| ; RUN: llc < %s | FileCheck %s |
| |
| ; Test simple global variable codegen. |
| |
| target datalayout = "e-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-p:32:32:32-v128:32:128-n32-S128" |
| target triple = "asmjs-unknown-emscripten" |
| |
| ; CHECK: function _loads() { |
| ; CHECK: [[VAR_t:\$[a-z]+]] = HEAP32[2]|0; |
| ; CHECK: [[VAR_s:\$[a-z]+]] = +HEAPF64[2]; |
| ; CHECK: [[VAR_u:\$[a-z]+]] = HEAP8[24]|0; |
| ; CHECK: [[VAR_a:\$[a-z]+]] = (~~(([[VAR_s:\$[a-z]+]]))>>>0); |
| ; CHECK: [[VAR_b:\$[a-z]+]] = [[VAR_u:\$[a-z]+]] << 24 >> 24; |
| ; CHECK: [[VAR_c:\$[a-z]+]] = (([[VAR_t:\$[a-z]+]]) + ([[VAR_a:\$[a-z]+]]))|0; |
| ; CHECK: [[VAR_d:\$[a-z]+]] = (([[VAR_c:\$[a-z]+]]) + ([[VAR_b:\$[a-z]+]]))|0; |
| ; CHECK: return ([[VAR_d:\$[a-z]+]]|0); |
| define i32 @loads() { |
| %t = load i32, i32* @A |
| %s = load double, double* @B |
| %u = load i8, i8* @C |
| %a = fptoui double %s to i32 |
| %b = sext i8 %u to i32 |
| %c = add i32 %t, %a |
| %d = add i32 %c, %b |
| ret i32 %d |
| } |
| |
| ; CHECK: function _stores([[VAR_m:\$[a-z]+]],[[VAR_n:\$[a-z]+]],[[VAR_o:\$[a-z]+]]) { |
| ; CHECK: [[VAR_m:\$[a-z]+]] = [[VAR_m:\$[a-z]+]]|0; |
| ; CHECK: [[VAR_n:\$[a-z]+]] = [[VAR_n:\$[a-z]+]]|0; |
| ; CHECK: [[VAR_o:\$[a-z]+]] = +[[VAR_o:\$[a-z]+]]; |
| ; CHECK: HEAP32[2] = [[VAR_n:\$[a-z]+]]; |
| ; CHECK: HEAPF64[2] = [[VAR_o:\$[a-z]+]]; |
| ; CHECK: HEAP8[24] = [[VAR_m:\$[a-z]+]]; |
| define void @stores(i8 %m, i32 %n, double %o) { |
| store i32 %n, i32* @A |
| store double %o, double* @B |
| store i8 %m, i8* @C |
| ret void |
| } |
| |
| ; CHECK: allocate([133,26,0,0,0,0,0,0,205,204,204,204,204,76,55,64,2,0,0,0,0,0,0,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE); |
| @A = global i32 6789 |
| @B = global double 23.3 |
| @C = global i8 2 |