| |
| #ifndef SRC_NODE_SNAPSHOTABLE_H_ |
| #define SRC_NODE_SNAPSHOTABLE_H_ |
| |
| #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #include "aliased_buffer.h" |
| #include "base_object.h" |
| #include "util.h" |
| |
| namespace node { |
| |
| class Environment; |
| struct RealmSerializeInfo; |
| struct SnapshotData; |
| class ExternalReferenceRegistry; |
| |
| using SnapshotIndex = size_t; |
| |
| struct PropInfo { |
| std::string name; // name for debugging |
| uint32_t id; // In the list - in case there are any empty entries |
| SnapshotIndex index; // In the snapshot |
| }; |
| |
| typedef size_t SnapshotIndex; |
| |
| bool WithoutCodeCache(const SnapshotFlags& flags); |
| bool WithoutCodeCache(const SnapshotConfig& config); |
| |
| // When serializing an embedder object, we'll serialize the native states |
| // into a chunk that can be mapped into a subclass of InternalFieldInfoBase, |
| // and pass it into the V8 callback as the payload of StartupData. |
| // The memory chunk looks like this: |
| // |
| // [ type ] - EmbedderObjectType (a uint8_t) |
| // [ length ] - a size_t |
| // [ ... ] - custom bytes of size |length - header size| |
| struct InternalFieldInfoBase { |
| public: |
| EmbedderObjectType type; |
| size_t length; |
| |
| template <typename T> |
| static T* New(EmbedderObjectType type) { |
| static_assert(std::is_base_of_v<InternalFieldInfoBase, T> || |
| std::is_same_v<InternalFieldInfoBase, T>, |
| "Can only accept InternalFieldInfoBase subclasses"); |
| void* buf = ::operator new[](sizeof(T)); |
| memset(buf, 0, sizeof(T)); // Make the padding reproducible. |
| T* result = new (buf) T; |
| result->type = type; |
| result->length = sizeof(T); |
| return result; |
| } |
| |
| template <typename T> |
| T* Copy() const { |
| static_assert(std::is_base_of_v<InternalFieldInfoBase, T> || |
| std::is_same_v<InternalFieldInfoBase, T>, |
| "Can only accept InternalFieldInfoBase subclasses"); |
| static_assert(std::is_trivially_copyable_v<T>, |
| "Can only memcpy trivially copyable class"); |
| void* buf = ::operator new[](sizeof(T)); |
| T* result = new (buf) T; |
| memcpy(result, this, sizeof(T)); |
| return result; |
| } |
| |
| void Delete() { ::operator delete[](this); } |
| |
| InternalFieldInfoBase() = default; |
| }; |
| |
| struct EmbedderTypeInfo { |
| enum class MemoryMode : uint8_t { kBaseObject, kCppGC }; |
| EmbedderTypeInfo(EmbedderObjectType t, MemoryMode m) : type(t), mode(m) {} |
| EmbedderTypeInfo() = default; |
| EmbedderObjectType type; |
| MemoryMode mode; |
| }; |
| |
| // An interface for snapshotable native objects to inherit from. |
| // Use the SERIALIZABLE_OBJECT_METHODS() macro in the class to define |
| // the following methods to implement: |
| // |
| // - PrepareForSerialization(): This would be run prior to context |
| // serialization. Use this method to e.g. release references that |
| // can be re-initialized, or perform property store operations |
| // that needs a V8 context. |
| // - Serialize(): This would be called during context serialization, |
| // once for each embedder field of the object. |
| // Allocate and construct an InternalFieldInfoBase object that contains |
| // data that can be used to deserialize native states. |
| // - Deserialize(): This would be called after the context is |
| // deserialized and the object graph is complete, once for each |
| // embedder field of the object. Use this to restore native states |
| // in the object. |
| class SnapshotableObject : public BaseObject { |
| public: |
| SnapshotableObject(Realm* realm, |
| v8::Local<v8::Object> wrap, |
| EmbedderObjectType type); |
| std::string GetTypeName() const; |
| |
| // If returns false, the object will not be serialized. |
| virtual bool PrepareForSerialization(v8::Local<v8::Context> context, |
| v8::SnapshotCreator* creator) = 0; |
| virtual InternalFieldInfoBase* Serialize(int index) = 0; |
| bool is_snapshotable() const override { return true; } |
| // We'll make sure that the type is set in the constructor |
| EmbedderObjectType type() { return type_; } |
| |
| private: |
| EmbedderObjectType type_; |
| }; |
| |
| #define SERIALIZABLE_OBJECT_METHODS() \ |
| bool PrepareForSerialization(v8::Local<v8::Context> context, \ |
| v8::SnapshotCreator* creator) override; \ |
| InternalFieldInfoBase* Serialize(int index) override; \ |
| static void Deserialize(v8::Local<v8::Context> context, \ |
| v8::Local<v8::Object> holder, \ |
| int index, \ |
| InternalFieldInfoBase* info); |
| |
| v8::StartupData SerializeNodeContextInternalFields(v8::Local<v8::Object> holder, |
| int index, |
| void* env); |
| v8::StartupData SerializeNodeContextData(v8::Local<v8::Context> holder, |
| int index, |
| void* env); |
| void DeserializeNodeInternalFields(v8::Local<v8::Object> holder, |
| int index, |
| v8::StartupData payload, |
| void* env); |
| void DeserializeNodeContextData(v8::Local<v8::Context> holder, |
| int index, |
| v8::StartupData payload, |
| void* env); |
| void SerializeSnapshotableObjects(Realm* realm, |
| v8::SnapshotCreator* creator, |
| RealmSerializeInfo* info); |
| |
| #define DCHECK_IS_SNAPSHOT_SLOT(index) DCHECK_EQ(index, BaseObject::kSlot) |
| |
| namespace mksnapshot { |
| class BindingData : public SnapshotableObject { |
| public: |
| struct InternalFieldInfo : public node::InternalFieldInfoBase { |
| AliasedBufferIndex is_building_snapshot_buffer; |
| }; |
| |
| BindingData(Realm* realm, |
| v8::Local<v8::Object> obj, |
| InternalFieldInfo* info = nullptr); |
| SET_BINDING_ID(mksnapshot_binding_data) |
| SERIALIZABLE_OBJECT_METHODS() |
| |
| void MemoryInfo(MemoryTracker* tracker) const override; |
| SET_SELF_SIZE(BindingData) |
| SET_MEMORY_INFO_NAME(BindingData) |
| |
| private: |
| AliasedUint8Array is_building_snapshot_buffer_; |
| InternalFieldInfo* internal_field_info_ = nullptr; |
| }; |
| } // namespace mksnapshot |
| |
| } // namespace node |
| |
| #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS |
| |
| #endif // SRC_NODE_SNAPSHOTABLE_H_ |