| #ifndef SRC_NODE_CONTEXTIFY_H_ |
| #define SRC_NODE_CONTEXTIFY_H_ |
| |
| #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #include "node_internals.h" |
| #include "node_context_data.h" |
| #include "base_object-inl.h" |
| |
| namespace node { |
| namespace contextify { |
| |
| struct ContextOptions { |
| v8::Local<v8::String> name; |
| v8::Local<v8::String> origin; |
| v8::Local<v8::Boolean> allow_code_gen_strings; |
| v8::Local<v8::Boolean> allow_code_gen_wasm; |
| }; |
| |
| class ContextifyContext { |
| public: |
| ContextifyContext(Environment* env, |
| v8::Local<v8::Object> sandbox_obj, |
| const ContextOptions& options); |
| |
| v8::Local<v8::Value> CreateDataWrapper(Environment* env); |
| v8::Local<v8::Context> CreateV8Context(Environment* env, |
| v8::Local<v8::Object> sandbox_obj, const ContextOptions& options); |
| static void Init(Environment* env, v8::Local<v8::Object> target); |
| |
| static bool AllowWasmCodeGeneration( |
| v8::Local<v8::Context> context, v8::Local<v8::String>); |
| |
| static ContextifyContext* ContextFromContextifiedSandbox( |
| Environment* env, |
| const v8::Local<v8::Object>& sandbox); |
| |
| inline Environment* env() const { |
| return env_; |
| } |
| |
| inline v8::Local<v8::Context> context() const { |
| return PersistentToLocal(env()->isolate(), context_); |
| } |
| |
| inline v8::Local<v8::Object> global_proxy() const { |
| return context()->Global(); |
| } |
| |
| inline v8::Local<v8::Object> sandbox() const { |
| return v8::Local<v8::Object>::Cast( |
| context()->GetEmbedderData(ContextEmbedderIndex::kSandboxObject)); |
| } |
| |
| |
| template <typename T> |
| static ContextifyContext* Get(const v8::PropertyCallbackInfo<T>& args); |
| |
| private: |
| static void MakeContext(const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void IsContext(const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void CompileFunction( |
| const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void WeakCallback( |
| const v8::WeakCallbackInfo<ContextifyContext>& data); |
| static void PropertyGetterCallback( |
| v8::Local<v8::Name> property, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void PropertySetterCallback( |
| v8::Local<v8::Name> property, |
| v8::Local<v8::Value> value, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void PropertyDescriptorCallback( |
| v8::Local<v8::Name> property, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void PropertyDefinerCallback( |
| v8::Local<v8::Name> property, |
| const v8::PropertyDescriptor& desc, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void PropertyDeleterCallback( |
| v8::Local<v8::Name> property, |
| const v8::PropertyCallbackInfo<v8::Boolean>& args); |
| static void PropertyEnumeratorCallback( |
| const v8::PropertyCallbackInfo<v8::Array>& args); |
| static void IndexedPropertyGetterCallback( |
| uint32_t index, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void IndexedPropertySetterCallback( |
| uint32_t index, |
| v8::Local<v8::Value> value, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void IndexedPropertyDescriptorCallback( |
| uint32_t index, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void IndexedPropertyDefinerCallback( |
| uint32_t index, |
| const v8::PropertyDescriptor& desc, |
| const v8::PropertyCallbackInfo<v8::Value>& args); |
| static void IndexedPropertyDeleterCallback( |
| uint32_t index, |
| const v8::PropertyCallbackInfo<v8::Boolean>& args); |
| Environment* const env_; |
| Persistent<v8::Context> context_; |
| }; |
| |
| class ContextifyScript : public BaseObject { |
| public: |
| SET_NO_MEMORY_INFO() |
| SET_MEMORY_INFO_NAME(ContextifyScript) |
| SET_SELF_SIZE(ContextifyScript) |
| |
| ContextifyScript(Environment* env, v8::Local<v8::Object> object); |
| ~ContextifyScript(); |
| |
| static void Init(Environment* env, v8::Local<v8::Object> target); |
| static void New(const v8::FunctionCallbackInfo<v8::Value>& args); |
| static bool InstanceOf(Environment* env, const v8::Local<v8::Value>& args); |
| static void CreateCachedData( |
| const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void RunInThisContext(const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void RunInContext(const v8::FunctionCallbackInfo<v8::Value>& args); |
| static void DecorateErrorStack(Environment* env, |
| const v8::TryCatch& try_catch); |
| static bool EvalMachine(Environment* env, |
| const int64_t timeout, |
| const bool display_errors, |
| const bool break_on_sigint, |
| const v8::FunctionCallbackInfo<v8::Value>& args); |
| |
| inline uint32_t id() { return id_; } |
| |
| private: |
| node::Persistent<v8::UnboundScript> script_; |
| uint32_t id_; |
| }; |
| |
| } // namespace contextify |
| } // namespace node |
| |
| #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #endif // SRC_NODE_CONTEXTIFY_H_ |