| // Copyright (c) 2015, the Dart GL extension authors. All rights reserved. |
| // Please see the AUTHORS file for details. Use of this source code is governed |
| // by a BSD-style license that can be found in the LICENSE file or at |
| // https://developers.google.com/open-source/licenses/bsd |
| |
| part of gl; |
| |
| /// Create an [ActiveInfo] object for the given [program] and [index] |
| ActiveInfo glGetActiveAttrib(int program, int index) native "glGetActiveAttrib"; |
| |
| /// Create an [ActiveInfo] object for the given [program] and [index] |
| ActiveInfo glGetActiveUniform(int program, int index) |
| native "glGetActiveUniform"; |
| |
| /// Returns a list of shaders attached to [program] |
| List<int> glGetAttachedShaders(int program) native "glGetAttachedShaders"; |
| |
| /// Returns the [bool] result(s) of [glGetBooleanv] |
| List<bool> glGetBooleanv(int pname) native "glGetBooleanv"; |
| |
| /// Returns the [int] result of [glGetBufferParameteriv] |
| int glGetBufferParameteriv(int target, int pname) |
| native "glGetBufferParameteriv"; |
| |
| /// Returns the [double] result(s) of [glGetFloatv] |
| List<double> glGetFloatv(int pname) native "glGetFloatv"; |
| |
| /// Returns the [int] result of [glGetFramebufferAttachmentParameteriv] |
| int glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname) |
| native "glGetFramebufferAttachmentParameteriv"; |
| |
| /// Returns the [int] result(s) of [glGetIntegerv] |
| List<int> glGetIntegerv(int pname) native "glGetIntegerv"; |
| |
| /// Return the programiv as an [int] |
| int glGetProgramiv(int program, int pname) native "glGetProgramiv"; |
| |
| /// Return a [String] containing the info log for [program] |
| String glGetProgramInfoLog(int program) native "glGetProgramInfoLog"; |
| |
| /// Returns the [int] result of [glGetRenderbufferParameteriv] |
| int glGetRenderbufferParameteriv(int target, int pname) |
| native "glGetRenderbufferParameteriv"; |
| |
| /// Return the shaderiv as an [int] |
| int glGetShaderiv(int shader, int pname) native "glGetShaderiv"; |
| |
| /// Return a [String] containing the info log for [shader] |
| String glGetShaderInfoLog(int shader) native "glGetShaderInfoLog"; |
| |
| /// Returns a [ShaderPrecisionFormat] describing the range and precision for |
| /// different shader numeric formats |
| ShaderPrecisionFormat glGetShaderPrecisionFormat( |
| int shadertype, int precisiontype) native "glGetShaderPrecisionFormat"; |
| |
| /// Return the GLSL source code of [shader] |
| String glGetShaderSource(int shader) native "glGetShaderSource"; |
| |
| /// Returns the [double] result of [glGetTexParameterfv] |
| double glGetTexParameterfv(int target, int pname) native "glGetTexParameterfv"; |
| |
| /// Returns the [int] result of [glGetTexParameteriv] |
| int glGetTexParameteriv(int target, int pname) native "glGetTexParameteriv"; |
| |
| /// Returns the [double] result of [glGetUniformfv] |
| double glGetUniformfv(int program, int location) native "glGetUniformfv"; |
| |
| /// Returns the [int] result of [glGetUniformiv] |
| int glGetUniformiv(int program, int location) native "glGetUniformiv"; |
| |
| /// Returns the [double] result of [glGetVertexAttribfv] |
| double glGetVertexAttribfv(int index, int pname) native "glGetVertexAttribfv"; |
| |
| /// Returns the [int] result of [glGetAttribiv] |
| int glGetVertexAttribiv(int index, int pname) native "glGetVertexAttribiv"; |
| |
| /// Returns the address (i.e. offset in bytes of the first vertex attribute of |
| /// the array at [index]) of the specified generic vertex attribute pointer |
| int glGetVertexAttribPointerv(int index, int pname) |
| native "glGetVertexAttribPointerv"; |
| |
| /// Reads a block of pixels from the framebuffer into the [TypedData] [pixels] parameter |
| void glReadPixels(int x, int y, int width, int height, int format, int type, |
| TypedData pixels) native "glReadPixels"; |
| |
| /// Upload a GLSL shader in [string] to the GPU for compilation |
| void glShaderSource(int shader, String string) native "glShaderSource"; |
| |
| /// Set texture float parameters |
| void glTexParameterfv(int target, int pname, List<double> params) |
| native "glTexParameterfv"; |
| |
| /// Set texture integer parameters |
| void glTexParameteriv(int target, int pname, List<int> params) |
| native "glTexParameteriv"; |
| |
| /// Specifies the layout of data associated with a vertex attribute. |
| /// |
| /// Note that in the underlying C-language call, [offset] is a void pointer |
| /// representing the offset of the attribute data within the buffer. In this |
| /// Dart implementation, we represent the same offset as an integer number of |
| /// bytes. |
| void glVertexAttribPointer(int index, int size, int type, bool normalized, |
| int stride, int offset) native "glVertexAttribPointer"; |