| /* |
| ** 2003 September 6 |
| ** |
| ** The author disclaims copyright to this source code. In place of |
| ** a legal notice, here is a blessing: |
| ** |
| ** May you do good and not evil. |
| ** May you find forgiveness for yourself and forgive others. |
| ** May you share freely, never taking more than you give. |
| ** |
| ************************************************************************* |
| ** This is the header file for information that is private to the |
| ** VDBE. This information used to all be at the top of the single |
| ** source code file "vdbe.c". When that file became too big (over |
| ** 6000 lines long) it was split up into several smaller files and |
| ** this header information was factored out. |
| */ |
| |
| /* |
| ** When converting from the native format to the key format and back |
| ** again, in addition to changing the byte order we invert the high-order |
| ** bit of the most significant byte. This causes negative numbers to |
| ** sort before positive numbers in the memcmp() function. |
| */ |
| #define keyToInt(X) (sqliteVdbeByteSwap(X) ^ 0x80000000) |
| #define intToKey(X) (sqliteVdbeByteSwap((X) ^ 0x80000000)) |
| |
| /* |
| ** The makefile scans this source file and creates the following |
| ** array of string constants which are the names of all VDBE opcodes. |
| ** This array is defined in a separate source code file named opcode.c |
| ** which is automatically generated by the makefile. |
| */ |
| extern char *sqliteOpcodeNames[]; |
| |
| /* |
| ** SQL is translated into a sequence of instructions to be |
| ** executed by a virtual machine. Each instruction is an instance |
| ** of the following structure. |
| */ |
| typedef struct VdbeOp Op; |
| |
| /* |
| ** Boolean values |
| */ |
| typedef unsigned char Bool; |
| |
| /* |
| ** A cursor is a pointer into a single BTree within a database file. |
| ** The cursor can seek to a BTree entry with a particular key, or |
| ** loop over all entries of the Btree. You can also insert new BTree |
| ** entries or retrieve the key or data from the entry that the cursor |
| ** is currently pointing to. |
| ** |
| ** Every cursor that the virtual machine has open is represented by an |
| ** instance of the following structure. |
| ** |
| ** If the Cursor.isTriggerRow flag is set it means that this cursor is |
| ** really a single row that represents the NEW or OLD pseudo-table of |
| ** a row trigger. The data for the row is stored in Cursor.pData and |
| ** the rowid is in Cursor.iKey. |
| */ |
| struct Cursor { |
| BtCursor *pCursor; /* The cursor structure of the backend */ |
| int lastRecno; /* Last recno from a Next or NextIdx operation */ |
| int nextRowid; /* Next rowid returned by OP_NewRowid */ |
| Bool recnoIsValid; /* True if lastRecno is valid */ |
| Bool keyAsData; /* The OP_Column command works on key instead of data */ |
| Bool atFirst; /* True if pointing to first entry */ |
| Bool useRandomRowid; /* Generate new record numbers semi-randomly */ |
| Bool nullRow; /* True if pointing to a row with no data */ |
| Bool nextRowidValid; /* True if the nextRowid field is valid */ |
| Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */ |
| Bool deferredMoveto; /* A call to sqliteBtreeMoveto() is needed */ |
| int movetoTarget; /* Argument to the deferred sqliteBtreeMoveto() */ |
| Btree *pBt; /* Separate file holding temporary table */ |
| int nData; /* Number of bytes in pData */ |
| char *pData; /* Data for a NEW or OLD pseudo-table */ |
| int iKey; /* Key for the NEW or OLD pseudo-table row */ |
| }; |
| typedef struct Cursor Cursor; |
| |
| /* |
| ** A sorter builds a list of elements to be sorted. Each element of |
| ** the list is an instance of the following structure. |
| */ |
| typedef struct Sorter Sorter; |
| struct Sorter { |
| int nKey; /* Number of bytes in the key */ |
| char *zKey; /* The key by which we will sort */ |
| int nData; /* Number of bytes in the data */ |
| char *pData; /* The data associated with this key */ |
| Sorter *pNext; /* Next in the list */ |
| }; |
| |
| /* |
| ** Number of buckets used for merge-sort. |
| */ |
| #define NSORT 30 |
| |
| /* |
| ** Number of bytes of string storage space available to each stack |
| ** layer without having to malloc. NBFS is short for Number of Bytes |
| ** For Strings. |
| */ |
| #define NBFS 32 |
| |
| /* |
| ** A single level of the stack or a single memory cell |
| ** is an instance of the following structure. |
| */ |
| struct Mem { |
| int i; /* Integer value */ |
| int n; /* Number of characters in string value, including '\0' */ |
| int flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */ |
| double r; /* Real value */ |
| char *z; /* String value */ |
| char zShort[NBFS]; /* Space for short strings */ |
| }; |
| typedef struct Mem Mem; |
| |
| /* |
| ** Allowed values for Mem.flags |
| */ |
| #define MEM_Null 0x0001 /* Value is NULL */ |
| #define MEM_Str 0x0002 /* Value is a string */ |
| #define MEM_Int 0x0004 /* Value is an integer */ |
| #define MEM_Real 0x0008 /* Value is a real number */ |
| #define MEM_Dyn 0x0010 /* Need to call sqliteFree() on Mem.z */ |
| #define MEM_Static 0x0020 /* Mem.z points to a static string */ |
| #define MEM_Ephem 0x0040 /* Mem.z points to an ephemeral string */ |
| #define MEM_Short 0x0080 /* Mem.z points to Mem.zShort */ |
| |
| /* The following MEM_ value appears only in AggElem.aMem.s.flag fields. |
| ** It indicates that the corresponding AggElem.aMem.z points to a |
| ** aggregate function context that needs to be finalized. |
| */ |
| #define MEM_AggCtx 0x0100 /* Mem.z points to an agg function context */ |
| |
| /* |
| ** The "context" argument for a installable function. A pointer to an |
| ** instance of this structure is the first argument to the routines used |
| ** implement the SQL functions. |
| ** |
| ** There is a typedef for this structure in sqlite.h. So all routines, |
| ** even the public interface to SQLite, can use a pointer to this structure. |
| ** But this file is the only place where the internal details of this |
| ** structure are known. |
| ** |
| ** This structure is defined inside of vdbe.c because it uses substructures |
| ** (Mem) which are only defined there. |
| */ |
| struct sqlite_func { |
| FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */ |
| Mem s; /* The return value is stored here */ |
| void *pAgg; /* Aggregate context */ |
| u8 isError; /* Set to true for an error */ |
| u8 isStep; /* Current in the step function */ |
| int cnt; /* Number of times that the step function has been called */ |
| }; |
| |
| /* |
| ** An Agg structure describes an Aggregator. Each Agg consists of |
| ** zero or more Aggregator elements (AggElem). Each AggElem contains |
| ** a key and one or more values. The values are used in processing |
| ** aggregate functions in a SELECT. The key is used to implement |
| ** the GROUP BY clause of a select. |
| */ |
| typedef struct Agg Agg; |
| typedef struct AggElem AggElem; |
| struct Agg { |
| int nMem; /* Number of values stored in each AggElem */ |
| AggElem *pCurrent; /* The AggElem currently in focus */ |
| HashElem *pSearch; /* The hash element for pCurrent */ |
| Hash hash; /* Hash table of all aggregate elements */ |
| FuncDef **apFunc; /* Information about aggregate functions */ |
| }; |
| struct AggElem { |
| char *zKey; /* The key to this AggElem */ |
| int nKey; /* Number of bytes in the key, including '\0' at end */ |
| Mem aMem[1]; /* The values for this AggElem */ |
| }; |
| |
| /* |
| ** A Set structure is used for quick testing to see if a value |
| ** is part of a small set. Sets are used to implement code like |
| ** this: |
| ** x.y IN ('hi','hoo','hum') |
| */ |
| typedef struct Set Set; |
| struct Set { |
| Hash hash; /* A set is just a hash table */ |
| HashElem *prev; /* Previously accessed hash elemen */ |
| }; |
| |
| /* |
| ** A Keylist is a bunch of keys into a table. The keylist can |
| ** grow without bound. The keylist stores the ROWIDs of database |
| ** records that need to be deleted or updated. |
| */ |
| typedef struct Keylist Keylist; |
| struct Keylist { |
| int nKey; /* Number of slots in aKey[] */ |
| int nUsed; /* Next unwritten slot in aKey[] */ |
| int nRead; /* Next unread slot in aKey[] */ |
| Keylist *pNext; /* Next block of keys */ |
| int aKey[1]; /* One or more keys. Extra space allocated as needed */ |
| }; |
| |
| /* |
| ** A Context stores the last insert rowid, the last statement change count, |
| ** and the current statement change count (i.e. changes since last statement). |
| ** Elements of Context structure type make up the ContextStack, which is |
| ** updated by the ContextPush and ContextPop opcodes (used by triggers) |
| */ |
| typedef struct Context Context; |
| struct Context { |
| int lastRowid; /* Last insert rowid (from db->lastRowid) */ |
| int lsChange; /* Last statement change count (from db->lsChange) */ |
| int csChange; /* Current statement change count (from db->csChange) */ |
| }; |
| |
| /* |
| ** An instance of the virtual machine. This structure contains the complete |
| ** state of the virtual machine. |
| ** |
| ** The "sqlite_vm" structure pointer that is returned by sqlite_compile() |
| ** is really a pointer to an instance of this structure. |
| */ |
| struct Vdbe { |
| sqlite *db; /* The whole database */ |
| Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */ |
| FILE *trace; /* Write an execution trace here, if not NULL */ |
| int nOp; /* Number of instructions in the program */ |
| int nOpAlloc; /* Number of slots allocated for aOp[] */ |
| Op *aOp; /* Space to hold the virtual machine's program */ |
| int nLabel; /* Number of labels used */ |
| int nLabelAlloc; /* Number of slots allocated in aLabel[] */ |
| int *aLabel; /* Space to hold the labels */ |
| Mem *aStack; /* The operand stack, except string values */ |
| Mem *pTos; /* Top entry in the operand stack */ |
| char **zArgv; /* Text values used by the callback */ |
| char **azColName; /* Becomes the 4th parameter to callbacks */ |
| int nCursor; /* Number of slots in aCsr[] */ |
| Cursor *aCsr; /* One element of this array for each open cursor */ |
| Sorter *pSort; /* A linked list of objects to be sorted */ |
| FILE *pFile; /* At most one open file handler */ |
| int nField; /* Number of file fields */ |
| char **azField; /* Data for each file field */ |
| int nVar; /* Number of entries in azVariable[] */ |
| char **azVar; /* Values for the OP_Variable opcode */ |
| int *anVar; /* Length of each value in azVariable[] */ |
| u8 *abVar; /* TRUE if azVariable[i] needs to be sqliteFree()ed */ |
| char *zLine; /* A single line from the input file */ |
| int nLineAlloc; /* Number of spaces allocated for zLine */ |
| int magic; /* Magic number for sanity checking */ |
| int nMem; /* Number of memory locations currently allocated */ |
| Mem *aMem; /* The memory locations */ |
| Agg agg; /* Aggregate information */ |
| int nSet; /* Number of sets allocated */ |
| Set *aSet; /* An array of sets */ |
| int nCallback; /* Number of callbacks invoked so far */ |
| Keylist *pList; /* A list of ROWIDs */ |
| int keylistStackDepth; /* The size of the "keylist" stack */ |
| Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */ |
| int contextStackDepth; /* The size of the "context" stack */ |
| Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/ |
| int pc; /* The program counter */ |
| int rc; /* Value to return */ |
| unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */ |
| int errorAction; /* Recovery action to do in case of an error */ |
| int undoTransOnError; /* If error, either ROLLBACK or COMMIT */ |
| int inTempTrans; /* True if temp database is transactioned */ |
| int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */ |
| int returnDepth; /* Next unused element in returnStack[] */ |
| int nResColumn; /* Number of columns in one row of the result set */ |
| char **azResColumn; /* Values for one row of result */ |
| int popStack; /* Pop the stack this much on entry to VdbeExec() */ |
| char *zErrMsg; /* Error message written here */ |
| u8 explain; /* True if EXPLAIN present on SQL command */ |
| }; |
| |
| /* |
| ** The following are allowed values for Vdbe.magic |
| */ |
| #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */ |
| #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */ |
| #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */ |
| #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */ |
| |
| /* |
| ** Function prototypes |
| */ |
| void sqliteVdbeCleanupCursor(Cursor*); |
| void sqliteVdbeSorterReset(Vdbe*); |
| void sqliteVdbeAggReset(Agg*); |
| void sqliteVdbeKeylistFree(Keylist*); |
| void sqliteVdbePopStack(Vdbe*,int); |
| int sqliteVdbeCursorMoveto(Cursor*); |
| int sqliteVdbeByteSwap(int); |
| #if !defined(NDEBUG) || defined(VDBE_PROFILE) |
| void sqliteVdbePrintOp(FILE*, int, Op*); |
| #endif |