| // Copyright 2015-present the Material Components for iOS authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #import <CoreGraphics/CoreGraphics.h> |
| #import <Foundation/Foundation.h> |
| |
| #ifdef NS_TYPED_EXTENSIBLE_ENUM // This macro is introduced in Xcode 9. |
| #define MDC_SHADOW_ELEVATION_TYPED_EXTENSIBLE_ENUM NS_TYPED_EXTENSIBLE_ENUM |
| #elif __has_attribute(swift_wrapper) // Backwards compatibility for Xcode 8. |
| #define MDC_SHADOW_ELEVATION_TYPED_EXTENSIBLE_ENUM __attribute__((swift_wrapper(struct))) |
| #else |
| #define MDC_SHADOW_ELEVATION_TYPED_EXTENSIBLE_ENUM |
| #endif |
| |
| /** |
| Constants for elevation: the relative depth, or distance, between two surfaces along the z-axis. |
| https://material.io/go/design-elevation |
| */ |
| NS_SWIFT_NAME(ShadowElevation) |
| typedef CGFloat MDCShadowElevation MDC_SHADOW_ELEVATION_TYPED_EXTENSIBLE_ENUM; |
| |
| /** The shadow elevation of the app bar. */ |
| static const MDCShadowElevation MDCShadowElevationAppBar = (CGFloat)4.0; |
| |
| /** The shadow elevation of the Bottom App Bar. */ |
| static const MDCShadowElevation MDCShadowElevationBottomAppBar = (CGFloat)8.0; |
| |
| /** The shadow elevation of the Bottom App Bar. */ |
| static const MDCShadowElevation MDCShadowElevationBottomNavigationBar = (CGFloat)8.0; |
| |
| /** The shadow elevation of a card in its picked up state. */ |
| static const MDCShadowElevation MDCShadowElevationCardPickedUp = (CGFloat)8.0; |
| |
| /** The shadow elevation of a card in its resting state. */ |
| static const MDCShadowElevation MDCShadowElevationCardResting = (CGFloat)2.0; |
| |
| /** The shadow elevation of dialogs. */ |
| static const MDCShadowElevation MDCShadowElevationDialog = (CGFloat)24.0; |
| |
| /** The shadow elevation of the floating action button in its pressed state. */ |
| static const MDCShadowElevation MDCShadowElevationFABPressed = (CGFloat)12.0; |
| |
| /** The shadow elevation of the floating action button in its resting state. */ |
| static const MDCShadowElevation MDCShadowElevationFABResting = (CGFloat)6.0; |
| |
| /** The shadow elevation of a menu. */ |
| static const MDCShadowElevation MDCShadowElevationMenu = (CGFloat)8.0; |
| |
| /** The shadow elevation of a modal bottom sheet. */ |
| static const MDCShadowElevation MDCShadowElevationModalActionSheet = (CGFloat)8.0; |
| |
| /** The shadow elevation of a modal bottom sheet. */ |
| static const MDCShadowElevation MDCShadowElevationModalBottomSheet = (CGFloat)16.0; |
| |
| /** The shadow elevation of the navigation drawer. */ |
| static const MDCShadowElevation MDCShadowElevationNavDrawer = (CGFloat)16.0; |
| |
| /** No shadow elevation at all. */ |
| static const MDCShadowElevation MDCShadowElevationNone = (CGFloat)0.0; |
| |
| /** The shadow elevation of a picker. */ |
| static const MDCShadowElevation MDCShadowElevationPicker = (CGFloat)24.0; |
| |
| /** The shadow elevation of the quick entry in the scrolled state. */ |
| static const MDCShadowElevation MDCShadowElevationQuickEntry = (CGFloat)3.0; |
| |
| /** The shadow elevation of the quick entry in the resting state. */ |
| static const MDCShadowElevation MDCShadowElevationQuickEntryResting = (CGFloat)2.0; |
| |
| /** The shadow elevation of a raised button in the pressed state. */ |
| static const MDCShadowElevation MDCShadowElevationRaisedButtonPressed = (CGFloat)8.0; |
| |
| /** The shadow elevation of a raised button in the resting state. */ |
| static const MDCShadowElevation MDCShadowElevationRaisedButtonResting = (CGFloat)2.0; |
| |
| /** The shadow elevation of a refresh indicator. */ |
| static const MDCShadowElevation MDCShadowElevationRefresh = (CGFloat)3.0; |
| |
| /** The shadow elevation of the right drawer. */ |
| static const MDCShadowElevation MDCShadowElevationRightDrawer = (CGFloat)16.0; |
| |
| /** The shadow elevation of the search bar in the resting state. */ |
| static const MDCShadowElevation MDCShadowElevationSearchBarResting = (CGFloat)2.0; |
| |
| /** The shadow elevation of the search bar in the scrolled state. */ |
| static const MDCShadowElevation MDCShadowElevationSearchBarScrolled = (CGFloat)3.0; |
| |
| /** The shadow elevation of the snackbar. */ |
| static const MDCShadowElevation MDCShadowElevationSnackbar = (CGFloat)6.0; |
| |
| /** The shadow elevation of a sub menu (+1 for each additional sub menu). */ |
| static const MDCShadowElevation MDCShadowElevationSubMenu = (CGFloat)9.0; |
| |
| /** The shadow elevation of a switch. */ |
| static const MDCShadowElevation MDCShadowElevationSwitch = (CGFloat)1.0; |