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///////////////////////////////////////////////////////////////////////////////
// //
// DxilShaderModel.cpp //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
///////////////////////////////////////////////////////////////////////////////
#include <limits.h>
#include "dxc/DXIL/DxilShaderModel.h"
#include "dxc/DXIL/DxilSemantic.h"
#include "dxc/Support/Global.h"
#include <unordered_map>
namespace hlsl {
ShaderModel::ShaderModel(Kind Kind, unsigned Major, unsigned Minor, const char *pszName,
unsigned NumInputRegs, unsigned NumOutputRegs,
bool bUAVs, bool bTypedUavs, unsigned NumUAVRegs)
: m_Kind(Kind)
, m_Major(Major)
, m_Minor(Minor)
, m_pszName(pszName)
, m_NumInputRegs(NumInputRegs)
, m_NumOutputRegs(NumOutputRegs)
, m_bUAVs(bUAVs)
, m_bTypedUavs(bTypedUavs)
, m_NumUAVRegs(NumUAVRegs) {
}
bool ShaderModel::operator==(const ShaderModel &other) const {
return m_Kind == other.m_Kind
&& m_Major == other.m_Major
&& m_Minor == other.m_Minor
&& strcmp(m_pszName, other.m_pszName) == 0
&& m_NumInputRegs == other.m_NumInputRegs
&& m_NumOutputRegs == other.m_NumOutputRegs
&& m_bTypedUavs == other.m_bTypedUavs
&& m_NumUAVRegs == other.m_NumUAVRegs;
}
bool ShaderModel::IsValid() const {
DXASSERT(IsPS() || IsVS() || IsGS() || IsHS() || IsDS() || IsCS() ||
IsLib() || IsMS() || IsAS() || m_Kind == Kind::Invalid,
"invalid shader model");
return m_Kind != Kind::Invalid;
}
bool ShaderModel::IsValidForDxil() const {
if (!IsValid())
return false;
switch (m_Major) {
case 6: {
switch (m_Minor) {
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_is_valid_for_dxil()</py>*/
// VALRULE-TEXT:BEGIN
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
// VALRULE-TEXT:END
return true;
case kOfflineMinor:
return m_Kind == Kind::Library;
}
}
break;
}
return false;
}
bool ShaderModel::IsValidForModule() const {
// Ray tracing shader model should only be used on functions in a lib
return IsValid() && !IsRay();
}
const ShaderModel *ShaderModel::Get(Kind Kind, unsigned Major, unsigned Minor) {
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_model_get()</py>*/
// VALRULE-TEXT:BEGIN
const static std::unordered_map<unsigned, unsigned> hashToIdxMap = {
{1024,0}, //ps_4_0
{1025,1}, //ps_4_1
{1280,2}, //ps_5_0
{1281,3}, //ps_5_1
{1536,4}, //ps_6_0
{1537,5}, //ps_6_1
{1538,6}, //ps_6_2
{1539,7}, //ps_6_3
{1540,8}, //ps_6_4
{1541,9}, //ps_6_5
{1542,10}, //ps_6_6
{66560,11}, //vs_4_0
{66561,12}, //vs_4_1
{66816,13}, //vs_5_0
{66817,14}, //vs_5_1
{67072,15}, //vs_6_0
{67073,16}, //vs_6_1
{67074,17}, //vs_6_2
{67075,18}, //vs_6_3
{67076,19}, //vs_6_4
{67077,20}, //vs_6_5
{67078,21}, //vs_6_6
{132096,22}, //gs_4_0
{132097,23}, //gs_4_1
{132352,24}, //gs_5_0
{132353,25}, //gs_5_1
{132608,26}, //gs_6_0
{132609,27}, //gs_6_1
{132610,28}, //gs_6_2
{132611,29}, //gs_6_3
{132612,30}, //gs_6_4
{132613,31}, //gs_6_5
{132614,32}, //gs_6_6
{197888,33}, //hs_5_0
{197889,34}, //hs_5_1
{198144,35}, //hs_6_0
{198145,36}, //hs_6_1
{198146,37}, //hs_6_2
{198147,38}, //hs_6_3
{198148,39}, //hs_6_4
{198149,40}, //hs_6_5
{198150,41}, //hs_6_6
{263424,42}, //ds_5_0
{263425,43}, //ds_5_1
{263680,44}, //ds_6_0
{263681,45}, //ds_6_1
{263682,46}, //ds_6_2
{263683,47}, //ds_6_3
{263684,48}, //ds_6_4
{263685,49}, //ds_6_5
{263686,50}, //ds_6_6
{328704,51}, //cs_4_0
{328705,52}, //cs_4_1
{328960,53}, //cs_5_0
{328961,54}, //cs_5_1
{329216,55}, //cs_6_0
{329217,56}, //cs_6_1
{329218,57}, //cs_6_2
{329219,58}, //cs_6_3
{329220,59}, //cs_6_4
{329221,60}, //cs_6_5
{329222,61}, //cs_6_6
{394753,62}, //lib_6_1
{394754,63}, //lib_6_2
{394755,64}, //lib_6_3
{394756,65}, //lib_6_4
{394757,66}, //lib_6_5
{394758,67}, //lib_6_6
// lib_6_x is for offline linking only, and relaxes restrictions
{394767,68},//lib_6_x
{853509,69}, //ms_6_5
{853510,70}, //ms_6_6
{919045,71}, //as_6_5
{919046,72}, //as_6_6
};
unsigned hash = (unsigned)Kind << 16 | Major << 8 | Minor;
auto it = hashToIdxMap.find(hash);
if (it == hashToIdxMap.end())
return GetInvalid();
return &ms_ShaderModels[it->second];
// VALRULE-TEXT:END
}
const ShaderModel *ShaderModel::GetByName(const char *pszName) {
// [ps|vs|gs|hs|ds|cs|ms|as]_[major]_[minor]
Kind kind;
switch (pszName[0]) {
case 'p': kind = Kind::Pixel; break;
case 'v': kind = Kind::Vertex; break;
case 'g': kind = Kind::Geometry; break;
case 'h': kind = Kind::Hull; break;
case 'd': kind = Kind::Domain; break;
case 'c': kind = Kind::Compute; break;
case 'l': kind = Kind::Library; break;
case 'm': kind = Kind::Mesh; break;
case 'a': kind = Kind::Amplification; break;
default: return GetInvalid();
}
unsigned Idx = 3;
if (kind != Kind::Library) {
if (pszName[1] != 's' || pszName[2] != '_')
return GetInvalid();
} else {
if (pszName[1] != 'i' || pszName[2] != 'b' || pszName[3] != '_')
return GetInvalid();
Idx = 4;
}
unsigned Major;
switch (pszName[Idx++]) {
case '4': Major = 4; break;
case '5': Major = 5; break;
case '6': Major = 6; break;
default: return GetInvalid();
}
if (pszName[Idx++] != '_')
return GetInvalid();
unsigned Minor;
switch (pszName[Idx++]) {
case '0': Minor = 0; break;
case '1': Minor = 1; break;
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_model_by_name()</py>*/
// VALRULE-TEXT:BEGIN
case '2':
if (Major == 6) {
Minor = 2;
break;
}
else return GetInvalid();
case '3':
if (Major == 6) {
Minor = 3;
break;
}
else return GetInvalid();
case '4':
if (Major == 6) {
Minor = 4;
break;
}
else return GetInvalid();
case '5':
if (Major == 6) {
Minor = 5;
break;
}
else return GetInvalid();
case '6':
if (Major == 6) {
Minor = 6;
break;
}
else return GetInvalid();
// VALRULE-TEXT:END
case 'x':
if (kind == Kind::Library && Major == 6) {
Minor = kOfflineMinor;
break;
}
else return GetInvalid();
default: return GetInvalid();
}
if (pszName[Idx++] != 0)
return GetInvalid();
return Get(kind, Major, Minor);
}
void ShaderModel::GetDxilVersion(unsigned &DxilMajor, unsigned &DxilMinor) const {
DXASSERT(IsValidForDxil(), "invalid shader model");
DxilMajor = 1;
switch (m_Minor) {
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_dxil_version()</py>*/
// VALRULE-TEXT:BEGIN
case 0:
DxilMinor = 0;
break;
case 1:
DxilMinor = 1;
break;
case 2:
DxilMinor = 2;
break;
case 3:
DxilMinor = 3;
break;
case 4:
DxilMinor = 4;
break;
case 5:
DxilMinor = 5;
break;
case 6:
DxilMinor = 6;
break;
case kOfflineMinor: // Always update this to highest dxil version
DxilMinor = 6;
break;
// VALRULE-TEXT:END
default:
DXASSERT(0, "IsValidForDxil() should have caught this.");
break;
}
}
void ShaderModel::GetMinValidatorVersion(unsigned &ValMajor, unsigned &ValMinor) const {
DXASSERT(IsValidForDxil(), "invalid shader model");
ValMajor = 1;
switch (m_Minor) {
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_min_validator_version()</py>*/
// VALRULE-TEXT:BEGIN
case 0:
ValMinor = 0;
break;
case 1:
ValMinor = 1;
break;
case 2:
ValMinor = 2;
break;
case 3:
ValMinor = 3;
break;
case 4:
ValMinor = 4;
break;
case 5:
ValMinor = 5;
break;
case 6:
ValMinor = 6;
break;
// VALRULE-TEXT:END
case kOfflineMinor:
ValMajor = 0;
ValMinor = 0;
break;
default:
DXASSERT(0, "IsValidForDxil() should have caught this.");
break;
}
}
static const char *ShaderModelKindNames[] = {
"ps", "vs", "gs", "hs", "ds", "cs", "lib",
"raygeneration", "intersection", "anyhit", "closesthit", "miss", "callable",
"ms", "as", "invalid",
};
const char * ShaderModel::GetKindName() const {
return GetKindName(m_Kind);
}
const char *ShaderModel::GetKindName(Kind kind) {
static_assert(static_cast<unsigned>(Kind::Invalid) ==
_countof(ShaderModelKindNames) - 1,
"Invalid kinds or names");
return ShaderModelKindNames[static_cast<unsigned int>(kind)];
}
const ShaderModel *ShaderModel::GetInvalid() {
return &ms_ShaderModels[kNumShaderModels - 1];
}
typedef ShaderModel SM;
typedef Semantic SE;
const ShaderModel ShaderModel::ms_ShaderModels[kNumShaderModels] = {
// IR OR UAV? TyUAV? UAV base
/* <py::lines('VALRULE-TEXT')>hctdb_instrhelp.get_shader_models()</py>*/
// VALRULE-TEXT:BEGIN
SM(Kind::Pixel, 4, 0, "ps_4_0", 32, 8, false, false, 0),
SM(Kind::Pixel, 4, 1, "ps_4_1", 32, 8, false, false, 0),
SM(Kind::Pixel, 5, 0, "ps_5_0", 32, 8, true, true, 64),
SM(Kind::Pixel, 5, 1, "ps_5_1", 32, 8, true, true, 64),
SM(Kind::Pixel, 6, 0, "ps_6_0", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 1, "ps_6_1", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 2, "ps_6_2", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 3, "ps_6_3", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 4, "ps_6_4", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 5, "ps_6_5", 32, 8, true, true, UINT_MAX),
SM(Kind::Pixel, 6, 6, "ps_6_6", 32, 8, true, true, UINT_MAX),
SM(Kind::Vertex, 4, 0, "vs_4_0", 16, 16, false, false, 0),
SM(Kind::Vertex, 4, 1, "vs_4_1", 32, 32, false, false, 0),
SM(Kind::Vertex, 5, 0, "vs_5_0", 32, 32, true, true, 64),
SM(Kind::Vertex, 5, 1, "vs_5_1", 32, 32, true, true, 64),
SM(Kind::Vertex, 6, 0, "vs_6_0", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 1, "vs_6_1", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 2, "vs_6_2", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 3, "vs_6_3", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 4, "vs_6_4", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 5, "vs_6_5", 32, 32, true, true, UINT_MAX),
SM(Kind::Vertex, 6, 6, "vs_6_6", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 4, 0, "gs_4_0", 16, 32, false, false, 0),
SM(Kind::Geometry, 4, 1, "gs_4_1", 32, 32, false, false, 0),
SM(Kind::Geometry, 5, 0, "gs_5_0", 32, 32, true, true, 64),
SM(Kind::Geometry, 5, 1, "gs_5_1", 32, 32, true, true, 64),
SM(Kind::Geometry, 6, 0, "gs_6_0", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 1, "gs_6_1", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 2, "gs_6_2", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 3, "gs_6_3", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 4, "gs_6_4", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 5, "gs_6_5", 32, 32, true, true, UINT_MAX),
SM(Kind::Geometry, 6, 6, "gs_6_6", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 5, 0, "hs_5_0", 32, 32, true, true, 64),
SM(Kind::Hull, 5, 1, "hs_5_1", 32, 32, true, true, 64),
SM(Kind::Hull, 6, 0, "hs_6_0", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 1, "hs_6_1", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 2, "hs_6_2", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 3, "hs_6_3", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 4, "hs_6_4", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 5, "hs_6_5", 32, 32, true, true, UINT_MAX),
SM(Kind::Hull, 6, 6, "hs_6_6", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 5, 0, "ds_5_0", 32, 32, true, true, 64),
SM(Kind::Domain, 5, 1, "ds_5_1", 32, 32, true, true, 64),
SM(Kind::Domain, 6, 0, "ds_6_0", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 1, "ds_6_1", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 2, "ds_6_2", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 3, "ds_6_3", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 4, "ds_6_4", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 5, "ds_6_5", 32, 32, true, true, UINT_MAX),
SM(Kind::Domain, 6, 6, "ds_6_6", 32, 32, true, true, UINT_MAX),
SM(Kind::Compute, 4, 0, "cs_4_0", 0, 0, false, false, 0),
SM(Kind::Compute, 4, 1, "cs_4_1", 0, 0, false, false, 0),
SM(Kind::Compute, 5, 0, "cs_5_0", 0, 0, true, true, 64),
SM(Kind::Compute, 5, 1, "cs_5_1", 0, 0, true, true, 64),
SM(Kind::Compute, 6, 0, "cs_6_0", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 1, "cs_6_1", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 2, "cs_6_2", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 3, "cs_6_3", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 4, "cs_6_4", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 5, "cs_6_5", 0, 0, true, true, UINT_MAX),
SM(Kind::Compute, 6, 6, "cs_6_6", 0, 0, true, true, UINT_MAX),
SM(Kind::Library, 6, 1, "lib_6_1", 32, 32, true, true, UINT_MAX),
SM(Kind::Library, 6, 2, "lib_6_2", 32, 32, true, true, UINT_MAX),
SM(Kind::Library, 6, 3, "lib_6_3", 32, 32, true, true, UINT_MAX),
SM(Kind::Library, 6, 4, "lib_6_4", 32, 32, true, true, UINT_MAX),
SM(Kind::Library, 6, 5, "lib_6_5", 32, 32, true, true, UINT_MAX),
SM(Kind::Library, 6, 6, "lib_6_6", 32, 32, true, true, UINT_MAX),
// lib_6_x is for offline linking only, and relaxes restrictions
SM(Kind::Library, 6, kOfflineMinor, "lib_6_x", 32, 32, true, true, UINT_MAX),
SM(Kind::Mesh, 6, 5, "ms_6_5", 0, 0, true, true, UINT_MAX),
SM(Kind::Mesh, 6, 6, "ms_6_6", 0, 0, true, true, UINT_MAX),
SM(Kind::Amplification, 6, 5, "as_6_5", 0, 0, true, true, UINT_MAX),
SM(Kind::Amplification, 6, 6, "as_6_6", 0, 0, true, true, UINT_MAX),
// Values before Invalid must remain sorted by Kind, then Major, then Minor.
SM(Kind::Invalid, 0, 0, "invalid", 0, 0, false, false, 0),
// VALRULE-TEXT:END
};
} // namespace hlsl