blob: 5fd7040a5085da0184762fa656dfcd8db18c86a2 [file] [log] [blame] [edit]
///////////////////////////////////////////////////////////////////////////////
// //
// DxilEntryProps.h //
// Copyright (C) Microsoft Corporation. All rights reserved. //
// This file is distributed under the University of Illinois Open Source //
// License. See LICENSE.TXT for details. //
// //
// Put entry signature and function props together. //
// //
///////////////////////////////////////////////////////////////////////////////
#pragma once
#include "dxc/DXIL/DxilFunctionProps.h"
#include "dxc/DXIL/DxilSignature.h"
namespace hlsl {
class DxilEntryProps {
public:
DxilEntrySignature sig;
DxilFunctionProps props;
DxilEntryProps(DxilFunctionProps &p, bool bUseMinPrecision)
: sig(p.shaderKind, bUseMinPrecision), props(p) {}
DxilEntryProps(DxilEntryProps &p) : sig(p.sig), props(p.props) {}
};
} // namespace hlsl