| /* | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef BOX2D_H | |
| #define BOX2D_H | |
| /** | |
| \mainpage Box2D API Documentation | |
| \section intro_sec Getting Started | |
| For documentation please see http://box2d.org/documentation.html | |
| For discussion please visit http://box2d.org/forum | |
| */ | |
| // These include files constitute the main Box2D API | |
| #include <Box2D/Common/b2Settings.h> | |
| #include <Box2D/Common/b2Draw.h> | |
| #include <Box2D/Common/b2Timer.h> | |
| #include <Box2D/Collision/Shapes/b2CircleShape.h> | |
| #include <Box2D/Collision/Shapes/b2EdgeShape.h> | |
| #include <Box2D/Collision/Shapes/b2ChainShape.h> | |
| #include <Box2D/Collision/Shapes/b2PolygonShape.h> | |
| #include <Box2D/Collision/b2BroadPhase.h> | |
| #include <Box2D/Collision/b2Distance.h> | |
| #include <Box2D/Collision/b2DynamicTree.h> | |
| #include <Box2D/Collision/b2TimeOfImpact.h> | |
| #include <Box2D/Dynamics/b2Body.h> | |
| #include <Box2D/Dynamics/b2Fixture.h> | |
| #include <Box2D/Dynamics/b2WorldCallbacks.h> | |
| #include <Box2D/Dynamics/b2TimeStep.h> | |
| #include <Box2D/Dynamics/b2World.h> | |
| #include <Box2D/Dynamics/Contacts/b2Contact.h> | |
| #include <Box2D/Dynamics/Joints/b2DistanceJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2FrictionJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2GearJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2WheelJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2MouseJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2PrismaticJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2PulleyJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2RevoluteJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2RopeJoint.h> | |
| #include <Box2D/Dynamics/Joints/b2WeldJoint.h> | |
| #endif |