| <?xml version="1.0" encoding="UTF-8"?> |
| <protocol name="wlr_layer_shell_unstable_v1"> |
| <copyright> |
| Copyright © 2017 Drew DeVault |
| |
| Permission to use, copy, modify, distribute, and sell this |
| software and its documentation for any purpose is hereby granted |
| without fee, provided that the above copyright notice appear in |
| all copies and that both that copyright notice and this permission |
| notice appear in supporting documentation, and that the name of |
| the copyright holders not be used in advertising or publicity |
| pertaining to distribution of the software without specific, |
| written prior permission. The copyright holders make no |
| representations about the suitability of this software for any |
| purpose. It is provided "as is" without express or implied |
| warranty. |
| |
| THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS |
| SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND |
| FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES |
| WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN |
| AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, |
| ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF |
| THIS SOFTWARE. |
| </copyright> |
| |
| <interface name="zwlr_layer_shell_v1" version="4"> |
| <description summary="create surfaces that are layers of the desktop"> |
| Clients can use this interface to assign the surface_layer role to |
| wl_surfaces. Such surfaces are assigned to a "layer" of the output and |
| rendered with a defined z-depth respective to each other. They may also be |
| anchored to the edges and corners of a screen and specify input handling |
| semantics. This interface should be suitable for the implementation of |
| many desktop shell components, and a broad number of other applications |
| that interact with the desktop. |
| </description> |
| |
| <request name="get_layer_surface"> |
| <description summary="create a layer_surface from a surface"> |
| Create a layer surface for an existing surface. This assigns the role of |
| layer_surface, or raises a protocol error if another role is already |
| assigned. |
| |
| Creating a layer surface from a wl_surface which has a buffer attached |
| or committed is a client error, and any attempts by a client to attach |
| or manipulate a buffer prior to the first layer_surface.configure call |
| must also be treated as errors. |
| |
| After creating a layer_surface object and setting it up, the client |
| must perform an initial commit without any buffer attached. |
| The compositor will reply with a layer_surface.configure event. |
| The client must acknowledge it and is then allowed to attach a buffer |
| to map the surface. |
| |
| You may pass NULL for output to allow the compositor to decide which |
| output to use. Generally this will be the one that the user most |
| recently interacted with. |
| |
| Clients can specify a namespace that defines the purpose of the layer |
| surface. |
| </description> |
| <arg name="id" type="new_id" interface="zwlr_layer_surface_v1"/> |
| <arg name="surface" type="object" interface="wl_surface"/> |
| <arg name="output" type="object" interface="wl_output" allow-null="true"/> |
| <arg name="layer" type="uint" enum="layer" summary="layer to add this surface to"/> |
| <arg name="namespace" type="string" summary="namespace for the layer surface"/> |
| </request> |
| |
| <enum name="error"> |
| <entry name="role" value="0" summary="wl_surface has another role"/> |
| <entry name="invalid_layer" value="1" summary="layer value is invalid"/> |
| <entry name="already_constructed" value="2" summary="wl_surface has a buffer attached or committed"/> |
| </enum> |
| |
| <enum name="layer"> |
| <description summary="available layers for surfaces"> |
| These values indicate which layers a surface can be rendered in. They |
| are ordered by z depth, bottom-most first. Traditional shell surfaces |
| will typically be rendered between the bottom and top layers. |
| Fullscreen shell surfaces are typically rendered at the top layer. |
| Multiple surfaces can share a single layer, and ordering within a |
| single layer is undefined. |
| </description> |
| |
| <entry name="background" value="0"/> |
| <entry name="bottom" value="1"/> |
| <entry name="top" value="2"/> |
| <entry name="overlay" value="3"/> |
| </enum> |
| |
| <!-- Version 3 additions --> |
| |
| <request name="destroy" type="destructor" since="3"> |
| <description summary="destroy the layer_shell object"> |
| This request indicates that the client will not use the layer_shell |
| object any more. Objects that have been created through this instance |
| are not affected. |
| </description> |
| </request> |
| </interface> |
| |
| <interface name="zwlr_layer_surface_v1" version="4"> |
| <description summary="layer metadata interface"> |
| An interface that may be implemented by a wl_surface, for surfaces that |
| are designed to be rendered as a layer of a stacked desktop-like |
| environment. |
| |
| Layer surface state (layer, size, anchor, exclusive zone, |
| margin, interactivity) is double-buffered, and will be applied at the |
| time wl_surface.commit of the corresponding wl_surface is called. |
| |
| Attaching a null buffer to a layer surface unmaps it. |
| |
| Unmapping a layer_surface means that the surface cannot be shown by the |
| compositor until it is explicitly mapped again. The layer_surface |
| returns to the state it had right after layer_shell.get_layer_surface. |
| The client can re-map the surface by performing a commit without any |
| buffer attached, waiting for a configure event and handling it as usual. |
| </description> |
| |
| <request name="set_size"> |
| <description summary="sets the size of the surface"> |
| Sets the size of the surface in surface-local coordinates. The |
| compositor will display the surface centered with respect to its |
| anchors. |
| |
| If you pass 0 for either value, the compositor will assign it and |
| inform you of the assignment in the configure event. You must set your |
| anchor to opposite edges in the dimensions you omit; not doing so is a |
| protocol error. Both values are 0 by default. |
| |
| Size is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="width" type="uint"/> |
| <arg name="height" type="uint"/> |
| </request> |
| |
| <request name="set_anchor"> |
| <description summary="configures the anchor point of the surface"> |
| Requests that the compositor anchor the surface to the specified edges |
| and corners. If two orthogonal edges are specified (e.g. 'top' and |
| 'left'), then the anchor point will be the intersection of the edges |
| (e.g. the top left corner of the output); otherwise the anchor point |
| will be centered on that edge, or in the center if none is specified. |
| |
| Anchor is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="anchor" type="uint" enum="anchor"/> |
| </request> |
| |
| <request name="set_exclusive_zone"> |
| <description summary="configures the exclusive geometry of this surface"> |
| Requests that the compositor avoids occluding an area with other |
| surfaces. The compositor's use of this information is |
| implementation-dependent - do not assume that this region will not |
| actually be occluded. |
| |
| A positive value is only meaningful if the surface is anchored to one |
| edge or an edge and both perpendicular edges. If the surface is not |
| anchored, anchored to only two perpendicular edges (a corner), anchored |
| to only two parallel edges or anchored to all edges, a positive value |
| will be treated the same as zero. |
| |
| A positive zone is the distance from the edge in surface-local |
| coordinates to consider exclusive. |
| |
| Surfaces that do not wish to have an exclusive zone may instead specify |
| how they should interact with surfaces that do. If set to zero, the |
| surface indicates that it would like to be moved to avoid occluding |
| surfaces with a positive exclusive zone. If set to -1, the surface |
| indicates that it would not like to be moved to accommodate for other |
| surfaces, and the compositor should extend it all the way to the edges |
| it is anchored to. |
| |
| For example, a panel might set its exclusive zone to 10, so that |
| maximized shell surfaces are not shown on top of it. A notification |
| might set its exclusive zone to 0, so that it is moved to avoid |
| occluding the panel, but shell surfaces are shown underneath it. A |
| wallpaper or lock screen might set their exclusive zone to -1, so that |
| they stretch below or over the panel. |
| |
| The default value is 0. |
| |
| Exclusive zone is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="zone" type="int"/> |
| </request> |
| |
| <request name="set_margin"> |
| <description summary="sets a margin from the anchor point"> |
| Requests that the surface be placed some distance away from the anchor |
| point on the output, in surface-local coordinates. Setting this value |
| for edges you are not anchored to has no effect. |
| |
| The exclusive zone includes the margin. |
| |
| Margin is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="top" type="int"/> |
| <arg name="right" type="int"/> |
| <arg name="bottom" type="int"/> |
| <arg name="left" type="int"/> |
| </request> |
| |
| <enum name="keyboard_interactivity"> |
| <description summary="types of keyboard interaction possible for a layer shell surface"> |
| Types of keyboard interaction possible for layer shell surfaces. The |
| rationale for this is twofold: (1) some applications are not interested |
| in keyboard events and not allowing them to be focused can improve the |
| desktop experience; (2) some applications will want to take exclusive |
| keyboard focus. |
| </description> |
| |
| <entry name="none" value="0"> |
| <description summary="no keyboard focus is possible"> |
| This value indicates that this surface is not interested in keyboard |
| events and the compositor should never assign it the keyboard focus. |
| |
| This is the default value, set for newly created layer shell surfaces. |
| |
| This is useful for e.g. desktop widgets that display information or |
| only have interaction with non-keyboard input devices. |
| </description> |
| </entry> |
| <entry name="exclusive" value="1"> |
| <description summary="request exclusive keyboard focus"> |
| Request exclusive keyboard focus if this surface is above the shell surface layer. |
| |
| For the top and overlay layers, the seat will always give |
| exclusive keyboard focus to the top-most layer which has keyboard |
| interactivity set to exclusive. If this layer contains multiple |
| surfaces with keyboard interactivity set to exclusive, the compositor |
| determines the one receiving keyboard events in an implementation- |
| defined manner. In this case, no guarantee is made when this surface |
| will receive keyboard focus (if ever). |
| |
| For the bottom and background layers, the compositor is allowed to use |
| normal focus semantics. |
| |
| This setting is mainly intended for applications that need to ensure |
| they receive all keyboard events, such as a lock screen or a password |
| prompt. |
| </description> |
| </entry> |
| <entry name="on_demand" value="2" since="4"> |
| <description summary="request regular keyboard focus semantics"> |
| This requests the compositor to allow this surface to be focused and |
| unfocused by the user in an implementation-defined manner. The user |
| should be able to unfocus this surface even regardless of the layer |
| it is on. |
| |
| Typically, the compositor will want to use its normal mechanism to |
| manage keyboard focus between layer shell surfaces with this setting |
| and regular toplevels on the desktop layer (e.g. click to focus). |
| Nevertheless, it is possible for a compositor to require a special |
| interaction to focus or unfocus layer shell surfaces (e.g. requiring |
| a click even if focus follows the mouse normally, or providing a |
| keybinding to switch focus between layers). |
| |
| This setting is mainly intended for desktop shell components (e.g. |
| panels) that allow keyboard interaction. Using this option can allow |
| implementing a desktop shell that can be fully usable without the |
| mouse. |
| </description> |
| </entry> |
| </enum> |
| |
| <request name="set_keyboard_interactivity"> |
| <description summary="requests keyboard events"> |
| Set how keyboard events are delivered to this surface. By default, |
| layer shell surfaces do not receive keyboard events; this request can |
| be used to change this. |
| |
| This setting is inherited by child surfaces set by the get_popup |
| request. |
| |
| Layer surfaces receive pointer, touch, and tablet events normally. If |
| you do not want to receive them, set the input region on your surface |
| to an empty region. |
| |
| Keyboard interactivity is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="keyboard_interactivity" type="uint" enum="keyboard_interactivity"/> |
| </request> |
| |
| <request name="get_popup"> |
| <description summary="assign this layer_surface as an xdg_popup parent"> |
| This assigns an xdg_popup's parent to this layer_surface. This popup |
| should have been created via xdg_surface::get_popup with the parent set |
| to NULL, and this request must be invoked before committing the popup's |
| initial state. |
| |
| See the documentation of xdg_popup for more details about what an |
| xdg_popup is and how it is used. |
| </description> |
| <arg name="popup" type="object" interface="xdg_popup"/> |
| </request> |
| |
| <request name="ack_configure"> |
| <description summary="ack a configure event"> |
| When a configure event is received, if a client commits the |
| surface in response to the configure event, then the client |
| must make an ack_configure request sometime before the commit |
| request, passing along the serial of the configure event. |
| |
| If the client receives multiple configure events before it |
| can respond to one, it only has to ack the last configure event. |
| |
| A client is not required to commit immediately after sending |
| an ack_configure request - it may even ack_configure several times |
| before its next surface commit. |
| |
| A client may send multiple ack_configure requests before committing, but |
| only the last request sent before a commit indicates which configure |
| event the client really is responding to. |
| </description> |
| <arg name="serial" type="uint" summary="the serial from the configure event"/> |
| </request> |
| |
| <request name="destroy" type="destructor"> |
| <description summary="destroy the layer_surface"> |
| This request destroys the layer surface. |
| </description> |
| </request> |
| |
| <event name="configure"> |
| <description summary="suggest a surface change"> |
| The configure event asks the client to resize its surface. |
| |
| Clients should arrange their surface for the new states, and then send |
| an ack_configure request with the serial sent in this configure event at |
| some point before committing the new surface. |
| |
| The client is free to dismiss all but the last configure event it |
| received. |
| |
| The width and height arguments specify the size of the window in |
| surface-local coordinates. |
| |
| The size is a hint, in the sense that the client is free to ignore it if |
| it doesn't resize, pick a smaller size (to satisfy aspect ratio or |
| resize in steps of NxM pixels). If the client picks a smaller size and |
| is anchored to two opposite anchors (e.g. 'top' and 'bottom'), the |
| surface will be centered on this axis. |
| |
| If the width or height arguments are zero, it means the client should |
| decide its own window dimension. |
| </description> |
| <arg name="serial" type="uint"/> |
| <arg name="width" type="uint"/> |
| <arg name="height" type="uint"/> |
| </event> |
| |
| <event name="closed"> |
| <description summary="surface should be closed"> |
| The closed event is sent by the compositor when the surface will no |
| longer be shown. The output may have been destroyed or the user may |
| have asked for it to be removed. Further changes to the surface will be |
| ignored. The client should destroy the resource after receiving this |
| event, and create a new surface if they so choose. |
| </description> |
| </event> |
| |
| <enum name="error"> |
| <entry name="invalid_surface_state" value="0" summary="provided surface state is invalid"/> |
| <entry name="invalid_size" value="1" summary="size is invalid"/> |
| <entry name="invalid_anchor" value="2" summary="anchor bitfield is invalid"/> |
| <entry name="invalid_keyboard_interactivity" value="3" summary="keyboard interactivity is invalid"/> |
| </enum> |
| |
| <enum name="anchor" bitfield="true"> |
| <entry name="top" value="1" summary="the top edge of the anchor rectangle"/> |
| <entry name="bottom" value="2" summary="the bottom edge of the anchor rectangle"/> |
| <entry name="left" value="4" summary="the left edge of the anchor rectangle"/> |
| <entry name="right" value="8" summary="the right edge of the anchor rectangle"/> |
| </enum> |
| |
| <!-- Version 2 additions --> |
| |
| <request name="set_layer" since="2"> |
| <description summary="change the layer of the surface"> |
| Change the layer that the surface is rendered on. |
| |
| Layer is double-buffered, see wl_surface.commit. |
| </description> |
| <arg name="layer" type="uint" enum="zwlr_layer_shell_v1.layer" summary="layer to move this surface to"/> |
| </request> |
| </interface> |
| </protocol> |