| // Copyright 2016 Google LLC. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| package bundler | |
| import ( | |
| "context" | |
| "fmt" | |
| "math" | |
| "reflect" | |
| "runtime" | |
| "sort" | |
| "sync" | |
| "testing" | |
| "time" | |
| ) | |
| func TestBundlerCount1(t *testing.T) { | |
| // Unbundled case: one item per bundle. | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 1 | |
| b.DelayThreshold = time.Second | |
| for i := 0; i < 3; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| b.Flush() | |
| got := handler.bundles() | |
| want := [][]int{{0}, {1}, {2}} | |
| if !reflect.DeepEqual(got, want) { | |
| t.Errorf("bundles: got %v, want %v", got, want) | |
| } | |
| // All bundles should have been handled "immediately": much less | |
| // than the delay threshold of 1s. | |
| tgot := quantizeTimes(handler.times(), 100*time.Millisecond) | |
| twant := []int{0, 0, 0} | |
| if !reflect.DeepEqual(tgot, twant) { | |
| t.Errorf("times: got %v, want %v", tgot, twant) | |
| } | |
| } | |
| func TestBundlerCount3(t *testing.T) { | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 3 | |
| b.DelayThreshold = 100 * time.Millisecond | |
| // Add 8 items. | |
| // The first two bundles of 3 should both be handled quickly. | |
| // The third bundle of 2 should not be handled for about DelayThreshold ms. | |
| for i := 0; i < 8; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| time.Sleep(5 * b.DelayThreshold) | |
| // We should not need to close the bundler. | |
| bgot := handler.bundles() | |
| bwant := [][]int{{0, 1, 2}, {3, 4, 5}, {6, 7}} | |
| if !reflect.DeepEqual(bgot, bwant) { | |
| t.Errorf("bundles: got %v, want %v", bgot, bwant) | |
| } | |
| tgot := quantizeTimes(handler.times(), b.DelayThreshold) | |
| if len(tgot) != 3 || tgot[0] != 0 || tgot[1] != 0 || tgot[2] == 0 { | |
| t.Errorf("times: got %v, want [0, 0, non-zero]", tgot) | |
| } | |
| } | |
| // Test that items are handled correctly at roughly the right time with a "slow" | |
| // handler (takes 300 milliseconds) and that the last bundle is automatically | |
| // flushed. | |
| func TestBundlerCountSlowHandler(t *testing.T) { | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleSlow) | |
| b.BundleCountThreshold = 3 | |
| b.DelayThreshold = 500 * time.Millisecond | |
| // Add 10 items. | |
| for i := 0; i < 10; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| time.Sleep(4 * 300 * time.Millisecond) | |
| // We should not need to close the bundler. | |
| bgot := handler.bundles() | |
| bwant := [][]int{{0, 1, 2}, {3, 4, 5}, {6, 7, 8}, {9}} | |
| if !reflect.DeepEqual(bgot, bwant) { | |
| t.Errorf("bundles: got %v, want %v", bgot, bwant) | |
| } | |
| tgot := quantizeTimes(handler.times(), 100*time.Millisecond) | |
| // Should handle new bundle every 300 milliseconds, and last incomplete | |
| // bundle should get automatically flushed. | |
| twant := []int{0, 3, 6, 9} | |
| if !reflect.DeepEqual(tgot, twant) { | |
| t.Errorf("times: got %v, want [0, 0, non-zero]", tgot) | |
| } | |
| } | |
| func TestBundlerByteThreshold(t *testing.T) { | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 10 | |
| b.BundleByteThreshold = 3 | |
| // Increase the limit beyond the number of bundles we expect (3) | |
| // so that bundles get handled immediately after they cross the | |
| // threshold. Otherwise, the test is non-deterministic. With the default | |
| // HandlerLimit of 1, the 2nd and 3rd bundles may or may not be | |
| // combined based on how long it takes to handle the 1st bundle. | |
| b.HandlerLimit = 10 | |
| add := func(i interface{}, s int) { | |
| if err := b.Add(i, s); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| add(1, 1) | |
| add(2, 2) | |
| // Hit byte threshold AND under HandlerLimit: | |
| // bundle = 1, 2 | |
| add(3, 1) | |
| add(4, 1) | |
| add(5, 2) | |
| // Passed byte threshold AND under byte limit AND under HandlerLimit: | |
| // bundle = 3, 4, 5 | |
| add(6, 1) | |
| b.Flush() | |
| bgot := handler.bundles() | |
| // We don't care about the order they were handled in. We just want | |
| // to test that crossing the threshold triggered handling. | |
| sort.Slice(bgot, func(i, j int) bool { | |
| return bgot[i][0] < bgot[j][0] | |
| }) | |
| bwant := [][]int{{1, 2}, {3, 4, 5}, {6}} | |
| if !reflect.DeepEqual(bgot, bwant) { | |
| t.Errorf("bundles: got %v, want %v", bgot, bwant) | |
| } | |
| tgot := quantizeTimes(handler.times(), b.DelayThreshold) | |
| twant := []int{0, 0, 0} | |
| if !reflect.DeepEqual(tgot, twant) { | |
| t.Errorf("times: got %v, want %v", tgot, twant) | |
| } | |
| } | |
| func TestBundlerLimit(t *testing.T) { | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 10 | |
| b.BundleByteLimit = 3 | |
| add := func(i interface{}, s int) { | |
| if err := b.Add(i, s); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| add(1, 1) | |
| add(2, 2) | |
| // Hit byte limit: bundle = 1, 2 | |
| add(3, 1) | |
| add(4, 1) | |
| add(5, 2) | |
| // Exceeded byte limit: bundle = 3, 4 | |
| add(6, 2) | |
| // Exceeded byte limit: bundle = 5 | |
| b.Flush() | |
| bgot := handler.bundles() | |
| bwant := [][]int{{1, 2}, {3, 4}, {5}, {6}} | |
| if !reflect.DeepEqual(bgot, bwant) { | |
| t.Errorf("bundles: got %v, want %v", bgot, bwant) | |
| } | |
| tgot := quantizeTimes(handler.times(), b.DelayThreshold) | |
| twant := []int{0, 0, 0, 0} | |
| if !reflect.DeepEqual(tgot, twant) { | |
| t.Errorf("times: got %v, want %v", tgot, twant) | |
| } | |
| } | |
| func TestAddWait(t *testing.T) { | |
| var ( | |
| mu sync.Mutex | |
| events []string | |
| ) | |
| event := func(s string) { | |
| mu.Lock() | |
| events = append(events, s) | |
| mu.Unlock() | |
| } | |
| handlec := make(chan int) | |
| done := make(chan struct{}) | |
| b := NewBundler(int(0), func(interface{}) { | |
| <-handlec | |
| event("handle") | |
| }) | |
| b.BufferedByteLimit = 3 | |
| addw := func(sz int) { | |
| if err := b.AddWait(context.Background(), 0, sz); err != nil { | |
| t.Fatal(err) | |
| } | |
| event(fmt.Sprintf("addw(%d)", sz)) | |
| } | |
| addw(2) | |
| go func() { | |
| addw(3) // blocks until first bundle is handled | |
| close(done) | |
| }() | |
| // Give addw(3) a chance to finish | |
| time.Sleep(100 * time.Millisecond) | |
| handlec <- 1 // handle the first bundle | |
| select { | |
| case <-time.After(time.Second): | |
| t.Fatal("timed out") | |
| case <-done: | |
| } | |
| want := []string{"addw(2)", "handle", "addw(3)"} | |
| if !reflect.DeepEqual(events, want) { | |
| t.Errorf("got %v\nwant%v", events, want) | |
| } | |
| } | |
| func TestAddWaitCancel(t *testing.T) { | |
| b := NewBundler(int(0), func(interface{}) {}) | |
| b.BufferedByteLimit = 3 | |
| ctx, cancel := context.WithCancel(context.Background()) | |
| go func() { | |
| time.Sleep(100 * time.Millisecond) | |
| cancel() | |
| }() | |
| err := b.AddWait(ctx, 0, 4) | |
| if want := context.Canceled; err != want { | |
| t.Fatalf("got %v, want %v", err, want) | |
| } | |
| } | |
| func TestBundlerErrors(t *testing.T) { | |
| // Use a handler that blocks forever, to force the bundler to run out of | |
| // memory. | |
| b := NewBundler(int(0), func(interface{}) { select {} }) | |
| b.BundleByteLimit = 3 | |
| b.BufferedByteLimit = 10 | |
| if got, want := b.Add(1, 4), ErrOversizedItem; got != want { | |
| t.Fatalf("got %v, want %v", got, want) | |
| } | |
| for i := 0; i < 5; i++ { | |
| if err := b.Add(i, 2); err != nil { | |
| t.Fatal(err) | |
| } | |
| } | |
| if got, want := b.Add(5, 1), ErrOverflow; got != want { | |
| t.Fatalf("got %v, want %v", got, want) | |
| } | |
| } | |
| func TestModeError(t *testing.T) { | |
| // Call Add then AddWait. | |
| b := NewBundler(int(0), func(interface{}) {}) | |
| b.BundleByteLimit = 4 | |
| b.BufferedByteLimit = 4 | |
| if err := b.Add(0, 2); err != nil { | |
| t.Fatal(err) | |
| } | |
| if got, want := b.AddWait(context.Background(), 0, 2), errMixedMethods; got != want { | |
| t.Fatalf("got %v, want %v", got, want) | |
| } | |
| // Call AddWait then Add on new Bundler. | |
| b1 := NewBundler(int(0), func(interface{}) {}) | |
| b1.BundleByteLimit = 4 | |
| b1.BufferedByteLimit = 4 | |
| if err := b1.AddWait(context.Background(), 0, 2); err != nil { | |
| t.Fatal(err) | |
| } | |
| if got, want := b1.Add(0, 2), errMixedMethods; got != want { | |
| t.Fatalf("got %v, want %v", got, want) | |
| } | |
| } | |
| // Check that no more than HandlerLimit handlers are active at once. | |
| func TestConcurrentHandlersMax(t *testing.T) { | |
| const handlerLimit = 10 | |
| var ( | |
| mu sync.Mutex | |
| active int | |
| maxHandlers int | |
| ) | |
| b := NewBundler(int(0), func(s interface{}) { | |
| mu.Lock() | |
| active++ | |
| if active > maxHandlers { | |
| maxHandlers = active | |
| } | |
| if maxHandlers > handlerLimit { | |
| t.Errorf("too many handlers running (got %d; want %d)", maxHandlers, handlerLimit) | |
| } | |
| mu.Unlock() | |
| time.Sleep(1 * time.Millisecond) // let the scheduler work | |
| mu.Lock() | |
| active-- | |
| mu.Unlock() | |
| }) | |
| b.BundleCountThreshold = 5 | |
| b.HandlerLimit = 10 | |
| defer b.Flush() | |
| more := 0 // extra iterations past saturation | |
| for i := 0; more == 0 || i < more; i++ { | |
| mu.Lock() | |
| m := maxHandlers | |
| mu.Unlock() | |
| if m >= handlerLimit && more == 0 { | |
| // Run past saturation to check that we don't exceed the max. | |
| more = 2 * i | |
| } | |
| b.Add(i, 1) | |
| } | |
| } | |
| // Check that Flush doesn't return until all prior items have been handled. | |
| func TestConcurrentFlush(t *testing.T) { | |
| var ( | |
| mu sync.Mutex | |
| items = make(map[int]bool) | |
| ) | |
| b := NewBundler(int(0), func(s interface{}) { | |
| mu.Lock() | |
| for _, i := range s.([]int) { | |
| items[i] = true | |
| } | |
| mu.Unlock() | |
| time.Sleep(10 * time.Millisecond) | |
| }) | |
| b.BundleCountThreshold = 5 | |
| b.HandlerLimit = 10 | |
| defer b.Flush() | |
| var wg sync.WaitGroup | |
| defer wg.Wait() | |
| for i := 0; i < 50; i++ { | |
| b.Add(i, 1) | |
| if i%100 == 0 { | |
| i := i | |
| wg.Add(1) | |
| go func() { | |
| defer wg.Done() | |
| b.Flush() | |
| mu.Lock() | |
| defer mu.Unlock() | |
| for j := 0; j <= i; j++ { | |
| if !items[j] { | |
| // Cannot use Fatal, since we're in a non-test goroutine. | |
| t.Errorf("flush(%d): item %d not handled", i, j) | |
| break | |
| } | |
| } | |
| }() | |
| } | |
| } | |
| } | |
| // Test that time based flushes do not deadlock | |
| func TestBundlerTimeBasedFlushDeadlock(t *testing.T) { | |
| const ( | |
| goroutines = 1e3 | |
| iterations = 1e3 | |
| N = goroutines * iterations | |
| ) | |
| var wg sync.WaitGroup | |
| wg.Add(N) | |
| flush := func(i interface{}) { | |
| time.Sleep(10 * time.Millisecond) | |
| buf := i.([]int) | |
| for i := 0; i < len(buf); i++ { | |
| wg.Done() | |
| } | |
| } | |
| b := NewBundler(int(0), flush) | |
| b.DelayThreshold = 10 * time.Millisecond | |
| b.HandlerLimit = 1 | |
| // high thresholds to ensure that we only hit time based flushes | |
| b.BundleCountThreshold = math.MaxInt32 | |
| b.BundleByteThreshold = math.MaxInt32 | |
| ctx, cancel := context.WithCancel(context.Background()) | |
| time.AfterFunc(30*time.Second, cancel) | |
| ch := make(chan error, goroutines) | |
| add := func(i int, ch chan error) { | |
| for j := 0; j < iterations; j++ { | |
| if err := b.AddWait(ctx, i, 1); err != nil { | |
| ch <- fmt.Errorf("timed out: %v", err) | |
| } | |
| runtime.Gosched() | |
| } | |
| } | |
| for i := 0; i < goroutines; i++ { | |
| go add(i, ch) | |
| } | |
| // verify that we don't block forever | |
| wg.Wait() | |
| // Close the chan, doublecheck no errors were sent | |
| close(ch) | |
| if e, ok := <-ch; ok { | |
| t.Fatalf("got error %v", e) | |
| } | |
| } | |
| type testHandler struct { | |
| mu sync.Mutex | |
| b [][]int | |
| t []time.Time | |
| } | |
| func (t *testHandler) bundles() [][]int { | |
| t.mu.Lock() | |
| defer t.mu.Unlock() | |
| return t.b | |
| } | |
| func (t *testHandler) times() []time.Time { | |
| t.mu.Lock() | |
| defer t.mu.Unlock() | |
| return t.t | |
| } | |
| // Handler takes no time beyond adding to a list | |
| func (t *testHandler) handleImmediate(b interface{}) { | |
| t.mu.Lock() | |
| defer t.mu.Unlock() | |
| t.b = append(t.b, b.([]int)) | |
| t.t = append(t.t, time.Now()) | |
| } | |
| // Handler takes 300 milliseconds | |
| func (t *testHandler) handleSlow(b interface{}) { | |
| t.mu.Lock() | |
| defer t.mu.Unlock() | |
| t.b = append(t.b, b.([]int)) | |
| t.t = append(t.t, time.Now()) | |
| time.Sleep(300 * time.Millisecond) | |
| } | |
| // Handler takes one millisecond | |
| func (t *testHandler) handleQuick(b interface{}) { | |
| t.mu.Lock() | |
| defer t.mu.Unlock() | |
| t.b = append(t.b, b.([]int)) | |
| t.t = append(t.t, time.Now()) | |
| time.Sleep(time.Millisecond) | |
| } | |
| // Round times to the nearest q and express them as the number of q | |
| // since the first time. | |
| // E.g. if q is 100ms, then a time within 50ms of the first time | |
| // will be represented as 0, a time 150 to 250ms of the first time | |
| // we be represented as 1, etc. | |
| func quantizeTimes(times []time.Time, q time.Duration) []int { | |
| var rs []int | |
| for _, t := range times { | |
| d := t.Sub(times[0]) | |
| r := int((d + q/2) / q) | |
| rs = append(rs, r) | |
| } | |
| return rs | |
| } | |
| func TestQuantizeTimes(t *testing.T) { | |
| quantum := 100 * time.Millisecond | |
| for _, test := range []struct { | |
| millis []int // times in milliseconds | |
| want []int | |
| }{ | |
| {[]int{10, 20, 30}, []int{0, 0, 0}}, | |
| {[]int{0, 49, 50, 90}, []int{0, 0, 1, 1}}, | |
| {[]int{0, 95, 170, 315}, []int{0, 1, 2, 3}}, | |
| } { | |
| var times []time.Time | |
| for _, ms := range test.millis { | |
| times = append(times, time.Unix(0, int64(ms*1e6))) | |
| } | |
| got := quantizeTimes(times, quantum) | |
| if !reflect.DeepEqual(got, test.want) { | |
| t.Errorf("%v: got %v, want %v", test.millis, got, test.want) | |
| } | |
| } | |
| } | |
| // Measure the cost of adding a bunch of items only, though some handling may be | |
| // happening in the background | |
| func BenchmarkBundlerAdd(bench *testing.B) { | |
| // Unbundled case: one item per bundle. | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 1 | |
| b.DelayThreshold = time.Second | |
| for i := 0; i < bench.N; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| bench.Fatal(err) | |
| } | |
| } | |
| } | |
| // Measure the cost of adding a bunch of items, and then waiting for them all to | |
| // be handled, when handling is immediate (no delay) | |
| func BenchmarkBundlerAddAndFlush(bench *testing.B) { | |
| // Unbundled case: one item per bundle. | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleImmediate) | |
| b.BundleCountThreshold = 1 | |
| b.DelayThreshold = time.Second | |
| for i := 0; i < bench.N; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| bench.Fatal(err) | |
| } | |
| } | |
| b.Flush() | |
| } | |
| // Measure the cost of adding a bunch of items, and then waiting for them all to | |
| // be handled, when handling a bundle (1 item only) takes one millisecond | |
| func BenchmarkBundlerAddAndFlushSlow1(bench *testing.B) { | |
| // Unbundled case: one item per bundle. | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleQuick) | |
| b.BundleCountThreshold = 1 | |
| b.DelayThreshold = time.Second | |
| for i := 0; i < bench.N; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| bench.Fatal(err) | |
| } | |
| } | |
| b.Flush() | |
| } | |
| // Measure the cost of adding a bunch of items, and then waiting for them all to | |
| // be handled, when handling a bundle (25 items) takes one millisecond | |
| func BenchmarkBundlerAddAndFlushSlow25(bench *testing.B) { | |
| // More realistic: 25 items per bundle | |
| handler := &testHandler{} | |
| b := NewBundler(int(0), handler.handleQuick) | |
| b.BundleCountThreshold = 25 | |
| b.DelayThreshold = time.Second | |
| for i := 0; i < bench.N; i++ { | |
| if err := b.Add(i, 1); err != nil { | |
| bench.Fatal(err) | |
| } | |
| } | |
| b.Flush() | |
| } |