blob: cdfae5237556dc8bc4ce2ab194831d18f8b09134 [file] [edit]
@echo off
setlocal ENABLEDELAYEDEXPANSION
set HCT_DIR=%~dp0
if "%BUILD_CONFIG%"=="" (
set BUILD_CONFIG=Debug
)
:opt_loop
if "%1"=="" (goto :done_opt)
if "%1"=="/?" goto :showhelp
if "%1"=="-?" goto :showhelp
if "%1"=="-h" goto :showhelp
if "%1"=="-help" goto :showhelp
if "%1"=="--help" goto :showhelp
if "%1"=="-rel" (
set BUILD_CONFIG=Release
) else (
goto :done_opt
)
shift /1
goto :opt_loop
:done_opt
if "%HLSL_TAEF_DIR%"=="" (
echo No HLSL_TAEF_DIR is set, no TAEF components will be copied.
)
set FULL_AGILITY_PATH=
if "%HLSL_AGILITYSDK_DIR%"=="" (
echo No HLSL_AGILITYSDK_DIR is set, no AgilitySDK binaries will be copied.
) else (
if exist "%HLSL_AGILITYSDK_DIR%\build\native\bin\%BUILD_ARCH:Win32=x86%\D3D12Core.dll" (
set FULL_AGILITY_PATH=%HLSL_AGILITYSDK_DIR%\build\native\bin\%BUILD_ARCH:Win32=x86%
) else if exist "%HLSL_AGILITYSDK_DIR%\%BUILD_ARCH:Win32=x86%\D3D12Core.dll" (
set FULL_AGILITY_PATH=%HLSL_AGILITYSDK_DIR%\%BUILD_ARCH:Win32=x86%
) else if exist "%HLSL_AGILITYSDK_DIR%\D3D12Core.dll" (
set FULL_AGILITY_PATH=%HLSL_AGILITYSDK_DIR%
) else (
echo HLSL_AGILITYSDK_DIR is set, but unable to resolve path to binaries
)
)
if exist "%HLSL_BLD_DIR%\%BUILD_CONFIG%\bin" (
call :copytobin "%HLSL_BLD_DIR%\%BUILD_CONFIG%\bin"
)
if exist "%HLSL_BLD_DIR%\%BUILD_CONFIG%\test" (
call :copytobin "%HLSL_BLD_DIR%\%BUILD_CONFIG%\test"
)
goto :eof
:copytobin
if not "%HLSL_TAEF_DIR%"=="" (
call %HCT_DIR%\hctcopy.cmd "%HLSL_TAEF_DIR%\%BUILD_ARCH:Win32=x86%" "%~1" TE.Common.dll Wex.Common.dll Wex.Communication.dll Wex.Logger.dll
)
if not "%FULL_AGILITY_PATH%"=="" (
mkdir "%~1\D3D12" 1>nul 2>nul
call %HCT_DIR%\hctcopy.cmd "%FULL_AGILITY_PATH%" "%~1\D3D12" D3D12Core.dll d3d12SDKLayers.dll
)
goto :eof
:showhelp
echo Usage:
echo hctbins [-rel]
echo.
echo Copies extra binary dependencies to bin and test outputs for tools such as HLSLHost.exe.
goto :eof