| /* | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef CHAIN_H | |
| #define CHAIN_H | |
| class Chain : public Test | |
| { | |
| public: | |
| Chain() | |
| { | |
| b2Body* ground = NULL; | |
| { | |
| b2BodyDef bd; | |
| ground = m_world->CreateBody(&bd); | |
| b2EdgeShape shape; | |
| shape.Set(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); | |
| ground->CreateFixture(&shape, 0.0f); | |
| } | |
| { | |
| b2PolygonShape shape; | |
| shape.SetAsBox(0.6f, 0.125f); | |
| b2FixtureDef fd; | |
| fd.shape = &shape; | |
| fd.density = 20.0f; | |
| fd.friction = 0.2f; | |
| b2RevoluteJointDef jd; | |
| jd.collideConnected = false; | |
| const float32 y = 25.0f; | |
| b2Body* prevBody = ground; | |
| for (int32 i = 0; i < 30; ++i) | |
| { | |
| b2BodyDef bd; | |
| bd.type = b2_dynamicBody; | |
| bd.position.Set(0.5f + i, y); | |
| b2Body* body = m_world->CreateBody(&bd); | |
| body->CreateFixture(&fd); | |
| b2Vec2 anchor(float32(i), y); | |
| jd.Initialize(prevBody, body, anchor); | |
| m_world->CreateJoint(&jd); | |
| prevBody = body; | |
| } | |
| } | |
| } | |
| static Test* Create() | |
| { | |
| return new Chain; | |
| } | |
| }; | |
| #endif |