| # Copyright 2014 The Emscripten Authors. All rights reserved. |
| # Emscripten is available under two separate licenses, the MIT license and the |
| # University of Illinois/NCSA Open Source License. Both these licenses can be |
| # found in the LICENSE file. |
| |
| import os |
| |
| VERSION = '2.32.8' |
| TAG = f'release-{VERSION}' |
| HASH = 'e90a78e758d6da76ef1f79de4795e872887124d6a286181a9980163cde11e3b6e34f8f2e6f770dfa4a970a9324d18dab78499849226901f5974ef3342e5b748a' |
| SUBDIR = f'SDL-{TAG}' |
| |
| variants = {'sdl2-mt': {'PTHREADS': 1}} |
| |
| |
| def needed(settings): |
| return settings.USE_SDL == 2 |
| |
| |
| def get_lib_name(settings): |
| return 'libSDL2' + ('-mt' if settings.PTHREADS else '') + '.a' |
| |
| |
| def process_dependencies(settings, cflags_only): |
| if not cflags_only: |
| # SDL2 includes an internal reference to Module['createContext'] |
| settings.EXPORTED_RUNTIME_METHODS.append('createContext') |
| |
| |
| def get(ports, settings, shared): |
| # get the port |
| ports.fetch_project('sdl2', f'https://github.com/libsdl-org/SDL/archive/{TAG}.zip', sha512hash=HASH) |
| |
| def create(final): |
| # copy includes to a location so they can be used as 'SDL2/' |
| src_dir = ports.get_dir('sdl2', SUBDIR) |
| source_include_path = os.path.join(src_dir, 'include') |
| ports.install_headers(source_include_path, target='SDL2') |
| ports.make_pkg_config('sdl2', VERSION, '-sUSE_SDL=2') |
| |
| # copy sdl2-config.cmake |
| cmake_file = os.path.join(os.path.dirname(__file__), 'sdl2/sdl2-config.cmake') |
| ports.install_file(cmake_file, 'lib/cmake/SDL2/sdl2-config.cmake') |
| |
| # build |
| srcs = '''SDL.c SDL_assert.c SDL_dataqueue.c SDL_error.c SDL_guid.c SDL_hints.c SDL_list.c SDL_log.c |
| SDL_utils.c atomic/SDL_atomic.c atomic/SDL_spinlock.c audio/SDL_audio.c audio/SDL_audiocvt.c |
| audio/SDL_audiodev.c audio/SDL_audiotypecvt.c audio/SDL_mixer.c audio/SDL_wave.c cpuinfo/SDL_cpuinfo.c |
| dynapi/SDL_dynapi.c events/SDL_clipboardevents.c events/SDL_displayevents.c events/SDL_dropevents.c |
| events/SDL_events.c events/SDL_gesture.c events/SDL_keyboard.c events/SDL_keysym_to_scancode.c |
| events/SDL_scancode_tables.c events/SDL_mouse.c events/SDL_quit.c |
| events/SDL_touch.c events/SDL_windowevents.c file/SDL_rwops.c haptic/SDL_haptic.c |
| joystick/controller_type.c joystick/SDL_gamecontroller.c joystick/SDL_joystick.c |
| joystick/SDL_steam_virtual_gamepad.c |
| power/SDL_power.c render/SDL_d3dmath.c render/SDL_render.c |
| render/SDL_yuv_sw.c render/direct3d/SDL_render_d3d.c render/direct3d11/SDL_render_d3d11.c |
| render/opengl/SDL_render_gl.c render/opengl/SDL_shaders_gl.c render/opengles/SDL_render_gles.c |
| render/opengles2/SDL_render_gles2.c render/opengles2/SDL_shaders_gles2.c |
| render/psp/SDL_render_psp.c render/software/SDL_blendfillrect.c render/software/SDL_blendline.c |
| render/software/SDL_blendpoint.c render/software/SDL_drawline.c render/software/SDL_drawpoint.c |
| render/software/SDL_render_sw.c render/software/SDL_rotate.c render/software/SDL_triangle.c |
| sensor/SDL_sensor.c sensor/dummy/SDL_dummysensor.c |
| stdlib/SDL_crc16.c stdlib/SDL_crc32.c stdlib/SDL_getenv.c stdlib/SDL_iconv.c stdlib/SDL_malloc.c |
| stdlib/SDL_qsort.c stdlib/SDL_stdlib.c stdlib/SDL_string.c stdlib/SDL_strtokr.c |
| thread/SDL_thread.c timer/SDL_timer.c |
| video/SDL_RLEaccel.c video/SDL_blit.c video/SDL_blit_0.c video/SDL_blit_1.c video/SDL_blit_A.c |
| video/SDL_blit_N.c video/SDL_blit_auto.c video/SDL_blit_copy.c video/SDL_blit_slow.c |
| video/SDL_bmp.c video/SDL_clipboard.c video/SDL_egl.c video/SDL_fillrect.c video/SDL_pixels.c |
| video/SDL_rect.c video/SDL_shape.c video/SDL_stretch.c video/SDL_surface.c video/SDL_video.c |
| video/SDL_yuv.c video/emscripten/SDL_emscriptenevents.c |
| video/emscripten/SDL_emscriptenframebuffer.c video/emscripten/SDL_emscriptenmouse.c |
| video/emscripten/SDL_emscriptenopengles.c video/emscripten/SDL_emscriptenvideo.c |
| audio/emscripten/SDL_emscriptenaudio.c video/dummy/SDL_nullevents.c |
| video/dummy/SDL_nullframebuffer.c video/dummy/SDL_nullvideo.c video/yuv2rgb/yuv_rgb_std.c |
| audio/disk/SDL_diskaudio.c audio/dummy/SDL_dummyaudio.c loadso/dlopen/SDL_sysloadso.c |
| power/emscripten/SDL_syspower.c joystick/emscripten/SDL_sysjoystick.c |
| filesystem/emscripten/SDL_sysfilesystem.c timer/unix/SDL_systimer.c haptic/dummy/SDL_syshaptic.c |
| main/dummy/SDL_dummy_main.c locale/SDL_locale.c locale/emscripten/SDL_syslocale.c misc/SDL_url.c |
| misc/emscripten/SDL_sysurl.c'''.split() |
| thread_srcs = ['SDL_syscond.c', 'SDL_sysmutex.c', 'SDL_syssem.c', 'SDL_systhread.c', 'SDL_systls.c'] |
| thread_backend = 'generic' if not settings.PTHREADS else 'pthread' |
| srcs += ['thread/%s/%s' % (thread_backend, s) for s in thread_srcs] |
| |
| srcs = [os.path.join(src_dir, 'src', s) for s in srcs] |
| # TODO: Remove fwrapv when we update to a version which includes https://github.com/libsdl-org/SDL/pull/12581 |
| flags = ['-sUSE_SDL=0', '-fwrapv-pointer'] |
| includes = [ports.get_include_dir('SDL2')] |
| if settings.PTHREADS: |
| flags += ['-pthread'] |
| ports.build_port(src_dir, final, 'sdl2', srcs=srcs, includes=includes, flags=flags) |
| |
| return [shared.cache.get_lib(get_lib_name(settings), create, what='port')] |
| |
| |
| def clear(ports, settings, shared): |
| shared.cache.erase_lib(get_lib_name(settings)) |
| |
| |
| def process_args(ports): |
| return ['-isystem', ports.get_include_dir('SDL2')] |
| |
| |
| def show(): |
| return 'sdl2 (-sUSE_SDL=2 or --use-port=sdl2; zlib license)' |