blob: 9c8d93a815dd8750a60fcd5ee5218b1a0048ae49 [file] [log] [blame]
; RUN: clspv-opt --LongVectorLowering %s -o %t
; RUN: FileCheck %s < %t
target datalayout = "e-p:32:32-i64:64-v16:16-v24:32-v32:32-v48:64-v96:128-v192:256-v256:256-v512:512-v1024:1024"
target triple = "spir-unknown-unknown"
define spir_func void @test8(<4 x i32> addrspace(1)* %ptr) {
entry:
%x0 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr, align 16
%ptr1 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 1
%x1 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr1, align 16
%a = shufflevector <4 x i32> %x0, <4 x i32> %x1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%ptr2 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 2
%x2 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr2, align 16
%ptr3 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 3
%x3 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr3, align 16
%b = shufflevector <4 x i32> %x2, <4 x i32> %x3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%add = add <8 x i32> %a, %b
%c = shufflevector <8 x i32> %add, <8 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%ptr4 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 4
store <4 x i32> %c, <4 x i32> addrspace(1)* %ptr4, align 16
%d = shufflevector <8 x i32> %add, <8 x i32> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%ptr5 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 5
store <4 x i32> %d, <4 x i32> addrspace(1)* %ptr5, align 16
ret void
}
; CHECK-LABEL: @test8
; CHECK-NOT: add <8 x i32>
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK-NOT: add <8 x i32>
define spir_func void @test16(<4 x i32> addrspace(1)* %ptr) {
entry:
%x0 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr, align 16
%ptr1 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 1
%x1 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr1, align 16
%a = shufflevector <4 x i32> %x0, <4 x i32> %x1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%ptr2 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 2
%x2 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr2, align 16
%ptr3 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 3
%x3 = load <4 x i32>, <4 x i32> addrspace(1)* %ptr3, align 16
%b = shufflevector <4 x i32> %x2, <4 x i32> %x3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%c = shufflevector <8 x i32> %a, <8 x i32> %b, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%add = add <16 x i32> %c, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%d = shufflevector <16 x i32> %add, <16 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%ptr4 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 4
store <4 x i32> %d, <4 x i32> addrspace(1)* %ptr4, align 16
%e = shufflevector <16 x i32> %add, <16 x i32> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%ptr5 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 5
store <4 x i32> %e, <4 x i32> addrspace(1)* %ptr5, align 16
%f = shufflevector <16 x i32> %add, <16 x i32> undef, <4 x i32> <i32 8, i32 9, i32 10, i32 11>
%ptr6 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 6
store <4 x i32> %f, <4 x i32> addrspace(1)* %ptr6, align 16
%g = shufflevector <16 x i32> %add, <16 x i32> undef, <4 x i32> <i32 12, i32 13, i32 14, i32 15>
%ptr7 = getelementptr <4 x i32>, <4 x i32> addrspace(1)* %ptr, i32 7
store <4 x i32> %g, <4 x i32> addrspace(1)* %ptr7, align 16
ret void
}
; CHECK-LABEL: @test16
; CHECK-NOT: add <16 x i32>
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK: add i32
; CHECK-NOT: add <16 x i32>