| { WGPUStringView x = WGPU_STRING_VIEW_INIT; } |
| { WGPUBufferMapCallbackInfo x = WGPU_BUFFER_MAP_CALLBACK_INFO_INIT; } |
| { WGPUCompilationInfoCallbackInfo x = WGPU_COMPILATION_INFO_CALLBACK_INFO_INIT; } |
| { WGPUCreateComputePipelineAsyncCallbackInfo x = WGPU_CREATE_COMPUTE_PIPELINE_ASYNC_CALLBACK_INFO_INIT; } |
| { WGPUCreateRenderPipelineAsyncCallbackInfo x = WGPU_CREATE_RENDER_PIPELINE_ASYNC_CALLBACK_INFO_INIT; } |
| { WGPUDeviceLostCallbackInfo x = WGPU_DEVICE_LOST_CALLBACK_INFO_INIT; } |
| { WGPUPopErrorScopeCallbackInfo x = WGPU_POP_ERROR_SCOPE_CALLBACK_INFO_INIT; } |
| { WGPUQueueWorkDoneCallbackInfo x = WGPU_QUEUE_WORK_DONE_CALLBACK_INFO_INIT; } |
| { WGPURequestAdapterCallbackInfo x = WGPU_REQUEST_ADAPTER_CALLBACK_INFO_INIT; } |
| { WGPURequestDeviceCallbackInfo x = WGPU_REQUEST_DEVICE_CALLBACK_INFO_INIT; } |
| { WGPUUncapturedErrorCallbackInfo x = WGPU_UNCAPTURED_ERROR_CALLBACK_INFO_INIT; } |
| { WGPUAdapterInfo x = WGPU_ADAPTER_INFO_INIT; } |
| { WGPUBlendComponent x = WGPU_BLEND_COMPONENT_INIT; } |
| { WGPUBufferBindingLayout x = WGPU_BUFFER_BINDING_LAYOUT_INIT; } |
| { WGPUBufferDescriptor x = WGPU_BUFFER_DESCRIPTOR_INIT; } |
| { WGPUColor x = WGPU_COLOR_INIT; } |
| { WGPUCommandBufferDescriptor x = WGPU_COMMAND_BUFFER_DESCRIPTOR_INIT; } |
| { WGPUCommandEncoderDescriptor x = WGPU_COMMAND_ENCODER_DESCRIPTOR_INIT; } |
| { WGPUCompatibilityModeLimits x = WGPU_COMPATIBILITY_MODE_LIMITS_INIT; } |
| { WGPUCompilationMessage x = WGPU_COMPILATION_MESSAGE_INIT; } |
| { WGPUConstantEntry x = WGPU_CONSTANT_ENTRY_INIT; } |
| { WGPUExtent3D x = WGPU_EXTENT_3D_INIT; } |
| { WGPUExternalTextureBindingEntry x = WGPU_EXTERNAL_TEXTURE_BINDING_ENTRY_INIT; } |
| { WGPUExternalTextureBindingLayout x = WGPU_EXTERNAL_TEXTURE_BINDING_LAYOUT_INIT; } |
| { WGPUFuture x = WGPU_FUTURE_INIT; } |
| { WGPUInstanceLimits x = WGPU_INSTANCE_LIMITS_INIT; } |
| { WGPUMultisampleState x = WGPU_MULTISAMPLE_STATE_INIT; } |
| { WGPUOrigin3D x = WGPU_ORIGIN_3D_INIT; } |
| { WGPUPassTimestampWrites x = WGPU_PASS_TIMESTAMP_WRITES_INIT; } |
| { WGPUPipelineLayoutDescriptor x = WGPU_PIPELINE_LAYOUT_DESCRIPTOR_INIT; } |
| { WGPUPrimitiveState x = WGPU_PRIMITIVE_STATE_INIT; } |
| { WGPUQuerySetDescriptor x = WGPU_QUERY_SET_DESCRIPTOR_INIT; } |
| { WGPUQueueDescriptor x = WGPU_QUEUE_DESCRIPTOR_INIT; } |
| { WGPURenderBundleDescriptor x = WGPU_RENDER_BUNDLE_DESCRIPTOR_INIT; } |
| { WGPURenderBundleEncoderDescriptor x = WGPU_RENDER_BUNDLE_ENCODER_DESCRIPTOR_INIT; } |
| { WGPURenderPassDepthStencilAttachment x = WGPU_RENDER_PASS_DEPTH_STENCIL_ATTACHMENT_INIT; } |
| { WGPURenderPassMaxDrawCount x = WGPU_RENDER_PASS_MAX_DRAW_COUNT_INIT; } |
| { WGPURequestAdapterWebXROptions x = WGPU_REQUEST_ADAPTER_WEBXR_OPTIONS_INIT; } |
| { WGPUSamplerBindingLayout x = WGPU_SAMPLER_BINDING_LAYOUT_INIT; } |
| { WGPUSamplerDescriptor x = WGPU_SAMPLER_DESCRIPTOR_INIT; } |
| { WGPUShaderSourceSPIRV x = WGPU_SHADER_SOURCE_SPIRV_INIT; } |
| { WGPUShaderSourceWGSL x = WGPU_SHADER_SOURCE_WGSL_INIT; } |
| { WGPUStencilFaceState x = WGPU_STENCIL_FACE_STATE_INIT; } |
| { WGPUStorageTextureBindingLayout x = WGPU_STORAGE_TEXTURE_BINDING_LAYOUT_INIT; } |
| { WGPUSupportedFeatures x = WGPU_SUPPORTED_FEATURES_INIT; } |
| { WGPUSupportedInstanceFeatures x = WGPU_SUPPORTED_INSTANCE_FEATURES_INIT; } |
| { WGPUSupportedWGSLLanguageFeatures x = WGPU_SUPPORTED_WGSL_LANGUAGE_FEATURES_INIT; } |
| { WGPUSurfaceCapabilities x = WGPU_SURFACE_CAPABILITIES_INIT; } |
| { WGPUSurfaceColorManagement x = WGPU_SURFACE_COLOR_MANAGEMENT_INIT; } |
| { WGPUSurfaceConfiguration x = WGPU_SURFACE_CONFIGURATION_INIT; } |
| { WGPUSurfaceSourceAndroidNativeWindow x = WGPU_SURFACE_SOURCE_ANDROID_NATIVE_WINDOW_INIT; } |
| { WGPUSurfaceSourceMetalLayer x = WGPU_SURFACE_SOURCE_METAL_LAYER_INIT; } |
| { WGPUSurfaceSourceWaylandSurface x = WGPU_SURFACE_SOURCE_WAYLAND_SURFACE_INIT; } |
| { WGPUSurfaceSourceWindowsHWND x = WGPU_SURFACE_SOURCE_WINDOWS_HWND_INIT; } |
| { WGPUSurfaceSourceXCBWindow x = WGPU_SURFACE_SOURCE_XCB_WINDOW_INIT; } |
| { WGPUSurfaceSourceXlibWindow x = WGPU_SURFACE_SOURCE_XLIB_WINDOW_INIT; } |
| { WGPUSurfaceTexture x = WGPU_SURFACE_TEXTURE_INIT; } |
| { WGPUTexelCopyBufferLayout x = WGPU_TEXEL_COPY_BUFFER_LAYOUT_INIT; } |
| { WGPUTextureBindingLayout x = WGPU_TEXTURE_BINDING_LAYOUT_INIT; } |
| { WGPUTextureBindingViewDimension x = WGPU_TEXTURE_BINDING_VIEW_DIMENSION_INIT; } |
| { WGPUTextureComponentSwizzle x = WGPU_TEXTURE_COMPONENT_SWIZZLE_INIT; } |
| { WGPUTextureViewDescriptor x = WGPU_TEXTURE_VIEW_DESCRIPTOR_INIT; } |
| { WGPUVertexAttribute x = WGPU_VERTEX_ATTRIBUTE_INIT; } |
| { WGPUBindGroupEntry x = WGPU_BIND_GROUP_ENTRY_INIT; } |
| { WGPUBindGroupLayoutEntry x = WGPU_BIND_GROUP_LAYOUT_ENTRY_INIT; } |
| { WGPUBlendState x = WGPU_BLEND_STATE_INIT; } |
| { WGPUCompilationInfo x = WGPU_COMPILATION_INFO_INIT; } |
| { WGPUComputePassDescriptor x = WGPU_COMPUTE_PASS_DESCRIPTOR_INIT; } |
| { WGPUComputeState x = WGPU_COMPUTE_STATE_INIT; } |
| { WGPUDepthStencilState x = WGPU_DEPTH_STENCIL_STATE_INIT; } |
| { WGPUFutureWaitInfo x = WGPU_FUTURE_WAIT_INFO_INIT; } |
| { WGPUInstanceDescriptor x = WGPU_INSTANCE_DESCRIPTOR_INIT; } |
| { WGPULimits x = WGPU_LIMITS_INIT; } |
| { WGPURenderPassColorAttachment x = WGPU_RENDER_PASS_COLOR_ATTACHMENT_INIT; } |
| { WGPURequestAdapterOptions x = WGPU_REQUEST_ADAPTER_OPTIONS_INIT; } |
| { WGPUShaderModuleDescriptor x = WGPU_SHADER_MODULE_DESCRIPTOR_INIT; } |
| { WGPUSurfaceDescriptor x = WGPU_SURFACE_DESCRIPTOR_INIT; } |
| { WGPUTexelCopyBufferInfo x = WGPU_TEXEL_COPY_BUFFER_INFO_INIT; } |
| { WGPUTexelCopyTextureInfo x = WGPU_TEXEL_COPY_TEXTURE_INFO_INIT; } |
| { WGPUTextureComponentSwizzleDescriptor x = WGPU_TEXTURE_COMPONENT_SWIZZLE_DESCRIPTOR_INIT; } |
| { WGPUTextureDescriptor x = WGPU_TEXTURE_DESCRIPTOR_INIT; } |
| { WGPUVertexBufferLayout x = WGPU_VERTEX_BUFFER_LAYOUT_INIT; } |
| { WGPUBindGroupDescriptor x = WGPU_BIND_GROUP_DESCRIPTOR_INIT; } |
| { WGPUBindGroupLayoutDescriptor x = WGPU_BIND_GROUP_LAYOUT_DESCRIPTOR_INIT; } |
| { WGPUColorTargetState x = WGPU_COLOR_TARGET_STATE_INIT; } |
| { WGPUComputePipelineDescriptor x = WGPU_COMPUTE_PIPELINE_DESCRIPTOR_INIT; } |
| { WGPUDeviceDescriptor x = WGPU_DEVICE_DESCRIPTOR_INIT; } |
| { WGPURenderPassDescriptor x = WGPU_RENDER_PASS_DESCRIPTOR_INIT; } |
| { WGPUVertexState x = WGPU_VERTEX_STATE_INIT; } |
| { WGPUFragmentState x = WGPU_FRAGMENT_STATE_INIT; } |
| { WGPURenderPipelineDescriptor x = WGPU_RENDER_PIPELINE_DESCRIPTOR_INIT; } |