blob: e31b7b2c6238f98f035b422840284993a0b538ec [file] [edit]
<Boolean> = <bool>
<UnsignedLongLongEnforceRange> = <fuzzint>
<UnsignedLongEnforceRange> = <fuzzint>
<LongEnforceRange> = <fuzzint>
<ArrayBufferViewAllowShared> = <ArrayBuffer>
<Float> = <float>
<Double> = <float>
<UnsignedShortClamp> = <sint>
<StringUnsignedLongLongEnforceRangeRecord> = {}
<Window nonrecursive> = self
<Navigator nonrecursive>=navigator
<WorkerNavigator nonrecursive>=self.navigator
<DOMWindow nonrecursive> = window
<Document nonrecursive> = document
<Document> = <HTMLIFrameElement>.contentWindow.document
<WindowOrWorkerGlobalScope nonrecursive>=self
<USVString> = <DOMString>
<GPU>=<Navigator>.gpu
<DOMString nonrecursive> = "fuzzstr_<int min=0 max=32>"
<OffscreenCanvas> = <Canvas>.transferControlToOffscreen()
<Canvas>=<OffscreenCanvas>
<Canvas nonrecursive> = html_tag_to_id("canvas", <int min=1 max=256>)
<ScriptURLString nonrecursive> = <BLOB_URL>
<any> = <fuzzint>
<bool nonrecursive> = <boolean>
<boolean nonrecursive> = true
<boolean nonrecursive> = false
<float_limit> = <fuzzint>
<double_limit> = <fuzzint>
<float_limit> = <TexInt>.<TexInt>
<double_limit> = <TexInt>.<TexInt>
<long> = <fuzzint>
<fuzzint> = <TexInt>
<fuzzint> = <sint>
<fuzzint> = <largeint>
<BindInt nonrecursive> = 0
<BindInt nonrecursive> = 1
<BindInt nonrecursive> = 2
<BindInt nonrecursive> = 3
<BindInt nonrecursive> = 4
<BindInt nonrecursive> = 5
<BindInt nonrecursive> = 6
<BindInt nonrecursive> = 7
<BindInt nonrecursive> = 8
<BindInt nonrecursive> = 9
<BindInt nonrecursive> = 10
<BindInt nonrecursive> = 11
<BindInt nonrecursive> = 12
<BindInt nonrecursive> = 13
<BindInt nonrecursive> = 14
<BindInt nonrecursive> = 15
<BindInt nonrecursive> = 16
<BindInt nonrecursive> = <int min=1 max=640>
<TexInt_>=<TexInt>
<TexInt nonrecursive> = 0
<TexInt nonrecursive> = 1
<TexInt nonrecursive> = 2
<TexInt nonrecursive> = 4
<TexInt nonrecursive> = 8
<TexInt nonrecursive> = 16
<TexInt nonrecursive> = 32
<TexInt nonrecursive> = 64
<TexInt nonrecursive> = 128
<sint nonrecursive> = 0x64
<sint nonrecursive> = 0x3e8
<sint nonrecursive> = 0x4141
<sint nonrecursive> = 0xefff
<sint nonrecursive> = 0xaa
<sint nonrecursive> = 0xaf43
<sint nonrecursive> = -0x9c
<sint nonrecursive> = true
<sint nonrecursive> = false
<babyint> = <sint>
<babyint> = <TexInt>
<babyint> = <BindInt>
<babyint> = <int min=1 max=4096>
<allocaint> = 0x100
<allocaint> = 65536
<allocaint> = <TexInt>
<allocaint> = <sint>
<largeint nonrecursive> = 536870911
<largeint nonrecursive> = 536870912
<largeint nonrecursive> = 1073741823
<largeint nonrecursive> = 1073741824
<largeint nonrecursive> = 2147483647
<largeint nonrecursive> = 2147483648
<largeint nonrecursive> = 4294967295
<largeint nonrecursive> = 4294967296
!lineguard try { <line> } catch(e) { }
!varformat fuzzvar%05d
!begin lines
<new HTMLIFrameElement nonrecursive> = html_tag_to_id("iframe", <int min=1 max=256>);
<new HTMLVideoElement nonrecursive> = html_tag_to_id("video", <int min=1 max=256>);
<new VideoFrame nonrecursive> = html_tag_to_id("video", <int min=1 max=256>);
<new HTMLCanvasElement nonrecursive> = html_tag_to_id("canvas", <int min=1 max=256>);
<new ImageBitmap> = await createImageBitmap(<HTMLVideoElement>,<allocaint>,<allocaint>,<allocaint>,<allocaint>);
<new ImageBitmap> = await createImageBitmap(<ImageData>,<allocaint>,<allocaint>,<allocaint>,<allocaint>);
<new ImageBitmap> = await createImageBitmap(<Canvas>,<allocaint>,<allocaint>,<allocaint>,<allocaint>);
<new VideoFrame> = new VideoFrame(<ImageBitmap>, { timestamp: <allocaint> });
<new ImageData> = new ImageData(<allocaint>, <allocaint>);
<new BLOB_URL> = self.URL.createObjectURL(new Blob([worker_blob], { type: 'text/javascript' }));
<new GPUCanvasContext>=<Canvas>.getContext('webgpu');
<new Int8Array> = new Int8Array(<allocaint>);
<new Int16Array> = new Int16Array(<allocaint>);
<new Int32Array> = new Int32Array(<allocaint>);
<new Uint8Array> = new Uint8Array(<allocaint>);
<new Uint16Array> = new Uint16Array(<allocaint>);
<new Uint32Array> = new Uint32Array(<allocaint>);
<new Float32Array> = new Float32Array(<allocaint>);
<new Float64Array> = new Float64Array(<allocaint>);
<new Uint8ClampedArray> = new Uint8ClampedArray(<allocaint>);
out_of_scope_gc_flush();
out_of_scope_gc_flush();
out_of_scope_gc_flush();