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/*
* Copyright (c) 2021-2022 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#import <wtf/FastMalloc.h>
#import <wtf/Ref.h>
#import <wtf/RefCounted.h>
struct WGPUSamplerImpl {
};
namespace WebGPU {
class Device;
// https://gpuweb.github.io/gpuweb/#gpusampler
class Sampler : public WGPUSamplerImpl, public RefCounted<Sampler> {
WTF_MAKE_FAST_ALLOCATED;
public:
static Ref<Sampler> create(id<MTLSamplerState> samplerState, const WGPUSamplerDescriptor& descriptor, Device& device)
{
return adoptRef(*new Sampler(samplerState, descriptor, device));
}
static Ref<Sampler> createInvalid(Device& device)
{
return adoptRef(*new Sampler(device));
}
~Sampler();
void setLabel(String&&);
bool isValid() const { return m_samplerState; }
id<MTLSamplerState> samplerState() const { return m_samplerState; }
const WGPUSamplerDescriptor& descriptor() const { return m_descriptor; }
bool isComparison() const { return descriptor().compare != WGPUCompareFunction_Undefined; }
bool isFiltering() const { return descriptor().minFilter == WGPUFilterMode_Linear || descriptor().magFilter == WGPUFilterMode_Linear || descriptor().mipmapFilter == WGPUMipmapFilterMode_Linear; }
Device& device() const { return m_device; }
private:
Sampler(id<MTLSamplerState>, const WGPUSamplerDescriptor&, Device&);
Sampler(Device&);
const id<MTLSamplerState> m_samplerState { nil };
const WGPUSamplerDescriptor m_descriptor { };
const Ref<Device> m_device;
};
} // namespace WebGPU