| /* | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #include <Box2D/Dynamics/b2Fixture.h> | |
| #include <Box2D/Dynamics/Contacts/b2Contact.h> | |
| #include <Box2D/Dynamics/b2World.h> | |
| #include <Box2D/Collision/Shapes/b2CircleShape.h> | |
| #include <Box2D/Collision/Shapes/b2EdgeShape.h> | |
| #include <Box2D/Collision/Shapes/b2PolygonShape.h> | |
| #include <Box2D/Collision/Shapes/b2ChainShape.h> | |
| #include <Box2D/Collision/b2BroadPhase.h> | |
| #include <Box2D/Collision/b2Collision.h> | |
| #include <Box2D/Common/b2BlockAllocator.h> | |
| b2Fixture::b2Fixture() | |
| { | |
| m_userData = NULL; | |
| m_body = NULL; | |
| m_next = NULL; | |
| m_proxies = NULL; | |
| m_proxyCount = 0; | |
| m_shape = NULL; | |
| m_density = 0.0f; | |
| } | |
| void b2Fixture::Create(b2BlockAllocator* allocator, b2Body* body, const b2FixtureDef* def) | |
| { | |
| m_userData = def->userData; | |
| m_friction = def->friction; | |
| m_restitution = def->restitution; | |
| m_body = body; | |
| m_next = NULL; | |
| m_filter = def->filter; | |
| m_isSensor = def->isSensor; | |
| m_shape = def->shape->Clone(allocator); | |
| // Reserve proxy space | |
| int32 childCount = m_shape->GetChildCount(); | |
| m_proxies = (b2FixtureProxy*)allocator->Allocate(childCount * sizeof(b2FixtureProxy)); | |
| for (int32 i = 0; i < childCount; ++i) | |
| { | |
| m_proxies[i].fixture = NULL; | |
| m_proxies[i].proxyId = b2BroadPhase::e_nullProxy; | |
| } | |
| m_proxyCount = 0; | |
| m_density = def->density; | |
| } | |
| void b2Fixture::Destroy(b2BlockAllocator* allocator) | |
| { | |
| // The proxies must be destroyed before calling this. | |
| b2Assert(m_proxyCount == 0); | |
| // Free the proxy array. | |
| int32 childCount = m_shape->GetChildCount(); | |
| allocator->Free(m_proxies, childCount * sizeof(b2FixtureProxy)); | |
| m_proxies = NULL; | |
| // Free the child shape. | |
| switch (m_shape->m_type) | |
| { | |
| case b2Shape::e_circle: | |
| { | |
| b2CircleShape* s = (b2CircleShape*)m_shape; | |
| s->~b2CircleShape(); | |
| allocator->Free(s, sizeof(b2CircleShape)); | |
| } | |
| break; | |
| case b2Shape::e_edge: | |
| { | |
| b2EdgeShape* s = (b2EdgeShape*)m_shape; | |
| s->~b2EdgeShape(); | |
| allocator->Free(s, sizeof(b2EdgeShape)); | |
| } | |
| break; | |
| case b2Shape::e_polygon: | |
| { | |
| b2PolygonShape* s = (b2PolygonShape*)m_shape; | |
| s->~b2PolygonShape(); | |
| allocator->Free(s, sizeof(b2PolygonShape)); | |
| } | |
| break; | |
| case b2Shape::e_chain: | |
| { | |
| b2ChainShape* s = (b2ChainShape*)m_shape; | |
| s->~b2ChainShape(); | |
| allocator->Free(s, sizeof(b2ChainShape)); | |
| } | |
| break; | |
| default: | |
| b2Assert(false); | |
| break; | |
| } | |
| m_shape = NULL; | |
| } | |
| void b2Fixture::CreateProxies(b2BroadPhase* broadPhase, const b2Transform& xf) | |
| { | |
| b2Assert(m_proxyCount == 0); | |
| // Create proxies in the broad-phase. | |
| m_proxyCount = m_shape->GetChildCount(); | |
| for (int32 i = 0; i < m_proxyCount; ++i) | |
| { | |
| b2FixtureProxy* proxy = m_proxies + i; | |
| m_shape->ComputeAABB(&proxy->aabb, xf, i); | |
| proxy->proxyId = broadPhase->CreateProxy(proxy->aabb, proxy); | |
| proxy->fixture = this; | |
| proxy->childIndex = i; | |
| } | |
| } | |
| void b2Fixture::DestroyProxies(b2BroadPhase* broadPhase) | |
| { | |
| // Destroy proxies in the broad-phase. | |
| for (int32 i = 0; i < m_proxyCount; ++i) | |
| { | |
| b2FixtureProxy* proxy = m_proxies + i; | |
| broadPhase->DestroyProxy(proxy->proxyId); | |
| proxy->proxyId = b2BroadPhase::e_nullProxy; | |
| } | |
| m_proxyCount = 0; | |
| } | |
| void b2Fixture::Synchronize(b2BroadPhase* broadPhase, const b2Transform& transform1, const b2Transform& transform2) | |
| { | |
| if (m_proxyCount == 0) | |
| { | |
| return; | |
| } | |
| for (int32 i = 0; i < m_proxyCount; ++i) | |
| { | |
| b2FixtureProxy* proxy = m_proxies + i; | |
| // Compute an AABB that covers the swept shape (may miss some rotation effect). | |
| b2AABB aabb1, aabb2; | |
| m_shape->ComputeAABB(&aabb1, transform1, proxy->childIndex); | |
| m_shape->ComputeAABB(&aabb2, transform2, proxy->childIndex); | |
| proxy->aabb.Combine(aabb1, aabb2); | |
| b2Vec2 displacement = transform2.p - transform1.p; | |
| broadPhase->MoveProxy(proxy->proxyId, proxy->aabb, displacement); | |
| } | |
| } | |
| void b2Fixture::SetFilterData(const b2Filter& filter) | |
| { | |
| m_filter = filter; | |
| Refilter(); | |
| } | |
| void b2Fixture::Refilter() | |
| { | |
| if (m_body == NULL) | |
| { | |
| return; | |
| } | |
| // Flag associated contacts for filtering. | |
| b2ContactEdge* edge = m_body->GetContactList(); | |
| while (edge) | |
| { | |
| b2Contact* contact = edge->contact; | |
| b2Fixture* fixtureA = contact->GetFixtureA(); | |
| b2Fixture* fixtureB = contact->GetFixtureB(); | |
| if (fixtureA == this || fixtureB == this) | |
| { | |
| contact->FlagForFiltering(); | |
| } | |
| edge = edge->next; | |
| } | |
| b2World* world = m_body->GetWorld(); | |
| if (world == NULL) | |
| { | |
| return; | |
| } | |
| // Touch each proxy so that new pairs may be created | |
| b2BroadPhase* broadPhase = &world->m_contactManager.m_broadPhase; | |
| for (int32 i = 0; i < m_proxyCount; ++i) | |
| { | |
| broadPhase->TouchProxy(m_proxies[i].proxyId); | |
| } | |
| } | |
| void b2Fixture::SetSensor(bool sensor) | |
| { | |
| if (sensor != m_isSensor) | |
| { | |
| m_body->SetAwake(true); | |
| m_isSensor = sensor; | |
| } | |
| } | |
| void b2Fixture::Dump(int32 bodyIndex) | |
| { | |
| b2Log(" b2FixtureDef fd;\n"); | |
| b2Log(" fd.friction = %.15lef;\n", m_friction); | |
| b2Log(" fd.restitution = %.15lef;\n", m_restitution); | |
| b2Log(" fd.density = %.15lef;\n", m_density); | |
| b2Log(" fd.isSensor = bool(%d);\n", m_isSensor); | |
| b2Log(" fd.filter.categoryBits = uint16(%d);\n", m_filter.categoryBits); | |
| b2Log(" fd.filter.maskBits = uint16(%d);\n", m_filter.maskBits); | |
| b2Log(" fd.filter.groupIndex = int16(%d);\n", m_filter.groupIndex); | |
| switch (m_shape->m_type) | |
| { | |
| case b2Shape::e_circle: | |
| { | |
| b2CircleShape* s = (b2CircleShape*)m_shape; | |
| b2Log(" b2CircleShape shape;\n"); | |
| b2Log(" shape.m_radius = %.15lef;\n", s->m_radius); | |
| b2Log(" shape.m_p.Set(%.15lef, %.15lef);\n", s->m_p.x, s->m_p.y); | |
| } | |
| break; | |
| case b2Shape::e_edge: | |
| { | |
| b2EdgeShape* s = (b2EdgeShape*)m_shape; | |
| b2Log(" b2EdgeShape shape;\n"); | |
| b2Log(" shape.m_radius = %.15lef;\n", s->m_radius); | |
| b2Log(" shape.m_vertex0.Set(%.15lef, %.15lef);\n", s->m_vertex0.x, s->m_vertex0.y); | |
| b2Log(" shape.m_vertex1.Set(%.15lef, %.15lef);\n", s->m_vertex1.x, s->m_vertex1.y); | |
| b2Log(" shape.m_vertex2.Set(%.15lef, %.15lef);\n", s->m_vertex2.x, s->m_vertex2.y); | |
| b2Log(" shape.m_vertex3.Set(%.15lef, %.15lef);\n", s->m_vertex3.x, s->m_vertex3.y); | |
| b2Log(" shape.m_hasVertex0 = bool(%d);\n", s->m_hasVertex0); | |
| b2Log(" shape.m_hasVertex3 = bool(%d);\n", s->m_hasVertex3); | |
| } | |
| break; | |
| case b2Shape::e_polygon: | |
| { | |
| b2PolygonShape* s = (b2PolygonShape*)m_shape; | |
| b2Log(" b2PolygonShape shape;\n"); | |
| b2Log(" b2Vec2 vs[%d];\n", b2_maxPolygonVertices); | |
| for (int32 i = 0; i < s->m_vertexCount; ++i) | |
| { | |
| b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y); | |
| } | |
| b2Log(" shape.Set(vs, %d);\n", s->m_vertexCount); | |
| } | |
| break; | |
| case b2Shape::e_chain: | |
| { | |
| b2ChainShape* s = (b2ChainShape*)m_shape; | |
| b2Log(" b2ChainShape shape;\n"); | |
| b2Log(" b2Vec2 vs[%d];\n", s->m_count); | |
| for (int32 i = 0; i < s->m_count; ++i) | |
| { | |
| b2Log(" vs[%d].Set(%.15lef, %.15lef);\n", i, s->m_vertices[i].x, s->m_vertices[i].y); | |
| } | |
| b2Log(" shape.CreateChain(vs, %d);\n", s->m_count); | |
| b2Log(" shape.m_prevVertex.Set(%.15lef, %.15lef);\n", s->m_prevVertex.x, s->m_prevVertex.y); | |
| b2Log(" shape.m_nextVertex.Set(%.15lef, %.15lef);\n", s->m_nextVertex.x, s->m_nextVertex.y); | |
| b2Log(" shape.m_hasPrevVertex = bool(%d);\n", s->m_hasPrevVertex); | |
| b2Log(" shape.m_hasNextVertex = bool(%d);\n", s->m_hasNextVertex); | |
| } | |
| break; | |
| default: | |
| return; | |
| } | |
| b2Log("\n"); | |
| b2Log(" fd.shape = &shape;\n"); | |
| b2Log("\n"); | |
| b2Log(" bodies[%d]->CreateFixture(&fd);\n", bodyIndex); | |
| } |