| /* |
| ** 2003 September 6 |
| ** |
| ** The author disclaims copyright to this source code. In place of |
| ** a legal notice, here is a blessing: |
| ** |
| ** May you do good and not evil. |
| ** May you find forgiveness for yourself and forgive others. |
| ** May you share freely, never taking more than you give. |
| ** |
| ************************************************************************* |
| ** This is the header file for information that is private to the |
| ** VDBE. This information used to all be at the top of the single |
| ** source code file "vdbe.c". When that file became too big (over |
| ** 6000 lines long) it was split up into several smaller files and |
| ** this header information was factored out. |
| */ |
| |
| /* |
| ** intToKey() and keyToInt() used to transform the rowid. But with |
| ** the latest versions of the design they are no-ops. |
| */ |
| #define keyToInt(X) (X) |
| #define intToKey(X) (X) |
| |
| /* |
| ** The makefile scans the vdbe.c source file and creates the following |
| ** array of string constants which are the names of all VDBE opcodes. This |
| ** array is defined in a separate source code file named opcode.c which is |
| ** automatically generated by the makefile. |
| */ |
| extern char *sqlite3OpcodeNames[]; |
| |
| /* |
| ** SQL is translated into a sequence of instructions to be |
| ** executed by a virtual machine. Each instruction is an instance |
| ** of the following structure. |
| */ |
| typedef struct VdbeOp Op; |
| |
| /* |
| ** Boolean values |
| */ |
| typedef unsigned char Bool; |
| |
| /* |
| ** A cursor is a pointer into a single BTree within a database file. |
| ** The cursor can seek to a BTree entry with a particular key, or |
| ** loop over all entries of the Btree. You can also insert new BTree |
| ** entries or retrieve the key or data from the entry that the cursor |
| ** is currently pointing to. |
| ** |
| ** Every cursor that the virtual machine has open is represented by an |
| ** instance of the following structure. |
| ** |
| ** If the Cursor.isTriggerRow flag is set it means that this cursor is |
| ** really a single row that represents the NEW or OLD pseudo-table of |
| ** a row trigger. The data for the row is stored in Cursor.pData and |
| ** the rowid is in Cursor.iKey. |
| */ |
| struct Cursor { |
| BtCursor *pCursor; /* The cursor structure of the backend */ |
| int iDb; /* Index of cursor database in db->aDb[] (or -1) */ |
| i64 lastRowid; /* Last rowid from a Next or NextIdx operation */ |
| i64 nextRowid; /* Next rowid returned by OP_NewRowid */ |
| Bool zeroed; /* True if zeroed out and ready for reuse */ |
| Bool rowidIsValid; /* True if lastRowid is valid */ |
| Bool atFirst; /* True if pointing to first entry */ |
| Bool useRandomRowid; /* Generate new record numbers semi-randomly */ |
| Bool nullRow; /* True if pointing to a row with no data */ |
| Bool nextRowidValid; /* True if the nextRowid field is valid */ |
| Bool pseudoTable; /* This is a NEW or OLD pseudo-tables of a trigger */ |
| Bool deferredMoveto; /* A call to sqlite3BtreeMoveto() is needed */ |
| Bool isTable; /* True if a table requiring integer keys */ |
| Bool isIndex; /* True if an index containing keys only - no data */ |
| u8 bogusIncrKey; /* Something for pIncrKey to point to if pKeyInfo==0 */ |
| i64 movetoTarget; /* Argument to the deferred sqlite3BtreeMoveto() */ |
| Btree *pBt; /* Separate file holding temporary table */ |
| int nData; /* Number of bytes in pData */ |
| char *pData; /* Data for a NEW or OLD pseudo-table */ |
| i64 iKey; /* Key for the NEW or OLD pseudo-table row */ |
| u8 *pIncrKey; /* Pointer to pKeyInfo->incrKey */ |
| KeyInfo *pKeyInfo; /* Info about index keys needed by index cursors */ |
| int nField; /* Number of fields in the header */ |
| i64 seqCount; /* Sequence counter */ |
| |
| /* Cached information about the header for the data record that the |
| ** cursor is currently pointing to. Only valid if cacheValid is true. |
| ** aRow might point to (ephemeral) data for the current row, or it might |
| ** be NULL. |
| */ |
| int cacheStatus; /* Cache is valid if this matches Vdbe.cacheCtr */ |
| int payloadSize; /* Total number of bytes in the record */ |
| u32 *aType; /* Type values for all entries in the record */ |
| u32 *aOffset; /* Cached offsets to the start of each columns data */ |
| u8 *aRow; /* Data for the current row, if all on one page */ |
| }; |
| typedef struct Cursor Cursor; |
| |
| /* |
| ** Number of bytes of string storage space available to each stack |
| ** layer without having to malloc. NBFS is short for Number of Bytes |
| ** For Strings. |
| */ |
| #define NBFS 32 |
| |
| /* |
| ** A value for Cursor.cacheValid that means the cache is always invalid. |
| */ |
| #define CACHE_STALE 0 |
| |
| /* |
| ** Internally, the vdbe manipulates nearly all SQL values as Mem |
| ** structures. Each Mem struct may cache multiple representations (string, |
| ** integer etc.) of the same value. A value (and therefore Mem structure) |
| ** has the following properties: |
| ** |
| ** Each value has a manifest type. The manifest type of the value stored |
| ** in a Mem struct is returned by the MemType(Mem*) macro. The type is |
| ** one of SQLITE_NULL, SQLITE_INTEGER, SQLITE_REAL, SQLITE_TEXT or |
| ** SQLITE_BLOB. |
| */ |
| struct Mem { |
| i64 i; /* Integer value. Or FuncDef* when flags==MEM_Agg */ |
| double r; /* Real value */ |
| char *z; /* String or BLOB value */ |
| int n; /* Number of characters in string value, including '\0' */ |
| u16 flags; /* Some combination of MEM_Null, MEM_Str, MEM_Dyn, etc. */ |
| u8 type; /* One of MEM_Null, MEM_Str, etc. */ |
| u8 enc; /* TEXT_Utf8, TEXT_Utf16le, or TEXT_Utf16be */ |
| void (*xDel)(void *); /* If not null, call this function to delete Mem.z */ |
| char zShort[NBFS]; /* Space for short strings */ |
| }; |
| typedef struct Mem Mem; |
| |
| /* One or more of the following flags are set to indicate the validOK |
| ** representations of the value stored in the Mem struct. |
| ** |
| ** If the MEM_Null flag is set, then the value is an SQL NULL value. |
| ** No other flags may be set in this case. |
| ** |
| ** If the MEM_Str flag is set then Mem.z points at a string representation. |
| ** Usually this is encoded in the same unicode encoding as the main |
| ** database (see below for exceptions). If the MEM_Term flag is also |
| ** set, then the string is nul terminated. The MEM_Int and MEM_Real |
| ** flags may coexist with the MEM_Str flag. |
| ** |
| ** Multiple of these values can appear in Mem.flags. But only one |
| ** at a time can appear in Mem.type. |
| */ |
| #define MEM_Null 0x0001 /* Value is NULL */ |
| #define MEM_Str 0x0002 /* Value is a string */ |
| #define MEM_Int 0x0004 /* Value is an integer */ |
| #define MEM_Real 0x0008 /* Value is a real number */ |
| #define MEM_Blob 0x0010 /* Value is a BLOB */ |
| |
| /* Whenever Mem contains a valid string or blob representation, one of |
| ** the following flags must be set to determine the memory management |
| ** policy for Mem.z. The MEM_Term flag tells us whether or not the |
| ** string is \000 or \u0000 terminated |
| */ |
| #define MEM_Term 0x0020 /* String rep is nul terminated */ |
| #define MEM_Dyn 0x0040 /* Need to call sqliteFree() on Mem.z */ |
| #define MEM_Static 0x0080 /* Mem.z points to a static string */ |
| #define MEM_Ephem 0x0100 /* Mem.z points to an ephemeral string */ |
| #define MEM_Short 0x0200 /* Mem.z points to Mem.zShort */ |
| #define MEM_Agg 0x0400 /* Mem.z points to an agg function context */ |
| |
| |
| /* A VdbeFunc is just a FuncDef (defined in sqliteInt.h) that contains |
| ** additional information about auxiliary information bound to arguments |
| ** of the function. This is used to implement the sqlite3_get_auxdata() |
| ** and sqlite3_set_auxdata() APIs. The "auxdata" is some auxiliary data |
| ** that can be associated with a constant argument to a function. This |
| ** allows functions such as "regexp" to compile their constant regular |
| ** expression argument once and reused the compiled code for multiple |
| ** invocations. |
| */ |
| struct VdbeFunc { |
| FuncDef *pFunc; /* The definition of the function */ |
| int nAux; /* Number of entries allocated for apAux[] */ |
| struct AuxData { |
| void *pAux; /* Aux data for the i-th argument */ |
| void (*xDelete)(void *); /* Destructor for the aux data */ |
| } apAux[1]; /* One slot for each function argument */ |
| }; |
| typedef struct VdbeFunc VdbeFunc; |
| |
| /* |
| ** The "context" argument for a installable function. A pointer to an |
| ** instance of this structure is the first argument to the routines used |
| ** implement the SQL functions. |
| ** |
| ** There is a typedef for this structure in sqlite.h. So all routines, |
| ** even the public interface to SQLite, can use a pointer to this structure. |
| ** But this file is the only place where the internal details of this |
| ** structure are known. |
| ** |
| ** This structure is defined inside of vdbeInt.h because it uses substructures |
| ** (Mem) which are only defined there. |
| */ |
| struct sqlite3_context { |
| FuncDef *pFunc; /* Pointer to function information. MUST BE FIRST */ |
| VdbeFunc *pVdbeFunc; /* Auxilary data, if created. */ |
| Mem s; /* The return value is stored here */ |
| Mem *pMem; /* Memory cell used to store aggregate context */ |
| u8 isError; /* Set to true for an error */ |
| CollSeq *pColl; /* Collating sequence */ |
| }; |
| |
| /* |
| ** A Set structure is used for quick testing to see if a value |
| ** is part of a small set. Sets are used to implement code like |
| ** this: |
| ** x.y IN ('hi','hoo','hum') |
| */ |
| typedef struct Set Set; |
| struct Set { |
| Hash hash; /* A set is just a hash table */ |
| HashElem *prev; /* Previously accessed hash elemen */ |
| }; |
| |
| /* |
| ** A FifoPage structure holds a single page of valves. Pages are arranged |
| ** in a list. |
| */ |
| typedef struct FifoPage FifoPage; |
| struct FifoPage { |
| int nSlot; /* Number of entries aSlot[] */ |
| int iWrite; /* Push the next value into this entry in aSlot[] */ |
| int iRead; /* Read the next value from this entry in aSlot[] */ |
| FifoPage *pNext; /* Next page in the fifo */ |
| i64 aSlot[1]; /* One or more slots for rowid values */ |
| }; |
| |
| /* |
| ** The Fifo structure is typedef-ed in vdbeInt.h. But the implementation |
| ** of that structure is private to this file. |
| ** |
| ** The Fifo structure describes the entire fifo. |
| */ |
| typedef struct Fifo Fifo; |
| struct Fifo { |
| int nEntry; /* Total number of entries */ |
| FifoPage *pFirst; /* First page on the list */ |
| FifoPage *pLast; /* Last page on the list */ |
| }; |
| |
| /* |
| ** A Context stores the last insert rowid, the last statement change count, |
| ** and the current statement change count (i.e. changes since last statement). |
| ** The current keylist is also stored in the context. |
| ** Elements of Context structure type make up the ContextStack, which is |
| ** updated by the ContextPush and ContextPop opcodes (used by triggers). |
| ** The context is pushed before executing a trigger a popped when the |
| ** trigger finishes. |
| */ |
| typedef struct Context Context; |
| struct Context { |
| i64 lastRowid; /* Last insert rowid (sqlite3.lastRowid) */ |
| int nChange; /* Statement changes (Vdbe.nChanges) */ |
| Fifo sFifo; /* Records that will participate in a DELETE or UPDATE */ |
| }; |
| |
| /* |
| ** An instance of the virtual machine. This structure contains the complete |
| ** state of the virtual machine. |
| ** |
| ** The "sqlite3_stmt" structure pointer that is returned by sqlite3_compile() |
| ** is really a pointer to an instance of this structure. |
| */ |
| struct Vdbe { |
| sqlite3 *db; /* The whole database */ |
| Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */ |
| FILE *trace; /* Write an execution trace here, if not NULL */ |
| int nOp; /* Number of instructions in the program */ |
| int nOpAlloc; /* Number of slots allocated for aOp[] */ |
| Op *aOp; /* Space to hold the virtual machine's program */ |
| int nLabel; /* Number of labels used */ |
| int nLabelAlloc; /* Number of slots allocated in aLabel[] */ |
| int *aLabel; /* Space to hold the labels */ |
| Mem *aStack; /* The operand stack, except string values */ |
| Mem *pTos; /* Top entry in the operand stack */ |
| Mem **apArg; /* Arguments to currently executing user function */ |
| Mem *aColName; /* Column names to return */ |
| int nCursor; /* Number of slots in apCsr[] */ |
| Cursor **apCsr; /* One element of this array for each open cursor */ |
| int nVar; /* Number of entries in aVar[] */ |
| Mem *aVar; /* Values for the OP_Variable opcode. */ |
| char **azVar; /* Name of variables */ |
| int okVar; /* True if azVar[] has been initialized */ |
| int magic; /* Magic number for sanity checking */ |
| int nMem; /* Number of memory locations currently allocated */ |
| Mem *aMem; /* The memory locations */ |
| int nCallback; /* Number of callbacks invoked so far */ |
| int cacheCtr; /* Cursor row cache generation counter */ |
| Fifo sFifo; /* A list of ROWIDs */ |
| int contextStackTop; /* Index of top element in the context stack */ |
| int contextStackDepth; /* The size of the "context" stack */ |
| Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/ |
| int pc; /* The program counter */ |
| int rc; /* Value to return */ |
| unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */ |
| int errorAction; /* Recovery action to do in case of an error */ |
| int inTempTrans; /* True if temp database is transactioned */ |
| int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */ |
| int returnDepth; /* Next unused element in returnStack[] */ |
| int nResColumn; /* Number of columns in one row of the result set */ |
| char **azResColumn; /* Values for one row of result */ |
| int popStack; /* Pop the stack this much on entry to VdbeExec() */ |
| char *zErrMsg; /* Error message written here */ |
| u8 resOnStack; /* True if there are result values on the stack */ |
| u8 explain; /* True if EXPLAIN present on SQL command */ |
| u8 changeCntOn; /* True to update the change-counter */ |
| u8 aborted; /* True if ROLLBACK in another VM causes an abort */ |
| u8 expired; /* True if the VM needs to be recompiled */ |
| u8 minWriteFileFormat; /* Minimum file format for writable database files */ |
| int nChange; /* Number of db changes made since last reset */ |
| i64 startTime; /* Time when query started - used for profiling */ |
| #ifdef SQLITE_SSE |
| int fetchId; /* Statement number used by sqlite3_fetch_statement */ |
| int lru; /* Counter used for LRU cache replacement */ |
| #endif |
| }; |
| |
| /* |
| ** The following are allowed values for Vdbe.magic |
| */ |
| #define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */ |
| #define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */ |
| #define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */ |
| #define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */ |
| |
| /* |
| ** Function prototypes |
| */ |
| void sqlite3VdbeFreeCursor(Cursor*); |
| void sqliteVdbePopStack(Vdbe*,int); |
| int sqlite3VdbeCursorMoveto(Cursor*); |
| #if defined(SQLITE_DEBUG) || defined(VDBE_PROFILE) |
| void sqlite3VdbePrintOp(FILE*, int, Op*); |
| #endif |
| #ifdef SQLITE_DEBUG |
| void sqlite3VdbePrintSql(Vdbe*); |
| #endif |
| int sqlite3VdbeSerialTypeLen(u32); |
| u32 sqlite3VdbeSerialType(Mem*, int); |
| int sqlite3VdbeSerialPut(unsigned char*, Mem*, int); |
| int sqlite3VdbeSerialGet(const unsigned char*, u32, Mem*); |
| void sqlite3VdbeDeleteAuxData(VdbeFunc*, int); |
| |
| int sqlite2BtreeKeyCompare(BtCursor *, const void *, int, int, int *); |
| int sqlite3VdbeIdxKeyCompare(Cursor*, int , const unsigned char*, int*); |
| int sqlite3VdbeIdxRowid(BtCursor *, i64 *); |
| int sqlite3MemCompare(const Mem*, const Mem*, const CollSeq*); |
| int sqlite3VdbeRecordCompare(void*,int,const void*,int, const void*); |
| int sqlite3VdbeIdxRowidLen(const u8*); |
| int sqlite3VdbeExec(Vdbe*); |
| int sqlite3VdbeList(Vdbe*); |
| int sqlite3VdbeHalt(Vdbe*); |
| int sqlite3VdbeChangeEncoding(Mem *, int); |
| int sqlite3VdbeMemCopy(Mem*, const Mem*); |
| void sqlite3VdbeMemShallowCopy(Mem*, const Mem*, int); |
| int sqlite3VdbeMemMove(Mem*, Mem*); |
| int sqlite3VdbeMemNulTerminate(Mem*); |
| int sqlite3VdbeMemSetStr(Mem*, const char*, int, u8, void(*)(void*)); |
| void sqlite3VdbeMemSetInt64(Mem*, i64); |
| void sqlite3VdbeMemSetDouble(Mem*, double); |
| void sqlite3VdbeMemSetNull(Mem*); |
| int sqlite3VdbeMemMakeWriteable(Mem*); |
| int sqlite3VdbeMemDynamicify(Mem*); |
| int sqlite3VdbeMemStringify(Mem*, int); |
| i64 sqlite3VdbeIntValue(Mem*); |
| int sqlite3VdbeMemIntegerify(Mem*); |
| double sqlite3VdbeRealValue(Mem*); |
| void sqlite3VdbeIntegerAffinity(Mem*); |
| int sqlite3VdbeMemRealify(Mem*); |
| int sqlite3VdbeMemNumerify(Mem*); |
| int sqlite3VdbeMemFromBtree(BtCursor*,int,int,int,Mem*); |
| void sqlite3VdbeMemRelease(Mem *p); |
| int sqlite3VdbeMemFinalize(Mem*, FuncDef*); |
| #ifndef NDEBUG |
| void sqlite3VdbeMemSanity(Mem*); |
| int sqlite3VdbeOpcodeNoPush(u8); |
| #endif |
| int sqlite3VdbeMemTranslate(Mem*, u8); |
| void sqlite3VdbeMemPrettyPrint(Mem *pMem, char *zBuf); |
| int sqlite3VdbeMemHandleBom(Mem *pMem); |
| void sqlite3VdbeFifoInit(Fifo*); |
| int sqlite3VdbeFifoPush(Fifo*, i64); |
| int sqlite3VdbeFifoPop(Fifo*, i64*); |
| void sqlite3VdbeFifoClear(Fifo*); |