| /* |
| Copyright 2017-present The Material Motion Authors. All Rights Reserved. |
| |
| Licensed under the Apache License, Version 2.0 (the "License"); |
| you may not use this file except in compliance with the License. |
| You may obtain a copy of the License at |
| |
| http://www.apache.org/licenses/LICENSE-2.0 |
| |
| Unless required by applicable law or agreed to in writing, software |
| distributed under the License is distributed on an "AS IS" BASIS, |
| WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| See the License for the specific language governing permissions and |
| limitations under the License. |
| */ |
| |
| import XCTest |
| #if IS_BAZEL_BUILD |
| import MotionAnimator |
| #else |
| import MotionAnimator |
| #endif |
| |
| @available(iOS 9.0, *) |
| class InitialVelocityTests: XCTestCase { |
| |
| var animator: MotionAnimator! |
| var addedAnimations: [CAAnimation]! |
| override func setUp() { |
| super.setUp() |
| |
| animator = MotionAnimator() |
| addedAnimations = [] |
| animator.addCoreAnimationTracer { (_, animation) in |
| self.addedAnimations.append(animation) |
| } |
| } |
| |
| override func tearDown() { |
| animator = nil |
| addedAnimations = nil |
| |
| super.tearDown() |
| } |
| |
| func testVelocityAmplitudeMatchesDisplacementWithPositiveDisplacement() { |
| let velocity: CGFloat = 50 |
| animate(from: 0, to: 100, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.initialVelocity))) { |
| XCTAssertEqual(animation.initialVelocity, 0.5, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityAmplitudeMatchesDisplacementWithNegativeDisplacement() { |
| let velocity: CGFloat = -50 |
| animate(from: 100, to: 0, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.initialVelocity))) { |
| XCTAssertEqual(animation.initialVelocity, 0.5, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityTowardsDestinationIsPositiveWithPositiveDisplacement() { |
| let velocity: CGFloat = 100 |
| animate(from: 0, to: 100, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.initialVelocity))) { |
| XCTAssertGreaterThan(animation.initialVelocity, 0, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityAwayFromDestinationIsNegativeWithPositiveDisplacement() { |
| let velocity: CGFloat = -100 |
| animate(from: 0, to: 100, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.initialVelocity))) { |
| XCTAssertLessThan(animation.initialVelocity, 0, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityTowardsDestinationIsPositiveWithNegativeDisplacement() { |
| let velocity: CGFloat = -100 |
| animate(from: 100, to: 0, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.initialVelocity))) { |
| XCTAssertGreaterThan(animation.initialVelocity, 0, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityAwayFromDestinationIsNegativeWithNegativeDisplacement() { |
| let velocity: CGFloat = 100 |
| animate(from: 100, to: 0, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.settlingDuration))) { |
| XCTAssertLessThan(animation.initialVelocity, 0, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| func testVelocityInfluencesDuration() { |
| let velocity: CGFloat = 50 |
| animate(from: 0, to: 100, withVelocity: velocity) |
| |
| XCTAssertEqual(addedAnimations.count, 3) |
| addedAnimations.compactMap { $0 as? CASpringAnimation }.forEach { animation in |
| if (animation.responds(to: #selector(getter: CASpringAnimation.settlingDuration))) { |
| XCTAssertEqual(animation.duration, animation.settlingDuration, |
| "from: \(animation.fromValue!), " |
| + "to: \(animation.toValue!), " |
| + "withVelocity: \(velocity)") |
| } |
| } |
| } |
| |
| private func animate(from: CGFloat, to: CGFloat, withVelocity velocity: CGFloat) { |
| let springCurve = MDMSpringTimingCurve(mass: 1, tension: 1, friction: 1, |
| initialVelocity: velocity) |
| let traits = MDMAnimationTraits(delay: 0, duration: 0.7, timingCurve: springCurve) |
| animator.animate(with: traits, between: [from, to], |
| layer: CALayer(), keyPath: .opacity) |
| animator.animate(with: traits, between: [CGPoint(x: from, y: from), |
| CGPoint(x: to, y: to)], |
| layer: CALayer(), keyPath: .position) |
| animator.animate(with: traits, between: [CGSize(width: from, height: from), |
| CGSize(width: to, height: to)], |
| layer: CALayer(), keyPath: .init(rawValue: "bounds.size")) |
| } |
| } |