| #include "node_internals.h" |
| #include "async_wrap.h" |
| #include "v8-profiler.h" |
| #include "node_buffer.h" |
| #include "node_platform.h" |
| #include "node_file.h" |
| #include "node_context_data.h" |
| #include "node_worker.h" |
| #include "tracing/agent.h" |
| #include "tracing/traced_value.h" |
| |
| #include <stdio.h> |
| #include <algorithm> |
| |
| namespace node { |
| |
| using v8::Context; |
| using v8::Function; |
| using v8::FunctionTemplate; |
| using v8::HandleScope; |
| using v8::Integer; |
| using v8::Isolate; |
| using v8::Local; |
| using v8::Message; |
| using v8::Number; |
| using v8::Private; |
| using v8::StackFrame; |
| using v8::StackTrace; |
| using v8::String; |
| using v8::Symbol; |
| using v8::TryCatch; |
| using v8::Value; |
| using worker::Worker; |
| |
| #define kTraceCategoryCount 1 |
| |
| // TODO(@jasnell): Likely useful to move this to util or node_internal to |
| // allow reuse. But since we're not reusing it yet... |
| class TraceEventScope { |
| public: |
| TraceEventScope(const char* category, |
| const char* name, |
| void* id) : category_(category), name_(name), id_(id) { |
| TRACE_EVENT_NESTABLE_ASYNC_BEGIN0(category_, name_, id_); |
| } |
| ~TraceEventScope() { |
| TRACE_EVENT_NESTABLE_ASYNC_END0(category_, name_, id_); |
| } |
| |
| private: |
| const char* category_; |
| const char* name_; |
| void* id_; |
| }; |
| |
| int const Environment::kNodeContextTag = 0x6e6f64; |
| void* Environment::kNodeContextTagPtr = const_cast<void*>( |
| static_cast<const void*>(&Environment::kNodeContextTag)); |
| |
| IsolateData::IsolateData(Isolate* isolate, |
| uv_loop_t* event_loop, |
| MultiIsolatePlatform* platform, |
| uint32_t* zero_fill_field) : |
| isolate_(isolate), |
| event_loop_(event_loop), |
| zero_fill_field_(zero_fill_field), |
| platform_(platform) { |
| if (platform_ != nullptr) |
| platform_->RegisterIsolate(isolate_, event_loop); |
| |
| options_.reset(new PerIsolateOptions(*per_process_opts->per_isolate)); |
| |
| // Create string and private symbol properties as internalized one byte |
| // strings after the platform is properly initialized. |
| // |
| // Internalized because it makes property lookups a little faster and |
| // because the string is created in the old space straight away. It's going |
| // to end up in the old space sooner or later anyway but now it doesn't go |
| // through v8::Eternal's new space handling first. |
| // |
| // One byte because our strings are ASCII and we can safely skip V8's UTF-8 |
| // decoding step. |
| |
| #define V(PropertyName, StringValue) \ |
| PropertyName ## _.Set( \ |
| isolate, \ |
| Private::New( \ |
| isolate, \ |
| String::NewFromOneByte( \ |
| isolate, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| v8::NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1).ToLocalChecked())); |
| PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V) |
| #undef V |
| #define V(PropertyName, StringValue) \ |
| PropertyName ## _.Set( \ |
| isolate, \ |
| Symbol::New( \ |
| isolate, \ |
| String::NewFromOneByte( \ |
| isolate, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| v8::NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1).ToLocalChecked())); |
| PER_ISOLATE_SYMBOL_PROPERTIES(V) |
| #undef V |
| #define V(PropertyName, StringValue) \ |
| PropertyName ## _.Set( \ |
| isolate, \ |
| String::NewFromOneByte( \ |
| isolate, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| v8::NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1).ToLocalChecked()); |
| PER_ISOLATE_STRING_PROPERTIES(V) |
| #undef V |
| } |
| |
| IsolateData::~IsolateData() { |
| if (platform_ != nullptr) |
| platform_->UnregisterIsolate(isolate_); |
| } |
| |
| |
| void InitThreadLocalOnce() { |
| CHECK_EQ(0, uv_key_create(&Environment::thread_local_env)); |
| } |
| |
| void Environment::TrackingTraceStateObserver::UpdateTraceCategoryState() { |
| env_->trace_category_state()[0] = |
| *TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED( |
| TRACING_CATEGORY_NODE1(async_hooks)); |
| |
| Isolate* isolate = env_->isolate(); |
| Local<Function> cb = env_->trace_category_state_function(); |
| if (cb.IsEmpty()) |
| return; |
| TryCatch try_catch(isolate); |
| try_catch.SetVerbose(true); |
| cb->Call(env_->context(), v8::Undefined(isolate), |
| 0, nullptr).ToLocalChecked(); |
| } |
| |
| Environment::Environment(IsolateData* isolate_data, |
| Local<Context> context, |
| tracing::AgentWriterHandle* tracing_agent_writer) |
| : isolate_(context->GetIsolate()), |
| isolate_data_(isolate_data), |
| tracing_agent_writer_(tracing_agent_writer), |
| immediate_info_(context->GetIsolate()), |
| tick_info_(context->GetIsolate()), |
| timer_base_(uv_now(isolate_data->event_loop())), |
| printed_error_(false), |
| abort_on_uncaught_exception_(false), |
| emit_env_nonstring_warning_(true), |
| emit_err_name_warning_(true), |
| makecallback_cntr_(0), |
| should_abort_on_uncaught_toggle_(isolate_, 1), |
| trace_category_state_(isolate_, kTraceCategoryCount), |
| http_parser_buffer_(nullptr), |
| fs_stats_field_array_(isolate_, kFsStatsFieldsLength * 2), |
| fs_stats_field_bigint_array_(isolate_, kFsStatsFieldsLength * 2), |
| context_(context->GetIsolate(), context) { |
| // We'll be creating new objects so make sure we've entered the context. |
| v8::HandleScope handle_scope(isolate()); |
| v8::Context::Scope context_scope(context); |
| set_as_external(v8::External::New(isolate(), this)); |
| |
| // We create new copies of the per-Environment option sets, so that it is |
| // easier to modify them after Environment creation. The defaults are |
| // part of the per-Isolate option set, for which in turn the defaults are |
| // part of the per-process option set. |
| options_.reset(new EnvironmentOptions(*isolate_data->options()->per_env)); |
| options_->debug_options.reset(new DebugOptions(*options_->debug_options)); |
| |
| #if HAVE_INSPECTOR |
| // We can only create the inspector agent after having cloned the options. |
| inspector_agent_ = |
| std::unique_ptr<inspector::Agent>(new inspector::Agent(this)); |
| #endif |
| |
| AssignToContext(context, ContextInfo("")); |
| |
| if (tracing_agent_writer_ != nullptr) { |
| trace_state_observer_.reset(new TrackingTraceStateObserver(this)); |
| v8::TracingController* tracing_controller = |
| tracing_agent_writer_->GetTracingController(); |
| if (tracing_controller != nullptr) |
| tracing_controller->AddTraceStateObserver(trace_state_observer_.get()); |
| } |
| |
| destroy_async_id_list_.reserve(512); |
| performance_state_.reset(new performance::performance_state(isolate())); |
| performance_state_->Mark( |
| performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT); |
| performance_state_->Mark( |
| performance::NODE_PERFORMANCE_MILESTONE_NODE_START, |
| performance::performance_node_start); |
| performance_state_->Mark( |
| performance::NODE_PERFORMANCE_MILESTONE_V8_START, |
| performance::performance_v8_start); |
| |
| // By default, always abort when --abort-on-uncaught-exception was passed. |
| should_abort_on_uncaught_toggle_[0] = 1; |
| |
| std::string debug_cats; |
| SafeGetenv("NODE_DEBUG_NATIVE", &debug_cats); |
| set_debug_categories(debug_cats, true); |
| |
| isolate()->GetHeapProfiler()->AddBuildEmbedderGraphCallback( |
| BuildEmbedderGraph, this); |
| if (options_->no_force_async_hooks_checks) { |
| async_hooks_.no_force_checks(); |
| } |
| } |
| |
| Environment::~Environment() { |
| isolate()->GetHeapProfiler()->RemoveBuildEmbedderGraphCallback( |
| BuildEmbedderGraph, this); |
| |
| // Make sure there are no re-used libuv wrapper objects. |
| // CleanupHandles() should have removed all of them. |
| CHECK(file_handle_read_wrap_freelist_.empty()); |
| |
| v8::HandleScope handle_scope(isolate()); |
| |
| #if HAVE_INSPECTOR |
| // Destroy inspector agent before erasing the context. The inspector |
| // destructor depends on the context still being accessible. |
| inspector_agent_.reset(); |
| #endif |
| |
| context()->SetAlignedPointerInEmbedderData( |
| ContextEmbedderIndex::kEnvironment, nullptr); |
| |
| if (tracing_agent_writer_ != nullptr) { |
| v8::TracingController* tracing_controller = |
| tracing_agent_writer_->GetTracingController(); |
| if (tracing_controller != nullptr) |
| tracing_controller->RemoveTraceStateObserver(trace_state_observer_.get()); |
| } |
| |
| delete[] heap_statistics_buffer_; |
| delete[] heap_space_statistics_buffer_; |
| delete[] http_parser_buffer_; |
| |
| TRACE_EVENT_NESTABLE_ASYNC_END0( |
| TRACING_CATEGORY_NODE1(environment), "Environment", this); |
| } |
| |
| void Environment::Start(const std::vector<std::string>& args, |
| const std::vector<std::string>& exec_args, |
| bool start_profiler_idle_notifier) { |
| HandleScope handle_scope(isolate()); |
| Context::Scope context_scope(context()); |
| |
| if (*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED( |
| TRACING_CATEGORY_NODE1(environment)) != 0) { |
| auto traced_value = tracing::TracedValue::Create(); |
| traced_value->BeginArray("args"); |
| for (const std::string& arg : args) |
| traced_value->AppendString(arg); |
| traced_value->EndArray(); |
| traced_value->BeginArray("exec_args"); |
| for (const std::string& arg : exec_args) |
| traced_value->AppendString(arg); |
| traced_value->EndArray(); |
| TRACE_EVENT_NESTABLE_ASYNC_BEGIN1( |
| TRACING_CATEGORY_NODE1(environment), |
| "Environment", this, |
| "args", std::move(traced_value)); |
| } |
| |
| CHECK_EQ(0, uv_timer_init(event_loop(), timer_handle())); |
| uv_unref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| |
| uv_check_init(event_loop(), immediate_check_handle()); |
| uv_unref(reinterpret_cast<uv_handle_t*>(immediate_check_handle())); |
| |
| uv_idle_init(event_loop(), immediate_idle_handle()); |
| |
| uv_check_start(immediate_check_handle(), CheckImmediate); |
| |
| // Inform V8's CPU profiler when we're idle. The profiler is sampling-based |
| // but not all samples are created equal; mark the wall clock time spent in |
| // epoll_wait() and friends so profiling tools can filter it out. The samples |
| // still end up in v8.log but with state=IDLE rather than state=EXTERNAL. |
| // TODO(bnoordhuis) Depends on a libuv implementation detail that we should |
| // probably fortify in the API contract, namely that the last started prepare |
| // or check watcher runs first. It's not 100% foolproof; if an add-on starts |
| // a prepare or check watcher after us, any samples attributed to its callback |
| // will be recorded with state=IDLE. |
| uv_prepare_init(event_loop(), &idle_prepare_handle_); |
| uv_check_init(event_loop(), &idle_check_handle_); |
| uv_unref(reinterpret_cast<uv_handle_t*>(&idle_prepare_handle_)); |
| uv_unref(reinterpret_cast<uv_handle_t*>(&idle_check_handle_)); |
| |
| // Register clean-up cb to be called to clean up the handles |
| // when the environment is freed, note that they are not cleaned in |
| // the one environment per process setup, but will be called in |
| // FreeEnvironment. |
| RegisterHandleCleanups(); |
| |
| if (start_profiler_idle_notifier) { |
| StartProfilerIdleNotifier(); |
| } |
| |
| auto process_template = FunctionTemplate::New(isolate()); |
| process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate(), "process")); |
| |
| auto process_object = process_template->GetFunction(context()) |
| .ToLocalChecked() |
| ->NewInstance(context()) |
| .ToLocalChecked(); |
| set_process_object(process_object); |
| |
| SetupProcessObject(this, args, exec_args); |
| |
| static uv_once_t init_once = UV_ONCE_INIT; |
| uv_once(&init_once, InitThreadLocalOnce); |
| uv_key_set(&thread_local_env, this); |
| } |
| |
| void Environment::RegisterHandleCleanups() { |
| HandleCleanupCb close_and_finish = [](Environment* env, uv_handle_t* handle, |
| void* arg) { |
| handle->data = env; |
| |
| env->CloseHandle(handle, [](uv_handle_t* handle) {}); |
| }; |
| |
| RegisterHandleCleanup( |
| reinterpret_cast<uv_handle_t*>(timer_handle()), |
| close_and_finish, |
| nullptr); |
| RegisterHandleCleanup( |
| reinterpret_cast<uv_handle_t*>(immediate_check_handle()), |
| close_and_finish, |
| nullptr); |
| RegisterHandleCleanup( |
| reinterpret_cast<uv_handle_t*>(immediate_idle_handle()), |
| close_and_finish, |
| nullptr); |
| RegisterHandleCleanup( |
| reinterpret_cast<uv_handle_t*>(&idle_prepare_handle_), |
| close_and_finish, |
| nullptr); |
| RegisterHandleCleanup( |
| reinterpret_cast<uv_handle_t*>(&idle_check_handle_), |
| close_and_finish, |
| nullptr); |
| } |
| |
| void Environment::CleanupHandles() { |
| for (ReqWrap<uv_req_t>* request : req_wrap_queue_) |
| request->Cancel(); |
| |
| for (HandleWrap* handle : handle_wrap_queue_) |
| handle->Close(); |
| |
| for (HandleCleanup& hc : handle_cleanup_queue_) |
| hc.cb_(this, hc.handle_, hc.arg_); |
| handle_cleanup_queue_.clear(); |
| |
| while (handle_cleanup_waiting_ != 0 || |
| request_waiting_ != 0 || |
| !handle_wrap_queue_.IsEmpty()) { |
| uv_run(event_loop(), UV_RUN_ONCE); |
| } |
| |
| file_handle_read_wrap_freelist_.clear(); |
| } |
| |
| void Environment::StartProfilerIdleNotifier() { |
| if (profiler_idle_notifier_started_) |
| return; |
| |
| profiler_idle_notifier_started_ = true; |
| |
| uv_prepare_start(&idle_prepare_handle_, [](uv_prepare_t* handle) { |
| Environment* env = ContainerOf(&Environment::idle_prepare_handle_, handle); |
| env->isolate()->SetIdle(true); |
| }); |
| |
| uv_check_start(&idle_check_handle_, [](uv_check_t* handle) { |
| Environment* env = ContainerOf(&Environment::idle_check_handle_, handle); |
| env->isolate()->SetIdle(false); |
| }); |
| } |
| |
| void Environment::StopProfilerIdleNotifier() { |
| profiler_idle_notifier_started_ = false; |
| uv_prepare_stop(&idle_prepare_handle_); |
| uv_check_stop(&idle_check_handle_); |
| } |
| |
| void Environment::PrintSyncTrace() const { |
| if (!options_->trace_sync_io) |
| return; |
| |
| HandleScope handle_scope(isolate()); |
| Local<v8::StackTrace> stack = |
| StackTrace::CurrentStackTrace(isolate(), 10, StackTrace::kDetailed); |
| |
| fprintf(stderr, "(node:%d) WARNING: Detected use of sync API\n", |
| uv_os_getpid()); |
| |
| for (int i = 0; i < stack->GetFrameCount() - 1; i++) { |
| Local<StackFrame> stack_frame = stack->GetFrame(isolate(), i); |
| node::Utf8Value fn_name_s(isolate(), stack_frame->GetFunctionName()); |
| node::Utf8Value script_name(isolate(), stack_frame->GetScriptName()); |
| const int line_number = stack_frame->GetLineNumber(); |
| const int column = stack_frame->GetColumn(); |
| |
| if (stack_frame->IsEval()) { |
| if (stack_frame->GetScriptId() == Message::kNoScriptIdInfo) { |
| fprintf(stderr, " at [eval]:%i:%i\n", line_number, column); |
| } else { |
| fprintf(stderr, |
| " at [eval] (%s:%i:%i)\n", |
| *script_name, |
| line_number, |
| column); |
| } |
| break; |
| } |
| |
| if (fn_name_s.length() == 0) { |
| fprintf(stderr, " at %s:%i:%i\n", *script_name, line_number, column); |
| } else { |
| fprintf(stderr, |
| " at %s (%s:%i:%i)\n", |
| *fn_name_s, |
| *script_name, |
| line_number, |
| column); |
| } |
| } |
| fflush(stderr); |
| } |
| |
| void Environment::RunCleanup() { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunCleanup", this); |
| CleanupHandles(); |
| |
| while (!cleanup_hooks_.empty()) { |
| // Copy into a vector, since we can't sort an unordered_set in-place. |
| std::vector<CleanupHookCallback> callbacks( |
| cleanup_hooks_.begin(), cleanup_hooks_.end()); |
| // We can't erase the copied elements from `cleanup_hooks_` yet, because we |
| // need to be able to check whether they were un-scheduled by another hook. |
| |
| std::sort(callbacks.begin(), callbacks.end(), |
| [](const CleanupHookCallback& a, const CleanupHookCallback& b) { |
| // Sort in descending order so that the most recently inserted callbacks |
| // are run first. |
| return a.insertion_order_counter_ > b.insertion_order_counter_; |
| }); |
| |
| for (const CleanupHookCallback& cb : callbacks) { |
| if (cleanup_hooks_.count(cb) == 0) { |
| // This hook was removed from the `cleanup_hooks_` set during another |
| // hook that was run earlier. Nothing to do here. |
| continue; |
| } |
| |
| cb.fn_(cb.arg_); |
| cleanup_hooks_.erase(cb); |
| } |
| CleanupHandles(); |
| } |
| } |
| |
| void Environment::RunBeforeExitCallbacks() { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "BeforeExit", this); |
| for (ExitCallback before_exit : before_exit_functions_) { |
| before_exit.cb_(before_exit.arg_); |
| } |
| before_exit_functions_.clear(); |
| } |
| |
| void Environment::BeforeExit(void (*cb)(void* arg), void* arg) { |
| before_exit_functions_.push_back(ExitCallback{cb, arg}); |
| } |
| |
| void Environment::RunAtExitCallbacks() { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "AtExit", this); |
| for (ExitCallback at_exit : at_exit_functions_) { |
| at_exit.cb_(at_exit.arg_); |
| } |
| at_exit_functions_.clear(); |
| } |
| |
| void Environment::AtExit(void (*cb)(void* arg), void* arg) { |
| at_exit_functions_.push_back(ExitCallback{cb, arg}); |
| } |
| |
| void Environment::AddPromiseHook(promise_hook_func fn, void* arg) { |
| auto it = std::find_if( |
| promise_hooks_.begin(), promise_hooks_.end(), |
| [&](const PromiseHookCallback& hook) { |
| return hook.cb_ == fn && hook.arg_ == arg; |
| }); |
| if (it != promise_hooks_.end()) { |
| it->enable_count_++; |
| return; |
| } |
| promise_hooks_.push_back(PromiseHookCallback{fn, arg, 1}); |
| |
| if (promise_hooks_.size() == 1) { |
| isolate_->SetPromiseHook(EnvPromiseHook); |
| } |
| } |
| |
| bool Environment::RemovePromiseHook(promise_hook_func fn, void* arg) { |
| auto it = std::find_if( |
| promise_hooks_.begin(), promise_hooks_.end(), |
| [&](const PromiseHookCallback& hook) { |
| return hook.cb_ == fn && hook.arg_ == arg; |
| }); |
| |
| if (it == promise_hooks_.end()) return false; |
| |
| if (--it->enable_count_ > 0) return true; |
| |
| promise_hooks_.erase(it); |
| if (promise_hooks_.empty()) { |
| isolate_->SetPromiseHook(nullptr); |
| } |
| |
| return true; |
| } |
| |
| void Environment::EnvPromiseHook(v8::PromiseHookType type, |
| v8::Local<v8::Promise> promise, |
| v8::Local<v8::Value> parent) { |
| Local<v8::Context> context = promise->CreationContext(); |
| |
| Environment* env = Environment::GetCurrent(context); |
| if (env == nullptr) return; |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "EnvPromiseHook", env); |
| for (const PromiseHookCallback& hook : env->promise_hooks_) { |
| hook.cb_(type, promise, parent, hook.arg_); |
| } |
| } |
| |
| void Environment::RunAndClearNativeImmediates() { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunAndClearNativeImmediates", this); |
| size_t count = native_immediate_callbacks_.size(); |
| if (count > 0) { |
| size_t ref_count = 0; |
| std::vector<NativeImmediateCallback> list; |
| native_immediate_callbacks_.swap(list); |
| auto drain_list = [&]() { |
| v8::TryCatch try_catch(isolate()); |
| for (auto it = list.begin(); it != list.end(); ++it) { |
| #ifdef DEBUG |
| v8::SealHandleScope seal_handle_scope(isolate()); |
| #endif |
| it->cb_(this, it->data_); |
| if (it->refed_) |
| ref_count++; |
| if (UNLIKELY(try_catch.HasCaught())) { |
| if (!try_catch.HasTerminated()) |
| FatalException(isolate(), try_catch); |
| |
| // Bail out, remove the already executed callbacks from list |
| // and set up a new TryCatch for the other pending callbacks. |
| std::move_backward(it, list.end(), list.begin() + (list.end() - it)); |
| list.resize(list.end() - it); |
| return true; |
| } |
| } |
| return false; |
| }; |
| while (drain_list()) {} |
| |
| #ifdef DEBUG |
| CHECK_GE(immediate_info()->count(), count); |
| #endif |
| immediate_info()->count_dec(count); |
| immediate_info()->ref_count_dec(ref_count); |
| } |
| } |
| |
| |
| void Environment::ScheduleTimer(int64_t duration_ms) { |
| uv_timer_start(timer_handle(), RunTimers, duration_ms, 0); |
| } |
| |
| void Environment::ToggleTimerRef(bool ref) { |
| if (ref) { |
| uv_ref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| } else { |
| uv_unref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| } |
| } |
| |
| void Environment::RunTimers(uv_timer_t* handle) { |
| Environment* env = Environment::from_timer_handle(handle); |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunTimers", env); |
| |
| if (!env->can_call_into_js()) |
| return; |
| |
| HandleScope handle_scope(env->isolate()); |
| Context::Scope context_scope(env->context()); |
| |
| Local<Object> process = env->process_object(); |
| InternalCallbackScope scope(env, process, {0, 0}); |
| |
| Local<Function> cb = env->timers_callback_function(); |
| MaybeLocal<Value> ret; |
| Local<Value> arg = env->GetNow(); |
| // This code will loop until all currently due timers will process. It is |
| // impossible for us to end up in an infinite loop due to how the JS-side |
| // is structured. |
| do { |
| TryCatch try_catch(env->isolate()); |
| try_catch.SetVerbose(true); |
| ret = cb->Call(env->context(), process, 1, &arg); |
| } while (ret.IsEmpty() && env->can_call_into_js()); |
| |
| // NOTE(apapirovski): If it ever becomes possible that `call_into_js` above |
| // is reset back to `true` after being previously set to `false` then this |
| // code becomes invalid and needs to be rewritten. Otherwise catastrophic |
| // timers corruption will occur and all timers behaviour will become |
| // entirely unpredictable. |
| if (ret.IsEmpty()) |
| return; |
| |
| // To allow for less JS-C++ boundary crossing, the value returned from JS |
| // serves a few purposes: |
| // 1. If it's 0, no more timers exist and the handle should be unrefed |
| // 2. If it's > 0, the value represents the next timer's expiry and there |
| // is at least one timer remaining that is refed. |
| // 3. If it's < 0, the absolute value represents the next timer's expiry |
| // and there are no timers that are refed. |
| int64_t expiry_ms = |
| ret.ToLocalChecked()->IntegerValue(env->context()).FromJust(); |
| |
| uv_handle_t* h = reinterpret_cast<uv_handle_t*>(handle); |
| |
| if (expiry_ms != 0) { |
| int64_t duration_ms = |
| llabs(expiry_ms) - (uv_now(env->event_loop()) - env->timer_base()); |
| |
| env->ScheduleTimer(duration_ms > 0 ? duration_ms : 1); |
| |
| if (expiry_ms > 0) |
| uv_ref(h); |
| else |
| uv_unref(h); |
| } else { |
| uv_unref(h); |
| } |
| } |
| |
| |
| void Environment::CheckImmediate(uv_check_t* handle) { |
| Environment* env = Environment::from_immediate_check_handle(handle); |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "CheckImmediate", env); |
| |
| if (env->immediate_info()->count() == 0) |
| return; |
| |
| HandleScope scope(env->isolate()); |
| Context::Scope context_scope(env->context()); |
| |
| env->RunAndClearNativeImmediates(); |
| |
| if (!env->can_call_into_js()) |
| return; |
| |
| do { |
| MakeCallback(env->isolate(), |
| env->process_object(), |
| env->immediate_callback_function(), |
| 0, |
| nullptr, |
| {0, 0}).ToLocalChecked(); |
| } while (env->immediate_info()->has_outstanding() && env->can_call_into_js()); |
| |
| if (env->immediate_info()->ref_count() == 0) |
| env->ToggleImmediateRef(false); |
| } |
| |
| void Environment::ToggleImmediateRef(bool ref) { |
| if (ref) { |
| // Idle handle is needed only to stop the event loop from blocking in poll. |
| uv_idle_start(immediate_idle_handle(), [](uv_idle_t*){ }); |
| } else { |
| uv_idle_stop(immediate_idle_handle()); |
| } |
| } |
| |
| |
| Local<Value> Environment::GetNow() { |
| uv_update_time(event_loop()); |
| uint64_t now = uv_now(event_loop()); |
| CHECK_GE(now, timer_base()); |
| now -= timer_base(); |
| if (now <= 0xffffffff) |
| return Integer::NewFromUnsigned(isolate(), static_cast<uint32_t>(now)); |
| else |
| return Number::New(isolate(), static_cast<double>(now)); |
| } |
| |
| |
| void Environment::set_debug_categories(const std::string& cats, bool enabled) { |
| std::string debug_categories = cats; |
| while (!debug_categories.empty()) { |
| std::string::size_type comma_pos = debug_categories.find(','); |
| std::string wanted = ToLower(debug_categories.substr(0, comma_pos)); |
| |
| #define V(name) \ |
| { \ |
| static const std::string available_category = ToLower(#name); \ |
| if (available_category.find(wanted) != std::string::npos) \ |
| set_debug_enabled(DebugCategory::name, enabled); \ |
| } |
| |
| DEBUG_CATEGORY_NAMES(V) |
| |
| if (comma_pos == std::string::npos) |
| break; |
| // Use everything after the `,` as the list for the next iteration. |
| debug_categories = debug_categories.substr(comma_pos + 1); |
| } |
| } |
| |
| void CollectExceptionInfo(Environment* env, |
| v8::Local<v8::Object> obj, |
| int errorno, |
| const char* err_string, |
| const char* syscall, |
| const char* message, |
| const char* path, |
| const char* dest) { |
| obj->Set(env->errno_string(), v8::Integer::New(env->isolate(), errorno)); |
| |
| obj->Set(env->context(), env->code_string(), |
| OneByteString(env->isolate(), err_string)).FromJust(); |
| |
| if (message != nullptr) { |
| obj->Set(env->context(), env->message_string(), |
| OneByteString(env->isolate(), message)).FromJust(); |
| } |
| |
| v8::Local<v8::Value> path_buffer; |
| if (path != nullptr) { |
| path_buffer = |
| Buffer::Copy(env->isolate(), path, strlen(path)).ToLocalChecked(); |
| obj->Set(env->context(), env->path_string(), path_buffer).FromJust(); |
| } |
| |
| v8::Local<v8::Value> dest_buffer; |
| if (dest != nullptr) { |
| dest_buffer = |
| Buffer::Copy(env->isolate(), dest, strlen(dest)).ToLocalChecked(); |
| obj->Set(env->context(), env->dest_string(), dest_buffer).FromJust(); |
| } |
| |
| if (syscall != nullptr) { |
| obj->Set(env->context(), env->syscall_string(), |
| OneByteString(env->isolate(), syscall)).FromJust(); |
| } |
| } |
| |
| void Environment::CollectExceptionInfo(v8::Local<v8::Value> object, |
| int errorno, |
| const char* syscall, |
| const char* message, |
| const char* path) { |
| if (!object->IsObject() || errorno == 0) |
| return; |
| |
| v8::Local<v8::Object> obj = object.As<v8::Object>(); |
| const char* err_string = node::errno_string(errorno); |
| |
| if (message == nullptr || message[0] == '\0') { |
| message = strerror(errorno); |
| } |
| |
| node::CollectExceptionInfo(this, obj, errorno, err_string, |
| syscall, message, path, nullptr); |
| } |
| |
| void Environment::CollectUVExceptionInfo(v8::Local<v8::Value> object, |
| int errorno, |
| const char* syscall, |
| const char* message, |
| const char* path, |
| const char* dest) { |
| if (!object->IsObject() || errorno == 0) |
| return; |
| |
| v8::Local<v8::Object> obj = object.As<v8::Object>(); |
| const char* err_string = uv_err_name(errorno); |
| |
| if (message == nullptr || message[0] == '\0') { |
| message = uv_strerror(errorno); |
| } |
| |
| node::CollectExceptionInfo(this, obj, errorno, err_string, |
| syscall, message, path, dest); |
| } |
| |
| |
| void Environment::AsyncHooks::grow_async_ids_stack() { |
| const uint32_t old_capacity = async_ids_stack_.Length() / 2; |
| const uint32_t new_capacity = old_capacity * 1.5; |
| AliasedBuffer<double, v8::Float64Array> new_buffer( |
| env()->isolate(), new_capacity * 2); |
| |
| for (uint32_t i = 0; i < old_capacity * 2; ++i) |
| new_buffer[i] = async_ids_stack_[i]; |
| async_ids_stack_ = std::move(new_buffer); |
| |
| env()->async_hooks_binding()->Set( |
| env()->context(), |
| env()->async_ids_stack_string(), |
| async_ids_stack_.GetJSArray()).FromJust(); |
| } |
| |
| uv_key_t Environment::thread_local_env = {}; |
| |
| void Environment::Exit(int exit_code) { |
| if (is_main_thread()) |
| exit(exit_code); |
| else |
| worker_context_->Exit(exit_code); |
| } |
| |
| void Environment::stop_sub_worker_contexts() { |
| while (!sub_worker_contexts_.empty()) { |
| Worker* w = *sub_worker_contexts_.begin(); |
| remove_sub_worker_context(w); |
| w->Exit(1); |
| w->JoinThread(); |
| } |
| } |
| |
| void Environment::BuildEmbedderGraph(v8::Isolate* isolate, |
| v8::EmbedderGraph* graph, |
| void* data) { |
| MemoryTracker tracker(isolate, graph); |
| static_cast<Environment*>(data)->ForEachBaseObject([&](BaseObject* obj) { |
| tracker.Track(obj); |
| }); |
| } |
| |
| |
| // Not really any better place than env.cc at this moment. |
| void BaseObject::DeleteMe(void* data) { |
| BaseObject* self = static_cast<BaseObject*>(data); |
| delete self; |
| } |
| |
| Local<Object> BaseObject::WrappedObject() const { |
| return object(); |
| } |
| |
| bool BaseObject::IsRootNode() const { |
| return !persistent_handle_.IsWeak(); |
| } |
| |
| } // namespace node |