| /* | |
| * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef TIME_OF_IMPACT_H | |
| #define TIME_OF_IMPACT_H | |
| class TimeOfImpact : public Test | |
| { | |
| public: | |
| TimeOfImpact() | |
| { | |
| m_shapeA.SetAsBox(25.0f, 5.0f); | |
| m_shapeB.SetAsBox(2.5f, 2.5f); | |
| } | |
| static Test* Create() | |
| { | |
| return new TimeOfImpact; | |
| } | |
| void Step(Settings* settings) | |
| { | |
| Test::Step(settings); | |
| b2Sweep sweepA; | |
| sweepA.c0.Set(24.0f, -60.0f); | |
| sweepA.a0 = 2.95f; | |
| sweepA.c = sweepA.c0; | |
| sweepA.a = sweepA.a0; | |
| sweepA.localCenter.SetZero(); | |
| b2Sweep sweepB; | |
| sweepB.c0.Set(53.474274f, -50.252514f); | |
| sweepB.a0 = 513.36676f; // - 162.0f * b2_pi; | |
| sweepB.c.Set(54.595478f, -51.083473f); | |
| sweepB.a = 513.62781f; // - 162.0f * b2_pi; | |
| sweepB.localCenter.SetZero(); | |
| //sweepB.a0 -= 300.0f * b2_pi; | |
| //sweepB.a -= 300.0f * b2_pi; | |
| b2TOIInput input; | |
| input.proxyA.Set(&m_shapeA, 0); | |
| input.proxyB.Set(&m_shapeB, 0); | |
| input.sweepA = sweepA; | |
| input.sweepB = sweepB; | |
| input.tMax = 1.0f; | |
| b2TOIOutput output; | |
| b2TimeOfImpact(&output, &input); | |
| m_debugDraw.DrawString(5, m_textLine, "toi = %g", output.t); | |
| m_textLine += 15; | |
| extern int32 b2_toiMaxIters, b2_toiMaxRootIters; | |
| m_debugDraw.DrawString(5, m_textLine, "max toi iters = %d, max root iters = %d", b2_toiMaxIters, b2_toiMaxRootIters); | |
| m_textLine += 15; | |
| b2Vec2 vertices[b2_maxPolygonVertices]; | |
| b2Transform transformA; | |
| sweepA.GetTransform(&transformA, 0.0f); | |
| for (int32 i = 0; i < m_shapeA.m_vertexCount; ++i) | |
| { | |
| vertices[i] = b2Mul(transformA, m_shapeA.m_vertices[i]); | |
| } | |
| m_debugDraw.DrawPolygon(vertices, m_shapeA.m_vertexCount, b2Color(0.9f, 0.9f, 0.9f)); | |
| b2Transform transformB; | |
| sweepB.GetTransform(&transformB, 0.0f); | |
| b2Vec2 localPoint(2.0f, -0.1f); | |
| b2Vec2 rB = b2Mul(transformB, localPoint) - sweepB.c0; | |
| float32 wB = sweepB.a - sweepB.a0; | |
| b2Vec2 vB = sweepB.c - sweepB.c0; | |
| b2Vec2 v = vB + b2Cross(wB, rB); | |
| for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i) | |
| { | |
| vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]); | |
| } | |
| m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.9f, 0.5f)); | |
| sweepB.GetTransform(&transformB, output.t); | |
| for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i) | |
| { | |
| vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]); | |
| } | |
| m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.5f, 0.7f, 0.9f)); | |
| sweepB.GetTransform(&transformB, 1.0f); | |
| for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i) | |
| { | |
| vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]); | |
| } | |
| m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f)); | |
| #if 0 | |
| for (float32 t = 0.0f; t < 1.0f; t += 0.1f) | |
| { | |
| sweepB.GetTransform(&transformB, t); | |
| for (int32 i = 0; i < m_shapeB.m_vertexCount; ++i) | |
| { | |
| vertices[i] = b2Mul(transformB, m_shapeB.m_vertices[i]); | |
| } | |
| m_debugDraw.DrawPolygon(vertices, m_shapeB.m_vertexCount, b2Color(0.9f, 0.5f, 0.5f)); | |
| } | |
| #endif | |
| } | |
| b2PolygonShape m_shapeA; | |
| b2PolygonShape m_shapeB; | |
| }; | |
| #endif |