| // Copyright 2026 Google LLC. | |
| // Use of this source code is governed by a BSD-style | |
| // license that can be found in the LICENSE file. | |
| // Code generated file. DO NOT EDIT. | |
| // Package gamesmanagement provides access to the Google Play Games Services Management API. | |
| // | |
| // For product documentation, see: https://developers.google.com/games/ | |
| // | |
| // # Library status | |
| // | |
| // These client libraries are officially supported by Google. However, this | |
| // library is considered complete and is in maintenance mode. This means | |
| // that we will address critical bugs and security issues but will not add | |
| // any new features. | |
| // | |
| // When possible, we recommend using our newer | |
| // [Cloud Client Libraries for Go](https://pkg.go.dev/cloud.google.com/go) | |
| // that are still actively being worked and iterated on. | |
| // | |
| // # Creating a client | |
| // | |
| // Usage example: | |
| // | |
| // import "google.golang.org/api/gamesmanagement/v1management" | |
| // ... | |
| // ctx := context.Background() | |
| // gamesmanagementService, err := gamesmanagement.NewService(ctx) | |
| // | |
| // In this example, Google Application Default Credentials are used for | |
| // authentication. For information on how to create and obtain Application | |
| // Default Credentials, see https://developers.google.com/identity/protocols/application-default-credentials. | |
| // | |
| // # Other authentication options | |
| // | |
| // To use an API key for authentication (note: some APIs do not support API | |
| // keys), use [google.golang.org/api/option.WithAPIKey]: | |
| // | |
| // gamesmanagementService, err := gamesmanagement.NewService(ctx, option.WithAPIKey("AIza...")) | |
| // | |
| // To use an OAuth token (e.g., a user token obtained via a three-legged OAuth | |
| // flow, use [google.golang.org/api/option.WithTokenSource]: | |
| // | |
| // config := &oauth2.Config{...} | |
| // // ... | |
| // token, err := config.Exchange(ctx, ...) | |
| // gamesmanagementService, err := gamesmanagement.NewService(ctx, option.WithTokenSource(config.TokenSource(ctx, token))) | |
| // | |
| // See [google.golang.org/api/option.ClientOption] for details on options. | |
| package gamesmanagement // import "google.golang.org/api/gamesmanagement/v1management" | |
| import ( | |
| "bytes" | |
| "context" | |
| "encoding/json" | |
| "errors" | |
| "fmt" | |
| "io" | |
| "log/slog" | |
| "net/http" | |
| "net/url" | |
| "strconv" | |
| "strings" | |
| "github.com/googleapis/gax-go/v2/internallog" | |
| googleapi "google.golang.org/api/googleapi" | |
| internal "google.golang.org/api/internal" | |
| gensupport "google.golang.org/api/internal/gensupport" | |
| option "google.golang.org/api/option" | |
| internaloption "google.golang.org/api/option/internaloption" | |
| htransport "google.golang.org/api/transport/http" | |
| ) | |
| // Always reference these packages, just in case the auto-generated code | |
| // below doesn't. | |
| var _ = bytes.NewBuffer | |
| var _ = strconv.Itoa | |
| var _ = fmt.Sprintf | |
| var _ = json.NewDecoder | |
| var _ = io.Copy | |
| var _ = url.Parse | |
| var _ = gensupport.MarshalJSON | |
| var _ = googleapi.Version | |
| var _ = errors.New | |
| var _ = strings.Replace | |
| var _ = context.Canceled | |
| var _ = internaloption.WithDefaultEndpoint | |
| var _ = internal.Version | |
| var _ = internallog.New | |
| const apiId = "gamesManagement:v1management" | |
| const apiName = "gamesManagement" | |
| const apiVersion = "v1management" | |
| const basePath = "https://gamesmanagement.googleapis.com/" | |
| const basePathTemplate = "https://gamesmanagement.UNIVERSE_DOMAIN/" | |
| const mtlsBasePath = "https://gamesmanagement.mtls.googleapis.com/" | |
| // OAuth2 scopes used by this API. | |
| const ( | |
| // Create, edit, and delete your Google Play Games activity | |
| GamesScope = "https://www.googleapis.com/auth/games" | |
| ) | |
| // NewService creates a new Service. | |
| func NewService(ctx context.Context, opts ...option.ClientOption) (*Service, error) { | |
| scopesOption := internaloption.WithDefaultScopes( | |
| "https://www.googleapis.com/auth/games", | |
| ) | |
| // NOTE: prepend, so we don't override user-specified scopes. | |
| opts = append([]option.ClientOption{scopesOption}, opts...) | |
| opts = append(opts, internaloption.WithDefaultEndpoint(basePath)) | |
| opts = append(opts, internaloption.WithDefaultEndpointTemplate(basePathTemplate)) | |
| opts = append(opts, internaloption.WithDefaultMTLSEndpoint(mtlsBasePath)) | |
| opts = append(opts, internaloption.EnableNewAuthLibrary()) | |
| client, endpoint, err := htransport.NewClient(ctx, opts...) | |
| if err != nil { | |
| return nil, err | |
| } | |
| s := &Service{client: client, BasePath: basePath, logger: internaloption.GetLogger(opts)} | |
| s.Achievements = NewAchievementsService(s) | |
| s.Applications = NewApplicationsService(s) | |
| s.Events = NewEventsService(s) | |
| s.Players = NewPlayersService(s) | |
| s.Scores = NewScoresService(s) | |
| if endpoint != "" { | |
| s.BasePath = endpoint | |
| } | |
| return s, nil | |
| } | |
| // New creates a new Service. It uses the provided http.Client for requests. | |
| // | |
| // Deprecated: please use NewService instead. | |
| // To provide a custom HTTP client, use option.WithHTTPClient. | |
| // If you are using google.golang.org/api/googleapis/transport.APIKey, use option.WithAPIKey with NewService instead. | |
| func New(client *http.Client) (*Service, error) { | |
| if client == nil { | |
| return nil, errors.New("client is nil") | |
| } | |
| return NewService(context.TODO(), option.WithHTTPClient(client)) | |
| } | |
| type Service struct { | |
| client *http.Client | |
| logger *slog.Logger | |
| BasePath string // API endpoint base URL | |
| UserAgent string // optional additional User-Agent fragment | |
| Achievements *AchievementsService | |
| Applications *ApplicationsService | |
| Events *EventsService | |
| Players *PlayersService | |
| Scores *ScoresService | |
| } | |
| func (s *Service) userAgent() string { | |
| if s.UserAgent == "" { | |
| return googleapi.UserAgent | |
| } | |
| return googleapi.UserAgent + " " + s.UserAgent | |
| } | |
| func NewAchievementsService(s *Service) *AchievementsService { | |
| rs := &AchievementsService{s: s} | |
| return rs | |
| } | |
| type AchievementsService struct { | |
| s *Service | |
| } | |
| func NewApplicationsService(s *Service) *ApplicationsService { | |
| rs := &ApplicationsService{s: s} | |
| return rs | |
| } | |
| type ApplicationsService struct { | |
| s *Service | |
| } | |
| func NewEventsService(s *Service) *EventsService { | |
| rs := &EventsService{s: s} | |
| return rs | |
| } | |
| type EventsService struct { | |
| s *Service | |
| } | |
| func NewPlayersService(s *Service) *PlayersService { | |
| rs := &PlayersService{s: s} | |
| return rs | |
| } | |
| type PlayersService struct { | |
| s *Service | |
| } | |
| func NewScoresService(s *Service) *ScoresService { | |
| rs := &ScoresService{s: s} | |
| return rs | |
| } | |
| type ScoresService struct { | |
| s *Service | |
| } | |
| // AchievementResetAllResponse: Achievement reset all response. | |
| type AchievementResetAllResponse struct { | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#achievementResetAllResponse`. | |
| Kind string `json:"kind,omitempty"` | |
| // Results: The achievement reset results. | |
| Results []*AchievementResetResponse `json:"results,omitempty"` | |
| // ServerResponse contains the HTTP response code and headers from the server. | |
| googleapi.ServerResponse `json:"-"` | |
| // ForceSendFields is a list of field names (e.g. "Kind") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Kind") to include in API requests | |
| // with the JSON null value. By default, fields with empty values are omitted | |
| // from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s AchievementResetAllResponse) MarshalJSON() ([]byte, error) { | |
| type NoMethod AchievementResetAllResponse | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| type AchievementResetMultipleForAllRequest struct { | |
| // AchievementIds: The IDs of achievements to reset. | |
| AchievementIds []string `json:"achievement_ids,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#achievementResetMultipleForAllRequest`. | |
| Kind string `json:"kind,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "AchievementIds") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "AchievementIds") to include in | |
| // API requests with the JSON null value. By default, fields with empty values | |
| // are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s AchievementResetMultipleForAllRequest) MarshalJSON() ([]byte, error) { | |
| type NoMethod AchievementResetMultipleForAllRequest | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // AchievementResetResponse: An achievement reset response. | |
| type AchievementResetResponse struct { | |
| // CurrentState: The current state of the achievement. This is the same as the | |
| // initial state of the achievement. Possible values are: - "HIDDEN"- | |
| // Achievement is hidden. - "REVEALED" - Achievement is revealed. - | |
| // "UNLOCKED" - Achievement is unlocked. | |
| CurrentState string `json:"currentState,omitempty"` | |
| // DefinitionId: The ID of an achievement for which player state has been | |
| // updated. | |
| DefinitionId string `json:"definitionId,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#achievementResetResponse`. | |
| Kind string `json:"kind,omitempty"` | |
| // UpdateOccurred: Flag to indicate if the requested update actually occurred. | |
| UpdateOccurred bool `json:"updateOccurred,omitempty"` | |
| // ServerResponse contains the HTTP response code and headers from the server. | |
| googleapi.ServerResponse `json:"-"` | |
| // ForceSendFields is a list of field names (e.g. "CurrentState") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "CurrentState") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s AchievementResetResponse) MarshalJSON() ([]byte, error) { | |
| type NoMethod AchievementResetResponse | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // EventsResetMultipleForAllRequest: Multiple events reset all request. | |
| type EventsResetMultipleForAllRequest struct { | |
| // EventIds: The IDs of events to reset. | |
| EventIds []string `json:"event_ids,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#eventsResetMultipleForAllRequest`. | |
| Kind string `json:"kind,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "EventIds") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "EventIds") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s EventsResetMultipleForAllRequest) MarshalJSON() ([]byte, error) { | |
| type NoMethod EventsResetMultipleForAllRequest | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // GamesPlayerExperienceInfoResource: 1P/3P metadata about the player's | |
| // experience. | |
| type GamesPlayerExperienceInfoResource struct { | |
| // CurrentExperiencePoints: The current number of experience points for the | |
| // player. | |
| CurrentExperiencePoints int64 `json:"currentExperiencePoints,omitempty,string"` | |
| // CurrentLevel: The current level of the player. | |
| CurrentLevel *GamesPlayerLevelResource `json:"currentLevel,omitempty"` | |
| // LastLevelUpTimestampMillis: The timestamp when the player was leveled up, in | |
| // millis since Unix epoch UTC. | |
| LastLevelUpTimestampMillis int64 `json:"lastLevelUpTimestampMillis,omitempty,string"` | |
| // NextLevel: The next level of the player. If the current level is the maximum | |
| // level, this should be same as the current level. | |
| NextLevel *GamesPlayerLevelResource `json:"nextLevel,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "CurrentExperiencePoints") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "CurrentExperiencePoints") to | |
| // include in API requests with the JSON null value. By default, fields with | |
| // empty values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s GamesPlayerExperienceInfoResource) MarshalJSON() ([]byte, error) { | |
| type NoMethod GamesPlayerExperienceInfoResource | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // GamesPlayerLevelResource: 1P/3P metadata about a user's level. | |
| type GamesPlayerLevelResource struct { | |
| // Level: The level for the user. | |
| Level int64 `json:"level,omitempty"` | |
| // MaxExperiencePoints: The maximum experience points for this level. | |
| MaxExperiencePoints int64 `json:"maxExperiencePoints,omitempty,string"` | |
| // MinExperiencePoints: The minimum experience points for this level. | |
| MinExperiencePoints int64 `json:"minExperiencePoints,omitempty,string"` | |
| // ForceSendFields is a list of field names (e.g. "Level") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Level") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s GamesPlayerLevelResource) MarshalJSON() ([]byte, error) { | |
| type NoMethod GamesPlayerLevelResource | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // HiddenPlayer: The HiddenPlayer resource. | |
| type HiddenPlayer struct { | |
| // HiddenTimeMillis: Output only. The time this player was hidden. | |
| HiddenTimeMillis int64 `json:"hiddenTimeMillis,omitempty,string"` | |
| // Kind: Output only. Uniquely identifies the type of this resource. Value is | |
| // always the fixed string `gamesManagement#hiddenPlayer`. | |
| Kind string `json:"kind,omitempty"` | |
| // Player: Output only. The player information. | |
| Player *Player `json:"player,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "HiddenTimeMillis") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "HiddenTimeMillis") to include in | |
| // API requests with the JSON null value. By default, fields with empty values | |
| // are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s HiddenPlayer) MarshalJSON() ([]byte, error) { | |
| type NoMethod HiddenPlayer | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // HiddenPlayerList: A list of hidden players. | |
| type HiddenPlayerList struct { | |
| // Items: The players. | |
| Items []*HiddenPlayer `json:"items,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#hiddenPlayerList`. | |
| Kind string `json:"kind,omitempty"` | |
| // NextPageToken: The pagination token for the next page of results. | |
| NextPageToken string `json:"nextPageToken,omitempty"` | |
| // ServerResponse contains the HTTP response code and headers from the server. | |
| googleapi.ServerResponse `json:"-"` | |
| // ForceSendFields is a list of field names (e.g. "Items") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Items") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s HiddenPlayerList) MarshalJSON() ([]byte, error) { | |
| type NoMethod HiddenPlayerList | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // Player: A Player resource. | |
| type Player struct { | |
| // AvatarImageUrl: The base URL for the image that represents the player. | |
| AvatarImageUrl string `json:"avatarImageUrl,omitempty"` | |
| // BannerUrlLandscape: The url to the landscape mode player banner image. | |
| BannerUrlLandscape string `json:"bannerUrlLandscape,omitempty"` | |
| // BannerUrlPortrait: The url to the portrait mode player banner image. | |
| BannerUrlPortrait string `json:"bannerUrlPortrait,omitempty"` | |
| // DisplayName: The name to display for the player. | |
| DisplayName string `json:"displayName,omitempty"` | |
| // ExperienceInfo: An object to represent Play Game experience information for | |
| // the player. | |
| ExperienceInfo *GamesPlayerExperienceInfoResource `json:"experienceInfo,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#player`. | |
| Kind string `json:"kind,omitempty"` | |
| // Name: An object representation of the individual components of the player's | |
| // name. For some players, these fields may not be present. | |
| Name *PlayerName `json:"name,omitempty"` | |
| // OriginalPlayerId: The player ID that was used for this player the first time | |
| // they signed into the game in question. This is only populated for calls to | |
| // player.get for the requesting player, only if the player ID has subsequently | |
| // changed, and only to clients that support remapping player IDs. | |
| OriginalPlayerId string `json:"originalPlayerId,omitempty"` | |
| // PlayerId: The ID of the player. | |
| PlayerId string `json:"playerId,omitempty"` | |
| // ProfileSettings: The player's profile settings. Controls whether or not the | |
| // player's profile is visible to other players. | |
| ProfileSettings *ProfileSettings `json:"profileSettings,omitempty"` | |
| // Title: The player's title rewarded for their game activities. | |
| Title string `json:"title,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "AvatarImageUrl") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "AvatarImageUrl") to include in | |
| // API requests with the JSON null value. By default, fields with empty values | |
| // are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s Player) MarshalJSON() ([]byte, error) { | |
| type NoMethod Player | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // PlayerName: An object representation of the individual components of the | |
| // player's name. For some players, these fields may not be present. | |
| type PlayerName struct { | |
| // FamilyName: The family name of this player. In some places, this is known as | |
| // the last name. | |
| FamilyName string `json:"familyName,omitempty"` | |
| // GivenName: The given name of this player. In some places, this is known as | |
| // the first name. | |
| GivenName string `json:"givenName,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "FamilyName") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "FamilyName") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s PlayerName) MarshalJSON() ([]byte, error) { | |
| type NoMethod PlayerName | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // PlayerScoreResetAllResponse: A list of leaderboard reset resources. | |
| type PlayerScoreResetAllResponse struct { | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#playerScoreResetAllResponse`. | |
| Kind string `json:"kind,omitempty"` | |
| // Results: The leaderboard reset results. | |
| Results []*PlayerScoreResetResponse `json:"results,omitempty"` | |
| // ServerResponse contains the HTTP response code and headers from the server. | |
| googleapi.ServerResponse `json:"-"` | |
| // ForceSendFields is a list of field names (e.g. "Kind") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Kind") to include in API requests | |
| // with the JSON null value. By default, fields with empty values are omitted | |
| // from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s PlayerScoreResetAllResponse) MarshalJSON() ([]byte, error) { | |
| type NoMethod PlayerScoreResetAllResponse | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // PlayerScoreResetResponse: A list of reset leaderboard entry resources. | |
| type PlayerScoreResetResponse struct { | |
| // DefinitionId: The ID of an leaderboard for which player state has been | |
| // updated. | |
| DefinitionId string `json:"definitionId,omitempty"` | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#playerScoreResetResponse`. | |
| Kind string `json:"kind,omitempty"` | |
| // ResetScoreTimeSpans: The time spans of the updated score. Possible values | |
| // are: - "ALL_TIME" - The score is an all-time score. - "WEEKLY" - The | |
| // score is a weekly score. - "DAILY" - The score is a daily score. | |
| ResetScoreTimeSpans []string `json:"resetScoreTimeSpans,omitempty"` | |
| // ServerResponse contains the HTTP response code and headers from the server. | |
| googleapi.ServerResponse `json:"-"` | |
| // ForceSendFields is a list of field names (e.g. "DefinitionId") to | |
| // unconditionally include in API requests. By default, fields with empty or | |
| // default values are omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "DefinitionId") to include in API | |
| // requests with the JSON null value. By default, fields with empty values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s PlayerScoreResetResponse) MarshalJSON() ([]byte, error) { | |
| type NoMethod PlayerScoreResetResponse | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| // ProfileSettings: Profile settings | |
| type ProfileSettings struct { | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#profileSettings`. | |
| Kind string `json:"kind,omitempty"` | |
| ProfileVisible bool `json:"profileVisible,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "Kind") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Kind") to include in API requests | |
| // with the JSON null value. By default, fields with empty values are omitted | |
| // from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s ProfileSettings) MarshalJSON() ([]byte, error) { | |
| type NoMethod ProfileSettings | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| type ScoresResetMultipleForAllRequest struct { | |
| // Kind: Uniquely identifies the type of this resource. Value is always the | |
| // fixed string `gamesManagement#scoresResetMultipleForAllRequest`. | |
| Kind string `json:"kind,omitempty"` | |
| // LeaderboardIds: The IDs of leaderboards to reset. | |
| LeaderboardIds []string `json:"leaderboard_ids,omitempty"` | |
| // ForceSendFields is a list of field names (e.g. "Kind") to unconditionally | |
| // include in API requests. By default, fields with empty or default values are | |
| // omitted from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-ForceSendFields for more | |
| // details. | |
| ForceSendFields []string `json:"-"` | |
| // NullFields is a list of field names (e.g. "Kind") to include in API requests | |
| // with the JSON null value. By default, fields with empty values are omitted | |
| // from API requests. See | |
| // https://pkg.go.dev/google.golang.org/api#hdr-NullFields for more details. | |
| NullFields []string `json:"-"` | |
| } | |
| func (s ScoresResetMultipleForAllRequest) MarshalJSON() ([]byte, error) { | |
| type NoMethod ScoresResetMultipleForAllRequest | |
| return gensupport.MarshalJSON(NoMethod(s), s.ForceSendFields, s.NullFields) | |
| } | |
| type AchievementsResetCall struct { | |
| s *Service | |
| achievementId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // Reset: Resets the achievement with the given ID for the currently | |
| // authenticated player. This method is only accessible to whitelisted tester | |
| // accounts for your application. | |
| // | |
| // - achievementId: The ID of the achievement used by this method. | |
| func (r *AchievementsService) Reset(achievementId string) *AchievementsResetCall { | |
| c := &AchievementsResetCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.achievementId = achievementId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *AchievementsResetCall) Fields(s ...googleapi.Field) *AchievementsResetCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *AchievementsResetCall) Context(ctx context.Context) *AchievementsResetCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *AchievementsResetCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *AchievementsResetCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/achievements/{achievementId}/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "achievementId": c.achievementId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.achievements.reset", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.achievements.reset" call. | |
| // Any non-2xx status code is an error. Response headers are in either | |
| // *AchievementResetResponse.ServerResponse.Header or (if a response was | |
| // returned at all) in error.(*googleapi.Error).Header. Use | |
| // googleapi.IsNotModified to check whether the returned error was because | |
| // http.StatusNotModified was returned. | |
| func (c *AchievementsResetCall) Do(opts ...googleapi.CallOption) (*AchievementResetResponse, error) { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if res != nil && res.StatusCode == http.StatusNotModified { | |
| if res.Body != nil { | |
| res.Body.Close() | |
| } | |
| return nil, gensupport.WrapError(&googleapi.Error{ | |
| Code: res.StatusCode, | |
| Header: res.Header, | |
| }) | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return nil, gensupport.WrapError(err) | |
| } | |
| ret := &AchievementResetResponse{ | |
| ServerResponse: googleapi.ServerResponse{ | |
| Header: res.Header, | |
| HTTPStatusCode: res.StatusCode, | |
| }, | |
| } | |
| target := &ret | |
| b, err := gensupport.DecodeResponseBytes(target, res) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.achievements.reset", "response", internallog.HTTPResponse(res, b)) | |
| return ret, nil | |
| } | |
| type AchievementsResetAllCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAll: Resets all achievements for the currently authenticated player for | |
| // your application. This method is only accessible to whitelisted tester | |
| // accounts for your application. | |
| func (r *AchievementsService) ResetAll() *AchievementsResetAllCall { | |
| c := &AchievementsResetAllCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *AchievementsResetAllCall) Fields(s ...googleapi.Field) *AchievementsResetAllCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *AchievementsResetAllCall) Context(ctx context.Context) *AchievementsResetAllCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *AchievementsResetAllCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *AchievementsResetAllCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/achievements/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetAll", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.achievements.resetAll" call. | |
| // Any non-2xx status code is an error. Response headers are in either | |
| // *AchievementResetAllResponse.ServerResponse.Header or (if a response was | |
| // returned at all) in error.(*googleapi.Error).Header. Use | |
| // googleapi.IsNotModified to check whether the returned error was because | |
| // http.StatusNotModified was returned. | |
| func (c *AchievementsResetAllCall) Do(opts ...googleapi.CallOption) (*AchievementResetAllResponse, error) { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if res != nil && res.StatusCode == http.StatusNotModified { | |
| if res.Body != nil { | |
| res.Body.Close() | |
| } | |
| return nil, gensupport.WrapError(&googleapi.Error{ | |
| Code: res.StatusCode, | |
| Header: res.Header, | |
| }) | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return nil, gensupport.WrapError(err) | |
| } | |
| ret := &AchievementResetAllResponse{ | |
| ServerResponse: googleapi.ServerResponse{ | |
| Header: res.Header, | |
| HTTPStatusCode: res.StatusCode, | |
| }, | |
| } | |
| target := &ret | |
| b, err := gensupport.DecodeResponseBytes(target, res) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetAll", "response", internallog.HTTPResponse(res, b)) | |
| return ret, nil | |
| } | |
| type AchievementsResetAllForAllPlayersCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAllForAllPlayers: Resets all draft achievements for all players. This | |
| // method is only available to user accounts for your developer console. | |
| func (r *AchievementsService) ResetAllForAllPlayers() *AchievementsResetAllForAllPlayersCall { | |
| c := &AchievementsResetAllForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *AchievementsResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetAllForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *AchievementsResetAllForAllPlayersCall) Context(ctx context.Context) *AchievementsResetAllForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *AchievementsResetAllForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *AchievementsResetAllForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/achievements/resetAllForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetAllForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.achievements.resetAllForAllPlayers" call. | |
| func (c *AchievementsResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetAllForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type AchievementsResetForAllPlayersCall struct { | |
| s *Service | |
| achievementId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetForAllPlayers: Resets the achievement with the given ID for all | |
| // players. This method is only available to user accounts for your developer | |
| // console. Only draft achievements can be reset. | |
| // | |
| // - achievementId: The ID of the achievement used by this method. | |
| func (r *AchievementsService) ResetForAllPlayers(achievementId string) *AchievementsResetForAllPlayersCall { | |
| c := &AchievementsResetForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.achievementId = achievementId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *AchievementsResetForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *AchievementsResetForAllPlayersCall) Context(ctx context.Context) *AchievementsResetForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *AchievementsResetForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *AchievementsResetForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/achievements/{achievementId}/resetForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "achievementId": c.achievementId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.achievements.resetForAllPlayers" call. | |
| func (c *AchievementsResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type AchievementsResetMultipleForAllPlayersCall struct { | |
| s *Service | |
| achievementresetmultipleforallrequest *AchievementResetMultipleForAllRequest | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetMultipleForAllPlayers: Resets achievements with the given IDs for all | |
| // players. This method is only available to user accounts for your developer | |
| // console. Only draft achievements may be reset. | |
| func (r *AchievementsService) ResetMultipleForAllPlayers(achievementresetmultipleforallrequest *AchievementResetMultipleForAllRequest) *AchievementsResetMultipleForAllPlayersCall { | |
| c := &AchievementsResetMultipleForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.achievementresetmultipleforallrequest = achievementresetmultipleforallrequest | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *AchievementsResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *AchievementsResetMultipleForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *AchievementsResetMultipleForAllPlayersCall) Context(ctx context.Context) *AchievementsResetMultipleForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *AchievementsResetMultipleForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *AchievementsResetMultipleForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "application/json", c.header_) | |
| body, err := googleapi.WithoutDataWrapper.JSONBuffer(c.achievementresetmultipleforallrequest) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/achievements/resetMultipleForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, body) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetMultipleForAllPlayers", "request", internallog.HTTPRequest(req, body.Bytes())) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.achievements.resetMultipleForAllPlayers" call. | |
| func (c *AchievementsResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.achievements.resetMultipleForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type ApplicationsListHiddenCall struct { | |
| s *Service | |
| applicationId string | |
| urlParams_ gensupport.URLParams | |
| ifNoneMatch_ string | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ListHidden: Get the list of players hidden from the given application. This | |
| // method is only available to user accounts for your developer console. | |
| // | |
| // - applicationId: The application ID from the Google Play developer console. | |
| func (r *ApplicationsService) ListHidden(applicationId string) *ApplicationsListHiddenCall { | |
| c := &ApplicationsListHiddenCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.applicationId = applicationId | |
| return c | |
| } | |
| // MaxResults sets the optional parameter "maxResults": The maximum number of | |
| // player resources to return in the response, used for paging. For any | |
| // response, the actual number of player resources returned may be less than | |
| // the specified `maxResults`. | |
| func (c *ApplicationsListHiddenCall) MaxResults(maxResults int64) *ApplicationsListHiddenCall { | |
| c.urlParams_.Set("maxResults", fmt.Sprint(maxResults)) | |
| return c | |
| } | |
| // PageToken sets the optional parameter "pageToken": The token returned by the | |
| // previous request. | |
| func (c *ApplicationsListHiddenCall) PageToken(pageToken string) *ApplicationsListHiddenCall { | |
| c.urlParams_.Set("pageToken", pageToken) | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ApplicationsListHiddenCall) Fields(s ...googleapi.Field) *ApplicationsListHiddenCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // IfNoneMatch sets an optional parameter which makes the operation fail if the | |
| // object's ETag matches the given value. This is useful for getting updates | |
| // only after the object has changed since the last request. | |
| func (c *ApplicationsListHiddenCall) IfNoneMatch(entityTag string) *ApplicationsListHiddenCall { | |
| c.ifNoneMatch_ = entityTag | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ApplicationsListHiddenCall) Context(ctx context.Context) *ApplicationsListHiddenCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ApplicationsListHiddenCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ApplicationsListHiddenCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| if c.ifNoneMatch_ != "" { | |
| reqHeaders.Set("If-None-Match", c.ifNoneMatch_) | |
| } | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/applications/{applicationId}/players/hidden") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("GET", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "applicationId": c.applicationId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.applications.listHidden", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.applications.listHidden" call. | |
| // Any non-2xx status code is an error. Response headers are in either | |
| // *HiddenPlayerList.ServerResponse.Header or (if a response was returned at | |
| // all) in error.(*googleapi.Error).Header. Use googleapi.IsNotModified to | |
| // check whether the returned error was because http.StatusNotModified was | |
| // returned. | |
| func (c *ApplicationsListHiddenCall) Do(opts ...googleapi.CallOption) (*HiddenPlayerList, error) { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if res != nil && res.StatusCode == http.StatusNotModified { | |
| if res.Body != nil { | |
| res.Body.Close() | |
| } | |
| return nil, gensupport.WrapError(&googleapi.Error{ | |
| Code: res.StatusCode, | |
| Header: res.Header, | |
| }) | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return nil, gensupport.WrapError(err) | |
| } | |
| ret := &HiddenPlayerList{ | |
| ServerResponse: googleapi.ServerResponse{ | |
| Header: res.Header, | |
| HTTPStatusCode: res.StatusCode, | |
| }, | |
| } | |
| target := &ret | |
| b, err := gensupport.DecodeResponseBytes(target, res) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.applications.listHidden", "response", internallog.HTTPResponse(res, b)) | |
| return ret, nil | |
| } | |
| // Pages invokes f for each page of results. | |
| // A non-nil error returned from f will halt the iteration. | |
| // The provided context supersedes any context provided to the Context method. | |
| func (c *ApplicationsListHiddenCall) Pages(ctx context.Context, f func(*HiddenPlayerList) error) error { | |
| c.ctx_ = ctx | |
| defer c.PageToken(c.urlParams_.Get("pageToken")) | |
| for { | |
| x, err := c.Do() | |
| if err != nil { | |
| return err | |
| } | |
| if err := f(x); err != nil { | |
| return err | |
| } | |
| if x.NextPageToken == "" { | |
| return nil | |
| } | |
| c.PageToken(x.NextPageToken) | |
| } | |
| } | |
| type EventsResetCall struct { | |
| s *Service | |
| eventId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // Reset: Resets all player progress on the event with the given ID for the | |
| // currently authenticated player. This method is only accessible to | |
| // whitelisted tester accounts for your application. | |
| // | |
| // - eventId: The ID of the event. | |
| func (r *EventsService) Reset(eventId string) *EventsResetCall { | |
| c := &EventsResetCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.eventId = eventId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *EventsResetCall) Fields(s ...googleapi.Field) *EventsResetCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *EventsResetCall) Context(ctx context.Context) *EventsResetCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *EventsResetCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *EventsResetCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/events/{eventId}/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "eventId": c.eventId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.events.reset", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.events.reset" call. | |
| func (c *EventsResetCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.events.reset", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type EventsResetAllCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAll: Resets all player progress on all events for the currently | |
| // authenticated player. This method is only accessible to whitelisted tester | |
| // accounts for your application. | |
| func (r *EventsService) ResetAll() *EventsResetAllCall { | |
| c := &EventsResetAllCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *EventsResetAllCall) Fields(s ...googleapi.Field) *EventsResetAllCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *EventsResetAllCall) Context(ctx context.Context) *EventsResetAllCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *EventsResetAllCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *EventsResetAllCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/events/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.events.resetAll", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.events.resetAll" call. | |
| func (c *EventsResetAllCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.events.resetAll", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type EventsResetAllForAllPlayersCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAllForAllPlayers: Resets all draft events for all players. This method | |
| // is only available to user accounts for your developer console. | |
| func (r *EventsService) ResetAllForAllPlayers() *EventsResetAllForAllPlayersCall { | |
| c := &EventsResetAllForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *EventsResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetAllForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *EventsResetAllForAllPlayersCall) Context(ctx context.Context) *EventsResetAllForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *EventsResetAllForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *EventsResetAllForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/events/resetAllForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.events.resetAllForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.events.resetAllForAllPlayers" call. | |
| func (c *EventsResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.events.resetAllForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type EventsResetForAllPlayersCall struct { | |
| s *Service | |
| eventId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetForAllPlayers: Resets the event with the given ID for all players. This | |
| // method is only available to user accounts for your developer console. Only | |
| // draft events can be reset. | |
| // | |
| // - eventId: The ID of the event. | |
| func (r *EventsService) ResetForAllPlayers(eventId string) *EventsResetForAllPlayersCall { | |
| c := &EventsResetForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.eventId = eventId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *EventsResetForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *EventsResetForAllPlayersCall) Context(ctx context.Context) *EventsResetForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *EventsResetForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *EventsResetForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/events/{eventId}/resetForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "eventId": c.eventId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.events.resetForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.events.resetForAllPlayers" call. | |
| func (c *EventsResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.events.resetForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type EventsResetMultipleForAllPlayersCall struct { | |
| s *Service | |
| eventsresetmultipleforallrequest *EventsResetMultipleForAllRequest | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetMultipleForAllPlayers: Resets events with the given IDs for all | |
| // players. This method is only available to user accounts for your developer | |
| // console. Only draft events may be reset. | |
| func (r *EventsService) ResetMultipleForAllPlayers(eventsresetmultipleforallrequest *EventsResetMultipleForAllRequest) *EventsResetMultipleForAllPlayersCall { | |
| c := &EventsResetMultipleForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.eventsresetmultipleforallrequest = eventsresetmultipleforallrequest | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *EventsResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *EventsResetMultipleForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *EventsResetMultipleForAllPlayersCall) Context(ctx context.Context) *EventsResetMultipleForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *EventsResetMultipleForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *EventsResetMultipleForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "application/json", c.header_) | |
| body, err := googleapi.WithoutDataWrapper.JSONBuffer(c.eventsresetmultipleforallrequest) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/events/resetMultipleForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, body) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.events.resetMultipleForAllPlayers", "request", internallog.HTTPRequest(req, body.Bytes())) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.events.resetMultipleForAllPlayers" call. | |
| func (c *EventsResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.events.resetMultipleForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type PlayersHideCall struct { | |
| s *Service | |
| applicationId string | |
| playerId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // Hide: Hide the given player's leaderboard scores from the given application. | |
| // This method is only available to user accounts for your developer console. | |
| // | |
| // - applicationId: The application ID from the Google Play developer console. | |
| // - playerId: A player ID. A value of `me` may be used in place of the | |
| // authenticated player's ID. | |
| func (r *PlayersService) Hide(applicationId string, playerId string) *PlayersHideCall { | |
| c := &PlayersHideCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.applicationId = applicationId | |
| c.playerId = playerId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *PlayersHideCall) Fields(s ...googleapi.Field) *PlayersHideCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *PlayersHideCall) Context(ctx context.Context) *PlayersHideCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *PlayersHideCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *PlayersHideCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/applications/{applicationId}/players/hidden/{playerId}") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "applicationId": c.applicationId, | |
| "playerId": c.playerId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.players.hide", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.players.hide" call. | |
| func (c *PlayersHideCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.players.hide", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type PlayersUnhideCall struct { | |
| s *Service | |
| applicationId string | |
| playerId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // Unhide: Unhide the given player's leaderboard scores from the given | |
| // application. This method is only available to user accounts for your | |
| // developer console. | |
| // | |
| // - applicationId: The application ID from the Google Play developer console. | |
| // - playerId: A player ID. A value of `me` may be used in place of the | |
| // authenticated player's ID. | |
| func (r *PlayersService) Unhide(applicationId string, playerId string) *PlayersUnhideCall { | |
| c := &PlayersUnhideCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.applicationId = applicationId | |
| c.playerId = playerId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *PlayersUnhideCall) Fields(s ...googleapi.Field) *PlayersUnhideCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *PlayersUnhideCall) Context(ctx context.Context) *PlayersUnhideCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *PlayersUnhideCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *PlayersUnhideCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/applications/{applicationId}/players/hidden/{playerId}") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("DELETE", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "applicationId": c.applicationId, | |
| "playerId": c.playerId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.players.unhide", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.players.unhide" call. | |
| func (c *PlayersUnhideCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.players.unhide", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type ScoresResetCall struct { | |
| s *Service | |
| leaderboardId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // Reset: Resets scores for the leaderboard with the given ID for the currently | |
| // authenticated player. This method is only accessible to whitelisted tester | |
| // accounts for your application. | |
| // | |
| // - leaderboardId: The ID of the leaderboard. | |
| func (r *ScoresService) Reset(leaderboardId string) *ScoresResetCall { | |
| c := &ScoresResetCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.leaderboardId = leaderboardId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ScoresResetCall) Fields(s ...googleapi.Field) *ScoresResetCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ScoresResetCall) Context(ctx context.Context) *ScoresResetCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ScoresResetCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ScoresResetCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/leaderboards/{leaderboardId}/scores/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "leaderboardId": c.leaderboardId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.scores.reset", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.scores.reset" call. | |
| // Any non-2xx status code is an error. Response headers are in either | |
| // *PlayerScoreResetResponse.ServerResponse.Header or (if a response was | |
| // returned at all) in error.(*googleapi.Error).Header. Use | |
| // googleapi.IsNotModified to check whether the returned error was because | |
| // http.StatusNotModified was returned. | |
| func (c *ScoresResetCall) Do(opts ...googleapi.CallOption) (*PlayerScoreResetResponse, error) { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if res != nil && res.StatusCode == http.StatusNotModified { | |
| if res.Body != nil { | |
| res.Body.Close() | |
| } | |
| return nil, gensupport.WrapError(&googleapi.Error{ | |
| Code: res.StatusCode, | |
| Header: res.Header, | |
| }) | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return nil, gensupport.WrapError(err) | |
| } | |
| ret := &PlayerScoreResetResponse{ | |
| ServerResponse: googleapi.ServerResponse{ | |
| Header: res.Header, | |
| HTTPStatusCode: res.StatusCode, | |
| }, | |
| } | |
| target := &ret | |
| b, err := gensupport.DecodeResponseBytes(target, res) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.scores.reset", "response", internallog.HTTPResponse(res, b)) | |
| return ret, nil | |
| } | |
| type ScoresResetAllCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAll: Resets all scores for all leaderboards for the currently | |
| // authenticated players. This method is only accessible to whitelisted tester | |
| // accounts for your application. | |
| func (r *ScoresService) ResetAll() *ScoresResetAllCall { | |
| c := &ScoresResetAllCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ScoresResetAllCall) Fields(s ...googleapi.Field) *ScoresResetAllCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ScoresResetAllCall) Context(ctx context.Context) *ScoresResetAllCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ScoresResetAllCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ScoresResetAllCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/scores/reset") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetAll", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.scores.resetAll" call. | |
| // Any non-2xx status code is an error. Response headers are in either | |
| // *PlayerScoreResetAllResponse.ServerResponse.Header or (if a response was | |
| // returned at all) in error.(*googleapi.Error).Header. Use | |
| // googleapi.IsNotModified to check whether the returned error was because | |
| // http.StatusNotModified was returned. | |
| func (c *ScoresResetAllCall) Do(opts ...googleapi.CallOption) (*PlayerScoreResetAllResponse, error) { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if res != nil && res.StatusCode == http.StatusNotModified { | |
| if res.Body != nil { | |
| res.Body.Close() | |
| } | |
| return nil, gensupport.WrapError(&googleapi.Error{ | |
| Code: res.StatusCode, | |
| Header: res.Header, | |
| }) | |
| } | |
| if err != nil { | |
| return nil, err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return nil, gensupport.WrapError(err) | |
| } | |
| ret := &PlayerScoreResetAllResponse{ | |
| ServerResponse: googleapi.ServerResponse{ | |
| Header: res.Header, | |
| HTTPStatusCode: res.StatusCode, | |
| }, | |
| } | |
| target := &ret | |
| b, err := gensupport.DecodeResponseBytes(target, res) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetAll", "response", internallog.HTTPResponse(res, b)) | |
| return ret, nil | |
| } | |
| type ScoresResetAllForAllPlayersCall struct { | |
| s *Service | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetAllForAllPlayers: Resets scores for all draft leaderboards for all | |
| // players. This method is only available to user accounts for your developer | |
| // console. | |
| func (r *ScoresService) ResetAllForAllPlayers() *ScoresResetAllForAllPlayersCall { | |
| c := &ScoresResetAllForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ScoresResetAllForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetAllForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ScoresResetAllForAllPlayersCall) Context(ctx context.Context) *ScoresResetAllForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ScoresResetAllForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ScoresResetAllForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/scores/resetAllForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetAllForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.scores.resetAllForAllPlayers" call. | |
| func (c *ScoresResetAllForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetAllForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type ScoresResetForAllPlayersCall struct { | |
| s *Service | |
| leaderboardId string | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetForAllPlayers: Resets scores for the leaderboard with the given ID for | |
| // all players. This method is only available to user accounts for your | |
| // developer console. Only draft leaderboards can be reset. | |
| // | |
| // - leaderboardId: The ID of the leaderboard. | |
| func (r *ScoresService) ResetForAllPlayers(leaderboardId string) *ScoresResetForAllPlayersCall { | |
| c := &ScoresResetForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.leaderboardId = leaderboardId | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ScoresResetForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ScoresResetForAllPlayersCall) Context(ctx context.Context) *ScoresResetForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ScoresResetForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ScoresResetForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "", c.header_) | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/leaderboards/{leaderboardId}/scores/resetForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, nil) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| googleapi.Expand(req.URL, map[string]string{ | |
| "leaderboardId": c.leaderboardId, | |
| }) | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetForAllPlayers", "request", internallog.HTTPRequest(req, nil)) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.scores.resetForAllPlayers" call. | |
| func (c *ScoresResetForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } | |
| type ScoresResetMultipleForAllPlayersCall struct { | |
| s *Service | |
| scoresresetmultipleforallrequest *ScoresResetMultipleForAllRequest | |
| urlParams_ gensupport.URLParams | |
| ctx_ context.Context | |
| header_ http.Header | |
| } | |
| // ResetMultipleForAllPlayers: Resets scores for the leaderboards with the | |
| // given IDs for all players. This method is only available to user accounts | |
| // for your developer console. Only draft leaderboards may be reset. | |
| func (r *ScoresService) ResetMultipleForAllPlayers(scoresresetmultipleforallrequest *ScoresResetMultipleForAllRequest) *ScoresResetMultipleForAllPlayersCall { | |
| c := &ScoresResetMultipleForAllPlayersCall{s: r.s, urlParams_: make(gensupport.URLParams)} | |
| c.scoresresetmultipleforallrequest = scoresresetmultipleforallrequest | |
| return c | |
| } | |
| // Fields allows partial responses to be retrieved. See | |
| // https://developers.google.com/gdata/docs/2.0/basics#PartialResponse for more | |
| // details. | |
| func (c *ScoresResetMultipleForAllPlayersCall) Fields(s ...googleapi.Field) *ScoresResetMultipleForAllPlayersCall { | |
| c.urlParams_.Set("fields", googleapi.CombineFields(s)) | |
| return c | |
| } | |
| // Context sets the context to be used in this call's Do method. | |
| func (c *ScoresResetMultipleForAllPlayersCall) Context(ctx context.Context) *ScoresResetMultipleForAllPlayersCall { | |
| c.ctx_ = ctx | |
| return c | |
| } | |
| // Header returns a http.Header that can be modified by the caller to add | |
| // headers to the request. | |
| func (c *ScoresResetMultipleForAllPlayersCall) Header() http.Header { | |
| if c.header_ == nil { | |
| c.header_ = make(http.Header) | |
| } | |
| return c.header_ | |
| } | |
| func (c *ScoresResetMultipleForAllPlayersCall) doRequest(alt string) (*http.Response, error) { | |
| reqHeaders := gensupport.SetHeaders(c.s.userAgent(), "application/json", c.header_) | |
| body, err := googleapi.WithoutDataWrapper.JSONBuffer(c.scoresresetmultipleforallrequest) | |
| if err != nil { | |
| return nil, err | |
| } | |
| c.urlParams_.Set("alt", alt) | |
| c.urlParams_.Set("prettyPrint", "false") | |
| urls := googleapi.ResolveRelative(c.s.BasePath, "games/v1management/scores/resetMultipleForAllPlayers") | |
| urls += "?" + c.urlParams_.Encode() | |
| req, err := http.NewRequest("POST", urls, body) | |
| if err != nil { | |
| return nil, err | |
| } | |
| req.Header = reqHeaders | |
| c.s.logger.DebugContext(c.ctx_, "api request", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetMultipleForAllPlayers", "request", internallog.HTTPRequest(req, body.Bytes())) | |
| return gensupport.SendRequest(c.ctx_, c.s.client, req) | |
| } | |
| // Do executes the "gamesManagement.scores.resetMultipleForAllPlayers" call. | |
| func (c *ScoresResetMultipleForAllPlayersCall) Do(opts ...googleapi.CallOption) error { | |
| gensupport.SetOptions(c.urlParams_, opts...) | |
| res, err := c.doRequest("json") | |
| if err != nil { | |
| return err | |
| } | |
| defer googleapi.CloseBody(res) | |
| if err := googleapi.CheckResponse(res); err != nil { | |
| return gensupport.WrapError(err) | |
| } | |
| c.s.logger.DebugContext(c.ctx_, "api response", "serviceName", apiName, "rpcName", "gamesManagement.scores.resetMultipleForAllPlayers", "response", internallog.HTTPResponse(res, nil)) | |
| return nil | |
| } |