| // Copyright 2018-present the Material Components for iOS authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #import <UIKit/UIKit.h> |
| |
| #import "MaterialButtons.h" |
| #import "MaterialShapeLibrary.h" |
| #import "MaterialShapeScheme.h" |
| |
| /** |
| The Material Design shape system's themer for instances of MDCFloatingButton. |
| */ |
| @interface MDCFloatingButtonShapeThemer : NSObject |
| |
| /** |
| Applies a rounded rectangular shape to an MDCFloatingButton instance. Each corner has a radius of |
| 50% the FAB's height. |
| |
| @param shapeScheme This parameter is ignored. |
| @param button A component instance to which the shape scheme should be applied. |
| */ |
| + (void)applyShapeScheme:(nonnull id<MDCShapeScheming> __unused)shapeScheme |
| toButton:(nonnull MDCFloatingButton *)button; |
| |
| @end |