| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <chrono> |
| #include <ui/OpenGLFunctions.h> |
| #include <GameConstants.h> |
| #include "UtilityFunctions.h" |
| #include "logging.h" |
| |
| int64_t nowUptimeMillis() { |
| using namespace std::chrono; |
| return duration_cast<milliseconds>(steady_clock::now().time_since_epoch()).count(); |
| } |
| |
| void renderEvent(TapResult r){ |
| switch (r) { |
| case TapResult::Success: |
| SetGLScreenColor(kTapSuccessColor); |
| break; |
| case TapResult::Early: |
| SetGLScreenColor(kTapEarlyColor); |
| break; |
| case TapResult::Late: |
| SetGLScreenColor(kTapLateColor); |
| break; |
| } |
| } |