| /* | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef B2_BROAD_PHASE_H | |
| #define B2_BROAD_PHASE_H | |
| #include <Box2D/Common/b2Settings.h> | |
| #include <Box2D/Collision/b2Collision.h> | |
| #include <Box2D/Collision/b2DynamicTree.h> | |
| #ifndef EM_NO_LIBCPP | |
| #include <algorithm> | |
| #endif | |
| struct b2Pair | |
| { | |
| int32 proxyIdA; | |
| int32 proxyIdB; | |
| int32 next; | |
| }; | |
| /// The broad-phase is used for computing pairs and performing volume queries and ray casts. | |
| /// This broad-phase does not persist pairs. Instead, this reports potentially new pairs. | |
| /// It is up to the client to consume the new pairs and to track subsequent overlap. | |
| class b2BroadPhase | |
| { | |
| public: | |
| enum | |
| { | |
| e_nullProxy = -1 | |
| }; | |
| b2BroadPhase(); | |
| ~b2BroadPhase(); | |
| /// Create a proxy with an initial AABB. Pairs are not reported until | |
| /// UpdatePairs is called. | |
| int32 CreateProxy(const b2AABB& aabb, void* userData); | |
| /// Destroy a proxy. It is up to the client to remove any pairs. | |
| void DestroyProxy(int32 proxyId); | |
| /// Call MoveProxy as many times as you like, then when you are done | |
| /// call UpdatePairs to finalized the proxy pairs (for your time step). | |
| void MoveProxy(int32 proxyId, const b2AABB& aabb, const b2Vec2& displacement); | |
| /// Call to trigger a re-processing of it's pairs on the next call to UpdatePairs. | |
| void TouchProxy(int32 proxyId); | |
| /// Get the fat AABB for a proxy. | |
| const b2AABB& GetFatAABB(int32 proxyId) const; | |
| /// Get user data from a proxy. Returns NULL if the id is invalid. | |
| void* GetUserData(int32 proxyId) const; | |
| /// Test overlap of fat AABBs. | |
| bool TestOverlap(int32 proxyIdA, int32 proxyIdB) const; | |
| /// Get the number of proxies. | |
| int32 GetProxyCount() const; | |
| /// Update the pairs. This results in pair callbacks. This can only add pairs. | |
| template <typename T> | |
| void UpdatePairs(T* callback); | |
| /// Query an AABB for overlapping proxies. The callback class | |
| /// is called for each proxy that overlaps the supplied AABB. | |
| template <typename T> | |
| void Query(T* callback, const b2AABB& aabb) const; | |
| /// Ray-cast against the proxies in the tree. This relies on the callback | |
| /// to perform a exact ray-cast in the case were the proxy contains a shape. | |
| /// The callback also performs the any collision filtering. This has performance | |
| /// roughly equal to k * log(n), where k is the number of collisions and n is the | |
| /// number of proxies in the tree. | |
| /// @param input the ray-cast input data. The ray extends from p1 to p1 + maxFraction * (p2 - p1). | |
| /// @param callback a callback class that is called for each proxy that is hit by the ray. | |
| template <typename T> | |
| void RayCast(T* callback, const b2RayCastInput& input) const; | |
| /// Get the height of the embedded tree. | |
| int32 GetTreeHeight() const; | |
| /// Get the balance of the embedded tree. | |
| int32 GetTreeBalance() const; | |
| /// Get the quality metric of the embedded tree. | |
| float32 GetTreeQuality() const; | |
| private: | |
| friend class b2DynamicTree; | |
| void BufferMove(int32 proxyId); | |
| void UnBufferMove(int32 proxyId); | |
| bool QueryCallback(int32 proxyId); | |
| b2DynamicTree m_tree; | |
| int32 m_proxyCount; | |
| int32* m_moveBuffer; | |
| int32 m_moveCapacity; | |
| int32 m_moveCount; | |
| b2Pair* m_pairBuffer; | |
| int32 m_pairCapacity; | |
| int32 m_pairCount; | |
| int32 m_queryProxyId; | |
| }; | |
| /// This is used to sort pairs. | |
| inline bool b2PairLessThan(const b2Pair& pair1, const b2Pair& pair2) | |
| { | |
| if (pair1.proxyIdA < pair2.proxyIdA) | |
| { | |
| return true; | |
| } | |
| if (pair1.proxyIdA == pair2.proxyIdA) | |
| { | |
| return pair1.proxyIdB < pair2.proxyIdB; | |
| } | |
| return false; | |
| } | |
| inline void* b2BroadPhase::GetUserData(int32 proxyId) const | |
| { | |
| return m_tree.GetUserData(proxyId); | |
| } | |
| inline bool b2BroadPhase::TestOverlap(int32 proxyIdA, int32 proxyIdB) const | |
| { | |
| const b2AABB& aabbA = m_tree.GetFatAABB(proxyIdA); | |
| const b2AABB& aabbB = m_tree.GetFatAABB(proxyIdB); | |
| return b2TestOverlap(aabbA, aabbB); | |
| } | |
| inline const b2AABB& b2BroadPhase::GetFatAABB(int32 proxyId) const | |
| { | |
| return m_tree.GetFatAABB(proxyId); | |
| } | |
| inline int32 b2BroadPhase::GetProxyCount() const | |
| { | |
| return m_proxyCount; | |
| } | |
| inline int32 b2BroadPhase::GetTreeHeight() const | |
| { | |
| return m_tree.GetHeight(); | |
| } | |
| inline int32 b2BroadPhase::GetTreeBalance() const | |
| { | |
| return m_tree.GetMaxBalance(); | |
| } | |
| inline float32 b2BroadPhase::GetTreeQuality() const | |
| { | |
| return m_tree.GetAreaRatio(); | |
| } | |
| template <typename T> | |
| void b2BroadPhase::UpdatePairs(T* callback) | |
| { | |
| // Reset pair buffer | |
| m_pairCount = 0; | |
| // Perform tree queries for all moving proxies. | |
| for (int32 i = 0; i < m_moveCount; ++i) | |
| { | |
| m_queryProxyId = m_moveBuffer[i]; | |
| if (m_queryProxyId == e_nullProxy) | |
| { | |
| continue; | |
| } | |
| // We have to query the tree with the fat AABB so that | |
| // we don't fail to create a pair that may touch later. | |
| const b2AABB& fatAABB = m_tree.GetFatAABB(m_queryProxyId); | |
| // Query tree, create pairs and add them pair buffer. | |
| m_tree.Query(this, fatAABB); | |
| } | |
| // Reset move buffer | |
| m_moveCount = 0; | |
| // Sort the pair buffer to expose duplicates. | |
| std::sort(m_pairBuffer, m_pairBuffer + m_pairCount, b2PairLessThan); | |
| // Send the pairs back to the client. | |
| int32 i = 0; | |
| while (i < m_pairCount) | |
| { | |
| b2Pair* primaryPair = m_pairBuffer + i; | |
| void* userDataA = m_tree.GetUserData(primaryPair->proxyIdA); | |
| void* userDataB = m_tree.GetUserData(primaryPair->proxyIdB); | |
| callback->AddPair(userDataA, userDataB); | |
| ++i; | |
| // Skip any duplicate pairs. | |
| while (i < m_pairCount) | |
| { | |
| b2Pair* pair = m_pairBuffer + i; | |
| if (pair->proxyIdA != primaryPair->proxyIdA || pair->proxyIdB != primaryPair->proxyIdB) | |
| { | |
| break; | |
| } | |
| ++i; | |
| } | |
| } | |
| // Try to keep the tree balanced. | |
| //m_tree.Rebalance(4); | |
| } | |
| template <typename T> | |
| inline void b2BroadPhase::Query(T* callback, const b2AABB& aabb) const | |
| { | |
| m_tree.Query(callback, aabb); | |
| } | |
| template <typename T> | |
| inline void b2BroadPhase::RayCast(T* callback, const b2RayCastInput& input) const | |
| { | |
| m_tree.RayCast(callback, input); | |
| } | |
| #endif |