| #include "env.h" |
| #include "allocated_buffer-inl.h" |
| #include "async_wrap.h" |
| #include "base_object-inl.h" |
| #include "debug_utils-inl.h" |
| #include "memory_tracker-inl.h" |
| #include "node_buffer.h" |
| #include "node_context_data.h" |
| #include "node_errors.h" |
| #include "node_internals.h" |
| #include "node_options-inl.h" |
| #include "node_process.h" |
| #include "node_v8_platform-inl.h" |
| #include "node_worker.h" |
| #include "req_wrap-inl.h" |
| #include "stream_base.h" |
| #include "tracing/agent.h" |
| #include "tracing/traced_value.h" |
| #include "util-inl.h" |
| #include "v8-profiler.h" |
| |
| #include <algorithm> |
| #include <atomic> |
| #include <cstdio> |
| #include <memory> |
| |
| namespace node { |
| |
| using errors::TryCatchScope; |
| using v8::Boolean; |
| using v8::Context; |
| using v8::EmbedderGraph; |
| using v8::Function; |
| using v8::FunctionTemplate; |
| using v8::HandleScope; |
| using v8::Integer; |
| using v8::Isolate; |
| using v8::Local; |
| using v8::MaybeLocal; |
| using v8::NewStringType; |
| using v8::Number; |
| using v8::Object; |
| using v8::Private; |
| using v8::Script; |
| using v8::SnapshotCreator; |
| using v8::StackTrace; |
| using v8::String; |
| using v8::Symbol; |
| using v8::TracingController; |
| using v8::TryCatch; |
| using v8::Undefined; |
| using v8::Value; |
| using worker::Worker; |
| |
| int const Environment::kNodeContextTag = 0x6e6f64; |
| void* const Environment::kNodeContextTagPtr = const_cast<void*>( |
| static_cast<const void*>(&Environment::kNodeContextTag)); |
| |
| std::vector<size_t> IsolateData::Serialize(SnapshotCreator* creator) { |
| Isolate* isolate = creator->GetIsolate(); |
| std::vector<size_t> indexes; |
| HandleScope handle_scope(isolate); |
| // XXX(joyeecheung): technically speaking, the indexes here should be |
| // consecutive and we could just return a range instead of an array, |
| // but that's not part of the V8 API contract so we use an array |
| // just to be safe. |
| |
| #define VP(PropertyName, StringValue) V(Private, PropertyName) |
| #define VY(PropertyName, StringValue) V(Symbol, PropertyName) |
| #define VS(PropertyName, StringValue) V(String, PropertyName) |
| #define V(TypeName, PropertyName) \ |
| indexes.push_back(creator->AddData(PropertyName##_.Get(isolate))); |
| PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) |
| PER_ISOLATE_SYMBOL_PROPERTIES(VY) |
| PER_ISOLATE_STRING_PROPERTIES(VS) |
| #undef V |
| #undef VY |
| #undef VS |
| #undef VP |
| for (size_t i = 0; i < AsyncWrap::PROVIDERS_LENGTH; i++) |
| indexes.push_back(creator->AddData(async_wrap_provider(i))); |
| |
| return indexes; |
| } |
| |
| void IsolateData::DeserializeProperties(const std::vector<size_t>* indexes) { |
| size_t i = 0; |
| HandleScope handle_scope(isolate_); |
| |
| #define VP(PropertyName, StringValue) V(Private, PropertyName) |
| #define VY(PropertyName, StringValue) V(Symbol, PropertyName) |
| #define VS(PropertyName, StringValue) V(String, PropertyName) |
| #define V(TypeName, PropertyName) \ |
| do { \ |
| MaybeLocal<TypeName> field = \ |
| isolate_->GetDataFromSnapshotOnce<TypeName>((*indexes)[i++]); \ |
| if (field.IsEmpty()) { \ |
| fprintf(stderr, "Failed to deserialize " #PropertyName "\n"); \ |
| } \ |
| PropertyName##_.Set(isolate_, field.ToLocalChecked()); \ |
| } while (0); |
| PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) |
| PER_ISOLATE_SYMBOL_PROPERTIES(VY) |
| PER_ISOLATE_STRING_PROPERTIES(VS) |
| #undef V |
| #undef VY |
| #undef VS |
| #undef VP |
| |
| for (size_t j = 0; j < AsyncWrap::PROVIDERS_LENGTH; j++) { |
| MaybeLocal<String> field = |
| isolate_->GetDataFromSnapshotOnce<String>((*indexes)[i++]); |
| if (field.IsEmpty()) { |
| fprintf(stderr, "Failed to deserialize AsyncWrap provider %zu\n", j); |
| } |
| async_wrap_providers_[j].Set(isolate_, field.ToLocalChecked()); |
| } |
| } |
| |
| void IsolateData::CreateProperties() { |
| // Create string and private symbol properties as internalized one byte |
| // strings after the platform is properly initialized. |
| // |
| // Internalized because it makes property lookups a little faster and |
| // because the string is created in the old space straight away. It's going |
| // to end up in the old space sooner or later anyway but now it doesn't go |
| // through v8::Eternal's new space handling first. |
| // |
| // One byte because our strings are ASCII and we can safely skip V8's UTF-8 |
| // decoding step. |
| |
| HandleScope handle_scope(isolate_); |
| |
| #define V(PropertyName, StringValue) \ |
| PropertyName##_.Set( \ |
| isolate_, \ |
| Private::New(isolate_, \ |
| String::NewFromOneByte( \ |
| isolate_, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1) \ |
| .ToLocalChecked())); |
| PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V) |
| #undef V |
| #define V(PropertyName, StringValue) \ |
| PropertyName##_.Set( \ |
| isolate_, \ |
| Symbol::New(isolate_, \ |
| String::NewFromOneByte( \ |
| isolate_, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1) \ |
| .ToLocalChecked())); |
| PER_ISOLATE_SYMBOL_PROPERTIES(V) |
| #undef V |
| #define V(PropertyName, StringValue) \ |
| PropertyName##_.Set( \ |
| isolate_, \ |
| String::NewFromOneByte(isolate_, \ |
| reinterpret_cast<const uint8_t*>(StringValue), \ |
| NewStringType::kInternalized, \ |
| sizeof(StringValue) - 1) \ |
| .ToLocalChecked()); |
| PER_ISOLATE_STRING_PROPERTIES(V) |
| #undef V |
| |
| // Create all the provider strings that will be passed to JS. Place them in |
| // an array so the array index matches the PROVIDER id offset. This way the |
| // strings can be retrieved quickly. |
| #define V(Provider) \ |
| async_wrap_providers_[AsyncWrap::PROVIDER_ ## Provider].Set( \ |
| isolate_, \ |
| String::NewFromOneByte( \ |
| isolate_, \ |
| reinterpret_cast<const uint8_t*>(#Provider), \ |
| NewStringType::kInternalized, \ |
| sizeof(#Provider) - 1).ToLocalChecked()); |
| NODE_ASYNC_PROVIDER_TYPES(V) |
| #undef V |
| } |
| |
| IsolateData::IsolateData(Isolate* isolate, |
| uv_loop_t* event_loop, |
| MultiIsolatePlatform* platform, |
| ArrayBufferAllocator* node_allocator, |
| const std::vector<size_t>* indexes) |
| : isolate_(isolate), |
| event_loop_(event_loop), |
| node_allocator_(node_allocator == nullptr ? nullptr |
| : node_allocator->GetImpl()), |
| platform_(platform) { |
| options_.reset( |
| new PerIsolateOptions(*(per_process::cli_options->per_isolate))); |
| |
| if (indexes == nullptr) { |
| CreateProperties(); |
| } else { |
| DeserializeProperties(indexes); |
| } |
| } |
| |
| void IsolateData::MemoryInfo(MemoryTracker* tracker) const { |
| #define V(PropertyName, StringValue) \ |
| tracker->TrackField(#PropertyName, PropertyName()); |
| PER_ISOLATE_SYMBOL_PROPERTIES(V) |
| #undef V |
| |
| #define V(PropertyName, StringValue) \ |
| tracker->TrackField(#PropertyName, PropertyName()); |
| PER_ISOLATE_STRING_PROPERTIES(V) |
| #undef V |
| |
| tracker->TrackField("async_wrap_providers", async_wrap_providers_); |
| |
| if (node_allocator_ != nullptr) { |
| tracker->TrackFieldWithSize( |
| "node_allocator", sizeof(*node_allocator_), "NodeArrayBufferAllocator"); |
| } |
| tracker->TrackFieldWithSize( |
| "platform", sizeof(*platform_), "MultiIsolatePlatform"); |
| // TODO(joyeecheung): implement MemoryRetainer in the option classes. |
| } |
| |
| void InitThreadLocalOnce() { |
| CHECK_EQ(0, uv_key_create(&Environment::thread_local_env)); |
| } |
| |
| void TrackingTraceStateObserver::UpdateTraceCategoryState() { |
| if (!env_->owns_process_state() || !env_->can_call_into_js()) { |
| // Ideally, we’d have a consistent story that treats all threads/Environment |
| // instances equally here. However, tracing is essentially global, and this |
| // callback is called from whichever thread calls `StartTracing()` or |
| // `StopTracing()`. The only way to do this in a threadsafe fashion |
| // seems to be only tracking this from the main thread, and only allowing |
| // these state modifications from the main thread. |
| return; |
| } |
| |
| bool async_hooks_enabled = (*(TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED( |
| TRACING_CATEGORY_NODE1(async_hooks)))) != 0; |
| |
| Isolate* isolate = env_->isolate(); |
| HandleScope handle_scope(isolate); |
| Local<Function> cb = env_->trace_category_state_function(); |
| if (cb.IsEmpty()) |
| return; |
| TryCatchScope try_catch(env_); |
| try_catch.SetVerbose(true); |
| Local<Value> args[] = {Boolean::New(isolate, async_hooks_enabled)}; |
| USE(cb->Call(env_->context(), Undefined(isolate), arraysize(args), args)); |
| } |
| |
| void Environment::CreateProperties() { |
| HandleScope handle_scope(isolate_); |
| Local<Context> ctx = context(); |
| |
| { |
| Context::Scope context_scope(ctx); |
| Local<FunctionTemplate> templ = FunctionTemplate::New(isolate()); |
| templ->InstanceTemplate()->SetInternalFieldCount( |
| BaseObject::kInternalFieldCount); |
| templ->Inherit(BaseObject::GetConstructorTemplate(this)); |
| |
| set_binding_data_ctor_template(templ); |
| } |
| |
| // Store primordials setup by the per-context script in the environment. |
| Local<Object> per_context_bindings = |
| GetPerContextExports(ctx).ToLocalChecked(); |
| Local<Value> primordials = |
| per_context_bindings->Get(ctx, primordials_string()).ToLocalChecked(); |
| CHECK(primordials->IsObject()); |
| set_primordials(primordials.As<Object>()); |
| |
| Local<Object> process_object = |
| node::CreateProcessObject(this).FromMaybe(Local<Object>()); |
| set_process_object(process_object); |
| } |
| |
| std::string GetExecPath(const std::vector<std::string>& argv) { |
| char exec_path_buf[2 * PATH_MAX]; |
| size_t exec_path_len = sizeof(exec_path_buf); |
| std::string exec_path; |
| if (uv_exepath(exec_path_buf, &exec_path_len) == 0) { |
| exec_path = std::string(exec_path_buf, exec_path_len); |
| } else { |
| exec_path = argv[0]; |
| } |
| |
| // On OpenBSD process.execPath will be relative unless we |
| // get the full path before process.execPath is used. |
| #if defined(__OpenBSD__) |
| uv_fs_t req; |
| req.ptr = nullptr; |
| if (0 == |
| uv_fs_realpath(nullptr, &req, exec_path.c_str(), nullptr)) { |
| CHECK_NOT_NULL(req.ptr); |
| exec_path = std::string(static_cast<char*>(req.ptr)); |
| } |
| uv_fs_req_cleanup(&req); |
| #endif |
| |
| return exec_path; |
| } |
| |
| Environment::Environment(IsolateData* isolate_data, |
| Local<Context> context, |
| const std::vector<std::string>& args, |
| const std::vector<std::string>& exec_args, |
| EnvironmentFlags::Flags flags, |
| ThreadId thread_id) |
| : isolate_(context->GetIsolate()), |
| isolate_data_(isolate_data), |
| immediate_info_(context->GetIsolate()), |
| tick_info_(context->GetIsolate()), |
| timer_base_(uv_now(isolate_data->event_loop())), |
| exec_argv_(exec_args), |
| argv_(args), |
| exec_path_(GetExecPath(args)), |
| should_abort_on_uncaught_toggle_(isolate_, 1), |
| stream_base_state_(isolate_, StreamBase::kNumStreamBaseStateFields), |
| flags_(flags), |
| thread_id_(thread_id.id == static_cast<uint64_t>(-1) ? |
| AllocateEnvironmentThreadId().id : thread_id.id), |
| context_(context->GetIsolate(), context) { |
| // We'll be creating new objects so make sure we've entered the context. |
| HandleScope handle_scope(isolate()); |
| Context::Scope context_scope(context); |
| |
| // Set some flags if only kDefaultFlags was passed. This can make API version |
| // transitions easier for embedders. |
| if (flags_ & EnvironmentFlags::kDefaultFlags) { |
| flags_ = flags_ | |
| EnvironmentFlags::kOwnsProcessState | |
| EnvironmentFlags::kOwnsInspector; |
| } |
| |
| set_env_vars(per_process::system_environment); |
| enabled_debug_list_.Parse(this); |
| |
| // We create new copies of the per-Environment option sets, so that it is |
| // easier to modify them after Environment creation. The defaults are |
| // part of the per-Isolate option set, for which in turn the defaults are |
| // part of the per-process option set. |
| options_.reset(new EnvironmentOptions(*isolate_data->options()->per_env)); |
| inspector_host_port_.reset( |
| new ExclusiveAccess<HostPort>(options_->debug_options().host_port)); |
| |
| #if HAVE_INSPECTOR |
| // We can only create the inspector agent after having cloned the options. |
| inspector_agent_ = std::make_unique<inspector::Agent>(this); |
| #endif |
| |
| AssignToContext(context, ContextInfo("")); |
| |
| static uv_once_t init_once = UV_ONCE_INIT; |
| uv_once(&init_once, InitThreadLocalOnce); |
| uv_key_set(&thread_local_env, this); |
| |
| if (tracing::AgentWriterHandle* writer = GetTracingAgentWriter()) { |
| trace_state_observer_ = std::make_unique<TrackingTraceStateObserver>(this); |
| if (TracingController* tracing_controller = writer->GetTracingController()) |
| tracing_controller->AddTraceStateObserver(trace_state_observer_.get()); |
| } |
| |
| destroy_async_id_list_.reserve(512); |
| |
| performance_state_ = |
| std::make_unique<performance::PerformanceState>(isolate()); |
| performance_state_->Mark( |
| performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT); |
| performance_state_->Mark(performance::NODE_PERFORMANCE_MILESTONE_NODE_START, |
| per_process::node_start_time); |
| performance_state_->Mark( |
| performance::NODE_PERFORMANCE_MILESTONE_V8_START, |
| performance::performance_v8_start); |
| |
| if (*TRACE_EVENT_API_GET_CATEGORY_GROUP_ENABLED( |
| TRACING_CATEGORY_NODE1(environment)) != 0) { |
| auto traced_value = tracing::TracedValue::Create(); |
| traced_value->BeginArray("args"); |
| for (const std::string& arg : args) traced_value->AppendString(arg); |
| traced_value->EndArray(); |
| traced_value->BeginArray("exec_args"); |
| for (const std::string& arg : exec_args) traced_value->AppendString(arg); |
| traced_value->EndArray(); |
| TRACE_EVENT_NESTABLE_ASYNC_BEGIN1(TRACING_CATEGORY_NODE1(environment), |
| "Environment", |
| this, |
| "args", |
| std::move(traced_value)); |
| } |
| |
| // By default, always abort when --abort-on-uncaught-exception was passed. |
| should_abort_on_uncaught_toggle_[0] = 1; |
| |
| if (options_->no_force_async_hooks_checks) { |
| async_hooks_.no_force_checks(); |
| } |
| |
| // TODO(joyeecheung): deserialize when the snapshot covers the environment |
| // properties. |
| CreateProperties(); |
| |
| // This adjusts the return value of base_object_count() so that tests that |
| // check the count do not have to account for internally created BaseObjects. |
| initial_base_object_count_ = base_object_count(); |
| } |
| |
| Environment::~Environment() { |
| if (Environment** interrupt_data = interrupt_data_.load()) { |
| // There are pending RequestInterrupt() callbacks. Tell them not to run, |
| // then force V8 to run interrupts by compiling and running an empty script |
| // so as not to leak memory. |
| *interrupt_data = nullptr; |
| |
| Isolate::AllowJavascriptExecutionScope allow_js_here(isolate()); |
| HandleScope handle_scope(isolate()); |
| TryCatch try_catch(isolate()); |
| Context::Scope context_scope(context()); |
| |
| #ifdef DEBUG |
| bool consistency_check = false; |
| isolate()->RequestInterrupt([](Isolate*, void* data) { |
| *static_cast<bool*>(data) = true; |
| }, &consistency_check); |
| #endif |
| |
| Local<Script> script; |
| if (Script::Compile(context(), String::Empty(isolate())).ToLocal(&script)) |
| USE(script->Run(context())); |
| |
| DCHECK(consistency_check); |
| } |
| |
| // FreeEnvironment() should have set this. |
| CHECK(is_stopping()); |
| |
| isolate()->GetHeapProfiler()->RemoveBuildEmbedderGraphCallback( |
| BuildEmbedderGraph, this); |
| |
| HandleScope handle_scope(isolate()); |
| |
| #if HAVE_INSPECTOR |
| // Destroy inspector agent before erasing the context. The inspector |
| // destructor depends on the context still being accessible. |
| inspector_agent_.reset(); |
| #endif |
| |
| context()->SetAlignedPointerInEmbedderData( |
| ContextEmbedderIndex::kEnvironment, nullptr); |
| |
| if (trace_state_observer_) { |
| tracing::AgentWriterHandle* writer = GetTracingAgentWriter(); |
| CHECK_NOT_NULL(writer); |
| if (TracingController* tracing_controller = writer->GetTracingController()) |
| tracing_controller->RemoveTraceStateObserver(trace_state_observer_.get()); |
| } |
| |
| TRACE_EVENT_NESTABLE_ASYNC_END0( |
| TRACING_CATEGORY_NODE1(environment), "Environment", this); |
| |
| // Do not unload addons on the main thread. Some addons need to retain memory |
| // beyond the Environment's lifetime, and unloading them early would break |
| // them; with Worker threads, we have the opportunity to be stricter. |
| // Also, since the main thread usually stops just before the process exits, |
| // this is far less relevant here. |
| if (!is_main_thread()) { |
| // Dereference all addons that were loaded into this environment. |
| for (binding::DLib& addon : loaded_addons_) { |
| addon.Close(); |
| } |
| } |
| |
| CHECK_EQ(base_object_count_, 0); |
| } |
| |
| void Environment::InitializeLibuv() { |
| HandleScope handle_scope(isolate()); |
| Context::Scope context_scope(context()); |
| |
| CHECK_EQ(0, uv_timer_init(event_loop(), timer_handle())); |
| uv_unref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| |
| uv_check_init(event_loop(), immediate_check_handle()); |
| uv_unref(reinterpret_cast<uv_handle_t*>(immediate_check_handle())); |
| |
| uv_idle_init(event_loop(), immediate_idle_handle()); |
| |
| uv_check_start(immediate_check_handle(), CheckImmediate); |
| |
| uv_async_init( |
| event_loop(), |
| &task_queues_async_, |
| [](uv_async_t* async) { |
| Environment* env = ContainerOf( |
| &Environment::task_queues_async_, async); |
| env->RunAndClearNativeImmediates(); |
| }); |
| uv_unref(reinterpret_cast<uv_handle_t*>(&task_queues_async_)); |
| |
| { |
| Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); |
| task_queues_async_initialized_ = true; |
| if (native_immediates_threadsafe_.size() > 0 || |
| native_immediates_interrupts_.size() > 0) { |
| uv_async_send(&task_queues_async_); |
| } |
| } |
| |
| // Register clean-up cb to be called to clean up the handles |
| // when the environment is freed, note that they are not cleaned in |
| // the one environment per process setup, but will be called in |
| // FreeEnvironment. |
| RegisterHandleCleanups(); |
| } |
| |
| void Environment::ExitEnv() { |
| set_can_call_into_js(false); |
| set_stopping(true); |
| isolate_->TerminateExecution(); |
| SetImmediateThreadsafe([](Environment* env) { uv_stop(env->event_loop()); }); |
| } |
| |
| void Environment::RegisterHandleCleanups() { |
| HandleCleanupCb close_and_finish = [](Environment* env, uv_handle_t* handle, |
| void* arg) { |
| handle->data = env; |
| |
| env->CloseHandle(handle, [](uv_handle_t* handle) { |
| #ifdef DEBUG |
| memset(handle, 0xab, uv_handle_size(handle->type)); |
| #endif |
| }); |
| }; |
| |
| auto register_handle = [&](uv_handle_t* handle) { |
| RegisterHandleCleanup(handle, close_and_finish, nullptr); |
| }; |
| register_handle(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| register_handle(reinterpret_cast<uv_handle_t*>(immediate_check_handle())); |
| register_handle(reinterpret_cast<uv_handle_t*>(immediate_idle_handle())); |
| register_handle(reinterpret_cast<uv_handle_t*>(&task_queues_async_)); |
| } |
| |
| void Environment::CleanupHandles() { |
| { |
| Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); |
| task_queues_async_initialized_ = false; |
| } |
| |
| Isolate::DisallowJavascriptExecutionScope disallow_js(isolate(), |
| Isolate::DisallowJavascriptExecutionScope::THROW_ON_FAILURE); |
| |
| RunAndClearNativeImmediates(true /* skip unrefed SetImmediate()s */); |
| |
| for (ReqWrapBase* request : req_wrap_queue_) |
| request->Cancel(); |
| |
| for (HandleWrap* handle : handle_wrap_queue_) |
| handle->Close(); |
| |
| for (HandleCleanup& hc : handle_cleanup_queue_) |
| hc.cb_(this, hc.handle_, hc.arg_); |
| handle_cleanup_queue_.clear(); |
| |
| while (handle_cleanup_waiting_ != 0 || |
| request_waiting_ != 0 || |
| !handle_wrap_queue_.IsEmpty()) { |
| uv_run(event_loop(), UV_RUN_ONCE); |
| } |
| } |
| |
| void Environment::PrintSyncTrace() const { |
| if (!trace_sync_io_) return; |
| |
| HandleScope handle_scope(isolate()); |
| |
| fprintf( |
| stderr, "(node:%d) WARNING: Detected use of sync API\n", uv_os_getpid()); |
| PrintStackTrace(isolate(), |
| StackTrace::CurrentStackTrace( |
| isolate(), stack_trace_limit(), StackTrace::kDetailed)); |
| } |
| |
| void Environment::RunCleanup() { |
| started_cleanup_ = true; |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunCleanup", this); |
| bindings_.clear(); |
| initial_base_object_count_ = 0; |
| CleanupHandles(); |
| |
| while (!cleanup_hooks_.empty()) { |
| // Copy into a vector, since we can't sort an unordered_set in-place. |
| std::vector<CleanupHookCallback> callbacks( |
| cleanup_hooks_.begin(), cleanup_hooks_.end()); |
| // We can't erase the copied elements from `cleanup_hooks_` yet, because we |
| // need to be able to check whether they were un-scheduled by another hook. |
| |
| std::sort(callbacks.begin(), callbacks.end(), |
| [](const CleanupHookCallback& a, const CleanupHookCallback& b) { |
| // Sort in descending order so that the most recently inserted callbacks |
| // are run first. |
| return a.insertion_order_counter_ > b.insertion_order_counter_; |
| }); |
| |
| for (const CleanupHookCallback& cb : callbacks) { |
| if (cleanup_hooks_.count(cb) == 0) { |
| // This hook was removed from the `cleanup_hooks_` set during another |
| // hook that was run earlier. Nothing to do here. |
| continue; |
| } |
| |
| cb.fn_(cb.arg_); |
| cleanup_hooks_.erase(cb); |
| } |
| CleanupHandles(); |
| } |
| } |
| |
| void Environment::RunAtExitCallbacks() { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "AtExit", this); |
| for (ExitCallback at_exit : at_exit_functions_) { |
| at_exit.cb_(at_exit.arg_); |
| } |
| at_exit_functions_.clear(); |
| } |
| |
| void Environment::AtExit(void (*cb)(void* arg), void* arg) { |
| at_exit_functions_.push_front(ExitCallback{cb, arg}); |
| } |
| |
| void Environment::RunAndClearInterrupts() { |
| while (native_immediates_interrupts_.size() > 0) { |
| NativeImmediateQueue queue; |
| { |
| Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); |
| queue.ConcatMove(std::move(native_immediates_interrupts_)); |
| } |
| DebugSealHandleScope seal_handle_scope(isolate()); |
| |
| while (auto head = queue.Shift()) |
| head->Call(this); |
| } |
| } |
| |
| void Environment::RunAndClearNativeImmediates(bool only_refed) { |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunAndClearNativeImmediates", this); |
| size_t ref_count = 0; |
| |
| // Handle interrupts first. These functions are not allowed to throw |
| // exceptions, so we do not need to handle that. |
| RunAndClearInterrupts(); |
| |
| auto drain_list = [&](NativeImmediateQueue* queue) { |
| TryCatchScope try_catch(this); |
| DebugSealHandleScope seal_handle_scope(isolate()); |
| while (auto head = queue->Shift()) { |
| bool is_refed = head->flags() & CallbackFlags::kRefed; |
| if (is_refed) |
| ref_count++; |
| |
| if (is_refed || !only_refed) |
| head->Call(this); |
| |
| head.reset(); // Destroy now so that this is also observed by try_catch. |
| |
| if (UNLIKELY(try_catch.HasCaught())) { |
| if (!try_catch.HasTerminated() && can_call_into_js()) |
| errors::TriggerUncaughtException(isolate(), try_catch); |
| |
| return true; |
| } |
| } |
| return false; |
| }; |
| while (drain_list(&native_immediates_)) {} |
| |
| immediate_info()->ref_count_dec(ref_count); |
| |
| if (immediate_info()->ref_count() == 0) |
| ToggleImmediateRef(false); |
| |
| // It is safe to check .size() first, because there is a causal relationship |
| // between pushes to the threadsafe immediate list and this function being |
| // called. For the common case, it's worth checking the size first before |
| // establishing a mutex lock. |
| // This is intentionally placed after the `ref_count` handling, because when |
| // refed threadsafe immediates are created, they are not counted towards the |
| // count in immediate_info() either. |
| NativeImmediateQueue threadsafe_immediates; |
| if (native_immediates_threadsafe_.size() > 0) { |
| Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_); |
| threadsafe_immediates.ConcatMove(std::move(native_immediates_threadsafe_)); |
| } |
| while (drain_list(&threadsafe_immediates)) {} |
| } |
| |
| void Environment::RequestInterruptFromV8() { |
| // The Isolate may outlive the Environment, so some logic to handle the |
| // situation in which the Environment is destroyed before the handler runs |
| // is required. |
| |
| // We allocate a new pointer to a pointer to this Environment instance, and |
| // try to set it as interrupt_data_. If interrupt_data_ was already set, then |
| // callbacks are already scheduled to run and we can delete our own pointer |
| // and just return. If it was nullptr previously, the Environment** is stored; |
| // ~Environment sets the Environment* contained in it to nullptr, so that |
| // the callback can check whether ~Environment has already run and it is thus |
| // not safe to access the Environment instance itself. |
| Environment** interrupt_data = new Environment*(this); |
| Environment** dummy = nullptr; |
| if (!interrupt_data_.compare_exchange_strong(dummy, interrupt_data)) { |
| delete interrupt_data; |
| return; // Already scheduled. |
| } |
| |
| isolate()->RequestInterrupt([](Isolate* isolate, void* data) { |
| std::unique_ptr<Environment*> env_ptr { static_cast<Environment**>(data) }; |
| Environment* env = *env_ptr; |
| if (env == nullptr) { |
| // The Environment has already been destroyed. That should be okay; any |
| // callback added before the Environment shuts down would have been |
| // handled during cleanup. |
| return; |
| } |
| env->interrupt_data_.store(nullptr); |
| env->RunAndClearInterrupts(); |
| }, interrupt_data); |
| } |
| |
| void Environment::ScheduleTimer(int64_t duration_ms) { |
| if (started_cleanup_) return; |
| uv_timer_start(timer_handle(), RunTimers, duration_ms, 0); |
| } |
| |
| void Environment::ToggleTimerRef(bool ref) { |
| if (started_cleanup_) return; |
| |
| if (ref) { |
| uv_ref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| } else { |
| uv_unref(reinterpret_cast<uv_handle_t*>(timer_handle())); |
| } |
| } |
| |
| void Environment::RunTimers(uv_timer_t* handle) { |
| Environment* env = Environment::from_timer_handle(handle); |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "RunTimers", env); |
| |
| if (!env->can_call_into_js()) |
| return; |
| |
| HandleScope handle_scope(env->isolate()); |
| Context::Scope context_scope(env->context()); |
| |
| Local<Object> process = env->process_object(); |
| InternalCallbackScope scope(env, process, {0, 0}); |
| |
| Local<Function> cb = env->timers_callback_function(); |
| MaybeLocal<Value> ret; |
| Local<Value> arg = env->GetNow(); |
| // This code will loop until all currently due timers will process. It is |
| // impossible for us to end up in an infinite loop due to how the JS-side |
| // is structured. |
| do { |
| TryCatchScope try_catch(env); |
| try_catch.SetVerbose(true); |
| ret = cb->Call(env->context(), process, 1, &arg); |
| } while (ret.IsEmpty() && env->can_call_into_js()); |
| |
| // NOTE(apapirovski): If it ever becomes possible that `call_into_js` above |
| // is reset back to `true` after being previously set to `false` then this |
| // code becomes invalid and needs to be rewritten. Otherwise catastrophic |
| // timers corruption will occur and all timers behaviour will become |
| // entirely unpredictable. |
| if (ret.IsEmpty()) |
| return; |
| |
| // To allow for less JS-C++ boundary crossing, the value returned from JS |
| // serves a few purposes: |
| // 1. If it's 0, no more timers exist and the handle should be unrefed |
| // 2. If it's > 0, the value represents the next timer's expiry and there |
| // is at least one timer remaining that is refed. |
| // 3. If it's < 0, the absolute value represents the next timer's expiry |
| // and there are no timers that are refed. |
| int64_t expiry_ms = |
| ret.ToLocalChecked()->IntegerValue(env->context()).FromJust(); |
| |
| uv_handle_t* h = reinterpret_cast<uv_handle_t*>(handle); |
| |
| if (expiry_ms != 0) { |
| int64_t duration_ms = |
| llabs(expiry_ms) - (uv_now(env->event_loop()) - env->timer_base()); |
| |
| env->ScheduleTimer(duration_ms > 0 ? duration_ms : 1); |
| |
| if (expiry_ms > 0) |
| uv_ref(h); |
| else |
| uv_unref(h); |
| } else { |
| uv_unref(h); |
| } |
| } |
| |
| |
| void Environment::CheckImmediate(uv_check_t* handle) { |
| Environment* env = Environment::from_immediate_check_handle(handle); |
| TraceEventScope trace_scope(TRACING_CATEGORY_NODE1(environment), |
| "CheckImmediate", env); |
| |
| HandleScope scope(env->isolate()); |
| Context::Scope context_scope(env->context()); |
| |
| env->RunAndClearNativeImmediates(); |
| |
| if (env->immediate_info()->count() == 0 || !env->can_call_into_js()) |
| return; |
| |
| do { |
| MakeCallback(env->isolate(), |
| env->process_object(), |
| env->immediate_callback_function(), |
| 0, |
| nullptr, |
| {0, 0}).ToLocalChecked(); |
| } while (env->immediate_info()->has_outstanding() && env->can_call_into_js()); |
| |
| if (env->immediate_info()->ref_count() == 0) |
| env->ToggleImmediateRef(false); |
| } |
| |
| void Environment::ToggleImmediateRef(bool ref) { |
| if (started_cleanup_) return; |
| |
| if (ref) { |
| // Idle handle is needed only to stop the event loop from blocking in poll. |
| uv_idle_start(immediate_idle_handle(), [](uv_idle_t*){ }); |
| } else { |
| uv_idle_stop(immediate_idle_handle()); |
| } |
| } |
| |
| |
| Local<Value> Environment::GetNow() { |
| uv_update_time(event_loop()); |
| uint64_t now = uv_now(event_loop()); |
| CHECK_GE(now, timer_base()); |
| now -= timer_base(); |
| if (now <= 0xffffffff) |
| return Integer::NewFromUnsigned(isolate(), static_cast<uint32_t>(now)); |
| else |
| return Number::New(isolate(), static_cast<double>(now)); |
| } |
| |
| void CollectExceptionInfo(Environment* env, |
| Local<Object> obj, |
| int errorno, |
| const char* err_string, |
| const char* syscall, |
| const char* message, |
| const char* path, |
| const char* dest) { |
| obj->Set(env->context(), |
| env->errno_string(), |
| Integer::New(env->isolate(), errorno)).Check(); |
| |
| obj->Set(env->context(), env->code_string(), |
| OneByteString(env->isolate(), err_string)).Check(); |
| |
| if (message != nullptr) { |
| obj->Set(env->context(), env->message_string(), |
| OneByteString(env->isolate(), message)).Check(); |
| } |
| |
| Local<Value> path_buffer; |
| if (path != nullptr) { |
| path_buffer = |
| Buffer::Copy(env->isolate(), path, strlen(path)).ToLocalChecked(); |
| obj->Set(env->context(), env->path_string(), path_buffer).Check(); |
| } |
| |
| Local<Value> dest_buffer; |
| if (dest != nullptr) { |
| dest_buffer = |
| Buffer::Copy(env->isolate(), dest, strlen(dest)).ToLocalChecked(); |
| obj->Set(env->context(), env->dest_string(), dest_buffer).Check(); |
| } |
| |
| if (syscall != nullptr) { |
| obj->Set(env->context(), env->syscall_string(), |
| OneByteString(env->isolate(), syscall)).Check(); |
| } |
| } |
| |
| void Environment::CollectUVExceptionInfo(Local<Value> object, |
| int errorno, |
| const char* syscall, |
| const char* message, |
| const char* path, |
| const char* dest) { |
| if (!object->IsObject() || errorno == 0) |
| return; |
| |
| Local<Object> obj = object.As<Object>(); |
| const char* err_string = uv_err_name(errorno); |
| |
| if (message == nullptr || message[0] == '\0') { |
| message = uv_strerror(errorno); |
| } |
| |
| node::CollectExceptionInfo(this, obj, errorno, err_string, |
| syscall, message, path, dest); |
| } |
| |
| void ImmediateInfo::MemoryInfo(MemoryTracker* tracker) const { |
| tracker->TrackField("fields", fields_); |
| } |
| |
| void TickInfo::MemoryInfo(MemoryTracker* tracker) const { |
| tracker->TrackField("fields", fields_); |
| } |
| |
| void AsyncHooks::MemoryInfo(MemoryTracker* tracker) const { |
| tracker->TrackField("async_ids_stack", async_ids_stack_); |
| tracker->TrackField("fields", fields_); |
| tracker->TrackField("async_id_fields", async_id_fields_); |
| } |
| |
| void AsyncHooks::grow_async_ids_stack() { |
| async_ids_stack_.reserve(async_ids_stack_.Length() * 3); |
| |
| env()->async_hooks_binding()->Set( |
| env()->context(), |
| env()->async_ids_stack_string(), |
| async_ids_stack_.GetJSArray()).Check(); |
| } |
| |
| uv_key_t Environment::thread_local_env = {}; |
| |
| void Environment::Exit(int exit_code) { |
| if (options()->trace_exit) { |
| HandleScope handle_scope(isolate()); |
| |
| if (is_main_thread()) { |
| fprintf(stderr, "(node:%d) ", uv_os_getpid()); |
| } else { |
| fprintf(stderr, "(node:%d, thread:%" PRIu64 ") ", |
| uv_os_getpid(), thread_id()); |
| } |
| |
| fprintf( |
| stderr, "WARNING: Exited the environment with code %d\n", exit_code); |
| PrintStackTrace(isolate(), |
| StackTrace::CurrentStackTrace( |
| isolate(), stack_trace_limit(), StackTrace::kDetailed)); |
| } |
| process_exit_handler_(this, exit_code); |
| } |
| |
| void Environment::stop_sub_worker_contexts() { |
| DCHECK_EQ(Isolate::GetCurrent(), isolate()); |
| |
| while (!sub_worker_contexts_.empty()) { |
| Worker* w = *sub_worker_contexts_.begin(); |
| remove_sub_worker_context(w); |
| w->Exit(1); |
| w->JoinThread(); |
| } |
| } |
| |
| Environment* Environment::worker_parent_env() const { |
| if (worker_context() == nullptr) return nullptr; |
| return worker_context()->env(); |
| } |
| |
| void Environment::BuildEmbedderGraph(Isolate* isolate, |
| EmbedderGraph* graph, |
| void* data) { |
| MemoryTracker tracker(isolate, graph); |
| Environment* env = static_cast<Environment*>(data); |
| tracker.Track(env); |
| env->ForEachBaseObject([&](BaseObject* obj) { |
| if (obj->IsDoneInitializing()) |
| tracker.Track(obj); |
| }); |
| } |
| |
| inline size_t Environment::SelfSize() const { |
| size_t size = sizeof(*this); |
| // Remove non pointer fields that will be tracked in MemoryInfo() |
| // TODO(joyeecheung): refactor the MemoryTracker interface so |
| // this can be done for common types within the Track* calls automatically |
| // if a certain scope is entered. |
| size -= sizeof(async_hooks_); |
| size -= sizeof(tick_info_); |
| size -= sizeof(immediate_info_); |
| return size; |
| } |
| |
| void Environment::MemoryInfo(MemoryTracker* tracker) const { |
| // Iteratable STLs have their own sizes subtracted from the parent |
| // by default. |
| tracker->TrackField("isolate_data", isolate_data_); |
| tracker->TrackField("native_modules_with_cache", native_modules_with_cache); |
| tracker->TrackField("native_modules_without_cache", |
| native_modules_without_cache); |
| tracker->TrackField("destroy_async_id_list", destroy_async_id_list_); |
| tracker->TrackField("exec_argv", exec_argv_); |
| tracker->TrackField("should_abort_on_uncaught_toggle", |
| should_abort_on_uncaught_toggle_); |
| tracker->TrackField("stream_base_state", stream_base_state_); |
| tracker->TrackFieldWithSize( |
| "cleanup_hooks", cleanup_hooks_.size() * sizeof(CleanupHookCallback)); |
| tracker->TrackField("async_hooks", async_hooks_); |
| tracker->TrackField("immediate_info", immediate_info_); |
| tracker->TrackField("tick_info", tick_info_); |
| |
| #define V(PropertyName, TypeName) \ |
| tracker->TrackField(#PropertyName, PropertyName()); |
| ENVIRONMENT_STRONG_PERSISTENT_VALUES(V) |
| #undef V |
| |
| // FIXME(joyeecheung): track other fields in Environment. |
| // Currently MemoryTracker is unable to track these |
| // correctly: |
| // - Internal types that do not implement MemoryRetainer yet |
| // - STL containers with MemoryRetainer* inside |
| // - STL containers with numeric types inside that should not have their |
| // nodes elided e.g. numeric keys in maps. |
| // We also need to make sure that when we add a non-pointer field as its own |
| // node, we shift its sizeof() size out of the Environment node. |
| } |
| |
| void Environment::RunWeakRefCleanup() { |
| isolate()->ClearKeptObjects(); |
| } |
| |
| // Not really any better place than env.cc at this moment. |
| void BaseObject::DeleteMe(void* data) { |
| BaseObject* self = static_cast<BaseObject*>(data); |
| if (self->has_pointer_data() && |
| self->pointer_data()->strong_ptr_count > 0) { |
| return self->Detach(); |
| } |
| delete self; |
| } |
| |
| bool BaseObject::IsDoneInitializing() const { return true; } |
| |
| Local<Object> BaseObject::WrappedObject() const { |
| return object(); |
| } |
| |
| bool BaseObject::IsRootNode() const { |
| return !persistent_handle_.IsWeak(); |
| } |
| |
| Local<FunctionTemplate> BaseObject::GetConstructorTemplate(Environment* env) { |
| Local<FunctionTemplate> tmpl = env->base_object_ctor_template(); |
| if (tmpl.IsEmpty()) { |
| tmpl = env->NewFunctionTemplate(nullptr); |
| tmpl->SetClassName(FIXED_ONE_BYTE_STRING(env->isolate(), "BaseObject")); |
| env->set_base_object_ctor_template(tmpl); |
| } |
| return tmpl; |
| } |
| |
| } // namespace node |