| /* | |
| * Copyright (c) 2008-2009 Erin Catto http://www.box2d.org | |
| * | |
| * This software is provided 'as-is', without any express or implied | |
| * warranty. In no event will the authors be held liable for any damages | |
| * arising from the use of this software. | |
| * Permission is granted to anyone to use this software for any purpose, | |
| * including commercial applications, and to alter it and redistribute it | |
| * freely, subject to the following restrictions: | |
| * 1. The origin of this software must not be misrepresented; you must not | |
| * claim that you wrote the original software. If you use this software | |
| * in a product, an acknowledgment in the product documentation would be | |
| * appreciated but is not required. | |
| * 2. Altered source versions must be plainly marked as such, and must not be | |
| * misrepresented as being the original software. | |
| * 3. This notice may not be removed or altered from any source distribution. | |
| */ | |
| #ifndef SHAPE_EDITING_H | |
| #define SHAPE_EDITING_H | |
| class ShapeEditing : public Test | |
| { | |
| public: | |
| ShapeEditing() | |
| { | |
| { | |
| b2BodyDef bd; | |
| b2Body* ground = m_world->CreateBody(&bd); | |
| b2EdgeShape shape; | |
| shape.Set(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f)); | |
| ground->CreateFixture(&shape, 0.0f); | |
| } | |
| b2BodyDef bd; | |
| bd.type = b2_dynamicBody; | |
| bd.position.Set(0.0f, 10.0f); | |
| m_body = m_world->CreateBody(&bd); | |
| b2PolygonShape shape; | |
| shape.SetAsBox(4.0f, 4.0f, b2Vec2(0.0f, 0.0f), 0.0f); | |
| m_fixture1 = m_body->CreateFixture(&shape, 10.0f); | |
| m_fixture2 = NULL; | |
| m_sensor = false; | |
| } | |
| void Keyboard(unsigned char key) | |
| { | |
| switch (key) | |
| { | |
| case 'c': | |
| if (m_fixture2 == NULL) | |
| { | |
| b2CircleShape shape; | |
| shape.m_radius = 3.0f; | |
| shape.m_p.Set(0.5f, -4.0f); | |
| m_fixture2 = m_body->CreateFixture(&shape, 10.0f); | |
| m_body->SetAwake(true); | |
| } | |
| break; | |
| case 'd': | |
| if (m_fixture2 != NULL) | |
| { | |
| m_body->DestroyFixture(m_fixture2); | |
| m_fixture2 = NULL; | |
| m_body->SetAwake(true); | |
| } | |
| break; | |
| case 's': | |
| if (m_fixture2 != NULL) | |
| { | |
| m_sensor = !m_sensor; | |
| m_fixture2->SetSensor(m_sensor); | |
| } | |
| break; | |
| } | |
| } | |
| void Step(Settings* settings) | |
| { | |
| Test::Step(settings); | |
| m_debugDraw.DrawString(5, m_textLine, "Press: (c) create a shape, (d) destroy a shape."); | |
| m_textLine += 15; | |
| m_debugDraw.DrawString(5, m_textLine, "sensor = %d", m_sensor); | |
| m_textLine += 15; | |
| } | |
| static Test* Create() | |
| { | |
| return new ShapeEditing; | |
| } | |
| b2Body* m_body; | |
| b2Fixture* m_fixture1; | |
| b2Fixture* m_fixture2; | |
| bool m_sensor; | |
| }; | |
| #endif |