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// Copyright 2018-present the Material Components for iOS authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#import "MDCFloatingButtonShapeThemer.h"
static const CGFloat kFloatingButtonBaselineShapePercentageValue = (CGFloat)0.5;
@implementation MDCFloatingButtonShapeThemer
+ (void)applyShapeScheme:(nonnull id<MDCShapeScheming> __unused)shapeScheme
toButton:(nonnull MDCFloatingButton *)button {
// This is an override of the default scheme to fit the baseline values.
MDCRectangleShapeGenerator *rectangleShape = [[MDCRectangleShapeGenerator alloc] init];
MDCCornerTreatment *cornerTreatment =
[MDCCornerTreatment cornerWithRadius:kFloatingButtonBaselineShapePercentageValue
valueType:MDCCornerTreatmentValueTypePercentage];
[rectangleShape setCorners:cornerTreatment];
button.shapeGenerator = rectangleShape;
[button setContentEdgeInsets:UIEdgeInsetsMake(16, 16, 16, 16)
forShape:MDCFloatingButtonShapeDefault
inMode:MDCFloatingButtonModeNormal];
}
@end