| #include <stdio.h> | |
| #include <SDL/SDL.h> | |
| int main() { | |
| SDL_Init(SDL_INIT_VIDEO); | |
| SDL_Surface *screen = SDL_SetVideoMode(256, 256, 32, SDL_SWSURFACE); | |
| if (SDL_MUSTLOCK(screen)) SDL_LockSurface(screen); | |
| if (SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); | |
| SDL_Flip(screen); | |
| SDL_Quit(); | |
| return 0; | |
| } | |