| #include <node.h> |
| #include <v8.h> |
| |
| static void Method(const v8::FunctionCallbackInfo<v8::Value>& args) { |
| v8::Isolate* isolate = args.GetIsolate(); |
| args.GetReturnValue().Set(v8::String::NewFromUtf8( |
| isolate, "world").ToLocalChecked()); |
| } |
| |
| // Not using the full NODE_MODULE_INIT() macro here because we want to test the |
| // addon loader's reaction to the FakeInit() entry point below. |
| extern "C" NODE_MODULE_EXPORT void |
| NODE_MODULE_INITIALIZER(v8::Local<v8::Object> exports, |
| v8::Local<v8::Value> module, |
| v8::Local<v8::Context> context) { |
| NODE_SET_METHOD(exports, "hello", Method); |
| } |
| |
| static void FakeInit(v8::Local<v8::Object> exports, |
| v8::Local<v8::Value> module, |
| v8::Local<v8::Context> context) { |
| auto isolate = context->GetIsolate(); |
| auto exception = v8::Exception::Error(v8::String::NewFromUtf8(isolate, |
| "FakeInit should never run!").ToLocalChecked()); |
| isolate->ThrowException(exception); |
| } |
| |
| // Define a Node.js module, but with the wrong version. Node.js should still be |
| // able to load this module, multiple times even, because it exposes the |
| // specially named initializer above. |
| #undef NODE_MODULE_VERSION |
| #define NODE_MODULE_VERSION 3 |
| NODE_MODULE(NODE_GYP_MODULE_NAME, FakeInit) |