| /* |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef RHYTHMGAME_AUDIOSOURCE_H |
| #define RHYTHMGAME_AUDIOSOURCE_H |
| |
| #include <cstdint> |
| #include <GameConstants.h> |
| |
| class DataSource { |
| public: |
| virtual ~DataSource(){}; |
| virtual int64_t getSize() const = 0; |
| virtual AudioProperties getProperties() const = 0; |
| virtual const float* getData() const = 0; |
| }; |
| |
| |
| #endif //RHYTHMGAME_AUDIOSOURCE_H |