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github.com
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microsoft
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DirectXShaderCompiler
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refs/heads/upstream/main
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include
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dxc
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config.h.cmake
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/* Disable overriding memory allocators. */
#cmakedefine DXC_DISABLE_ALLOCATOR_OVERRIDES
/* Generate a trap if an hlsl::Exception is thrown during code generation */
#cmakedefine DXC_CODEGEN_EXCEPTIONS_TRAP