| WebGPU tests that require manual intervention. |
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| Many of these test may be HTML pages rather than using the harness. |
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| Add informal notes here on possible stress tests. |
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| - Suspending or hibernating the machine. |
| - Manually crashing or relaunching the browser's GPU process. |
| - Triggering a GPU driver reset (TDR). |
| - Forcibly or gracefully unplugging an external GPU. |
| - Forcibly switching between GPUs using OS/driver settings. |
| - Backgrounding the browser (on mobile OSes). |
| - Moving windows between displays attached to different hardware adapters. |
| - Moving windows between displays with different color properties (HDR/WCG). |
| - Unplugging a laptop. |
| - Switching between canvas and XR device output. |
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| TODO: look at dEQP (OpenGL ES and Vulkan) and WebGL for inspiration here. |