blob: 88245603bbdaa3a24572a4baf1a58cc053744d61 [file] [log] [blame] [edit]
#include <SDL.h>
#include <emscripten.h>
SDL_Window* window;
SDL_Renderer* renderer;
void frame()
{
static int x = 0;
static int y = 0;
SDL_Rect rect;
rect.x = x;
rect.y = y;
rect.w = 100;
rect.h = 100;
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
SDL_RenderClear(renderer);
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
SDL_RenderFillRect(renderer, &rect);
SDL_RenderPresent(renderer);
}
int main()
{
SDL_Init(SDL_INIT_VIDEO);
window = SDL_CreateWindow("test", 0, 0, 640, 480, SDL_WINDOW_OPENGL);
renderer = SDL_CreateRenderer(window, 0, SDL_RENDERER_ACCELERATED);
SDL_GL_SetSwapInterval(1);
emscripten_set_main_loop(frame, -1, 1);
}