blob: cc2287e78b0d65a57aa562ec951139b7aec3fe02 [file]
{ WGPUStringView x = WGPU_STRING_VIEW_INIT; }
{ WGPUBufferMapCallbackInfo x = WGPU_BUFFER_MAP_CALLBACK_INFO_INIT; }
{ WGPUCompilationInfoCallbackInfo x = WGPU_COMPILATION_INFO_CALLBACK_INFO_INIT; }
{ WGPUCreateComputePipelineAsyncCallbackInfo x = WGPU_CREATE_COMPUTE_PIPELINE_ASYNC_CALLBACK_INFO_INIT; }
{ WGPUCreateRenderPipelineAsyncCallbackInfo x = WGPU_CREATE_RENDER_PIPELINE_ASYNC_CALLBACK_INFO_INIT; }
{ WGPUDeviceLostCallbackInfo x = WGPU_DEVICE_LOST_CALLBACK_INFO_INIT; }
{ WGPUPopErrorScopeCallbackInfo x = WGPU_POP_ERROR_SCOPE_CALLBACK_INFO_INIT; }
{ WGPUQueueWorkDoneCallbackInfo x = WGPU_QUEUE_WORK_DONE_CALLBACK_INFO_INIT; }
{ WGPURequestAdapterCallbackInfo x = WGPU_REQUEST_ADAPTER_CALLBACK_INFO_INIT; }
{ WGPURequestDeviceCallbackInfo x = WGPU_REQUEST_DEVICE_CALLBACK_INFO_INIT; }
{ WGPUUncapturedErrorCallbackInfo x = WGPU_UNCAPTURED_ERROR_CALLBACK_INFO_INIT; }
{ WGPUAdapterInfo x = WGPU_ADAPTER_INFO_INIT; }
{ WGPUBlendComponent x = WGPU_BLEND_COMPONENT_INIT; }
{ WGPUBufferBindingLayout x = WGPU_BUFFER_BINDING_LAYOUT_INIT; }
{ WGPUBufferDescriptor x = WGPU_BUFFER_DESCRIPTOR_INIT; }
{ WGPUColor x = WGPU_COLOR_INIT; }
{ WGPUCommandBufferDescriptor x = WGPU_COMMAND_BUFFER_DESCRIPTOR_INIT; }
{ WGPUCommandEncoderDescriptor x = WGPU_COMMAND_ENCODER_DESCRIPTOR_INIT; }
{ WGPUCompatibilityModeLimits x = WGPU_COMPATIBILITY_MODE_LIMITS_INIT; }
{ WGPUCompilationMessage x = WGPU_COMPILATION_MESSAGE_INIT; }
{ WGPUConstantEntry x = WGPU_CONSTANT_ENTRY_INIT; }
{ WGPUExtent3D x = WGPU_EXTENT_3D_INIT; }
{ WGPUExternalTextureBindingEntry x = WGPU_EXTERNAL_TEXTURE_BINDING_ENTRY_INIT; }
{ WGPUExternalTextureBindingLayout x = WGPU_EXTERNAL_TEXTURE_BINDING_LAYOUT_INIT; }
{ WGPUFuture x = WGPU_FUTURE_INIT; }
{ WGPUInstanceLimits x = WGPU_INSTANCE_LIMITS_INIT; }
{ WGPUMultisampleState x = WGPU_MULTISAMPLE_STATE_INIT; }
{ WGPUOrigin3D x = WGPU_ORIGIN_3D_INIT; }
{ WGPUPassTimestampWrites x = WGPU_PASS_TIMESTAMP_WRITES_INIT; }
{ WGPUPipelineLayoutDescriptor x = WGPU_PIPELINE_LAYOUT_DESCRIPTOR_INIT; }
{ WGPUPrimitiveState x = WGPU_PRIMITIVE_STATE_INIT; }
{ WGPUQuerySetDescriptor x = WGPU_QUERY_SET_DESCRIPTOR_INIT; }
{ WGPUQueueDescriptor x = WGPU_QUEUE_DESCRIPTOR_INIT; }
{ WGPURenderBundleDescriptor x = WGPU_RENDER_BUNDLE_DESCRIPTOR_INIT; }
{ WGPURenderBundleEncoderDescriptor x = WGPU_RENDER_BUNDLE_ENCODER_DESCRIPTOR_INIT; }
{ WGPURenderPassDepthStencilAttachment x = WGPU_RENDER_PASS_DEPTH_STENCIL_ATTACHMENT_INIT; }
{ WGPURenderPassMaxDrawCount x = WGPU_RENDER_PASS_MAX_DRAW_COUNT_INIT; }
{ WGPURequestAdapterWebXROptions x = WGPU_REQUEST_ADAPTER_WEBXR_OPTIONS_INIT; }
{ WGPUSamplerBindingLayout x = WGPU_SAMPLER_BINDING_LAYOUT_INIT; }
{ WGPUSamplerDescriptor x = WGPU_SAMPLER_DESCRIPTOR_INIT; }
{ WGPUShaderSourceSPIRV x = WGPU_SHADER_SOURCE_SPIRV_INIT; }
{ WGPUShaderSourceWGSL x = WGPU_SHADER_SOURCE_WGSL_INIT; }
{ WGPUStencilFaceState x = WGPU_STENCIL_FACE_STATE_INIT; }
{ WGPUStorageTextureBindingLayout x = WGPU_STORAGE_TEXTURE_BINDING_LAYOUT_INIT; }
{ WGPUSupportedFeatures x = WGPU_SUPPORTED_FEATURES_INIT; }
{ WGPUSupportedInstanceFeatures x = WGPU_SUPPORTED_INSTANCE_FEATURES_INIT; }
{ WGPUSupportedWGSLLanguageFeatures x = WGPU_SUPPORTED_WGSL_LANGUAGE_FEATURES_INIT; }
{ WGPUSurfaceCapabilities x = WGPU_SURFACE_CAPABILITIES_INIT; }
{ WGPUSurfaceColorManagement x = WGPU_SURFACE_COLOR_MANAGEMENT_INIT; }
{ WGPUSurfaceConfiguration x = WGPU_SURFACE_CONFIGURATION_INIT; }
{ WGPUSurfaceSourceAndroidNativeWindow x = WGPU_SURFACE_SOURCE_ANDROID_NATIVE_WINDOW_INIT; }
{ WGPUSurfaceSourceMetalLayer x = WGPU_SURFACE_SOURCE_METAL_LAYER_INIT; }
{ WGPUSurfaceSourceWaylandSurface x = WGPU_SURFACE_SOURCE_WAYLAND_SURFACE_INIT; }
{ WGPUSurfaceSourceWindowsHWND x = WGPU_SURFACE_SOURCE_WINDOWS_HWND_INIT; }
{ WGPUSurfaceSourceXCBWindow x = WGPU_SURFACE_SOURCE_XCB_WINDOW_INIT; }
{ WGPUSurfaceSourceXlibWindow x = WGPU_SURFACE_SOURCE_XLIB_WINDOW_INIT; }
{ WGPUSurfaceTexture x = WGPU_SURFACE_TEXTURE_INIT; }
{ WGPUTexelCopyBufferLayout x = WGPU_TEXEL_COPY_BUFFER_LAYOUT_INIT; }
{ WGPUTextureBindingLayout x = WGPU_TEXTURE_BINDING_LAYOUT_INIT; }
{ WGPUTextureBindingViewDimension x = WGPU_TEXTURE_BINDING_VIEW_DIMENSION_INIT; }
{ WGPUTextureComponentSwizzle x = WGPU_TEXTURE_COMPONENT_SWIZZLE_INIT; }
{ WGPUTextureViewDescriptor x = WGPU_TEXTURE_VIEW_DESCRIPTOR_INIT; }
{ WGPUVertexAttribute x = WGPU_VERTEX_ATTRIBUTE_INIT; }
{ WGPUBindGroupEntry x = WGPU_BIND_GROUP_ENTRY_INIT; }
{ WGPUBindGroupLayoutEntry x = WGPU_BIND_GROUP_LAYOUT_ENTRY_INIT; }
{ WGPUBlendState x = WGPU_BLEND_STATE_INIT; }
{ WGPUCompilationInfo x = WGPU_COMPILATION_INFO_INIT; }
{ WGPUComputePassDescriptor x = WGPU_COMPUTE_PASS_DESCRIPTOR_INIT; }
{ WGPUComputeState x = WGPU_COMPUTE_STATE_INIT; }
{ WGPUDepthStencilState x = WGPU_DEPTH_STENCIL_STATE_INIT; }
{ WGPUFutureWaitInfo x = WGPU_FUTURE_WAIT_INFO_INIT; }
{ WGPUInstanceDescriptor x = WGPU_INSTANCE_DESCRIPTOR_INIT; }
{ WGPULimits x = WGPU_LIMITS_INIT; }
{ WGPURenderPassColorAttachment x = WGPU_RENDER_PASS_COLOR_ATTACHMENT_INIT; }
{ WGPURequestAdapterOptions x = WGPU_REQUEST_ADAPTER_OPTIONS_INIT; }
{ WGPUShaderModuleDescriptor x = WGPU_SHADER_MODULE_DESCRIPTOR_INIT; }
{ WGPUSurfaceDescriptor x = WGPU_SURFACE_DESCRIPTOR_INIT; }
{ WGPUTexelCopyBufferInfo x = WGPU_TEXEL_COPY_BUFFER_INFO_INIT; }
{ WGPUTexelCopyTextureInfo x = WGPU_TEXEL_COPY_TEXTURE_INFO_INIT; }
{ WGPUTextureComponentSwizzleDescriptor x = WGPU_TEXTURE_COMPONENT_SWIZZLE_DESCRIPTOR_INIT; }
{ WGPUTextureDescriptor x = WGPU_TEXTURE_DESCRIPTOR_INIT; }
{ WGPUVertexBufferLayout x = WGPU_VERTEX_BUFFER_LAYOUT_INIT; }
{ WGPUBindGroupDescriptor x = WGPU_BIND_GROUP_DESCRIPTOR_INIT; }
{ WGPUBindGroupLayoutDescriptor x = WGPU_BIND_GROUP_LAYOUT_DESCRIPTOR_INIT; }
{ WGPUColorTargetState x = WGPU_COLOR_TARGET_STATE_INIT; }
{ WGPUComputePipelineDescriptor x = WGPU_COMPUTE_PIPELINE_DESCRIPTOR_INIT; }
{ WGPUDeviceDescriptor x = WGPU_DEVICE_DESCRIPTOR_INIT; }
{ WGPURenderPassDescriptor x = WGPU_RENDER_PASS_DESCRIPTOR_INIT; }
{ WGPUVertexState x = WGPU_VERTEX_STATE_INIT; }
{ WGPUFragmentState x = WGPU_FRAGMENT_STATE_INIT; }
{ WGPURenderPipelineDescriptor x = WGPU_RENDER_PIPELINE_DESCRIPTOR_INIT; }