| #include "node_worker.h" |
| #include "debug_utils.h" |
| #include "node_errors.h" |
| #include "node_internals.h" |
| #include "node_buffer.h" |
| #include "node_perf.h" |
| #include "util.h" |
| #include "util-inl.h" |
| #include "async_wrap.h" |
| #include "async_wrap-inl.h" |
| |
| #include <string> |
| |
| using v8::ArrayBuffer; |
| using v8::Context; |
| using v8::Function; |
| using v8::FunctionCallbackInfo; |
| using v8::FunctionTemplate; |
| using v8::HandleScope; |
| using v8::Integer; |
| using v8::Isolate; |
| using v8::Local; |
| using v8::Locker; |
| using v8::Number; |
| using v8::Object; |
| using v8::SealHandleScope; |
| using v8::String; |
| using v8::Value; |
| |
| namespace node { |
| namespace worker { |
| |
| namespace { |
| |
| uint64_t next_thread_id = 1; |
| Mutex next_thread_id_mutex; |
| |
| #if NODE_USE_V8_PLATFORM && HAVE_INSPECTOR |
| void StartWorkerInspector(Environment* child, const std::string& url) { |
| child->inspector_agent()->Start(url, nullptr, false); |
| } |
| |
| void AddWorkerInspector(Environment* parent, |
| Environment* child, |
| int id, |
| const std::string& url) { |
| parent->inspector_agent()->AddWorkerInspector(id, url, |
| child->inspector_agent()); |
| } |
| |
| void WaitForWorkerInspectorToStop(Environment* child) { |
| child->inspector_agent()->WaitForDisconnect(); |
| child->inspector_agent()->Stop(); |
| } |
| |
| #else |
| // No-ops |
| void StartWorkerInspector(Environment* child, const std::string& url) {} |
| void AddWorkerInspector(Environment* parent, |
| Environment* child, |
| int id, |
| const std::string& url) {} |
| void WaitForWorkerInspectorToStop(Environment* child) {} |
| #endif |
| |
| } // anonymous namespace |
| |
| Worker::Worker(Environment* env, Local<Object> wrap, const std::string& url) |
| : AsyncWrap(env, wrap, AsyncWrap::PROVIDER_WORKER), url_(url) { |
| // Generate a new thread id. |
| { |
| Mutex::ScopedLock next_thread_id_lock(next_thread_id_mutex); |
| thread_id_ = next_thread_id++; |
| } |
| |
| Debug(this, "Creating worker with id %llu", thread_id_); |
| wrap->Set(env->context(), |
| env->thread_id_string(), |
| Number::New(env->isolate(), |
| static_cast<double>(thread_id_))).FromJust(); |
| |
| // Set up everything that needs to be set up in the parent environment. |
| parent_port_ = MessagePort::New(env, env->context()); |
| if (parent_port_ == nullptr) { |
| // This can happen e.g. because execution is terminating. |
| return; |
| } |
| |
| child_port_data_.reset(new MessagePortData(nullptr)); |
| MessagePort::Entangle(parent_port_, child_port_data_.get()); |
| |
| object()->Set(env->context(), |
| env->message_port_string(), |
| parent_port_->object()).FromJust(); |
| |
| array_buffer_allocator_.reset(CreateArrayBufferAllocator()); |
| |
| CHECK_EQ(uv_loop_init(&loop_), 0); |
| isolate_ = NewIsolate(array_buffer_allocator_.get(), &loop_); |
| CHECK_NE(isolate_, nullptr); |
| |
| { |
| // Enter an environment capable of executing code in the child Isolate |
| // (and only in it). |
| Locker locker(isolate_); |
| Isolate::Scope isolate_scope(isolate_); |
| HandleScope handle_scope(isolate_); |
| |
| isolate_data_.reset(CreateIsolateData(isolate_, |
| &loop_, |
| env->isolate_data()->platform(), |
| array_buffer_allocator_.get())); |
| CHECK(isolate_data_); |
| |
| Local<Context> context = NewContext(isolate_); |
| Context::Scope context_scope(context); |
| |
| // TODO(addaleax): Use CreateEnvironment(), or generally another public API. |
| env_.reset(new Environment(isolate_data_.get(), |
| context, |
| nullptr)); |
| CHECK_NE(env_, nullptr); |
| env_->set_abort_on_uncaught_exception(false); |
| env_->set_worker_context(this); |
| env_->set_thread_id(thread_id_); |
| |
| env_->Start(std::vector<std::string>{}, |
| std::vector<std::string>{}, |
| env->profiler_idle_notifier_started()); |
| // Done while on the parent thread |
| AddWorkerInspector(env, env_.get(), thread_id_, url_); |
| } |
| |
| // The new isolate won't be bothered on this thread again. |
| isolate_->DiscardThreadSpecificMetadata(); |
| |
| Debug(this, "Set up worker with id %llu", thread_id_); |
| } |
| |
| bool Worker::is_stopped() const { |
| Mutex::ScopedLock stopped_lock(stopped_mutex_); |
| return stopped_; |
| } |
| |
| void Worker::Run() { |
| std::string name = "WorkerThread "; |
| name += std::to_string(thread_id_); |
| TRACE_EVENT_METADATA1( |
| "__metadata", "thread_name", "name", |
| TRACE_STR_COPY(name.c_str())); |
| MultiIsolatePlatform* platform = isolate_data_->platform(); |
| CHECK_NE(platform, nullptr); |
| |
| Debug(this, "Starting worker with id %llu", thread_id_); |
| { |
| Locker locker(isolate_); |
| Isolate::Scope isolate_scope(isolate_); |
| SealHandleScope outer_seal(isolate_); |
| bool inspector_started = false; |
| |
| { |
| Context::Scope context_scope(env_->context()); |
| HandleScope handle_scope(isolate_); |
| |
| { |
| HandleScope handle_scope(isolate_); |
| Mutex::ScopedLock lock(mutex_); |
| // Set up the message channel for receiving messages in the child. |
| child_port_ = MessagePort::New(env_.get(), |
| env_->context(), |
| std::move(child_port_data_)); |
| // MessagePort::New() may return nullptr if execution is terminated |
| // within it. |
| if (child_port_ != nullptr) |
| env_->set_message_port(child_port_->object(isolate_)); |
| |
| Debug(this, "Created message port for worker %llu", thread_id_); |
| } |
| |
| if (!is_stopped()) { |
| StartWorkerInspector(env_.get(), url_); |
| inspector_started = true; |
| |
| HandleScope handle_scope(isolate_); |
| Environment::AsyncCallbackScope callback_scope(env_.get()); |
| env_->async_hooks()->push_async_ids(1, 0); |
| // This loads the Node bootstrapping code. |
| LoadEnvironment(env_.get()); |
| env_->async_hooks()->pop_async_id(1); |
| |
| Debug(this, "Loaded environment for worker %llu", thread_id_); |
| } |
| |
| { |
| SealHandleScope seal(isolate_); |
| bool more; |
| env_->performance_state()->Mark( |
| node::performance::NODE_PERFORMANCE_MILESTONE_LOOP_START); |
| do { |
| if (is_stopped()) break; |
| uv_run(&loop_, UV_RUN_DEFAULT); |
| if (is_stopped()) break; |
| |
| platform->DrainTasks(isolate_); |
| |
| more = uv_loop_alive(&loop_); |
| if (more && !is_stopped()) |
| continue; |
| |
| EmitBeforeExit(env_.get()); |
| |
| // Emit `beforeExit` if the loop became alive either after emitting |
| // event, or after running some callbacks. |
| more = uv_loop_alive(&loop_); |
| } while (more == true); |
| env_->performance_state()->Mark( |
| node::performance::NODE_PERFORMANCE_MILESTONE_LOOP_EXIT); |
| } |
| } |
| |
| { |
| int exit_code; |
| bool stopped = is_stopped(); |
| if (!stopped) |
| exit_code = EmitExit(env_.get()); |
| Mutex::ScopedLock lock(mutex_); |
| if (exit_code_ == 0 && !stopped) |
| exit_code_ = exit_code; |
| |
| Debug(this, "Exiting thread for worker %llu with exit code %d", |
| thread_id_, exit_code_); |
| } |
| |
| env_->set_can_call_into_js(false); |
| Isolate::DisallowJavascriptExecutionScope disallow_js(isolate_, |
| Isolate::DisallowJavascriptExecutionScope::THROW_ON_FAILURE); |
| |
| // Grab the parent-to-child channel and render is unusable. |
| MessagePort* child_port; |
| { |
| Mutex::ScopedLock lock(mutex_); |
| child_port = child_port_; |
| child_port_ = nullptr; |
| } |
| |
| { |
| Context::Scope context_scope(env_->context()); |
| child_port->Close(); |
| env_->stop_sub_worker_contexts(); |
| env_->RunCleanup(); |
| RunAtExit(env_.get()); |
| if (inspector_started) |
| WaitForWorkerInspectorToStop(env_.get()); |
| |
| { |
| Mutex::ScopedLock stopped_lock(stopped_mutex_); |
| stopped_ = true; |
| } |
| |
| env_->RunCleanup(); |
| |
| // This call needs to be made while the `Environment` is still alive |
| // because we assume that it is available for async tracking in the |
| // NodePlatform implementation. |
| platform->DrainTasks(isolate_); |
| } |
| |
| env_.reset(); |
| } |
| |
| DisposeIsolate(); |
| |
| { |
| Mutex::ScopedLock lock(mutex_); |
| CHECK(thread_exit_async_); |
| scheduled_on_thread_stopped_ = true; |
| uv_async_send(thread_exit_async_.get()); |
| } |
| |
| Debug(this, "Worker %llu thread stops", thread_id_); |
| } |
| |
| void Worker::DisposeIsolate() { |
| if (env_) { |
| CHECK_NOT_NULL(isolate_); |
| Locker locker(isolate_); |
| Isolate::Scope isolate_scope(isolate_); |
| env_.reset(); |
| } |
| |
| if (isolate_ == nullptr) |
| return; |
| |
| Debug(this, "Worker %llu dispose isolate", thread_id_); |
| CHECK(isolate_data_); |
| MultiIsolatePlatform* platform = isolate_data_->platform(); |
| platform->CancelPendingDelayedTasks(isolate_); |
| |
| isolate_data_.reset(); |
| platform->UnregisterIsolate(isolate_); |
| |
| isolate_->Dispose(); |
| isolate_ = nullptr; |
| } |
| |
| void Worker::JoinThread() { |
| if (thread_joined_) |
| return; |
| CHECK_EQ(uv_thread_join(&tid_), 0); |
| thread_joined_ = true; |
| |
| env()->remove_sub_worker_context(this); |
| |
| if (thread_exit_async_) { |
| env()->CloseHandle(thread_exit_async_.release(), [](uv_async_t* async) { |
| delete async; |
| }); |
| |
| if (scheduled_on_thread_stopped_) |
| OnThreadStopped(); |
| } |
| } |
| |
| void Worker::OnThreadStopped() { |
| { |
| Mutex::ScopedLock lock(mutex_); |
| scheduled_on_thread_stopped_ = false; |
| |
| Debug(this, "Worker %llu thread stopped", thread_id_); |
| |
| { |
| Mutex::ScopedLock stopped_lock(stopped_mutex_); |
| CHECK(stopped_); |
| } |
| |
| CHECK_EQ(child_port_, nullptr); |
| parent_port_ = nullptr; |
| } |
| |
| JoinThread(); |
| |
| { |
| HandleScope handle_scope(env()->isolate()); |
| Context::Scope context_scope(env()->context()); |
| |
| // Reset the parent port as we're closing it now anyway. |
| object()->Set(env()->context(), |
| env()->message_port_string(), |
| Undefined(env()->isolate())).FromJust(); |
| |
| Local<Value> code = Integer::New(env()->isolate(), exit_code_); |
| MakeCallback(env()->onexit_string(), 1, &code); |
| } |
| |
| // JoinThread() cleared all libuv handles bound to this Worker, |
| // the C++ object is no longer needed for anything now. |
| MakeWeak(); |
| } |
| |
| Worker::~Worker() { |
| Mutex::ScopedLock lock(mutex_); |
| JoinThread(); |
| |
| CHECK(stopped_); |
| CHECK(thread_joined_); |
| CHECK_EQ(child_port_, nullptr); |
| |
| // This has most likely already happened within the worker thread -- this |
| // is just in case Worker creation failed early. |
| DisposeIsolate(); |
| |
| // Need to run the loop one more time to close the platform's uv_async_t |
| uv_run(&loop_, UV_RUN_ONCE); |
| |
| CheckedUvLoopClose(&loop_); |
| |
| Debug(this, "Worker %llu destroyed", thread_id_); |
| } |
| |
| void Worker::New(const FunctionCallbackInfo<Value>& args) { |
| Environment* env = Environment::GetCurrent(args); |
| |
| CHECK(args.IsConstructCall()); |
| |
| if (env->isolate_data()->platform() == nullptr) { |
| THROW_ERR_MISSING_PLATFORM_FOR_WORKER(env); |
| return; |
| } |
| |
| std::string url; |
| // Argument might be a string or URL |
| if (args.Length() == 1 && !args[0]->IsNullOrUndefined()) { |
| Utf8Value value( |
| args.GetIsolate(), |
| args[0]->ToString(env->context()).FromMaybe(v8::Local<v8::String>())); |
| url.append(value.out(), value.length()); |
| } |
| new Worker(env, args.This(), url); |
| } |
| |
| void Worker::StartThread(const FunctionCallbackInfo<Value>& args) { |
| Worker* w; |
| ASSIGN_OR_RETURN_UNWRAP(&w, args.This()); |
| Mutex::ScopedLock lock(w->mutex_); |
| |
| w->env()->add_sub_worker_context(w); |
| w->stopped_ = false; |
| w->thread_joined_ = false; |
| |
| w->thread_exit_async_.reset(new uv_async_t); |
| w->thread_exit_async_->data = w; |
| CHECK_EQ(uv_async_init(w->env()->event_loop(), |
| w->thread_exit_async_.get(), |
| [](uv_async_t* handle) { |
| static_cast<Worker*>(handle->data)->OnThreadStopped(); |
| }), 0); |
| |
| CHECK_EQ(uv_thread_create(&w->tid_, [](void* arg) { |
| static_cast<Worker*>(arg)->Run(); |
| }, static_cast<void*>(w)), 0); |
| } |
| |
| void Worker::StopThread(const FunctionCallbackInfo<Value>& args) { |
| Worker* w; |
| ASSIGN_OR_RETURN_UNWRAP(&w, args.This()); |
| |
| Debug(w, "Worker %llu is getting stopped by parent", w->thread_id_); |
| w->Exit(1); |
| w->JoinThread(); |
| } |
| |
| void Worker::Ref(const FunctionCallbackInfo<Value>& args) { |
| Worker* w; |
| ASSIGN_OR_RETURN_UNWRAP(&w, args.This()); |
| if (w->thread_exit_async_) |
| uv_ref(reinterpret_cast<uv_handle_t*>(w->thread_exit_async_.get())); |
| } |
| |
| void Worker::Unref(const FunctionCallbackInfo<Value>& args) { |
| Worker* w; |
| ASSIGN_OR_RETURN_UNWRAP(&w, args.This()); |
| if (w->thread_exit_async_) |
| uv_unref(reinterpret_cast<uv_handle_t*>(w->thread_exit_async_.get())); |
| } |
| |
| void Worker::Exit(int code) { |
| Mutex::ScopedLock lock(mutex_); |
| Mutex::ScopedLock stopped_lock(stopped_mutex_); |
| |
| Debug(this, "Worker %llu called Exit(%d)", thread_id_, code); |
| |
| if (!stopped_) { |
| CHECK_NE(env_, nullptr); |
| stopped_ = true; |
| exit_code_ = code; |
| if (child_port_ != nullptr) |
| child_port_->StopEventLoop(); |
| isolate_->TerminateExecution(); |
| } |
| } |
| |
| namespace { |
| |
| // Return the MessagePort that is global for this Environment and communicates |
| // with the internal [kPort] port of the JS Worker class in the parent thread. |
| void GetEnvMessagePort(const FunctionCallbackInfo<Value>& args) { |
| Environment* env = Environment::GetCurrent(args); |
| Local<Object> port = env->message_port(); |
| if (!port.IsEmpty()) { |
| CHECK_EQ(port->CreationContext()->GetIsolate(), args.GetIsolate()); |
| args.GetReturnValue().Set(port); |
| } |
| } |
| |
| void InitWorker(Local<Object> target, |
| Local<Value> unused, |
| Local<Context> context, |
| void* priv) { |
| Environment* env = Environment::GetCurrent(context); |
| |
| { |
| Local<FunctionTemplate> w = env->NewFunctionTemplate(Worker::New); |
| |
| w->InstanceTemplate()->SetInternalFieldCount(1); |
| w->Inherit(AsyncWrap::GetConstructorTemplate(env)); |
| |
| env->SetProtoMethod(w, "startThread", Worker::StartThread); |
| env->SetProtoMethod(w, "stopThread", Worker::StopThread); |
| env->SetProtoMethod(w, "ref", Worker::Ref); |
| env->SetProtoMethod(w, "unref", Worker::Unref); |
| |
| Local<String> workerString = |
| FIXED_ONE_BYTE_STRING(env->isolate(), "Worker"); |
| w->SetClassName(workerString); |
| target->Set(workerString, w->GetFunction(env->context()).ToLocalChecked()); |
| } |
| |
| env->SetMethod(target, "getEnvMessagePort", GetEnvMessagePort); |
| |
| auto thread_id_string = FIXED_ONE_BYTE_STRING(env->isolate(), "threadId"); |
| target->Set(env->context(), |
| thread_id_string, |
| Number::New(env->isolate(), |
| static_cast<double>(env->thread_id()))).FromJust(); |
| } |
| |
| } // anonymous namespace |
| |
| } // namespace worker |
| } // namespace node |
| |
| NODE_MODULE_CONTEXT_AWARE_INTERNAL(worker, node::worker::InitWorker) |