| /////////////////////////////////////////////////////////////////////////////// |
| // // |
| // DxilOperations.cpp // |
| // Copyright (C) Microsoft Corporation. All rights reserved. // |
| // This file is distributed under the University of Illinois Open Source // |
| // License. See LICENSE.TXT for details. // |
| // // |
| // Implementation of DXIL operation tables. // |
| // // |
| /////////////////////////////////////////////////////////////////////////////// |
| |
| #include "dxc/DXIL/DxilOperations.h" |
| #include "dxc/Support/Global.h" |
| #include "dxc/DXIL/DxilModule.h" |
| #include "dxc/DXIL/DxilInstructions.h" |
| |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/IR/LLVMContext.h" |
| #include "llvm/IR/Module.h" |
| #include "llvm/IR/Type.h" |
| #include "llvm/IR/Constants.h" |
| #include "llvm/IR/Instructions.h" |
| |
| using namespace llvm; |
| using std::vector; |
| using std::string; |
| |
| |
| namespace hlsl { |
| |
| using OC = OP::OpCode; |
| using OCC = OP::OpCodeClass; |
| |
| //------------------------------------------------------------------------------ |
| // |
| // OP class const-static data and related static methods. |
| // |
| /* <py> |
| import hctdb_instrhelp |
| </py> */ |
| /* <py::lines('OPCODE-OLOADS')>hctdb_instrhelp.get_oloads_props()</py>*/ |
| // OPCODE-OLOADS:BEGIN |
| const OP::OpCodeProperty OP::m_OpCodeProps[(unsigned)OP::OpCode::NumOpCodes] = { |
| // OpCode OpCode name, OpCodeClass OpCodeClass name, void, h, f, d, i1, i8, i16, i32, i64, udt, obj, function attribute |
| // Temporary, indexable, input, output registers void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::TempRegLoad, "TempRegLoad", OCC::TempRegLoad, "tempRegLoad", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::TempRegStore, "TempRegStore", OCC::TempRegStore, "tempRegStore", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| { OC::MinPrecXRegLoad, "MinPrecXRegLoad", OCC::MinPrecXRegLoad, "minPrecXRegLoad", { false, true, false, false, false, false, true, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::MinPrecXRegStore, "MinPrecXRegStore", OCC::MinPrecXRegStore, "minPrecXRegStore", { false, true, false, false, false, false, true, false, false, false, false}, Attribute::None, }, |
| { OC::LoadInput, "LoadInput", OCC::LoadInput, "loadInput", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::StoreOutput, "StoreOutput", OCC::StoreOutput, "storeOutput", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| |
| // Unary float void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::FAbs, "FAbs", OCC::Unary, "unary", { false, true, true, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Saturate, "Saturate", OCC::Unary, "unary", { false, true, true, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::IsNaN, "IsNaN", OCC::IsSpecialFloat, "isSpecialFloat", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::IsInf, "IsInf", OCC::IsSpecialFloat, "isSpecialFloat", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::IsFinite, "IsFinite", OCC::IsSpecialFloat, "isSpecialFloat", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::IsNormal, "IsNormal", OCC::IsSpecialFloat, "isSpecialFloat", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Cos, "Cos", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Sin, "Sin", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Tan, "Tan", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Acos, "Acos", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Asin, "Asin", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Atan, "Atan", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Hcos, "Hcos", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Hsin, "Hsin", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Htan, "Htan", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Exp, "Exp", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Frc, "Frc", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Log, "Log", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Sqrt, "Sqrt", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Rsqrt, "Rsqrt", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Unary float - rounding void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Round_ne, "Round_ne", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Round_ni, "Round_ni", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Round_pi, "Round_pi", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Round_z, "Round_z", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Unary int void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Bfrev, "Bfrev", OCC::Unary, "unary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| { OC::Countbits, "Countbits", OCC::UnaryBits, "unaryBits", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| { OC::FirstbitLo, "FirstbitLo", OCC::UnaryBits, "unaryBits", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Unary uint void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::FirstbitHi, "FirstbitHi", OCC::UnaryBits, "unaryBits", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Unary int void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::FirstbitSHi, "FirstbitSHi", OCC::UnaryBits, "unaryBits", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Binary float void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::FMax, "FMax", OCC::Binary, "binary", { false, true, true, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::FMin, "FMin", OCC::Binary, "binary", { false, true, true, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Binary int void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::IMax, "IMax", OCC::Binary, "binary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| { OC::IMin, "IMin", OCC::Binary, "binary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Binary uint void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::UMax, "UMax", OCC::Binary, "binary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| { OC::UMin, "UMin", OCC::Binary, "binary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Binary int with two outputs void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::IMul, "IMul", OCC::BinaryWithTwoOuts, "binaryWithTwoOuts", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Binary uint with two outputs void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::UMul, "UMul", OCC::BinaryWithTwoOuts, "binaryWithTwoOuts", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::UDiv, "UDiv", OCC::BinaryWithTwoOuts, "binaryWithTwoOuts", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Binary uint with carry or borrow void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::UAddc, "UAddc", OCC::BinaryWithCarryOrBorrow, "binaryWithCarryOrBorrow", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::USubb, "USubb", OCC::BinaryWithCarryOrBorrow, "binaryWithCarryOrBorrow", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Tertiary float void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::FMad, "FMad", OCC::Tertiary, "tertiary", { false, true, true, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Fma, "Fma", OCC::Tertiary, "tertiary", { false, false, false, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Tertiary int void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::IMad, "IMad", OCC::Tertiary, "tertiary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Tertiary uint void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::UMad, "UMad", OCC::Tertiary, "tertiary", { false, false, false, false, false, false, true, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Tertiary int void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Msad, "Msad", OCC::Tertiary, "tertiary", { false, false, false, false, false, false, false, true, true, false, false}, Attribute::ReadNone, }, |
| { OC::Ibfe, "Ibfe", OCC::Tertiary, "tertiary", { false, false, false, false, false, false, false, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Tertiary uint void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Ubfe, "Ubfe", OCC::Tertiary, "tertiary", { false, false, false, false, false, false, false, true, true, false, false}, Attribute::ReadNone, }, |
| |
| // Quaternary void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Bfi, "Bfi", OCC::Quaternary, "quaternary", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Dot void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Dot2, "Dot2", OCC::Dot2, "dot2", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Dot3, "Dot3", OCC::Dot3, "dot3", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Dot4, "Dot4", OCC::Dot4, "dot4", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Resources void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::CreateHandle, "CreateHandle", OCC::CreateHandle, "createHandle", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::CBufferLoad, "CBufferLoad", OCC::CBufferLoad, "cbufferLoad", { false, true, true, true, false, true, true, true, true, false, false}, Attribute::ReadOnly, }, |
| { OC::CBufferLoadLegacy, "CBufferLoadLegacy", OCC::CBufferLoadLegacy, "cbufferLoadLegacy", { false, true, true, true, false, false, true, true, true, false, false}, Attribute::ReadOnly, }, |
| |
| // Resources - sample void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Sample, "Sample", OCC::Sample, "sample", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::SampleBias, "SampleBias", OCC::SampleBias, "sampleBias", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::SampleLevel, "SampleLevel", OCC::SampleLevel, "sampleLevel", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::SampleGrad, "SampleGrad", OCC::SampleGrad, "sampleGrad", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::SampleCmp, "SampleCmp", OCC::SampleCmp, "sampleCmp", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::SampleCmpLevelZero, "SampleCmpLevelZero", OCC::SampleCmpLevelZero, "sampleCmpLevelZero", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Resources void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::TextureLoad, "TextureLoad", OCC::TextureLoad, "textureLoad", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::TextureStore, "TextureStore", OCC::TextureStore, "textureStore", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| { OC::BufferLoad, "BufferLoad", OCC::BufferLoad, "bufferLoad", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::BufferStore, "BufferStore", OCC::BufferStore, "bufferStore", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| { OC::BufferUpdateCounter, "BufferUpdateCounter", OCC::BufferUpdateCounter, "bufferUpdateCounter", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::CheckAccessFullyMapped, "CheckAccessFullyMapped", OCC::CheckAccessFullyMapped, "checkAccessFullyMapped", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::GetDimensions, "GetDimensions", OCC::GetDimensions, "getDimensions", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Resources - gather void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::TextureGather, "TextureGather", OCC::TextureGather, "textureGather", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::TextureGatherCmp, "TextureGatherCmp", OCC::TextureGatherCmp, "textureGatherCmp", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Resources - sample void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Texture2DMSGetSamplePosition, "Texture2DMSGetSamplePosition", OCC::Texture2DMSGetSamplePosition, "texture2DMSGetSamplePosition", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RenderTargetGetSamplePosition, "RenderTargetGetSamplePosition", OCC::RenderTargetGetSamplePosition, "renderTargetGetSamplePosition", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RenderTargetGetSampleCount, "RenderTargetGetSampleCount", OCC::RenderTargetGetSampleCount, "renderTargetGetSampleCount", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Synchronization void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::AtomicBinOp, "AtomicBinOp", OCC::AtomicBinOp, "atomicBinOp", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::None, }, |
| { OC::AtomicCompareExchange, "AtomicCompareExchange", OCC::AtomicCompareExchange, "atomicCompareExchange", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::None, }, |
| { OC::Barrier, "Barrier", OCC::Barrier, "barrier", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::NoDuplicate, }, |
| |
| // Pixel shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::CalculateLOD, "CalculateLOD", OCC::CalculateLOD, "calculateLOD", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::Discard, "Discard", OCC::Discard, "discard", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::DerivCoarseX, "DerivCoarseX", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::DerivCoarseY, "DerivCoarseY", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::DerivFineX, "DerivFineX", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::DerivFineY, "DerivFineY", OCC::Unary, "unary", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::EvalSnapped, "EvalSnapped", OCC::EvalSnapped, "evalSnapped", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::EvalSampleIndex, "EvalSampleIndex", OCC::EvalSampleIndex, "evalSampleIndex", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::EvalCentroid, "EvalCentroid", OCC::EvalCentroid, "evalCentroid", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::SampleIndex, "SampleIndex", OCC::SampleIndex, "sampleIndex", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::Coverage, "Coverage", OCC::Coverage, "coverage", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::InnerCoverage, "InnerCoverage", OCC::InnerCoverage, "innerCoverage", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Compute/Mesh/Amplification shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::ThreadId, "ThreadId", OCC::ThreadId, "threadId", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::GroupId, "GroupId", OCC::GroupId, "groupId", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::ThreadIdInGroup, "ThreadIdInGroup", OCC::ThreadIdInGroup, "threadIdInGroup", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::FlattenedThreadIdInGroup, "FlattenedThreadIdInGroup", OCC::FlattenedThreadIdInGroup, "flattenedThreadIdInGroup", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Geometry shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::EmitStream, "EmitStream", OCC::EmitStream, "emitStream", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::CutStream, "CutStream", OCC::CutStream, "cutStream", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::EmitThenCutStream, "EmitThenCutStream", OCC::EmitThenCutStream, "emitThenCutStream", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::GSInstanceID, "GSInstanceID", OCC::GSInstanceID, "gsInstanceID", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Double precision void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::MakeDouble, "MakeDouble", OCC::MakeDouble, "makeDouble", { false, false, false, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::SplitDouble, "SplitDouble", OCC::SplitDouble, "splitDouble", { false, false, false, true, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Domain and hull shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::LoadOutputControlPoint, "LoadOutputControlPoint", OCC::LoadOutputControlPoint, "loadOutputControlPoint", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::LoadPatchConstant, "LoadPatchConstant", OCC::LoadPatchConstant, "loadPatchConstant", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Domain shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::DomainLocation, "DomainLocation", OCC::DomainLocation, "domainLocation", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Hull shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::StorePatchConstant, "StorePatchConstant", OCC::StorePatchConstant, "storePatchConstant", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| { OC::OutputControlPointID, "OutputControlPointID", OCC::OutputControlPointID, "outputControlPointID", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Hull, Domain and Geometry shaders void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::PrimitiveID, "PrimitiveID", OCC::PrimitiveID, "primitiveID", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Other void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::CycleCounterLegacy, "CycleCounterLegacy", OCC::CycleCounterLegacy, "cycleCounterLegacy", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| |
| // Wave void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::WaveIsFirstLane, "WaveIsFirstLane", OCC::WaveIsFirstLane, "waveIsFirstLane", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WaveGetLaneIndex, "WaveGetLaneIndex", OCC::WaveGetLaneIndex, "waveGetLaneIndex", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::WaveGetLaneCount, "WaveGetLaneCount", OCC::WaveGetLaneCount, "waveGetLaneCount", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::WaveAnyTrue, "WaveAnyTrue", OCC::WaveAnyTrue, "waveAnyTrue", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WaveAllTrue, "WaveAllTrue", OCC::WaveAllTrue, "waveAllTrue", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WaveActiveAllEqual, "WaveActiveAllEqual", OCC::WaveActiveAllEqual, "waveActiveAllEqual", { false, true, true, true, true, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveActiveBallot, "WaveActiveBallot", OCC::WaveActiveBallot, "waveActiveBallot", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WaveReadLaneAt, "WaveReadLaneAt", OCC::WaveReadLaneAt, "waveReadLaneAt", { false, true, true, true, true, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveReadLaneFirst, "WaveReadLaneFirst", OCC::WaveReadLaneFirst, "waveReadLaneFirst", { false, true, true, false, true, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveActiveOp, "WaveActiveOp", OCC::WaveActiveOp, "waveActiveOp", { false, true, true, true, true, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveActiveBit, "WaveActiveBit", OCC::WaveActiveBit, "waveActiveBit", { false, false, false, false, false, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WavePrefixOp, "WavePrefixOp", OCC::WavePrefixOp, "wavePrefixOp", { false, true, true, true, false, true, true, true, true, false, false}, Attribute::None, }, |
| |
| // Quad Wave Ops void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::QuadReadLaneAt, "QuadReadLaneAt", OCC::QuadReadLaneAt, "quadReadLaneAt", { false, true, true, true, true, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::QuadOp, "QuadOp", OCC::QuadOp, "quadOp", { false, true, true, true, false, true, true, true, true, false, false}, Attribute::None, }, |
| |
| // Bitcasts with different sizes void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::BitcastI16toF16, "BitcastI16toF16", OCC::BitcastI16toF16, "bitcastI16toF16", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::BitcastF16toI16, "BitcastF16toI16", OCC::BitcastF16toI16, "bitcastF16toI16", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::BitcastI32toF32, "BitcastI32toF32", OCC::BitcastI32toF32, "bitcastI32toF32", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::BitcastF32toI32, "BitcastF32toI32", OCC::BitcastF32toI32, "bitcastF32toI32", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::BitcastI64toF64, "BitcastI64toF64", OCC::BitcastI64toF64, "bitcastI64toF64", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::BitcastF64toI64, "BitcastF64toI64", OCC::BitcastF64toI64, "bitcastF64toI64", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Legacy floating-point void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::LegacyF32ToF16, "LegacyF32ToF16", OCC::LegacyF32ToF16, "legacyF32ToF16", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::LegacyF16ToF32, "LegacyF16ToF32", OCC::LegacyF16ToF32, "legacyF16ToF32", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Double precision void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::LegacyDoubleToFloat, "LegacyDoubleToFloat", OCC::LegacyDoubleToFloat, "legacyDoubleToFloat", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::LegacyDoubleToSInt32, "LegacyDoubleToSInt32", OCC::LegacyDoubleToSInt32, "legacyDoubleToSInt32", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::LegacyDoubleToUInt32, "LegacyDoubleToUInt32", OCC::LegacyDoubleToUInt32, "legacyDoubleToUInt32", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Wave void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::WaveAllBitCount, "WaveAllBitCount", OCC::WaveAllOp, "waveAllOp", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WavePrefixBitCount, "WavePrefixBitCount", OCC::WavePrefixOp, "wavePrefixOp", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| |
| // Pixel shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::AttributeAtVertex, "AttributeAtVertex", OCC::AttributeAtVertex, "attributeAtVertex", { false, true, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Graphics shader void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::ViewID, "ViewID", OCC::ViewID, "viewID", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Resources void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::RawBufferLoad, "RawBufferLoad", OCC::RawBufferLoad, "rawBufferLoad", { false, true, true, true, false, false, true, true, true, false, false}, Attribute::ReadOnly, }, |
| { OC::RawBufferStore, "RawBufferStore", OCC::RawBufferStore, "rawBufferStore", { false, true, true, true, false, false, true, true, true, false, false}, Attribute::None, }, |
| |
| // Raytracing object space uint System Values void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::InstanceID, "InstanceID", OCC::InstanceID, "instanceID", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::InstanceIndex, "InstanceIndex", OCC::InstanceIndex, "instanceIndex", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Raytracing hit uint System Values void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::HitKind, "HitKind", OCC::HitKind, "hitKind", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Raytracing uint System Values void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::RayFlags, "RayFlags", OCC::RayFlags, "rayFlags", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Ray Dispatch Arguments void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::DispatchRaysIndex, "DispatchRaysIndex", OCC::DispatchRaysIndex, "dispatchRaysIndex", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::DispatchRaysDimensions, "DispatchRaysDimensions", OCC::DispatchRaysDimensions, "dispatchRaysDimensions", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Ray Vectors void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::WorldRayOrigin, "WorldRayOrigin", OCC::WorldRayOrigin, "worldRayOrigin", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::WorldRayDirection, "WorldRayDirection", OCC::WorldRayDirection, "worldRayDirection", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Ray object space Vectors void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::ObjectRayOrigin, "ObjectRayOrigin", OCC::ObjectRayOrigin, "objectRayOrigin", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::ObjectRayDirection, "ObjectRayDirection", OCC::ObjectRayDirection, "objectRayDirection", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // Ray Transforms void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::ObjectToWorld, "ObjectToWorld", OCC::ObjectToWorld, "objectToWorld", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::WorldToObject, "WorldToObject", OCC::WorldToObject, "worldToObject", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| |
| // RayT void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::RayTMin, "RayTMin", OCC::RayTMin, "rayTMin", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::RayTCurrent, "RayTCurrent", OCC::RayTCurrent, "rayTCurrent", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| |
| // AnyHit Terminals void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::IgnoreHit, "IgnoreHit", OCC::IgnoreHit, "ignoreHit", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::NoReturn, }, |
| { OC::AcceptHitAndEndSearch, "AcceptHitAndEndSearch", OCC::AcceptHitAndEndSearch, "acceptHitAndEndSearch", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::NoReturn, }, |
| |
| // Indirect Shader Invocation void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::TraceRay, "TraceRay", OCC::TraceRay, "traceRay", { false, false, false, false, false, false, false, false, false, true, false}, Attribute::None, }, |
| { OC::ReportHit, "ReportHit", OCC::ReportHit, "reportHit", { false, false, false, false, false, false, false, false, false, true, false}, Attribute::None, }, |
| { OC::CallShader, "CallShader", OCC::CallShader, "callShader", { false, false, false, false, false, false, false, false, false, true, false}, Attribute::None, }, |
| |
| // Library create handle from resource struct (like HL intrinsic) void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::CreateHandleForLib, "CreateHandleForLib", OCC::CreateHandleForLib, "createHandleForLib", { false, false, false, false, false, false, false, false, false, false, true}, Attribute::ReadOnly, }, |
| |
| // Raytracing object space uint System Values void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::PrimitiveIndex, "PrimitiveIndex", OCC::PrimitiveIndex, "primitiveIndex", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Dot product with accumulate void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::Dot2AddHalf, "Dot2AddHalf", OCC::Dot2AddHalf, "dot2AddHalf", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| { OC::Dot4AddI8Packed, "Dot4AddI8Packed", OCC::Dot4AddPacked, "dot4AddPacked", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| { OC::Dot4AddU8Packed, "Dot4AddU8Packed", OCC::Dot4AddPacked, "dot4AddPacked", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Wave void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::WaveMatch, "WaveMatch", OCC::WaveMatch, "waveMatch", { false, true, true, true, false, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveMultiPrefixOp, "WaveMultiPrefixOp", OCC::WaveMultiPrefixOp, "waveMultiPrefixOp", { false, true, true, true, false, true, true, true, true, false, false}, Attribute::None, }, |
| { OC::WaveMultiPrefixBitCount, "WaveMultiPrefixBitCount", OCC::WaveMultiPrefixBitCount, "waveMultiPrefixBitCount", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| |
| // Mesh shader instructions void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::SetMeshOutputCounts, "SetMeshOutputCounts", OCC::SetMeshOutputCounts, "setMeshOutputCounts", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::EmitIndices, "EmitIndices", OCC::EmitIndices, "emitIndices", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::GetMeshPayload, "GetMeshPayload", OCC::GetMeshPayload, "getMeshPayload", { false, false, false, false, false, false, false, false, false, true, false}, Attribute::ReadOnly, }, |
| { OC::StoreVertexOutput, "StoreVertexOutput", OCC::StoreVertexOutput, "storeVertexOutput", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| { OC::StorePrimitiveOutput, "StorePrimitiveOutput", OCC::StorePrimitiveOutput, "storePrimitiveOutput", { false, true, true, false, false, false, true, true, false, false, false}, Attribute::None, }, |
| |
| // Amplification shader instructions void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::DispatchMesh, "DispatchMesh", OCC::DispatchMesh, "dispatchMesh", { false, false, false, false, false, false, false, false, false, true, false}, Attribute::None, }, |
| |
| // Sampler Feedback void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::WriteSamplerFeedback, "WriteSamplerFeedback", OCC::WriteSamplerFeedback, "writeSamplerFeedback", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WriteSamplerFeedbackBias, "WriteSamplerFeedbackBias", OCC::WriteSamplerFeedbackBias, "writeSamplerFeedbackBias", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WriteSamplerFeedbackLevel, "WriteSamplerFeedbackLevel", OCC::WriteSamplerFeedbackLevel, "writeSamplerFeedbackLevel", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::WriteSamplerFeedbackGrad, "WriteSamplerFeedbackGrad", OCC::WriteSamplerFeedbackGrad, "writeSamplerFeedbackGrad", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| |
| // Inline Ray Query void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::AllocateRayQuery, "AllocateRayQuery", OCC::AllocateRayQuery, "allocateRayQuery", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_TraceRayInline, "RayQuery_TraceRayInline", OCC::RayQuery_TraceRayInline, "rayQuery_TraceRayInline", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_Proceed, "RayQuery_Proceed", OCC::RayQuery_Proceed, "rayQuery_Proceed", { false, false, false, false, true, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_Abort, "RayQuery_Abort", OCC::RayQuery_Abort, "rayQuery_Abort", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_CommitNonOpaqueTriangleHit, "RayQuery_CommitNonOpaqueTriangleHit", OCC::RayQuery_CommitNonOpaqueTriangleHit, "rayQuery_CommitNonOpaqueTriangleHit", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_CommitProceduralPrimitiveHit, "RayQuery_CommitProceduralPrimitiveHit", OCC::RayQuery_CommitProceduralPrimitiveHit, "rayQuery_CommitProceduralPrimitiveHit", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::None, }, |
| { OC::RayQuery_CommittedStatus, "RayQuery_CommittedStatus", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateType, "RayQuery_CandidateType", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateObjectToWorld3x4, "RayQuery_CandidateObjectToWorld3x4", OCC::RayQuery_StateMatrix, "rayQuery_StateMatrix", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateWorldToObject3x4, "RayQuery_CandidateWorldToObject3x4", OCC::RayQuery_StateMatrix, "rayQuery_StateMatrix", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedObjectToWorld3x4, "RayQuery_CommittedObjectToWorld3x4", OCC::RayQuery_StateMatrix, "rayQuery_StateMatrix", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedWorldToObject3x4, "RayQuery_CommittedWorldToObject3x4", OCC::RayQuery_StateMatrix, "rayQuery_StateMatrix", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateProceduralPrimitiveNonOpaque, "RayQuery_CandidateProceduralPrimitiveNonOpaque", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, true, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateTriangleFrontFace, "RayQuery_CandidateTriangleFrontFace", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, true, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedTriangleFrontFace, "RayQuery_CommittedTriangleFrontFace", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, true, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateTriangleBarycentrics, "RayQuery_CandidateTriangleBarycentrics", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedTriangleBarycentrics, "RayQuery_CommittedTriangleBarycentrics", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_RayFlags, "RayQuery_RayFlags", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_WorldRayOrigin, "RayQuery_WorldRayOrigin", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_WorldRayDirection, "RayQuery_WorldRayDirection", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_RayTMin, "RayQuery_RayTMin", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateTriangleRayT, "RayQuery_CandidateTriangleRayT", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedRayT, "RayQuery_CommittedRayT", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateInstanceIndex, "RayQuery_CandidateInstanceIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateInstanceID, "RayQuery_CandidateInstanceID", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateGeometryIndex, "RayQuery_CandidateGeometryIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidatePrimitiveIndex, "RayQuery_CandidatePrimitiveIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateObjectRayOrigin, "RayQuery_CandidateObjectRayOrigin", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CandidateObjectRayDirection, "RayQuery_CandidateObjectRayDirection", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedInstanceIndex, "RayQuery_CommittedInstanceIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedInstanceID, "RayQuery_CommittedInstanceID", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedGeometryIndex, "RayQuery_CommittedGeometryIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedPrimitiveIndex, "RayQuery_CommittedPrimitiveIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedObjectRayOrigin, "RayQuery_CommittedObjectRayOrigin", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedObjectRayDirection, "RayQuery_CommittedObjectRayDirection", OCC::RayQuery_StateVector, "rayQuery_StateVector", { false, false, true, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Raytracing object space uint System Values, raytracing tier 1.1 void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::GeometryIndex, "GeometryIndex", OCC::GeometryIndex, "geometryIndex", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadNone, }, |
| |
| // Inline Ray Query void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::RayQuery_CandidateInstanceContributionToHitGroupIndex, "RayQuery_CandidateInstanceContributionToHitGroupIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| { OC::RayQuery_CommittedInstanceContributionToHitGroupIndex, "RayQuery_CommittedInstanceContributionToHitGroupIndex", OCC::RayQuery_StateScalar, "rayQuery_StateScalar", { false, false, false, false, false, false, false, true, false, false, false}, Attribute::ReadOnly, }, |
| |
| // Get handle from heap void, h, f, d, i1, i8, i16, i32, i64, udt, obj , function attribute |
| { OC::CreateHandleFromHeap, "CreateHandleFromHeap", OCC::CreateHandleFromHeap, "createHandleFromHeap", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadOnly, }, |
| { OC::AnnotateHandle, "AnnotateHandle", OCC::AnnotateHandle, "annotateHandle", { true, false, false, false, false, false, false, false, false, false, false}, Attribute::ReadNone, }, |
| }; |
| // OPCODE-OLOADS:END |
| |
| const char *OP::m_OverloadTypeName[kNumTypeOverloads] = { |
| "void", "f16", "f32", "f64", "i1", "i8", "i16", "i32", "i64", "udt", |
| }; |
| |
| const char *OP::m_NamePrefix = "dx.op."; |
| const char *OP::m_TypePrefix = "dx.types."; |
| const char *OP::m_MatrixTypePrefix = "class.matrix."; // Allowed in library |
| |
| // Keep sync with DXIL::AtomicBinOpCode |
| static const char *AtomicBinOpCodeName[] = { |
| "AtomicAdd", |
| "AtomicAnd", |
| "AtomicOr", |
| "AtomicXor", |
| "AtomicIMin", |
| "AtomicIMax", |
| "AtomicUMin", |
| "AtomicUMax", |
| "AtomicExchange", |
| "AtomicInvalid" // Must be last. |
| }; |
| |
| unsigned OP::GetTypeSlot(Type *pType) { |
| Type::TypeID T = pType->getTypeID(); |
| switch (T) { |
| case Type::VoidTyID: return 0; |
| case Type::HalfTyID: return 1; |
| case Type::FloatTyID: return 2; |
| case Type::DoubleTyID: return 3; |
| case Type::IntegerTyID: { |
| IntegerType *pIT = dyn_cast<IntegerType>(pType); |
| unsigned Bits = pIT->getBitWidth(); |
| switch (Bits) { |
| case 1: return 4; |
| case 8: return 5; |
| case 16: return 6; |
| case 32: return 7; |
| case 64: return 8; |
| } |
| } |
| case Type::PointerTyID: return 9; |
| case Type::StructTyID: return 10; |
| default: |
| break; |
| } |
| return UINT_MAX; |
| } |
| |
| const char *OP::GetOverloadTypeName(unsigned TypeSlot) { |
| DXASSERT(TypeSlot < kUserDefineTypeSlot, "otherwise caller passed OOB index"); |
| return m_OverloadTypeName[TypeSlot]; |
| } |
| |
| llvm::StringRef OP::GetTypeName(Type *Ty, std::string &str) { |
| unsigned TypeSlot = OP::GetTypeSlot(Ty); |
| if (TypeSlot < kUserDefineTypeSlot) { |
| return GetOverloadTypeName(TypeSlot); |
| } else if (TypeSlot == kUserDefineTypeSlot) { |
| if (Ty->isPointerTy()) |
| Ty = Ty->getPointerElementType(); |
| StructType *ST = cast<StructType>(Ty); |
| return ST->getStructName(); |
| } else if (TypeSlot == kObjectTypeSlot) { |
| StructType *ST = cast<StructType>(Ty); |
| return ST->getStructName(); |
| } else { |
| raw_string_ostream os(str); |
| Ty->print(os); |
| os.flush(); |
| return str; |
| } |
| } |
| |
| const char *OP::GetOpCodeName(OpCode opCode) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB index"); |
| return m_OpCodeProps[(unsigned)opCode].pOpCodeName; |
| } |
| |
| const char *OP::GetAtomicOpName(DXIL::AtomicBinOpCode OpCode) { |
| unsigned opcode = static_cast<unsigned>(OpCode); |
| DXASSERT_LOCALVAR(opcode, opcode < static_cast<unsigned>(DXIL::AtomicBinOpCode::Invalid), "otherwise caller passed OOB index"); |
| return AtomicBinOpCodeName[static_cast<unsigned>(OpCode)]; |
| } |
| |
| OP::OpCodeClass OP::GetOpCodeClass(OpCode opCode) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB index"); |
| return m_OpCodeProps[(unsigned)opCode].opCodeClass; |
| } |
| |
| const char *OP::GetOpCodeClassName(OpCode opCode) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB index"); |
| return m_OpCodeProps[(unsigned)opCode].pOpCodeClassName; |
| } |
| |
| llvm::Attribute::AttrKind OP::GetMemAccessAttr(OpCode opCode) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB index"); |
| return m_OpCodeProps[(unsigned)opCode].FuncAttr; |
| } |
| |
| bool OP::IsOverloadLegal(OpCode opCode, Type *pType) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB index"); |
| unsigned TypeSlot = GetTypeSlot(pType); |
| return TypeSlot != UINT_MAX && m_OpCodeProps[(unsigned)opCode].bAllowOverload[TypeSlot]; |
| } |
| |
| bool OP::CheckOpCodeTable() { |
| for (unsigned i = 0; i < (unsigned)OpCode::NumOpCodes; i++) { |
| if ((unsigned)m_OpCodeProps[i].opCode != i) |
| return false; |
| } |
| |
| return true; |
| } |
| |
| bool OP::IsDxilOpFuncName(StringRef name) { |
| return name.startswith(OP::m_NamePrefix); |
| } |
| |
| bool OP::IsDxilOpFunc(const llvm::Function *F) { |
| // Test for null to allow IsDxilOpFunc(Call.getCalledFunc()) to be resilient to indirect calls |
| if (F == nullptr || !F->hasName()) |
| return false; |
| return IsDxilOpFuncName(F->getName()); |
| } |
| |
| bool OP::IsDxilOpTypeName(StringRef name) { |
| return name.startswith(m_TypePrefix) || name.startswith(m_MatrixTypePrefix); |
| } |
| |
| bool OP::IsDxilOpType(llvm::StructType *ST) { |
| if (!ST->hasName()) |
| return false; |
| StringRef Name = ST->getName(); |
| return IsDxilOpTypeName(Name); |
| } |
| |
| bool OP::IsDupDxilOpType(llvm::StructType *ST) { |
| if (!ST->hasName()) |
| return false; |
| StringRef Name = ST->getName(); |
| if (!IsDxilOpTypeName(Name)) |
| return false; |
| size_t DotPos = Name.rfind('.'); |
| if (DotPos == 0 || DotPos == StringRef::npos || Name.back() == '.' || |
| !isdigit(static_cast<unsigned char>(Name[DotPos + 1]))) |
| return false; |
| return true; |
| } |
| |
| StructType *OP::GetOriginalDxilOpType(llvm::StructType *ST, llvm::Module &M) { |
| DXASSERT(IsDupDxilOpType(ST), "else should not call GetOriginalDxilOpType"); |
| StringRef Name = ST->getName(); |
| size_t DotPos = Name.rfind('.'); |
| StructType *OriginalST = M.getTypeByName(Name.substr(0, DotPos)); |
| DXASSERT(OriginalST, "else name collison without original type"); |
| DXASSERT(ST->isLayoutIdentical(OriginalST), |
| "else invalid layout for dxil types"); |
| return OriginalST; |
| } |
| |
| bool OP::IsDxilOpFuncCallInst(const llvm::Instruction *I) { |
| const CallInst *CI = dyn_cast<CallInst>(I); |
| if (CI == nullptr) return false; |
| return IsDxilOpFunc(CI->getCalledFunction()); |
| } |
| |
| bool OP::IsDxilOpFuncCallInst(const llvm::Instruction *I, OpCode opcode) { |
| if (!IsDxilOpFuncCallInst(I)) return false; |
| return llvm::cast<llvm::ConstantInt>(I->getOperand(0))->getZExtValue() == (unsigned)opcode; |
| } |
| |
| OP::OpCode OP::GetDxilOpFuncCallInst(const llvm::Instruction *I) { |
| DXASSERT(IsDxilOpFuncCallInst(I), "else caller didn't call IsDxilOpFuncCallInst to check"); |
| return (OP::OpCode)llvm::cast<llvm::ConstantInt>(I->getOperand(0))->getZExtValue(); |
| } |
| |
| bool OP::IsDxilOpWave(OpCode C) { |
| unsigned op = (unsigned)C; |
| /* <py::lines('OPCODE-WAVE')>hctdb_instrhelp.get_instrs_pred("op", "is_wave")</py>*/ |
| // OPCODE-WAVE:BEGIN |
| // Instructions: WaveIsFirstLane=110, WaveGetLaneIndex=111, |
| // WaveGetLaneCount=112, WaveAnyTrue=113, WaveAllTrue=114, |
| // WaveActiveAllEqual=115, WaveActiveBallot=116, WaveReadLaneAt=117, |
| // WaveReadLaneFirst=118, WaveActiveOp=119, WaveActiveBit=120, |
| // WavePrefixOp=121, QuadReadLaneAt=122, QuadOp=123, WaveAllBitCount=135, |
| // WavePrefixBitCount=136, WaveMatch=165, WaveMultiPrefixOp=166, |
| // WaveMultiPrefixBitCount=167 |
| return (110 <= op && op <= 123) || (135 <= op && op <= 136) || (165 <= op && op <= 167); |
| // OPCODE-WAVE:END |
| } |
| |
| bool OP::IsDxilOpGradient(OpCode C) { |
| unsigned op = (unsigned)C; |
| /* <py::lines('OPCODE-GRADIENT')>hctdb_instrhelp.get_instrs_pred("op", "is_gradient")</py>*/ |
| // OPCODE-GRADIENT:BEGIN |
| // Instructions: Sample=60, SampleBias=61, SampleCmp=64, CalculateLOD=81, |
| // DerivCoarseX=83, DerivCoarseY=84, DerivFineX=85, DerivFineY=86, |
| // WriteSamplerFeedback=174, WriteSamplerFeedbackBias=175 |
| return (60 <= op && op <= 61) || op == 64 || op == 81 || (83 <= op && op <= 86) || (174 <= op && op <= 175); |
| // OPCODE-GRADIENT:END |
| } |
| |
| bool OP::IsDxilOpFeedback(OpCode C) { |
| unsigned op = (unsigned)C; |
| /* <py::lines('OPCODE-FEEDBACK')>hctdb_instrhelp.get_instrs_pred("op", "is_feedback")</py>*/ |
| // OPCODE-FEEDBACK:BEGIN |
| // Instructions: WriteSamplerFeedback=174, WriteSamplerFeedbackBias=175, |
| // WriteSamplerFeedbackLevel=176, WriteSamplerFeedbackGrad=177 |
| return (174 <= op && op <= 177); |
| // OPCODE-FEEDBACK:END |
| } |
| |
| #define SFLAG(stage) ((unsigned)1 << (unsigned)DXIL::ShaderKind::stage) |
| void OP::GetMinShaderModelAndMask(OpCode C, bool bWithTranslation, |
| unsigned &major, unsigned &minor, |
| unsigned &mask) { |
| unsigned op = (unsigned)C; |
| // Default is 6.0, all stages |
| major = 6; minor = 0; |
| mask = ((unsigned)1 << (unsigned)DXIL::ShaderKind::Invalid) - 1; |
| /* <py::lines('OPCODE-SMMASK')>hctdb_instrhelp.get_min_sm_and_mask_text()</py>*/ |
| // OPCODE-SMMASK:BEGIN |
| // Instructions: ThreadId=93, GroupId=94, ThreadIdInGroup=95, |
| // FlattenedThreadIdInGroup=96 |
| if ((93 <= op && op <= 96)) { |
| mask = SFLAG(Compute) | SFLAG(Mesh) | SFLAG(Amplification); |
| return; |
| } |
| // Instructions: DomainLocation=105 |
| if (op == 105) { |
| mask = SFLAG(Domain); |
| return; |
| } |
| // Instructions: LoadOutputControlPoint=103, LoadPatchConstant=104 |
| if ((103 <= op && op <= 104)) { |
| mask = SFLAG(Domain) | SFLAG(Hull); |
| return; |
| } |
| // Instructions: EmitStream=97, CutStream=98, EmitThenCutStream=99, |
| // GSInstanceID=100 |
| if ((97 <= op && op <= 100)) { |
| mask = SFLAG(Geometry); |
| return; |
| } |
| // Instructions: PrimitiveID=108 |
| if (op == 108) { |
| mask = SFLAG(Geometry) | SFLAG(Domain) | SFLAG(Hull); |
| return; |
| } |
| // Instructions: StorePatchConstant=106, OutputControlPointID=107 |
| if ((106 <= op && op <= 107)) { |
| mask = SFLAG(Hull); |
| return; |
| } |
| // Instructions: QuadReadLaneAt=122, QuadOp=123 |
| if ((122 <= op && op <= 123)) { |
| mask = SFLAG(Library) | SFLAG(Compute) | SFLAG(Amplification) | SFLAG(Mesh) | SFLAG(Pixel); |
| return; |
| } |
| // Instructions: WaveIsFirstLane=110, WaveGetLaneIndex=111, |
| // WaveGetLaneCount=112, WaveAnyTrue=113, WaveAllTrue=114, |
| // WaveActiveAllEqual=115, WaveActiveBallot=116, WaveReadLaneAt=117, |
| // WaveReadLaneFirst=118, WaveActiveOp=119, WaveActiveBit=120, |
| // WavePrefixOp=121, WaveAllBitCount=135, WavePrefixBitCount=136 |
| if ((110 <= op && op <= 121) || (135 <= op && op <= 136)) { |
| mask = SFLAG(Library) | SFLAG(Compute) | SFLAG(Amplification) | SFLAG(Mesh) | SFLAG(Pixel) | SFLAG(Vertex) | SFLAG(Hull) | SFLAG(Domain) | SFLAG(Geometry) | SFLAG(RayGeneration) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit) | SFLAG(Miss) | SFLAG(Callable); |
| return; |
| } |
| // Instructions: Sample=60, SampleBias=61, SampleCmp=64, CalculateLOD=81, |
| // DerivCoarseX=83, DerivCoarseY=84, DerivFineX=85, DerivFineY=86 |
| if ((60 <= op && op <= 61) || op == 64 || op == 81 || (83 <= op && op <= 86)) { |
| mask = SFLAG(Library) | SFLAG(Pixel); |
| return; |
| } |
| // Instructions: RenderTargetGetSamplePosition=76, |
| // RenderTargetGetSampleCount=77, Discard=82, EvalSnapped=87, |
| // EvalSampleIndex=88, EvalCentroid=89, SampleIndex=90, Coverage=91, |
| // InnerCoverage=92 |
| if ((76 <= op && op <= 77) || op == 82 || (87 <= op && op <= 92)) { |
| mask = SFLAG(Pixel); |
| return; |
| } |
| // Instructions: AttributeAtVertex=137 |
| if (op == 137) { |
| major = 6; minor = 1; |
| mask = SFLAG(Pixel); |
| return; |
| } |
| // Instructions: ViewID=138 |
| if (op == 138) { |
| major = 6; minor = 1; |
| mask = SFLAG(Vertex) | SFLAG(Hull) | SFLAG(Domain) | SFLAG(Geometry) | SFLAG(Pixel) | SFLAG(Mesh); |
| return; |
| } |
| // Instructions: RawBufferLoad=139, RawBufferStore=140 |
| if ((139 <= op && op <= 140)) { |
| if (bWithTranslation) { |
| major = 6; minor = 0; |
| } else { |
| major = 6; minor = 2; |
| } |
| return; |
| } |
| // Instructions: IgnoreHit=155, AcceptHitAndEndSearch=156 |
| if ((155 <= op && op <= 156)) { |
| major = 6; minor = 3; |
| mask = SFLAG(AnyHit); |
| return; |
| } |
| // Instructions: CallShader=159 |
| if (op == 159) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(ClosestHit) | SFLAG(RayGeneration) | SFLAG(Miss) | SFLAG(Callable); |
| return; |
| } |
| // Instructions: ReportHit=158 |
| if (op == 158) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(Intersection); |
| return; |
| } |
| // Instructions: InstanceID=141, InstanceIndex=142, HitKind=143, |
| // ObjectRayOrigin=149, ObjectRayDirection=150, ObjectToWorld=151, |
| // WorldToObject=152, PrimitiveIndex=161 |
| if ((141 <= op && op <= 143) || (149 <= op && op <= 152) || op == 161) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit); |
| return; |
| } |
| // Instructions: RayFlags=144, WorldRayOrigin=147, WorldRayDirection=148, |
| // RayTMin=153, RayTCurrent=154 |
| if (op == 144 || (147 <= op && op <= 148) || (153 <= op && op <= 154)) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit) | SFLAG(Miss); |
| return; |
| } |
| // Instructions: TraceRay=157 |
| if (op == 157) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(RayGeneration) | SFLAG(ClosestHit) | SFLAG(Miss); |
| return; |
| } |
| // Instructions: DispatchRaysIndex=145, DispatchRaysDimensions=146 |
| if ((145 <= op && op <= 146)) { |
| major = 6; minor = 3; |
| mask = SFLAG(Library) | SFLAG(RayGeneration) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit) | SFLAG(Miss) | SFLAG(Callable); |
| return; |
| } |
| // Instructions: CreateHandleForLib=160 |
| if (op == 160) { |
| if (bWithTranslation) { |
| major = 6; minor = 0; |
| } else { |
| major = 6; minor = 3; |
| } |
| return; |
| } |
| // Instructions: Dot2AddHalf=162, Dot4AddI8Packed=163, Dot4AddU8Packed=164 |
| if ((162 <= op && op <= 164)) { |
| major = 6; minor = 4; |
| return; |
| } |
| // Instructions: WriteSamplerFeedbackLevel=176, WriteSamplerFeedbackGrad=177, |
| // AllocateRayQuery=178, RayQuery_TraceRayInline=179, RayQuery_Proceed=180, |
| // RayQuery_Abort=181, RayQuery_CommitNonOpaqueTriangleHit=182, |
| // RayQuery_CommitProceduralPrimitiveHit=183, RayQuery_CommittedStatus=184, |
| // RayQuery_CandidateType=185, RayQuery_CandidateObjectToWorld3x4=186, |
| // RayQuery_CandidateWorldToObject3x4=187, |
| // RayQuery_CommittedObjectToWorld3x4=188, |
| // RayQuery_CommittedWorldToObject3x4=189, |
| // RayQuery_CandidateProceduralPrimitiveNonOpaque=190, |
| // RayQuery_CandidateTriangleFrontFace=191, |
| // RayQuery_CommittedTriangleFrontFace=192, |
| // RayQuery_CandidateTriangleBarycentrics=193, |
| // RayQuery_CommittedTriangleBarycentrics=194, RayQuery_RayFlags=195, |
| // RayQuery_WorldRayOrigin=196, RayQuery_WorldRayDirection=197, |
| // RayQuery_RayTMin=198, RayQuery_CandidateTriangleRayT=199, |
| // RayQuery_CommittedRayT=200, RayQuery_CandidateInstanceIndex=201, |
| // RayQuery_CandidateInstanceID=202, RayQuery_CandidateGeometryIndex=203, |
| // RayQuery_CandidatePrimitiveIndex=204, RayQuery_CandidateObjectRayOrigin=205, |
| // RayQuery_CandidateObjectRayDirection=206, |
| // RayQuery_CommittedInstanceIndex=207, RayQuery_CommittedInstanceID=208, |
| // RayQuery_CommittedGeometryIndex=209, RayQuery_CommittedPrimitiveIndex=210, |
| // RayQuery_CommittedObjectRayOrigin=211, |
| // RayQuery_CommittedObjectRayDirection=212, |
| // RayQuery_CandidateInstanceContributionToHitGroupIndex=214, |
| // RayQuery_CommittedInstanceContributionToHitGroupIndex=215 |
| if ((176 <= op && op <= 212) || (214 <= op && op <= 215)) { |
| major = 6; minor = 5; |
| return; |
| } |
| // Instructions: DispatchMesh=173 |
| if (op == 173) { |
| major = 6; minor = 5; |
| mask = SFLAG(Amplification); |
| return; |
| } |
| // Instructions: WaveMatch=165, WaveMultiPrefixOp=166, |
| // WaveMultiPrefixBitCount=167 |
| if ((165 <= op && op <= 167)) { |
| major = 6; minor = 5; |
| mask = SFLAG(Library) | SFLAG(Compute) | SFLAG(Amplification) | SFLAG(Mesh) | SFLAG(Pixel) | SFLAG(Vertex) | SFLAG(Hull) | SFLAG(Domain) | SFLAG(Geometry) | SFLAG(RayGeneration) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit) | SFLAG(Miss) | SFLAG(Callable); |
| return; |
| } |
| // Instructions: GeometryIndex=213 |
| if (op == 213) { |
| major = 6; minor = 5; |
| mask = SFLAG(Library) | SFLAG(Intersection) | SFLAG(AnyHit) | SFLAG(ClosestHit); |
| return; |
| } |
| // Instructions: WriteSamplerFeedback=174, WriteSamplerFeedbackBias=175 |
| if ((174 <= op && op <= 175)) { |
| major = 6; minor = 5; |
| mask = SFLAG(Library) | SFLAG(Pixel); |
| return; |
| } |
| // Instructions: SetMeshOutputCounts=168, EmitIndices=169, GetMeshPayload=170, |
| // StoreVertexOutput=171, StorePrimitiveOutput=172 |
| if ((168 <= op && op <= 172)) { |
| major = 6; minor = 5; |
| mask = SFLAG(Mesh); |
| return; |
| } |
| // Instructions: CreateHandleFromHeap=216, AnnotateHandle=217 |
| if ((216 <= op && op <= 217)) { |
| major = 6; minor = 6; |
| return; |
| } |
| // OPCODE-SMMASK:END |
| } |
| |
| void OP::GetMinShaderModelAndMask(const llvm::CallInst *CI, bool bWithTranslation, |
| unsigned valMajor, unsigned valMinor, |
| unsigned &major, unsigned &minor, |
| unsigned &mask) { |
| OpCode opcode = OP::GetDxilOpFuncCallInst(CI); |
| GetMinShaderModelAndMask(opcode, bWithTranslation, major, minor, mask); |
| |
| if (DXIL::CompareVersions(valMajor, valMinor, 1, 5) < 0) { |
| // validator 1.4 didn't exclude wave ops in mask |
| if (IsDxilOpWave(opcode)) |
| mask = ((unsigned)1 << (unsigned)DXIL::ShaderKind::Invalid) - 1; |
| // validator 1.4 didn't have any additional rules applied: |
| return; |
| } |
| |
| // Additional rules are applied manually here. |
| |
| // Barrier with mode != UAVFenceGlobal requires compute, amplification, or mesh |
| // Instructions: Barrier=80 |
| if (opcode == DXIL::OpCode::Barrier) { |
| DxilInst_Barrier barrier(const_cast<CallInst*>(CI)); |
| unsigned mode = barrier.get_barrierMode_val(); |
| if (mode != (unsigned)DXIL::BarrierMode::UAVFenceGlobal) { |
| mask = SFLAG(Library) | SFLAG(Compute) | SFLAG(Amplification) | SFLAG(Mesh); |
| } |
| return; |
| } |
| } |
| #undef SFLAG |
| |
| |
| static Type *GetOrCreateStructType(LLVMContext &Ctx, ArrayRef<Type*> types, StringRef Name, Module *pModule) { |
| if (StructType *ST = pModule->getTypeByName(Name)) { |
| // TODO: validate the exist type match types if needed. |
| return ST; |
| } |
| else |
| return StructType::create(Ctx, types, Name); |
| } |
| |
| //------------------------------------------------------------------------------ |
| // |
| // OP methods. |
| // |
| OP::OP(LLVMContext &Ctx, Module *pModule) |
| : m_Ctx(Ctx) |
| , m_pModule(pModule) |
| , m_LowPrecisionMode(DXIL::LowPrecisionMode::Undefined) { |
| memset(m_pResRetType, 0, sizeof(m_pResRetType)); |
| memset(m_pCBufferRetType, 0, sizeof(m_pCBufferRetType)); |
| memset(m_OpCodeClassCache, 0, sizeof(m_OpCodeClassCache)); |
| static_assert(_countof(OP::m_OpCodeProps) == (size_t)OP::OpCode::NumOpCodes, "forgot to update OP::m_OpCodeProps"); |
| |
| m_pHandleType = GetOrCreateStructType(m_Ctx, Type::getInt8PtrTy(m_Ctx), |
| "dx.types.Handle", pModule); |
| m_pResourcePropertiesType = GetOrCreateStructType( |
| m_Ctx, {Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx)}, |
| "dx.types.ResourceProperties", pModule); |
| |
| Type *DimsType[4] = { Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx) }; |
| m_pDimensionsType = GetOrCreateStructType(m_Ctx, DimsType, "dx.types.Dimensions", pModule); |
| |
| Type *SamplePosType[2] = { Type::getFloatTy(m_Ctx), Type::getFloatTy(m_Ctx) }; |
| m_pSamplePosType = GetOrCreateStructType(m_Ctx, SamplePosType, "dx.types.SamplePos", pModule); |
| |
| Type *I32cTypes[2] = { Type::getInt32Ty(m_Ctx), Type::getInt1Ty(m_Ctx) }; |
| m_pBinaryWithCarryType = GetOrCreateStructType(m_Ctx, I32cTypes, "dx.types.i32c", pModule); |
| |
| Type *TwoI32Types[2] = { Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx) }; |
| m_pBinaryWithTwoOutputsType = GetOrCreateStructType(m_Ctx, TwoI32Types, "dx.types.twoi32", pModule); |
| |
| Type *SplitDoubleTypes[2] = { Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx) }; // Lo, Hi. |
| m_pSplitDoubleType = GetOrCreateStructType(m_Ctx, SplitDoubleTypes, "dx.types.splitdouble", pModule); |
| |
| Type *Int4Types[4] = { Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx), Type::getInt32Ty(m_Ctx) }; // HiHi, HiLo, LoHi, LoLo |
| m_pInt4Type = GetOrCreateStructType(m_Ctx, Int4Types, "dx.types.fouri32", pModule); |
| // Try to find existing intrinsic function. |
| RefreshCache(); |
| } |
| |
| void OP::RefreshCache() { |
| for (Function &F : m_pModule->functions()) { |
| if (OP::IsDxilOpFunc(&F) && !F.user_empty()) { |
| CallInst *CI = cast<CallInst>(*F.user_begin()); |
| OpCode OpCode = OP::GetDxilOpFuncCallInst(CI); |
| Type *pOverloadType = OP::GetOverloadType(OpCode, &F); |
| Function *OpFunc = GetOpFunc(OpCode, pOverloadType); |
| (void)(OpFunc); |
| DXASSERT_NOMSG(OpFunc == &F); |
| } |
| } |
| } |
| |
| void OP::UpdateCache(OpCodeClass opClass, Type * Ty, llvm::Function *F) { |
| m_OpCodeClassCache[(unsigned)opClass].pOverloads[Ty] = F; |
| m_FunctionToOpClass[F] = opClass; |
| } |
| |
| Function *OP::GetOpFunc(OpCode opCode, Type *pOverloadType) { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, "otherwise caller passed OOB OpCode"); |
| _Analysis_assume_(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes); |
| DXASSERT(IsOverloadLegal(opCode, pOverloadType), "otherwise the caller requested illegal operation overload (eg HLSL function with unsupported types for mapped intrinsic function)"); |
| OpCodeClass opClass = m_OpCodeProps[(unsigned)opCode].opCodeClass; |
| Function *&F = m_OpCodeClassCache[(unsigned)opClass].pOverloads[pOverloadType]; |
| if (F != nullptr) { |
| UpdateCache(opClass, pOverloadType, F); |
| return F; |
| } |
| |
| vector<Type*> ArgTypes; // RetType is ArgTypes[0] |
| Type *pETy = pOverloadType; |
| Type *pRes = GetHandleType(); |
| Type *pDim = GetDimensionsType(); |
| Type *pPos = GetSamplePosType(); |
| Type *pV = Type::getVoidTy(m_Ctx); |
| Type *pI1 = Type::getInt1Ty(m_Ctx); |
| Type *pI8 = Type::getInt8Ty(m_Ctx); |
| Type *pI16 = Type::getInt16Ty(m_Ctx); |
| Type *pI32 = Type::getInt32Ty(m_Ctx); |
| Type *pPI32 = Type::getInt32PtrTy(m_Ctx); (void)(pPI32); // Currently unused. |
| Type *pI64 = Type::getInt64Ty(m_Ctx); (void)(pI64); // Currently unused. |
| Type *pF16 = Type::getHalfTy(m_Ctx); |
| Type *pF32 = Type::getFloatTy(m_Ctx); |
| Type *pPF32 = Type::getFloatPtrTy(m_Ctx); |
| Type *pI32C = GetBinaryWithCarryType(); |
| Type *p2I32 = GetBinaryWithTwoOutputsType(); |
| Type *pF64 = Type::getDoubleTy(m_Ctx); |
| Type *pSDT = GetSplitDoubleType(); // Split double type. |
| Type *pI4S = GetInt4Type(); // 4 i32s in a struct. |
| Type *udt = pOverloadType; |
| Type *obj = pOverloadType; |
| Type *resProperty = GetResourcePropertiesType(); |
| |
| std::string funcName = (Twine(OP::m_NamePrefix) + Twine(GetOpCodeClassName(opCode))).str(); |
| // Add ret type to the name. |
| if (pOverloadType != pV) { |
| std::string typeName; |
| funcName = Twine(funcName).concat(".").concat(GetTypeName(pOverloadType, typeName)).str(); |
| } |
| // Try to find exist function with the same name in the module. |
| if (Function *existF = m_pModule->getFunction(funcName)) { |
| F = existF; |
| UpdateCache(opClass, pOverloadType, F); |
| return F; |
| } |
| |
| #define A(_x) ArgTypes.emplace_back(_x) |
| #define RRT(_y) A(GetResRetType(_y)) |
| #define CBRT(_y) A(GetCBufferRetType(_y)) |
| |
| /* <py::lines('OPCODE-OLOAD-FUNCS')>hctdb_instrhelp.get_oloads_funcs()</py>*/ |
| switch (opCode) { // return opCode |
| // OPCODE-OLOAD-FUNCS:BEGIN |
| // Temporary, indexable, input, output registers |
| case OpCode::TempRegLoad: A(pETy); A(pI32); A(pI32); break; |
| case OpCode::TempRegStore: A(pV); A(pI32); A(pI32); A(pETy); break; |
| case OpCode::MinPrecXRegLoad: A(pETy); A(pI32); A(pPF32);A(pI32); A(pI8); break; |
| case OpCode::MinPrecXRegStore: A(pV); A(pI32); A(pPF32);A(pI32); A(pI8); A(pETy); break; |
| case OpCode::LoadInput: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); A(pI32); break; |
| case OpCode::StoreOutput: A(pV); A(pI32); A(pI32); A(pI32); A(pI8); A(pETy); break; |
| |
| // Unary float |
| case OpCode::FAbs: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Saturate: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::IsNaN: A(pI1); A(pI32); A(pETy); break; |
| case OpCode::IsInf: A(pI1); A(pI32); A(pETy); break; |
| case OpCode::IsFinite: A(pI1); A(pI32); A(pETy); break; |
| case OpCode::IsNormal: A(pI1); A(pI32); A(pETy); break; |
| case OpCode::Cos: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Sin: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Tan: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Acos: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Asin: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Atan: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Hcos: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Hsin: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Htan: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Exp: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Frc: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Log: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Sqrt: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Rsqrt: A(pETy); A(pI32); A(pETy); break; |
| |
| // Unary float - rounding |
| case OpCode::Round_ne: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Round_ni: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Round_pi: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Round_z: A(pETy); A(pI32); A(pETy); break; |
| |
| // Unary int |
| case OpCode::Bfrev: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::Countbits: A(pI32); A(pI32); A(pETy); break; |
| case OpCode::FirstbitLo: A(pI32); A(pI32); A(pETy); break; |
| |
| // Unary uint |
| case OpCode::FirstbitHi: A(pI32); A(pI32); A(pETy); break; |
| |
| // Unary int |
| case OpCode::FirstbitSHi: A(pI32); A(pI32); A(pETy); break; |
| |
| // Binary float |
| case OpCode::FMax: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| case OpCode::FMin: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| |
| // Binary int |
| case OpCode::IMax: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| case OpCode::IMin: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| |
| // Binary uint |
| case OpCode::UMax: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| case OpCode::UMin: A(pETy); A(pI32); A(pETy); A(pETy); break; |
| |
| // Binary int with two outputs |
| case OpCode::IMul: A(p2I32); A(pI32); A(pETy); A(pETy); break; |
| |
| // Binary uint with two outputs |
| case OpCode::UMul: A(p2I32); A(pI32); A(pETy); A(pETy); break; |
| case OpCode::UDiv: A(p2I32); A(pI32); A(pETy); A(pETy); break; |
| |
| // Binary uint with carry or borrow |
| case OpCode::UAddc: A(pI32C); A(pI32); A(pETy); A(pETy); break; |
| case OpCode::USubb: A(pI32C); A(pI32); A(pETy); A(pETy); break; |
| |
| // Tertiary float |
| case OpCode::FMad: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| case OpCode::Fma: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| |
| // Tertiary int |
| case OpCode::IMad: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| |
| // Tertiary uint |
| case OpCode::UMad: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| |
| // Tertiary int |
| case OpCode::Msad: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| case OpCode::Ibfe: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| |
| // Tertiary uint |
| case OpCode::Ubfe: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); break; |
| |
| // Quaternary |
| case OpCode::Bfi: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); break; |
| |
| // Dot |
| case OpCode::Dot2: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); break; |
| case OpCode::Dot3: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); break; |
| case OpCode::Dot4: A(pETy); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); A(pETy); break; |
| |
| // Resources |
| case OpCode::CreateHandle: A(pRes); A(pI32); A(pI8); A(pI32); A(pI32); A(pI1); break; |
| case OpCode::CBufferLoad: A(pETy); A(pI32); A(pRes); A(pI32); A(pI32); break; |
| case OpCode::CBufferLoadLegacy: CBRT(pETy); A(pI32); A(pRes); A(pI32); break; |
| |
| // Resources - sample |
| case OpCode::Sample: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); break; |
| case OpCode::SampleBias: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); A(pF32); break; |
| case OpCode::SampleLevel: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); break; |
| case OpCode::SampleGrad: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| case OpCode::SampleCmp: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); A(pF32); break; |
| case OpCode::SampleCmpLevelZero: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); break; |
| |
| // Resources |
| case OpCode::TextureLoad: RRT(pETy); A(pI32); A(pRes); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::TextureStore: A(pV); A(pI32); A(pRes); A(pI32); A(pI32); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); A(pI8); break; |
| case OpCode::BufferLoad: RRT(pETy); A(pI32); A(pRes); A(pI32); A(pI32); break; |
| case OpCode::BufferStore: A(pV); A(pI32); A(pRes); A(pI32); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); A(pI8); break; |
| case OpCode::BufferUpdateCounter: A(pI32); A(pI32); A(pRes); A(pI8); break; |
| case OpCode::CheckAccessFullyMapped: A(pI1); A(pI32); A(pI32); break; |
| case OpCode::GetDimensions: A(pDim); A(pI32); A(pRes); A(pI32); break; |
| |
| // Resources - gather |
| case OpCode::TextureGather: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::TextureGatherCmp: RRT(pETy); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pI32); A(pI32); A(pI32); A(pF32); break; |
| |
| // Resources - sample |
| case OpCode::Texture2DMSGetSamplePosition:A(pPos); A(pI32); A(pRes); A(pI32); break; |
| case OpCode::RenderTargetGetSamplePosition:A(pPos); A(pI32); A(pI32); break; |
| case OpCode::RenderTargetGetSampleCount:A(pI32); A(pI32); break; |
| |
| // Synchronization |
| case OpCode::AtomicBinOp: A(pI32); A(pI32); A(pRes); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::AtomicCompareExchange: A(pI32); A(pI32); A(pRes); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::Barrier: A(pV); A(pI32); A(pI32); break; |
| |
| // Pixel shader |
| case OpCode::CalculateLOD: A(pF32); A(pI32); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pI1); break; |
| case OpCode::Discard: A(pV); A(pI32); A(pI1); break; |
| case OpCode::DerivCoarseX: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::DerivCoarseY: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::DerivFineX: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::DerivFineY: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::EvalSnapped: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); A(pI32); A(pI32); break; |
| case OpCode::EvalSampleIndex: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); A(pI32); break; |
| case OpCode::EvalCentroid: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::SampleIndex: A(pI32); A(pI32); break; |
| case OpCode::Coverage: A(pI32); A(pI32); break; |
| case OpCode::InnerCoverage: A(pI32); A(pI32); break; |
| |
| // Compute/Mesh/Amplification shader |
| case OpCode::ThreadId: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::GroupId: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::ThreadIdInGroup: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::FlattenedThreadIdInGroup:A(pI32); A(pI32); break; |
| |
| // Geometry shader |
| case OpCode::EmitStream: A(pV); A(pI32); A(pI8); break; |
| case OpCode::CutStream: A(pV); A(pI32); A(pI8); break; |
| case OpCode::EmitThenCutStream: A(pV); A(pI32); A(pI8); break; |
| case OpCode::GSInstanceID: A(pI32); A(pI32); break; |
| |
| // Double precision |
| case OpCode::MakeDouble: A(pF64); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::SplitDouble: A(pSDT); A(pI32); A(pF64); break; |
| |
| // Domain and hull shader |
| case OpCode::LoadOutputControlPoint: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); A(pI32); break; |
| case OpCode::LoadPatchConstant: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| |
| // Domain shader |
| case OpCode::DomainLocation: A(pF32); A(pI32); A(pI8); break; |
| |
| // Hull shader |
| case OpCode::StorePatchConstant: A(pV); A(pI32); A(pI32); A(pI32); A(pI8); A(pETy); break; |
| case OpCode::OutputControlPointID: A(pI32); A(pI32); break; |
| |
| // Hull, Domain and Geometry shaders |
| case OpCode::PrimitiveID: A(pI32); A(pI32); break; |
| |
| // Other |
| case OpCode::CycleCounterLegacy: A(p2I32); A(pI32); break; |
| |
| // Wave |
| case OpCode::WaveIsFirstLane: A(pI1); A(pI32); break; |
| case OpCode::WaveGetLaneIndex: A(pI32); A(pI32); break; |
| case OpCode::WaveGetLaneCount: A(pI32); A(pI32); break; |
| case OpCode::WaveAnyTrue: A(pI1); A(pI32); A(pI1); break; |
| case OpCode::WaveAllTrue: A(pI1); A(pI32); A(pI1); break; |
| case OpCode::WaveActiveAllEqual: A(pI1); A(pI32); A(pETy); break; |
| case OpCode::WaveActiveBallot: A(pI4S); A(pI32); A(pI1); break; |
| case OpCode::WaveReadLaneAt: A(pETy); A(pI32); A(pETy); A(pI32); break; |
| case OpCode::WaveReadLaneFirst: A(pETy); A(pI32); A(pETy); break; |
| case OpCode::WaveActiveOp: A(pETy); A(pI32); A(pETy); A(pI8); A(pI8); break; |
| case OpCode::WaveActiveBit: A(pETy); A(pI32); A(pETy); A(pI8); break; |
| case OpCode::WavePrefixOp: A(pETy); A(pI32); A(pETy); A(pI8); A(pI8); break; |
| |
| // Quad Wave Ops |
| case OpCode::QuadReadLaneAt: A(pETy); A(pI32); A(pETy); A(pI32); break; |
| case OpCode::QuadOp: A(pETy); A(pI32); A(pETy); A(pI8); break; |
| |
| // Bitcasts with different sizes |
| case OpCode::BitcastI16toF16: A(pF16); A(pI32); A(pI16); break; |
| case OpCode::BitcastF16toI16: A(pI16); A(pI32); A(pF16); break; |
| case OpCode::BitcastI32toF32: A(pF32); A(pI32); A(pI32); break; |
| case OpCode::BitcastF32toI32: A(pI32); A(pI32); A(pF32); break; |
| case OpCode::BitcastI64toF64: A(pF64); A(pI32); A(pI64); break; |
| case OpCode::BitcastF64toI64: A(pI64); A(pI32); A(pF64); break; |
| |
| // Legacy floating-point |
| case OpCode::LegacyF32ToF16: A(pI32); A(pI32); A(pF32); break; |
| case OpCode::LegacyF16ToF32: A(pF32); A(pI32); A(pI32); break; |
| |
| // Double precision |
| case OpCode::LegacyDoubleToFloat: A(pF32); A(pI32); A(pF64); break; |
| case OpCode::LegacyDoubleToSInt32: A(pI32); A(pI32); A(pF64); break; |
| case OpCode::LegacyDoubleToUInt32: A(pI32); A(pI32); A(pF64); break; |
| |
| // Wave |
| case OpCode::WaveAllBitCount: A(pI32); A(pI32); A(pI1); break; |
| case OpCode::WavePrefixBitCount: A(pI32); A(pI32); A(pI1); break; |
| |
| // Pixel shader |
| case OpCode::AttributeAtVertex: A(pETy); A(pI32); A(pI32); A(pI32); A(pI8); A(pI8); break; |
| |
| // Graphics shader |
| case OpCode::ViewID: A(pI32); A(pI32); break; |
| |
| // Resources |
| case OpCode::RawBufferLoad: RRT(pETy); A(pI32); A(pRes); A(pI32); A(pI32); A(pI8); A(pI32); break; |
| case OpCode::RawBufferStore: A(pV); A(pI32); A(pRes); A(pI32); A(pI32); A(pETy); A(pETy); A(pETy); A(pETy); A(pI8); A(pI32); break; |
| |
| // Raytracing object space uint System Values |
| case OpCode::InstanceID: A(pI32); A(pI32); break; |
| case OpCode::InstanceIndex: A(pI32); A(pI32); break; |
| |
| // Raytracing hit uint System Values |
| case OpCode::HitKind: A(pI32); A(pI32); break; |
| |
| // Raytracing uint System Values |
| case OpCode::RayFlags: A(pI32); A(pI32); break; |
| |
| // Ray Dispatch Arguments |
| case OpCode::DispatchRaysIndex: A(pI32); A(pI32); A(pI8); break; |
| case OpCode::DispatchRaysDimensions: A(pI32); A(pI32); A(pI8); break; |
| |
| // Ray Vectors |
| case OpCode::WorldRayOrigin: A(pF32); A(pI32); A(pI8); break; |
| case OpCode::WorldRayDirection: A(pF32); A(pI32); A(pI8); break; |
| |
| // Ray object space Vectors |
| case OpCode::ObjectRayOrigin: A(pF32); A(pI32); A(pI8); break; |
| case OpCode::ObjectRayDirection: A(pF32); A(pI32); A(pI8); break; |
| |
| // Ray Transforms |
| case OpCode::ObjectToWorld: A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::WorldToObject: A(pF32); A(pI32); A(pI32); A(pI8); break; |
| |
| // RayT |
| case OpCode::RayTMin: A(pF32); A(pI32); break; |
| case OpCode::RayTCurrent: A(pF32); A(pI32); break; |
| |
| // AnyHit Terminals |
| case OpCode::IgnoreHit: A(pV); A(pI32); break; |
| case OpCode::AcceptHitAndEndSearch: A(pV); A(pI32); break; |
| |
| // Indirect Shader Invocation |
| case OpCode::TraceRay: A(pV); A(pI32); A(pRes); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(udt); break; |
| case OpCode::ReportHit: A(pI1); A(pI32); A(pF32); A(pI32); A(udt); break; |
| case OpCode::CallShader: A(pV); A(pI32); A(pI32); A(udt); break; |
| |
| // Library create handle from resource struct (like HL intrinsic) |
| case OpCode::CreateHandleForLib: A(pRes); A(pI32); A(obj); break; |
| |
| // Raytracing object space uint System Values |
| case OpCode::PrimitiveIndex: A(pI32); A(pI32); break; |
| |
| // Dot product with accumulate |
| case OpCode::Dot2AddHalf: A(pETy); A(pI32); A(pETy); A(pF16); A(pF16); A(pF16); A(pF16); break; |
| case OpCode::Dot4AddI8Packed: A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::Dot4AddU8Packed: A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| |
| // Wave |
| case OpCode::WaveMatch: A(pI4S); A(pI32); A(pETy); break; |
| case OpCode::WaveMultiPrefixOp: A(pETy); A(pI32); A(pETy); A(pI32); A(pI32); A(pI32); A(pI32); A(pI8); A(pI8); break; |
| case OpCode::WaveMultiPrefixBitCount:A(pI32); A(pI32); A(pI1); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| |
| // Mesh shader instructions |
| case OpCode::SetMeshOutputCounts: A(pV); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::EmitIndices: A(pV); A(pI32); A(pI32); A(pI32); A(pI32); A(pI32); break; |
| case OpCode::GetMeshPayload: A(pETy); A(pI32); break; |
| case OpCode::StoreVertexOutput: A(pV); A(pI32); A(pI32); A(pI32); A(pI8); A(pETy); A(pI32); break; |
| case OpCode::StorePrimitiveOutput: A(pV); A(pI32); A(pI32); A(pI32); A(pI8); A(pETy); A(pI32); break; |
| |
| // Amplification shader instructions |
| case OpCode::DispatchMesh: A(pV); A(pI32); A(pI32); A(pI32); A(pI32); A(pETy); break; |
| |
| // Sampler Feedback |
| case OpCode::WriteSamplerFeedback: A(pV); A(pI32); A(pRes); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| case OpCode::WriteSamplerFeedbackBias:A(pV); A(pI32); A(pRes); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| case OpCode::WriteSamplerFeedbackLevel:A(pV); A(pI32); A(pRes); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| case OpCode::WriteSamplerFeedbackGrad:A(pV); A(pI32); A(pRes); A(pRes); A(pRes); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| |
| // Inline Ray Query |
| case OpCode::AllocateRayQuery: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_TraceRayInline:A(pV); A(pI32); A(pI32); A(pRes); A(pI32); A(pI32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); A(pF32); break; |
| case OpCode::RayQuery_Proceed: A(pI1); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_Abort: A(pV); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommitNonOpaqueTriangleHit:A(pV); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommitProceduralPrimitiveHit:A(pV); A(pI32); A(pI32); A(pF32); break; |
| case OpCode::RayQuery_CommittedStatus:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateType: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateObjectToWorld3x4:A(pF32); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CandidateWorldToObject3x4:A(pF32); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CommittedObjectToWorld3x4:A(pF32); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CommittedWorldToObject3x4:A(pF32); A(pI32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CandidateProceduralPrimitiveNonOpaque:A(pI1); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateTriangleFrontFace:A(pI1); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedTriangleFrontFace:A(pI1); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateTriangleBarycentrics:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CommittedTriangleBarycentrics:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_RayFlags: A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_WorldRayOrigin:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_WorldRayDirection:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_RayTMin: A(pF32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateTriangleRayT:A(pF32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedRayT: A(pF32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateInstanceIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateInstanceID:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateGeometryIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidatePrimitiveIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CandidateObjectRayOrigin:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CandidateObjectRayDirection:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CommittedInstanceIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedInstanceID:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedGeometryIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedPrimitiveIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedObjectRayOrigin:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| case OpCode::RayQuery_CommittedObjectRayDirection:A(pF32); A(pI32); A(pI32); A(pI8); break; |
| |
| // Raytracing object space uint System Values, raytracing tier 1.1 |
| case OpCode::GeometryIndex: A(pI32); A(pI32); break; |
| |
| // Inline Ray Query |
| case OpCode::RayQuery_CandidateInstanceContributionToHitGroupIndex:A(pI32); A(pI32); A(pI32); break; |
| case OpCode::RayQuery_CommittedInstanceContributionToHitGroupIndex:A(pI32); A(pI32); A(pI32); break; |
| |
| // Get handle from heap |
| case OpCode::CreateHandleFromHeap: A(pRes); A(pI32); A(pI32); A(pI1); break; |
| case OpCode::AnnotateHandle: A(pRes); A(pI32); A(pRes); A(pI8); A(pI8); A(resProperty);break; |
| // OPCODE-OLOAD-FUNCS:END |
| default: DXASSERT(false, "otherwise unhandled case"); break; |
| } |
| #undef RRT |
| #undef A |
| |
| FunctionType *pFT; |
| DXASSERT(ArgTypes.size() > 1, "otherwise forgot to initialize arguments"); |
| pFT = FunctionType::get(ArgTypes[0], ArrayRef<Type*>(&ArgTypes[1], ArgTypes.size()-1), false); |
| |
| F = cast<Function>(m_pModule->getOrInsertFunction(funcName, pFT)); |
| |
| UpdateCache(opClass, pOverloadType, F); |
| F->setCallingConv(CallingConv::C); |
| F->addFnAttr(Attribute::NoUnwind); |
| if (m_OpCodeProps[(unsigned)opCode].FuncAttr != Attribute::None) |
| F->addFnAttr(m_OpCodeProps[(unsigned)opCode].FuncAttr); |
| |
| return F; |
| } |
| |
| const SmallMapVector<llvm::Type *, llvm::Function *, 8> & |
| OP::GetOpFuncList(OpCode opCode) const { |
| DXASSERT(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes, |
| "otherwise caller passed OOB OpCode"); |
| _Analysis_assume_(0 <= (unsigned)opCode && opCode < OpCode::NumOpCodes); |
| return m_OpCodeClassCache[(unsigned)m_OpCodeProps[(unsigned)opCode] |
| .opCodeClass] |
| .pOverloads; |
| } |
| |
| void OP::RemoveFunction(Function *F) { |
| if (OP::IsDxilOpFunc(F)) { |
| OpCodeClass opClass = m_FunctionToOpClass[F]; |
| for (auto it : m_OpCodeClassCache[(unsigned)opClass].pOverloads) { |
| if (it.second == F) { |
| m_OpCodeClassCache[(unsigned)opClass].pOverloads.erase(it.first); |
| m_FunctionToOpClass.erase(F); |
| break; |
| } |
| } |
| } |
| } |
| |
| bool OP::GetOpCodeClass(const Function *F, OP::OpCodeClass &opClass) { |
| auto iter = m_FunctionToOpClass.find(F); |
| if (iter == m_FunctionToOpClass.end()) { |
| // When no user, cannot get opcode. |
| DXASSERT(F->user_empty() || !IsDxilOpFunc(F), "dxil function without an opcode class mapping?"); |
| return false; |
| } |
| opClass = iter->second; |
| return true; |
| } |
| |
| bool OP::UseMinPrecision() { |
| return m_LowPrecisionMode == DXIL::LowPrecisionMode::UseMinPrecision; |
| } |
| |
| void OP::SetMinPrecision(bool bMinPrecision) { |
| DXIL::LowPrecisionMode mode = |
| bMinPrecision ? DXIL::LowPrecisionMode::UseMinPrecision |
| : DXIL::LowPrecisionMode::UseNativeLowPrecision; |
| DXASSERT((mode == m_LowPrecisionMode || |
| m_LowPrecisionMode == DXIL::LowPrecisionMode::Undefined), |
| "LowPrecisionMode should only be set once."); |
| |
| m_LowPrecisionMode = mode; |
| } |
| |
| uint64_t OP::GetAllocSizeForType(llvm::Type *Ty) { |
| return m_pModule->getDataLayout().getTypeAllocSize(Ty); |
| } |
| |
| llvm::Type *OP::GetOverloadType(OpCode opCode, llvm::Function *F) { |
| DXASSERT(F, "not work on nullptr"); |
| Type *Ty = F->getReturnType(); |
| FunctionType *FT = F->getFunctionType(); |
| /* <py::lines('OPCODE-OLOAD-TYPES')>hctdb_instrhelp.get_funcs_oload_type()</py>*/ |
| switch (opCode) { // return OpCode |
| // OPCODE-OLOAD-TYPES:BEGIN |
| case OpCode::TempRegStore: |
| case OpCode::CallShader: |
| DXASSERT_NOMSG(FT->getNumParams() > 2); |
| return FT->getParamType(2); |
| case OpCode::MinPrecXRegStore: |
| case OpCode::StoreOutput: |
| case OpCode::BufferStore: |
| case OpCode::StorePatchConstant: |
| case OpCode::RawBufferStore: |
| case OpCode::StoreVertexOutput: |
| case OpCode::StorePrimitiveOutput: |
| case OpCode::DispatchMesh: |
| DXASSERT_NOMSG(FT->getNumParams() > 4); |
| return FT->getParamType(4); |
| case OpCode::IsNaN: |
| case OpCode::IsInf: |
| case OpCode::IsFinite: |
| case OpCode::IsNormal: |
| case OpCode::Countbits: |
| case OpCode::FirstbitLo: |
| case OpCode::FirstbitHi: |
| case OpCode::FirstbitSHi: |
| case OpCode::IMul: |
| case OpCode::UMul: |
| case OpCode::UDiv: |
| case OpCode::UAddc: |
| case OpCode::USubb: |
| case OpCode::WaveActiveAllEqual: |
| case OpCode::CreateHandleForLib: |
| case OpCode::WaveMatch: |
| DXASSERT_NOMSG(FT->getNumParams() > 1); |
| return FT->getParamType(1); |
| case OpCode::TextureStore: |
| DXASSERT_NOMSG(FT->getNumParams() > 5); |
| return FT->getParamType(5); |
| case OpCode::TraceRay: |
| DXASSERT_NOMSG(FT->getNumParams() > 15); |
| return FT->getParamType(15); |
| case OpCode::ReportHit: |
| DXASSERT_NOMSG(FT->getNumParams() > 3); |
| return FT->getParamType(3); |
| case OpCode::CreateHandle: |
| case OpCode::BufferUpdateCounter: |
| case OpCode::GetDimensions: |
| case OpCode::Texture2DMSGetSamplePosition: |
| case OpCode::RenderTargetGetSamplePosition: |
| case OpCode::RenderTargetGetSampleCount: |
| case OpCode::Barrier: |
| case OpCode::Discard: |
| case OpCode::EmitStream: |
| case OpCode::CutStream: |
| case OpCode::EmitThenCutStream: |
| case OpCode::CycleCounterLegacy: |
| case OpCode::WaveIsFirstLane: |
| case OpCode::WaveGetLaneIndex: |
| case OpCode::WaveGetLaneCount: |
| case OpCode::WaveAnyTrue: |
| case OpCode::WaveAllTrue: |
| case OpCode::WaveActiveBallot: |
| case OpCode::BitcastI16toF16: |
| case OpCode::BitcastF16toI16: |
| case OpCode::BitcastI32toF32: |
| case OpCode::BitcastF32toI32: |
| case OpCode::BitcastI64toF64: |
| case OpCode::BitcastF64toI64: |
| case OpCode::LegacyF32ToF16: |
| case OpCode::LegacyF16ToF32: |
| case OpCode::LegacyDoubleToFloat: |
| case OpCode::LegacyDoubleToSInt32: |
| case OpCode::LegacyDoubleToUInt32: |
| case OpCode::WaveAllBitCount: |
| case OpCode::WavePrefixBitCount: |
| case OpCode::IgnoreHit: |
| case OpCode::AcceptHitAndEndSearch: |
| case OpCode::WaveMultiPrefixBitCount: |
| case OpCode::SetMeshOutputCounts: |
| case OpCode::EmitIndices: |
| case OpCode::WriteSamplerFeedback: |
| case OpCode::WriteSamplerFeedbackBias: |
| case OpCode::WriteSamplerFeedbackLevel: |
| case OpCode::WriteSamplerFeedbackGrad: |
| case OpCode::AllocateRayQuery: |
| case OpCode::RayQuery_TraceRayInline: |
| case OpCode::RayQuery_Abort: |
| case OpCode::RayQuery_CommitNonOpaqueTriangleHit: |
| case OpCode::RayQuery_CommitProceduralPrimitiveHit: |
| case OpCode::CreateHandleFromHeap: |
| case OpCode::AnnotateHandle: |
| return Type::getVoidTy(m_Ctx); |
| case OpCode::CheckAccessFullyMapped: |
| case OpCode::AtomicBinOp: |
| case OpCode::AtomicCompareExchange: |
| case OpCode::SampleIndex: |
| case OpCode::Coverage: |
| case OpCode::InnerCoverage: |
| case OpCode::ThreadId: |
| case OpCode::GroupId: |
| case OpCode::ThreadIdInGroup: |
| case OpCode::FlattenedThreadIdInGroup: |
| case OpCode::GSInstanceID: |
| case OpCode::OutputControlPointID: |
| case OpCode::PrimitiveID: |
| case OpCode::ViewID: |
| case OpCode::InstanceID: |
| case OpCode::InstanceIndex: |
| case OpCode::HitKind: |
| case OpCode::RayFlags: |
| case OpCode::DispatchRaysIndex: |
| case OpCode::DispatchRaysDimensions: |
| case OpCode::PrimitiveIndex: |
| case OpCode::Dot4AddI8Packed: |
| case OpCode::Dot4AddU8Packed: |
| case OpCode::RayQuery_CommittedStatus: |
| case OpCode::RayQuery_CandidateType: |
| case OpCode::RayQuery_RayFlags: |
| case OpCode::RayQuery_CandidateInstanceIndex: |
| case OpCode::RayQuery_CandidateInstanceID: |
| case OpCode::RayQuery_CandidateGeometryIndex: |
| case OpCode::RayQuery_CandidatePrimitiveIndex: |
| case OpCode::RayQuery_CommittedInstanceIndex: |
| case OpCode::RayQuery_CommittedInstanceID: |
| case OpCode::RayQuery_CommittedGeometryIndex: |
| case OpCode::RayQuery_CommittedPrimitiveIndex: |
| case OpCode::GeometryIndex: |
| case OpCode::RayQuery_CandidateInstanceContributionToHitGroupIndex: |
| case OpCode::RayQuery_CommittedInstanceContributionToHitGroupIndex: |
| return IntegerType::get(m_Ctx, 32); |
| case OpCode::CalculateLOD: |
| case OpCode::DomainLocation: |
| case OpCode::WorldRayOrigin: |
| case OpCode::WorldRayDirection: |
| case OpCode::ObjectRayOrigin: |
| case OpCode::ObjectRayDirection: |
| case OpCode::ObjectToWorld: |
| case OpCode::WorldToObject: |
| case OpCode::RayTMin: |
| case OpCode::RayTCurrent: |
| case OpCode::RayQuery_CandidateObjectToWorld3x4: |
| case OpCode::RayQuery_CandidateWorldToObject3x4: |
| case OpCode::RayQuery_CommittedObjectToWorld3x4: |
| case OpCode::RayQuery_CommittedWorldToObject3x4: |
| case OpCode::RayQuery_CandidateTriangleBarycentrics: |
| case OpCode::RayQuery_CommittedTriangleBarycentrics: |
| case OpCode::RayQuery_WorldRayOrigin: |
| case OpCode::RayQuery_WorldRayDirection: |
| case OpCode::RayQuery_RayTMin: |
| case OpCode::RayQuery_CandidateTriangleRayT: |
| case OpCode::RayQuery_CommittedRayT: |
| case OpCode::RayQuery_CandidateObjectRayOrigin: |
| case OpCode::RayQuery_CandidateObjectRayDirection: |
| case OpCode::RayQuery_CommittedObjectRayOrigin: |
| case OpCode::RayQuery_CommittedObjectRayDirection: |
| return Type::getFloatTy(m_Ctx); |
| case OpCode::MakeDouble: |
| case OpCode::SplitDouble: |
| return Type::getDoubleTy(m_Ctx); |
| case OpCode::RayQuery_Proceed: |
| case OpCode::RayQuery_CandidateProceduralPrimitiveNonOpaque: |
| case OpCode::RayQuery_CandidateTriangleFrontFace: |
| case OpCode::RayQuery_CommittedTriangleFrontFace: |
| return IntegerType::get(m_Ctx, 1); |
| case OpCode::CBufferLoadLegacy: |
| case OpCode::Sample: |
| case OpCode::SampleBias: |
| case OpCode::SampleLevel: |
| case OpCode::SampleGrad: |
| case OpCode::SampleCmp: |
| case OpCode::SampleCmpLevelZero: |
| case OpCode::TextureLoad: |
| case OpCode::BufferLoad: |
| case OpCode::TextureGather: |
| case OpCode::TextureGatherCmp: |
| case OpCode::RawBufferLoad: |
| { |
| StructType *ST = cast<StructType>(Ty); |
| return ST->getElementType(0); |
| } |
| // OPCODE-OLOAD-TYPES:END |
| default: return Ty; |
| } |
| } |
| |
| Type *OP::GetHandleType() const { |
| return m_pHandleType; |
| } |
| |
| Type *OP::GetResourcePropertiesType() const { |
| return m_pResourcePropertiesType; |
| } |
| |
| Type *OP::GetDimensionsType() const |
| { |
| return m_pDimensionsType; |
| } |
| |
| Type *OP::GetSamplePosType() const |
| { |
| return m_pSamplePosType; |
| } |
| |
| Type *OP::GetBinaryWithCarryType() const { |
| return m_pBinaryWithCarryType; |
| } |
| |
| Type *OP::GetBinaryWithTwoOutputsType() const { |
| return m_pBinaryWithTwoOutputsType; |
| } |
| |
| Type *OP::GetSplitDoubleType() const { |
| return m_pSplitDoubleType; |
| } |
| |
| Type *OP::GetInt4Type() const { |
| return m_pInt4Type; |
| } |
| |
| bool OP::IsResRetType(llvm::Type *Ty) { |
| for (Type *ResTy : m_pResRetType) { |
| if (Ty == ResTy) |
| return true; |
| } |
| return false; |
| } |
| |
| Type *OP::GetResRetType(Type *pOverloadType) { |
| unsigned TypeSlot = GetTypeSlot(pOverloadType); |
| |
| if (m_pResRetType[TypeSlot] == nullptr) { |
| string TypeName("dx.types.ResRet."); |
| TypeName += GetOverloadTypeName(TypeSlot); |
| Type *FieldTypes[5] = { pOverloadType, pOverloadType, pOverloadType, pOverloadType, Type::getInt32Ty(m_Ctx) }; |
| m_pResRetType[TypeSlot] = GetOrCreateStructType(m_Ctx, FieldTypes, TypeName, m_pModule); |
| } |
| |
| return m_pResRetType[TypeSlot]; |
| } |
| |
| Type *OP::GetCBufferRetType(Type *pOverloadType) { |
| unsigned TypeSlot = GetTypeSlot(pOverloadType); |
| |
| if (m_pCBufferRetType[TypeSlot] == nullptr) { |
| string TypeName("dx.types.CBufRet."); |
| TypeName += GetOverloadTypeName(TypeSlot); |
| Type *i64Ty = Type::getInt64Ty(pOverloadType->getContext()); |
| Type *i16Ty = Type::getInt16Ty(pOverloadType->getContext()); |
| if (pOverloadType->isDoubleTy() || pOverloadType == i64Ty) { |
| Type *FieldTypes[2] = { pOverloadType, pOverloadType }; |
| m_pCBufferRetType[TypeSlot] = GetOrCreateStructType(m_Ctx, FieldTypes, TypeName, m_pModule); |
| } |
| else if (!UseMinPrecision() && (pOverloadType->isHalfTy() || pOverloadType == i16Ty)) { |
| TypeName += ".8"; // dx.types.CBufRet.fp16.8 for buffer of 8 halves |
| Type *FieldTypes[8] = { |
| pOverloadType, pOverloadType, pOverloadType, pOverloadType, |
| pOverloadType, pOverloadType, pOverloadType, pOverloadType, |
| }; |
| m_pCBufferRetType[TypeSlot] = GetOrCreateStructType(m_Ctx, FieldTypes, TypeName, m_pModule); |
| } |
| else { |
| Type *FieldTypes[4] = { pOverloadType, pOverloadType, pOverloadType, pOverloadType }; |
| m_pCBufferRetType[TypeSlot] = GetOrCreateStructType(m_Ctx, FieldTypes, TypeName, m_pModule); |
| } |
| } |
| return m_pCBufferRetType[TypeSlot]; |
| } |
| |
| |
| //------------------------------------------------------------------------------ |
| // |
| // LLVM utility methods. |
| // |
| Constant *OP::GetI1Const(bool v) { |
| return Constant::getIntegerValue(IntegerType::get(m_Ctx, 1), APInt(1, v)); |
| } |
| |
| Constant *OP::GetI8Const(char v) { |
| return Constant::getIntegerValue(IntegerType::get(m_Ctx, 8), APInt(8, v)); |
| } |
| |
| Constant *OP::GetU8Const(unsigned char v) { |
| return GetI8Const((char)v); |
| } |
| |
| Constant *OP::GetI16Const(int v) { |
| return Constant::getIntegerValue(IntegerType::get(m_Ctx, 16), APInt(16, v)); |
| } |
| |
| Constant *OP::GetU16Const(unsigned v) { |
| return GetI16Const((int)v); |
| } |
| |
| Constant *OP::GetI32Const(int v) { |
| return Constant::getIntegerValue(IntegerType::get(m_Ctx, 32), APInt(32, v)); |
| } |
| |
| Constant *OP::GetU32Const(unsigned v) { |
| return GetI32Const((int)v); |
| } |
| |
| Constant *OP::GetU64Const(unsigned long long v) { |
| return Constant::getIntegerValue(IntegerType::get(m_Ctx, 64), APInt(64, v)); |
| } |
| |
| Constant *OP::GetFloatConst(float v) { |
| return ConstantFP::get(m_Ctx, APFloat(v)); |
| } |
| |
| Constant *OP::GetDoubleConst(double v) { |
| return ConstantFP::get(m_Ctx, APFloat(v)); |
| } |
| |
| } // namespace hlsl |