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// BSD 3-Clause License
//
// Copyright (c) 2019, "WebGPU native" developers
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef WEBGPU_H_
#define WEBGPU_H_
#if defined(WGPU_SHARED_LIBRARY)
# if defined(_WIN32)
# if defined(WGPU_IMPLEMENTATION)
# define WGPU_EXPORT __declspec(dllexport)
# else
# define WGPU_EXPORT __declspec(dllimport)
# endif
# else // defined(_WIN32)
# if defined(WGPU_IMPLEMENTATION)
# define WGPU_EXPORT __attribute__((visibility("default")))
# else
# define WGPU_EXPORT
# endif
# endif // defined(_WIN32)
#else // defined(WGPU_SHARED_LIBRARY)
# define WGPU_EXPORT
#endif // defined(WGPU_SHARED_LIBRARY)
#if !defined(WGPU_OBJECT_ATTRIBUTE)
#define WGPU_OBJECT_ATTRIBUTE
#endif
#if !defined(WGPU_ENUM_ATTRIBUTE)
#define WGPU_ENUM_ATTRIBUTE
#endif
#if !defined(WGPU_STRUCTURE_ATTRIBUTE)
#define WGPU_STRUCTURE_ATTRIBUTE
#endif
#if !defined(WGPU_FUNCTION_ATTRIBUTE)
#define WGPU_FUNCTION_ATTRIBUTE
#endif
#if !defined(WGPU_NULLABLE)
#define WGPU_NULLABLE
#endif
#include <stdint.h>
#include <stddef.h>
#define WGPU_ARRAY_LAYER_COUNT_UNDEFINED UINT32_MAX
#define WGPU_COPY_STRIDE_UNDEFINED UINT32_MAX
#define WGPU_DEPTH_SLICE_UNDEFINED UINT32_MAX
#define WGPU_LIMIT_U32_UNDEFINED UINT32_MAX
#define WGPU_LIMIT_U64_UNDEFINED UINT64_MAX
#define WGPU_MIP_LEVEL_COUNT_UNDEFINED UINT32_MAX
#define WGPU_QUERY_SET_INDEX_UNDEFINED UINT32_MAX
#define WGPU_WHOLE_MAP_SIZE SIZE_MAX
#define WGPU_WHOLE_SIZE UINT64_MAX
typedef uint32_t WGPUFlags;
typedef uint32_t WGPUBool;
typedef struct WGPUAdapterImpl* WGPUAdapter WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBindGroupImpl* WGPUBindGroup WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBindGroupLayoutImpl* WGPUBindGroupLayout WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUBufferImpl* WGPUBuffer WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUCommandBufferImpl* WGPUCommandBuffer WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUCommandEncoderImpl* WGPUCommandEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUComputePassEncoderImpl* WGPUComputePassEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUComputePipelineImpl* WGPUComputePipeline WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUDeviceImpl* WGPUDevice WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUInstanceImpl* WGPUInstance WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUPipelineLayoutImpl* WGPUPipelineLayout WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUQuerySetImpl* WGPUQuerySet WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUQueueImpl* WGPUQueue WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderBundleImpl* WGPURenderBundle WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderBundleEncoderImpl* WGPURenderBundleEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderPassEncoderImpl* WGPURenderPassEncoder WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPURenderPipelineImpl* WGPURenderPipeline WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSamplerImpl* WGPUSampler WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUShaderModuleImpl* WGPUShaderModule WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSurfaceImpl* WGPUSurface WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUSwapChainImpl* WGPUSwapChain WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUTextureImpl* WGPUTexture WGPU_OBJECT_ATTRIBUTE;
typedef struct WGPUTextureViewImpl* WGPUTextureView WGPU_OBJECT_ATTRIBUTE;
// Structure forward declarations
struct WGPUAdapterInfo;
struct WGPUAdapterProperties;
struct WGPUBindGroupEntry;
struct WGPUBlendComponent;
struct WGPUBufferBindingLayout;
struct WGPUBufferDescriptor;
struct WGPUBufferMapCallbackInfo;
struct WGPUColor;
struct WGPUCommandBufferDescriptor;
struct WGPUCommandEncoderDescriptor;
struct WGPUCompilationMessage;
struct WGPUComputePassTimestampWrites;
struct WGPUConstantEntry;
struct WGPUExtent3D;
struct WGPUFuture;
struct WGPUInstanceFeatures;
struct WGPULimits;
struct WGPUMultisampleState;
struct WGPUOrigin3D;
struct WGPUPipelineLayoutDescriptor;
struct WGPUPrimitiveDepthClipControl;
struct WGPUPrimitiveState;
struct WGPUQuerySetDescriptor;
struct WGPUQueueDescriptor;
struct WGPUQueueWorkDoneCallbackInfo;
struct WGPURenderBundleDescriptor;
struct WGPURenderBundleEncoderDescriptor;
struct WGPURenderPassDepthStencilAttachment;
struct WGPURenderPassDescriptorMaxDrawCount;
struct WGPURenderPassTimestampWrites;
struct WGPURequestAdapterCallbackInfo;
struct WGPURequestAdapterOptions;
struct WGPUSamplerBindingLayout;
struct WGPUSamplerDescriptor;
struct WGPUShaderModuleSPIRVDescriptor;
struct WGPUShaderModuleWGSLDescriptor;
struct WGPUShaderModuleDescriptor;
struct WGPUStencilFaceState;
struct WGPUStorageTextureBindingLayout;
struct WGPUSurfaceCapabilities;
struct WGPUSurfaceConfiguration;
struct WGPUSurfaceDescriptor;
struct WGPUSurfaceDescriptorFromCanvasHTMLSelector;
struct WGPUSurfaceTexture;
struct WGPUSwapChainDescriptor;
struct WGPUTextureBindingLayout;
struct WGPUTextureBindingViewDimensionDescriptor;
struct WGPUTextureDataLayout;
struct WGPUTextureViewDescriptor;
struct WGPUVertexAttribute;
struct WGPUBindGroupDescriptor;
struct WGPUBindGroupLayoutEntry;
struct WGPUBlendState;
struct WGPUCompilationInfo;
struct WGPUComputePassDescriptor;
struct WGPUDepthStencilState;
struct WGPUFutureWaitInfo;
struct WGPUImageCopyBuffer;
struct WGPUImageCopyTexture;
struct WGPUInstanceDescriptor;
struct WGPUProgrammableStageDescriptor;
struct WGPURenderPassColorAttachment;
struct WGPURequiredLimits;
struct WGPUSupportedLimits;
struct WGPUTextureDescriptor;
struct WGPUVertexBufferLayout;
struct WGPUBindGroupLayoutDescriptor;
struct WGPUColorTargetState;
struct WGPUComputePipelineDescriptor;
struct WGPUDeviceDescriptor;
struct WGPURenderPassDescriptor;
struct WGPUVertexState;
struct WGPUFragmentState;
struct WGPURenderPipelineDescriptor;
typedef enum WGPUWGSLFeatureName {
WGPUWGSLFeatureName_Undefined = 0x00000000,
WGPUWGSLFeatureName_ReadonlyAndReadwriteStorageTextures = 0x00000001,
WGPUWGSLFeatureName_Packed4x8IntegerDotProduct = 0x00000002,
WGPUWGSLFeatureName_UnrestrictedPointerParameters = 0x00000003,
WGPUWGSLFeatureName_PointerCompositeAccess = 0x00000004,
WGPUWGSLFeatureName_Force32 = 0x7FFFFFFF
} WGPUWGSLFeatureName WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUAdapterType {
WGPUAdapterType_DiscreteGPU = 0x00000001,
WGPUAdapterType_IntegratedGPU = 0x00000002,
WGPUAdapterType_CPU = 0x00000003,
WGPUAdapterType_Unknown = 0x00000004,
WGPUAdapterType_Force32 = 0x7FFFFFFF
} WGPUAdapterType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUAddressMode {
WGPUAddressMode_Undefined = 0x00000000,
WGPUAddressMode_ClampToEdge = 0x00000001,
WGPUAddressMode_Repeat = 0x00000002,
WGPUAddressMode_MirrorRepeat = 0x00000003,
WGPUAddressMode_Force32 = 0x7FFFFFFF
} WGPUAddressMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBackendType {
WGPUBackendType_Undefined = 0x00000000,
WGPUBackendType_Null = 0x00000001,
WGPUBackendType_WebGPU = 0x00000002,
WGPUBackendType_D3D11 = 0x00000003,
WGPUBackendType_D3D12 = 0x00000004,
WGPUBackendType_Metal = 0x00000005,
WGPUBackendType_Vulkan = 0x00000006,
WGPUBackendType_OpenGL = 0x00000007,
WGPUBackendType_OpenGLES = 0x00000008,
WGPUBackendType_Force32 = 0x7FFFFFFF
} WGPUBackendType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBlendFactor {
WGPUBlendFactor_Undefined = 0x00000000,
WGPUBlendFactor_Zero = 0x00000001,
WGPUBlendFactor_One = 0x00000002,
WGPUBlendFactor_Src = 0x00000003,
WGPUBlendFactor_OneMinusSrc = 0x00000004,
WGPUBlendFactor_SrcAlpha = 0x00000005,
WGPUBlendFactor_OneMinusSrcAlpha = 0x00000006,
WGPUBlendFactor_Dst = 0x00000007,
WGPUBlendFactor_OneMinusDst = 0x00000008,
WGPUBlendFactor_DstAlpha = 0x00000009,
WGPUBlendFactor_OneMinusDstAlpha = 0x0000000A,
WGPUBlendFactor_SrcAlphaSaturated = 0x0000000B,
WGPUBlendFactor_Constant = 0x0000000C,
WGPUBlendFactor_OneMinusConstant = 0x0000000D,
WGPUBlendFactor_Force32 = 0x7FFFFFFF
} WGPUBlendFactor WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBlendOperation {
WGPUBlendOperation_Undefined = 0x00000000,
WGPUBlendOperation_Add = 0x00000001,
WGPUBlendOperation_Subtract = 0x00000002,
WGPUBlendOperation_ReverseSubtract = 0x00000003,
WGPUBlendOperation_Min = 0x00000004,
WGPUBlendOperation_Max = 0x00000005,
WGPUBlendOperation_Force32 = 0x7FFFFFFF
} WGPUBlendOperation WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferBindingType {
WGPUBufferBindingType_Undefined = 0x00000000,
WGPUBufferBindingType_Uniform = 0x00000001,
WGPUBufferBindingType_Storage = 0x00000002,
WGPUBufferBindingType_ReadOnlyStorage = 0x00000003,
WGPUBufferBindingType_Force32 = 0x7FFFFFFF
} WGPUBufferBindingType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferMapAsyncStatus {
WGPUBufferMapAsyncStatus_Success = 0x00000000,
WGPUBufferMapAsyncStatus_ValidationError = 0x00000001,
WGPUBufferMapAsyncStatus_Unknown = 0x00000002,
WGPUBufferMapAsyncStatus_DeviceLost = 0x00000003,
WGPUBufferMapAsyncStatus_DestroyedBeforeCallback = 0x00000004,
WGPUBufferMapAsyncStatus_UnmappedBeforeCallback = 0x00000005,
WGPUBufferMapAsyncStatus_MappingAlreadyPending = 0x00000006,
WGPUBufferMapAsyncStatus_OffsetOutOfRange = 0x00000007,
WGPUBufferMapAsyncStatus_SizeOutOfRange = 0x00000008,
WGPUBufferMapAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUBufferMapAsyncStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferMapState {
WGPUBufferMapState_Unmapped = 0x00000001,
WGPUBufferMapState_Pending = 0x00000002,
WGPUBufferMapState_Mapped = 0x00000003,
WGPUBufferMapState_Force32 = 0x7FFFFFFF
} WGPUBufferMapState WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCallbackMode {
WGPUCallbackMode_WaitAnyOnly = 0x00000000,
WGPUCallbackMode_AllowProcessEvents = 0x00000001,
WGPUCallbackMode_AllowSpontaneous = 0x00000002,
WGPUCallbackMode_Force32 = 0x7FFFFFFF
} WGPUCallbackMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompareFunction {
WGPUCompareFunction_Undefined = 0x00000000,
WGPUCompareFunction_Never = 0x00000001,
WGPUCompareFunction_Less = 0x00000002,
WGPUCompareFunction_Equal = 0x00000003,
WGPUCompareFunction_LessEqual = 0x00000004,
WGPUCompareFunction_Greater = 0x00000005,
WGPUCompareFunction_NotEqual = 0x00000006,
WGPUCompareFunction_GreaterEqual = 0x00000007,
WGPUCompareFunction_Always = 0x00000008,
WGPUCompareFunction_Force32 = 0x7FFFFFFF
} WGPUCompareFunction WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompilationInfoRequestStatus {
WGPUCompilationInfoRequestStatus_Success = 0x00000000,
WGPUCompilationInfoRequestStatus_Error = 0x00000001,
WGPUCompilationInfoRequestStatus_DeviceLost = 0x00000002,
WGPUCompilationInfoRequestStatus_Unknown = 0x00000003,
WGPUCompilationInfoRequestStatus_Force32 = 0x7FFFFFFF
} WGPUCompilationInfoRequestStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompilationMessageType {
WGPUCompilationMessageType_Error = 0x00000001,
WGPUCompilationMessageType_Warning = 0x00000002,
WGPUCompilationMessageType_Info = 0x00000003,
WGPUCompilationMessageType_Force32 = 0x7FFFFFFF
} WGPUCompilationMessageType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCompositeAlphaMode {
WGPUCompositeAlphaMode_Auto = 0x00000000,
WGPUCompositeAlphaMode_Opaque = 0x00000001,
WGPUCompositeAlphaMode_Premultiplied = 0x00000002,
WGPUCompositeAlphaMode_Unpremultiplied = 0x00000003,
WGPUCompositeAlphaMode_Inherit = 0x00000004,
WGPUCompositeAlphaMode_Force32 = 0x7FFFFFFF
} WGPUCompositeAlphaMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCreatePipelineAsyncStatus {
WGPUCreatePipelineAsyncStatus_Success = 0x00000000,
WGPUCreatePipelineAsyncStatus_ValidationError = 0x00000001,
WGPUCreatePipelineAsyncStatus_InternalError = 0x00000002,
WGPUCreatePipelineAsyncStatus_DeviceLost = 0x00000003,
WGPUCreatePipelineAsyncStatus_DeviceDestroyed = 0x00000004,
WGPUCreatePipelineAsyncStatus_Unknown = 0x00000005,
WGPUCreatePipelineAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUCreatePipelineAsyncStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUCullMode {
WGPUCullMode_Undefined = 0x00000000,
WGPUCullMode_None = 0x00000001,
WGPUCullMode_Front = 0x00000002,
WGPUCullMode_Back = 0x00000003,
WGPUCullMode_Force32 = 0x7FFFFFFF
} WGPUCullMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUDeviceLostReason {
WGPUDeviceLostReason_Undefined = 0x00000001,
WGPUDeviceLostReason_Unknown = 0x00000001,
WGPUDeviceLostReason_Destroyed = 0x00000002,
WGPUDeviceLostReason_Force32 = 0x7FFFFFFF
} WGPUDeviceLostReason WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUErrorFilter {
WGPUErrorFilter_Validation = 0x00000001,
WGPUErrorFilter_OutOfMemory = 0x00000002,
WGPUErrorFilter_Internal = 0x00000003,
WGPUErrorFilter_Force32 = 0x7FFFFFFF
} WGPUErrorFilter WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUErrorType {
WGPUErrorType_NoError = 0x00000000,
WGPUErrorType_Validation = 0x00000001,
WGPUErrorType_OutOfMemory = 0x00000002,
WGPUErrorType_Internal = 0x00000003,
WGPUErrorType_Unknown = 0x00000004,
WGPUErrorType_DeviceLost = 0x00000005,
WGPUErrorType_Force32 = 0x7FFFFFFF
} WGPUErrorType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFeatureName {
WGPUFeatureName_Undefined = 0x00000000,
WGPUFeatureName_DepthClipControl = 0x00000001,
WGPUFeatureName_Depth32FloatStencil8 = 0x00000002,
WGPUFeatureName_TimestampQuery = 0x00000003,
WGPUFeatureName_TextureCompressionBC = 0x00000004,
WGPUFeatureName_TextureCompressionETC2 = 0x00000005,
WGPUFeatureName_TextureCompressionASTC = 0x00000006,
WGPUFeatureName_IndirectFirstInstance = 0x00000007,
WGPUFeatureName_ShaderF16 = 0x00000008,
WGPUFeatureName_RG11B10UfloatRenderable = 0x00000009,
WGPUFeatureName_BGRA8UnormStorage = 0x0000000A,
WGPUFeatureName_Float32Filterable = 0x0000000B,
WGPUFeatureName_Force32 = 0x7FFFFFFF
} WGPUFeatureName WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFilterMode {
WGPUFilterMode_Undefined = 0x00000000,
WGPUFilterMode_Nearest = 0x00000001,
WGPUFilterMode_Linear = 0x00000002,
WGPUFilterMode_Force32 = 0x7FFFFFFF
} WGPUFilterMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUFrontFace {
WGPUFrontFace_Undefined = 0x00000000,
WGPUFrontFace_CCW = 0x00000001,
WGPUFrontFace_CW = 0x00000002,
WGPUFrontFace_Force32 = 0x7FFFFFFF
} WGPUFrontFace WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUIndexFormat {
WGPUIndexFormat_Undefined = 0x00000000,
WGPUIndexFormat_Uint16 = 0x00000001,
WGPUIndexFormat_Uint32 = 0x00000002,
WGPUIndexFormat_Force32 = 0x7FFFFFFF
} WGPUIndexFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPULoadOp {
WGPULoadOp_Undefined = 0x00000000,
WGPULoadOp_Clear = 0x00000001,
WGPULoadOp_Load = 0x00000002,
WGPULoadOp_Force32 = 0x7FFFFFFF
} WGPULoadOp WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUMipmapFilterMode {
WGPUMipmapFilterMode_Undefined = 0x00000000,
WGPUMipmapFilterMode_Nearest = 0x00000001,
WGPUMipmapFilterMode_Linear = 0x00000002,
WGPUMipmapFilterMode_Force32 = 0x7FFFFFFF
} WGPUMipmapFilterMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPowerPreference {
WGPUPowerPreference_Undefined = 0x00000000,
WGPUPowerPreference_LowPower = 0x00000001,
WGPUPowerPreference_HighPerformance = 0x00000002,
WGPUPowerPreference_Force32 = 0x7FFFFFFF
} WGPUPowerPreference WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPresentMode {
WGPUPresentMode_Fifo = 0x00000001,
WGPUPresentMode_Immediate = 0x00000003,
WGPUPresentMode_Mailbox = 0x00000004,
WGPUPresentMode_Force32 = 0x7FFFFFFF
} WGPUPresentMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUPrimitiveTopology {
WGPUPrimitiveTopology_Undefined = 0x00000000,
WGPUPrimitiveTopology_PointList = 0x00000001,
WGPUPrimitiveTopology_LineList = 0x00000002,
WGPUPrimitiveTopology_LineStrip = 0x00000003,
WGPUPrimitiveTopology_TriangleList = 0x00000004,
WGPUPrimitiveTopology_TriangleStrip = 0x00000005,
WGPUPrimitiveTopology_Force32 = 0x7FFFFFFF
} WGPUPrimitiveTopology WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUQueryType {
WGPUQueryType_Occlusion = 0x00000001,
WGPUQueryType_Timestamp = 0x00000002,
WGPUQueryType_Force32 = 0x7FFFFFFF
} WGPUQueryType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUQueueWorkDoneStatus {
WGPUQueueWorkDoneStatus_Success = 0x00000000,
WGPUQueueWorkDoneStatus_Error = 0x00000001,
WGPUQueueWorkDoneStatus_Unknown = 0x00000002,
WGPUQueueWorkDoneStatus_DeviceLost = 0x00000003,
WGPUQueueWorkDoneStatus_Force32 = 0x7FFFFFFF
} WGPUQueueWorkDoneStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPURequestAdapterStatus {
WGPURequestAdapterStatus_Success = 0x00000000,
WGPURequestAdapterStatus_Unavailable = 0x00000001,
WGPURequestAdapterStatus_Error = 0x00000002,
WGPURequestAdapterStatus_Unknown = 0x00000003,
WGPURequestAdapterStatus_Force32 = 0x7FFFFFFF
} WGPURequestAdapterStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPURequestDeviceStatus {
WGPURequestDeviceStatus_Success = 0x00000000,
WGPURequestDeviceStatus_Error = 0x00000001,
WGPURequestDeviceStatus_Unknown = 0x00000002,
WGPURequestDeviceStatus_Force32 = 0x7FFFFFFF
} WGPURequestDeviceStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSType {
WGPUSType_Invalid = 0x00000000,
WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector = 0x00000004,
WGPUSType_ShaderModuleSPIRVDescriptor = 0x00000005,
WGPUSType_ShaderModuleWGSLDescriptor = 0x00000006,
WGPUSType_PrimitiveDepthClipControl = 0x00000007,
WGPUSType_RenderPassDescriptorMaxDrawCount = 0x0000000F,
WGPUSType_TextureBindingViewDimensionDescriptor = 0x00000011,
WGPUSType_Force32 = 0x7FFFFFFF
} WGPUSType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSamplerBindingType {
WGPUSamplerBindingType_Undefined = 0x00000000,
WGPUSamplerBindingType_Filtering = 0x00000001,
WGPUSamplerBindingType_NonFiltering = 0x00000002,
WGPUSamplerBindingType_Comparison = 0x00000003,
WGPUSamplerBindingType_Force32 = 0x7FFFFFFF
} WGPUSamplerBindingType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStencilOperation {
WGPUStencilOperation_Undefined = 0x00000000,
WGPUStencilOperation_Keep = 0x00000001,
WGPUStencilOperation_Zero = 0x00000002,
WGPUStencilOperation_Replace = 0x00000003,
WGPUStencilOperation_Invert = 0x00000004,
WGPUStencilOperation_IncrementClamp = 0x00000005,
WGPUStencilOperation_DecrementClamp = 0x00000006,
WGPUStencilOperation_IncrementWrap = 0x00000007,
WGPUStencilOperation_DecrementWrap = 0x00000008,
WGPUStencilOperation_Force32 = 0x7FFFFFFF
} WGPUStencilOperation WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStorageTextureAccess {
WGPUStorageTextureAccess_Undefined = 0x00000000,
WGPUStorageTextureAccess_WriteOnly = 0x00000001,
WGPUStorageTextureAccess_ReadOnly = 0x00000002,
WGPUStorageTextureAccess_ReadWrite = 0x00000003,
WGPUStorageTextureAccess_Force32 = 0x7FFFFFFF
} WGPUStorageTextureAccess WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUStoreOp {
WGPUStoreOp_Undefined = 0x00000000,
WGPUStoreOp_Store = 0x00000001,
WGPUStoreOp_Discard = 0x00000002,
WGPUStoreOp_Force32 = 0x7FFFFFFF
} WGPUStoreOp WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUSurfaceGetCurrentTextureStatus {
WGPUSurfaceGetCurrentTextureStatus_Success = 0x00000000,
WGPUSurfaceGetCurrentTextureStatus_Timeout = 0x00000001,
WGPUSurfaceGetCurrentTextureStatus_Outdated = 0x00000002,
WGPUSurfaceGetCurrentTextureStatus_Lost = 0x00000003,
WGPUSurfaceGetCurrentTextureStatus_OutOfMemory = 0x00000004,
WGPUSurfaceGetCurrentTextureStatus_DeviceLost = 0x00000005,
WGPUSurfaceGetCurrentTextureStatus_Force32 = 0x7FFFFFFF
} WGPUSurfaceGetCurrentTextureStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureAspect {
WGPUTextureAspect_Undefined = 0x00000000,
WGPUTextureAspect_All = 0x00000001,
WGPUTextureAspect_StencilOnly = 0x00000002,
WGPUTextureAspect_DepthOnly = 0x00000003,
WGPUTextureAspect_Force32 = 0x7FFFFFFF
} WGPUTextureAspect WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureDimension {
WGPUTextureDimension_Undefined = 0x00000000,
WGPUTextureDimension_1D = 0x00000001,
WGPUTextureDimension_2D = 0x00000002,
WGPUTextureDimension_3D = 0x00000003,
WGPUTextureDimension_Force32 = 0x7FFFFFFF
} WGPUTextureDimension WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureFormat {
WGPUTextureFormat_Undefined = 0x00000000,
WGPUTextureFormat_R8Unorm = 0x00000001,
WGPUTextureFormat_R8Snorm = 0x00000002,
WGPUTextureFormat_R8Uint = 0x00000003,
WGPUTextureFormat_R8Sint = 0x00000004,
WGPUTextureFormat_R16Uint = 0x00000005,
WGPUTextureFormat_R16Sint = 0x00000006,
WGPUTextureFormat_R16Float = 0x00000007,
WGPUTextureFormat_RG8Unorm = 0x00000008,
WGPUTextureFormat_RG8Snorm = 0x00000009,
WGPUTextureFormat_RG8Uint = 0x0000000A,
WGPUTextureFormat_RG8Sint = 0x0000000B,
WGPUTextureFormat_R32Float = 0x0000000C,
WGPUTextureFormat_R32Uint = 0x0000000D,
WGPUTextureFormat_R32Sint = 0x0000000E,
WGPUTextureFormat_RG16Uint = 0x0000000F,
WGPUTextureFormat_RG16Sint = 0x00000010,
WGPUTextureFormat_RG16Float = 0x00000011,
WGPUTextureFormat_RGBA8Unorm = 0x00000012,
WGPUTextureFormat_RGBA8UnormSrgb = 0x00000013,
WGPUTextureFormat_RGBA8Snorm = 0x00000014,
WGPUTextureFormat_RGBA8Uint = 0x00000015,
WGPUTextureFormat_RGBA8Sint = 0x00000016,
WGPUTextureFormat_BGRA8Unorm = 0x00000017,
WGPUTextureFormat_BGRA8UnormSrgb = 0x00000018,
WGPUTextureFormat_RGB10A2Uint = 0x00000019,
WGPUTextureFormat_RGB10A2Unorm = 0x0000001A,
WGPUTextureFormat_RG11B10Ufloat = 0x0000001B,
WGPUTextureFormat_RGB9E5Ufloat = 0x0000001C,
WGPUTextureFormat_RG32Float = 0x0000001D,
WGPUTextureFormat_RG32Uint = 0x0000001E,
WGPUTextureFormat_RG32Sint = 0x0000001F,
WGPUTextureFormat_RGBA16Uint = 0x00000020,
WGPUTextureFormat_RGBA16Sint = 0x00000021,
WGPUTextureFormat_RGBA16Float = 0x00000022,
WGPUTextureFormat_RGBA32Float = 0x00000023,
WGPUTextureFormat_RGBA32Uint = 0x00000024,
WGPUTextureFormat_RGBA32Sint = 0x00000025,
WGPUTextureFormat_Stencil8 = 0x00000026,
WGPUTextureFormat_Depth16Unorm = 0x00000027,
WGPUTextureFormat_Depth24Plus = 0x00000028,
WGPUTextureFormat_Depth24PlusStencil8 = 0x00000029,
WGPUTextureFormat_Depth32Float = 0x0000002A,
WGPUTextureFormat_Depth32FloatStencil8 = 0x0000002B,
WGPUTextureFormat_BC1RGBAUnorm = 0x0000002C,
WGPUTextureFormat_BC1RGBAUnormSrgb = 0x0000002D,
WGPUTextureFormat_BC2RGBAUnorm = 0x0000002E,
WGPUTextureFormat_BC2RGBAUnormSrgb = 0x0000002F,
WGPUTextureFormat_BC3RGBAUnorm = 0x00000030,
WGPUTextureFormat_BC3RGBAUnormSrgb = 0x00000031,
WGPUTextureFormat_BC4RUnorm = 0x00000032,
WGPUTextureFormat_BC4RSnorm = 0x00000033,
WGPUTextureFormat_BC5RGUnorm = 0x00000034,
WGPUTextureFormat_BC5RGSnorm = 0x00000035,
WGPUTextureFormat_BC6HRGBUfloat = 0x00000036,
WGPUTextureFormat_BC6HRGBFloat = 0x00000037,
WGPUTextureFormat_BC7RGBAUnorm = 0x00000038,
WGPUTextureFormat_BC7RGBAUnormSrgb = 0x00000039,
WGPUTextureFormat_ETC2RGB8Unorm = 0x0000003A,
WGPUTextureFormat_ETC2RGB8UnormSrgb = 0x0000003B,
WGPUTextureFormat_ETC2RGB8A1Unorm = 0x0000003C,
WGPUTextureFormat_ETC2RGB8A1UnormSrgb = 0x0000003D,
WGPUTextureFormat_ETC2RGBA8Unorm = 0x0000003E,
WGPUTextureFormat_ETC2RGBA8UnormSrgb = 0x0000003F,
WGPUTextureFormat_EACR11Unorm = 0x00000040,
WGPUTextureFormat_EACR11Snorm = 0x00000041,
WGPUTextureFormat_EACRG11Unorm = 0x00000042,
WGPUTextureFormat_EACRG11Snorm = 0x00000043,
WGPUTextureFormat_ASTC4x4Unorm = 0x00000044,
WGPUTextureFormat_ASTC4x4UnormSrgb = 0x00000045,
WGPUTextureFormat_ASTC5x4Unorm = 0x00000046,
WGPUTextureFormat_ASTC5x4UnormSrgb = 0x00000047,
WGPUTextureFormat_ASTC5x5Unorm = 0x00000048,
WGPUTextureFormat_ASTC5x5UnormSrgb = 0x00000049,
WGPUTextureFormat_ASTC6x5Unorm = 0x0000004A,
WGPUTextureFormat_ASTC6x5UnormSrgb = 0x0000004B,
WGPUTextureFormat_ASTC6x6Unorm = 0x0000004C,
WGPUTextureFormat_ASTC6x6UnormSrgb = 0x0000004D,
WGPUTextureFormat_ASTC8x5Unorm = 0x0000004E,
WGPUTextureFormat_ASTC8x5UnormSrgb = 0x0000004F,
WGPUTextureFormat_ASTC8x6Unorm = 0x00000050,
WGPUTextureFormat_ASTC8x6UnormSrgb = 0x00000051,
WGPUTextureFormat_ASTC8x8Unorm = 0x00000052,
WGPUTextureFormat_ASTC8x8UnormSrgb = 0x00000053,
WGPUTextureFormat_ASTC10x5Unorm = 0x00000054,
WGPUTextureFormat_ASTC10x5UnormSrgb = 0x00000055,
WGPUTextureFormat_ASTC10x6Unorm = 0x00000056,
WGPUTextureFormat_ASTC10x6UnormSrgb = 0x00000057,
WGPUTextureFormat_ASTC10x8Unorm = 0x00000058,
WGPUTextureFormat_ASTC10x8UnormSrgb = 0x00000059,
WGPUTextureFormat_ASTC10x10Unorm = 0x0000005A,
WGPUTextureFormat_ASTC10x10UnormSrgb = 0x0000005B,
WGPUTextureFormat_ASTC12x10Unorm = 0x0000005C,
WGPUTextureFormat_ASTC12x10UnormSrgb = 0x0000005D,
WGPUTextureFormat_ASTC12x12Unorm = 0x0000005E,
WGPUTextureFormat_ASTC12x12UnormSrgb = 0x0000005F,
WGPUTextureFormat_Force32 = 0x7FFFFFFF
} WGPUTextureFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureSampleType {
WGPUTextureSampleType_Undefined = 0x00000000,
WGPUTextureSampleType_Float = 0x00000001,
WGPUTextureSampleType_UnfilterableFloat = 0x00000002,
WGPUTextureSampleType_Depth = 0x00000003,
WGPUTextureSampleType_Sint = 0x00000004,
WGPUTextureSampleType_Uint = 0x00000005,
WGPUTextureSampleType_Force32 = 0x7FFFFFFF
} WGPUTextureSampleType WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureViewDimension {
WGPUTextureViewDimension_Undefined = 0x00000000,
WGPUTextureViewDimension_1D = 0x00000001,
WGPUTextureViewDimension_2D = 0x00000002,
WGPUTextureViewDimension_2DArray = 0x00000003,
WGPUTextureViewDimension_Cube = 0x00000004,
WGPUTextureViewDimension_CubeArray = 0x00000005,
WGPUTextureViewDimension_3D = 0x00000006,
WGPUTextureViewDimension_Force32 = 0x7FFFFFFF
} WGPUTextureViewDimension WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUVertexFormat {
WGPUVertexFormat_Undefined = 0x00000000,
WGPUVertexFormat_Uint8x2 = 0x00000001,
WGPUVertexFormat_Uint8x4 = 0x00000002,
WGPUVertexFormat_Sint8x2 = 0x00000003,
WGPUVertexFormat_Sint8x4 = 0x00000004,
WGPUVertexFormat_Unorm8x2 = 0x00000005,
WGPUVertexFormat_Unorm8x4 = 0x00000006,
WGPUVertexFormat_Snorm8x2 = 0x00000007,
WGPUVertexFormat_Snorm8x4 = 0x00000008,
WGPUVertexFormat_Uint16x2 = 0x00000009,
WGPUVertexFormat_Uint16x4 = 0x0000000A,
WGPUVertexFormat_Sint16x2 = 0x0000000B,
WGPUVertexFormat_Sint16x4 = 0x0000000C,
WGPUVertexFormat_Unorm16x2 = 0x0000000D,
WGPUVertexFormat_Unorm16x4 = 0x0000000E,
WGPUVertexFormat_Snorm16x2 = 0x0000000F,
WGPUVertexFormat_Snorm16x4 = 0x00000010,
WGPUVertexFormat_Float16x2 = 0x00000011,
WGPUVertexFormat_Float16x4 = 0x00000012,
WGPUVertexFormat_Float32 = 0x00000013,
WGPUVertexFormat_Float32x2 = 0x00000014,
WGPUVertexFormat_Float32x3 = 0x00000015,
WGPUVertexFormat_Float32x4 = 0x00000016,
WGPUVertexFormat_Uint32 = 0x00000017,
WGPUVertexFormat_Uint32x2 = 0x00000018,
WGPUVertexFormat_Uint32x3 = 0x00000019,
WGPUVertexFormat_Uint32x4 = 0x0000001A,
WGPUVertexFormat_Sint32 = 0x0000001B,
WGPUVertexFormat_Sint32x2 = 0x0000001C,
WGPUVertexFormat_Sint32x3 = 0x0000001D,
WGPUVertexFormat_Sint32x4 = 0x0000001E,
WGPUVertexFormat_Unorm10_10_10_2 = 0x0000001F,
WGPUVertexFormat_Force32 = 0x7FFFFFFF
} WGPUVertexFormat WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUVertexStepMode {
WGPUVertexStepMode_Undefined = 0x00000000,
WGPUVertexStepMode_VertexBufferNotUsed = 0x00000001,
WGPUVertexStepMode_Vertex = 0x00000002,
WGPUVertexStepMode_Instance = 0x00000003,
WGPUVertexStepMode_Force32 = 0x7FFFFFFF
} WGPUVertexStepMode WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUWaitStatus {
WGPUWaitStatus_Success = 0x00000000,
WGPUWaitStatus_TimedOut = 0x00000001,
WGPUWaitStatus_UnsupportedTimeout = 0x00000002,
WGPUWaitStatus_UnsupportedCount = 0x00000003,
WGPUWaitStatus_UnsupportedMixedSources = 0x00000004,
WGPUWaitStatus_Unknown = 0x00000005,
WGPUWaitStatus_Force32 = 0x7FFFFFFF
} WGPUWaitStatus WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUBufferUsage {
WGPUBufferUsage_None = 0x00000000,
WGPUBufferUsage_MapRead = 0x00000001,
WGPUBufferUsage_MapWrite = 0x00000002,
WGPUBufferUsage_CopySrc = 0x00000004,
WGPUBufferUsage_CopyDst = 0x00000008,
WGPUBufferUsage_Index = 0x00000010,
WGPUBufferUsage_Vertex = 0x00000020,
WGPUBufferUsage_Uniform = 0x00000040,
WGPUBufferUsage_Storage = 0x00000080,
WGPUBufferUsage_Indirect = 0x00000100,
WGPUBufferUsage_QueryResolve = 0x00000200,
WGPUBufferUsage_Force32 = 0x7FFFFFFF
} WGPUBufferUsage WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUBufferUsageFlags WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUColorWriteMask {
WGPUColorWriteMask_None = 0x00000000,
WGPUColorWriteMask_Red = 0x00000001,
WGPUColorWriteMask_Green = 0x00000002,
WGPUColorWriteMask_Blue = 0x00000004,
WGPUColorWriteMask_Alpha = 0x00000008,
WGPUColorWriteMask_All = 0x0000000F,
WGPUColorWriteMask_Force32 = 0x7FFFFFFF
} WGPUColorWriteMask WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUColorWriteMaskFlags WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUMapMode {
WGPUMapMode_None = 0x00000000,
WGPUMapMode_Read = 0x00000001,
WGPUMapMode_Write = 0x00000002,
WGPUMapMode_Force32 = 0x7FFFFFFF
} WGPUMapMode WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUMapModeFlags WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUShaderStage {
WGPUShaderStage_None = 0x00000000,
WGPUShaderStage_Vertex = 0x00000001,
WGPUShaderStage_Fragment = 0x00000002,
WGPUShaderStage_Compute = 0x00000004,
WGPUShaderStage_Force32 = 0x7FFFFFFF
} WGPUShaderStage WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUShaderStageFlags WGPU_ENUM_ATTRIBUTE;
typedef enum WGPUTextureUsage {
WGPUTextureUsage_None = 0x00000000,
WGPUTextureUsage_CopySrc = 0x00000001,
WGPUTextureUsage_CopyDst = 0x00000002,
WGPUTextureUsage_TextureBinding = 0x00000004,
WGPUTextureUsage_StorageBinding = 0x00000008,
WGPUTextureUsage_RenderAttachment = 0x00000010,
WGPUTextureUsage_Force32 = 0x7FFFFFFF
} WGPUTextureUsage WGPU_ENUM_ATTRIBUTE;
typedef WGPUFlags WGPUTextureUsageFlags WGPU_ENUM_ATTRIBUTE;
typedef void (*WGPUBufferMapCallback)(WGPUBufferMapAsyncStatus status, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCompilationInfoCallback)(WGPUCompilationInfoRequestStatus status, struct WGPUCompilationInfo const * compilationInfo, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCreateComputePipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUCreateRenderPipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUDeviceLostCallback)(WGPUDeviceLostReason reason, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUErrorCallback)(WGPUErrorType type, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProc)(void) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPURequestAdapterCallback)(WGPURequestAdapterStatus status, WGPUAdapter adapter, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPURequestDeviceCallback)(WGPURequestDeviceStatus status, WGPUDevice device, char const * message, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef struct WGPUChainedStruct {
struct WGPUChainedStruct const * next;
WGPUSType sType;
} WGPUChainedStruct WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUChainedStructOut {
struct WGPUChainedStructOut * next;
WGPUSType sType;
} WGPUChainedStructOut WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUAdapterInfo {
WGPUChainedStructOut * nextInChain;
char const * vendor;
char const * architecture;
char const * device;
char const * description;
WGPUBackendType backendType;
WGPUAdapterType adapterType;
uint32_t vendorID;
uint32_t deviceID;
} WGPUAdapterInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUAdapterProperties {
WGPUChainedStructOut * nextInChain;
uint32_t vendorID;
char const * vendorName;
char const * architecture;
uint32_t deviceID;
char const * name;
char const * driverDescription;
WGPUAdapterType adapterType;
WGPUBackendType backendType;
WGPUBool compatibilityMode;
} WGPUAdapterProperties WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBindGroupEntry {
WGPUChainedStruct const * nextInChain;
uint32_t binding;
WGPU_NULLABLE WGPUBuffer buffer;
uint64_t offset;
uint64_t size;
WGPU_NULLABLE WGPUSampler sampler;
WGPU_NULLABLE WGPUTextureView textureView;
} WGPUBindGroupEntry WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBlendComponent {
WGPUBlendOperation operation;
WGPUBlendFactor srcFactor;
WGPUBlendFactor dstFactor;
} WGPUBlendComponent WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBufferBindingLayout {
WGPUChainedStruct const * nextInChain;
WGPUBufferBindingType type;
WGPUBool hasDynamicOffset;
uint64_t minBindingSize;
} WGPUBufferBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBufferDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUBufferUsageFlags usage;
uint64_t size;
WGPUBool mappedAtCreation;
} WGPUBufferDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBufferMapCallbackInfo {
WGPUChainedStruct const * nextInChain;
WGPUCallbackMode mode;
WGPUBufferMapCallback callback;
void * userdata;
} WGPUBufferMapCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUColor {
double r;
double g;
double b;
double a;
} WGPUColor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUCommandBufferDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPUCommandBufferDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUCommandEncoderDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPUCommandEncoderDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUCompilationMessage {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * message;
WGPUCompilationMessageType type;
uint64_t lineNum;
uint64_t linePos;
uint64_t offset;
uint64_t length;
uint64_t utf16LinePos;
uint64_t utf16Offset;
uint64_t utf16Length;
} WGPUCompilationMessage WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUComputePassTimestampWrites {
WGPUQuerySet querySet;
uint32_t beginningOfPassWriteIndex;
uint32_t endOfPassWriteIndex;
} WGPUComputePassTimestampWrites WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUConstantEntry {
WGPUChainedStruct const * nextInChain;
char const * key;
double value;
} WGPUConstantEntry WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUExtent3D {
uint32_t width;
uint32_t height;
uint32_t depthOrArrayLayers;
} WGPUExtent3D WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUFuture {
uint64_t id;
} WGPUFuture WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUInstanceFeatures {
WGPUChainedStruct const * nextInChain;
WGPUBool timedWaitAnyEnable;
size_t timedWaitAnyMaxCount;
} WGPUInstanceFeatures WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPULimits {
uint32_t maxTextureDimension1D;
uint32_t maxTextureDimension2D;
uint32_t maxTextureDimension3D;
uint32_t maxTextureArrayLayers;
uint32_t maxBindGroups;
uint32_t maxBindGroupsPlusVertexBuffers;
uint32_t maxBindingsPerBindGroup;
uint32_t maxDynamicUniformBuffersPerPipelineLayout;
uint32_t maxDynamicStorageBuffersPerPipelineLayout;
uint32_t maxSampledTexturesPerShaderStage;
uint32_t maxSamplersPerShaderStage;
uint32_t maxStorageBuffersPerShaderStage;
uint32_t maxStorageTexturesPerShaderStage;
uint32_t maxUniformBuffersPerShaderStage;
uint64_t maxUniformBufferBindingSize;
uint64_t maxStorageBufferBindingSize;
uint32_t minUniformBufferOffsetAlignment;
uint32_t minStorageBufferOffsetAlignment;
uint32_t maxVertexBuffers;
uint64_t maxBufferSize;
uint32_t maxVertexAttributes;
uint32_t maxVertexBufferArrayStride;
uint32_t maxInterStageShaderComponents;
uint32_t maxInterStageShaderVariables;
uint32_t maxColorAttachments;
uint32_t maxColorAttachmentBytesPerSample;
uint32_t maxComputeWorkgroupStorageSize;
uint32_t maxComputeInvocationsPerWorkgroup;
uint32_t maxComputeWorkgroupSizeX;
uint32_t maxComputeWorkgroupSizeY;
uint32_t maxComputeWorkgroupSizeZ;
uint32_t maxComputeWorkgroupsPerDimension;
} WGPULimits WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUMultisampleState {
WGPUChainedStruct const * nextInChain;
uint32_t count;
uint32_t mask;
WGPUBool alphaToCoverageEnabled;
} WGPUMultisampleState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUOrigin3D {
uint32_t x;
uint32_t y;
uint32_t z;
} WGPUOrigin3D WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUPipelineLayoutDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
size_t bindGroupLayoutCount;
WGPUBindGroupLayout const * bindGroupLayouts;
} WGPUPipelineLayoutDescriptor WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPUPrimitiveState
typedef struct WGPUPrimitiveDepthClipControl {
WGPUChainedStruct chain;
WGPUBool unclippedDepth;
} WGPUPrimitiveDepthClipControl WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUPrimitiveState {
WGPUChainedStruct const * nextInChain;
WGPUPrimitiveTopology topology;
WGPUIndexFormat stripIndexFormat;
WGPUFrontFace frontFace;
WGPUCullMode cullMode;
} WGPUPrimitiveState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUQuerySetDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUQueryType type;
uint32_t count;
} WGPUQuerySetDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUQueueDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPUQueueDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUQueueWorkDoneCallbackInfo {
WGPUChainedStruct const * nextInChain;
WGPUCallbackMode mode;
WGPUQueueWorkDoneCallback callback;
void * userdata;
} WGPUQueueWorkDoneCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderBundleDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPURenderBundleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderBundleEncoderDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
size_t colorFormatCount;
WGPUTextureFormat const * colorFormats;
WGPUTextureFormat depthStencilFormat;
uint32_t sampleCount;
WGPUBool depthReadOnly;
WGPUBool stencilReadOnly;
} WGPURenderBundleEncoderDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderPassDepthStencilAttachment {
WGPUTextureView view;
WGPULoadOp depthLoadOp;
WGPUStoreOp depthStoreOp;
float depthClearValue;
WGPUBool depthReadOnly;
WGPULoadOp stencilLoadOp;
WGPUStoreOp stencilStoreOp;
uint32_t stencilClearValue;
WGPUBool stencilReadOnly;
} WGPURenderPassDepthStencilAttachment WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPURenderPassDescriptor
typedef struct WGPURenderPassDescriptorMaxDrawCount {
WGPUChainedStruct chain;
uint64_t maxDrawCount;
} WGPURenderPassDescriptorMaxDrawCount WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderPassTimestampWrites {
WGPUQuerySet querySet;
uint32_t beginningOfPassWriteIndex;
uint32_t endOfPassWriteIndex;
} WGPURenderPassTimestampWrites WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURequestAdapterCallbackInfo {
WGPUChainedStruct const * nextInChain;
WGPUCallbackMode mode;
WGPURequestAdapterCallback callback;
void * userdata;
} WGPURequestAdapterCallbackInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURequestAdapterOptions {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE WGPUSurface compatibleSurface;
WGPUPowerPreference powerPreference;
WGPUBackendType backendType;
WGPUBool forceFallbackAdapter;
WGPUBool compatibilityMode;
} WGPURequestAdapterOptions WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSamplerBindingLayout {
WGPUChainedStruct const * nextInChain;
WGPUSamplerBindingType type;
} WGPUSamplerBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSamplerDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUAddressMode addressModeU;
WGPUAddressMode addressModeV;
WGPUAddressMode addressModeW;
WGPUFilterMode magFilter;
WGPUFilterMode minFilter;
WGPUMipmapFilterMode mipmapFilter;
float lodMinClamp;
float lodMaxClamp;
WGPUCompareFunction compare;
uint16_t maxAnisotropy;
} WGPUSamplerDescriptor WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUShaderModuleSPIRVDescriptor {
WGPUChainedStruct chain;
uint32_t codeSize;
uint32_t const * code;
} WGPUShaderModuleSPIRVDescriptor WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPUShaderModuleDescriptor
typedef struct WGPUShaderModuleWGSLDescriptor {
WGPUChainedStruct chain;
char const * code;
} WGPUShaderModuleWGSLDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUShaderModuleDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPUShaderModuleDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUStencilFaceState {
WGPUCompareFunction compare;
WGPUStencilOperation failOp;
WGPUStencilOperation depthFailOp;
WGPUStencilOperation passOp;
} WGPUStencilFaceState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUStorageTextureBindingLayout {
WGPUChainedStruct const * nextInChain;
WGPUStorageTextureAccess access;
WGPUTextureFormat format;
WGPUTextureViewDimension viewDimension;
} WGPUStorageTextureBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSurfaceCapabilities {
WGPUChainedStructOut * nextInChain;
size_t formatCount;
WGPUTextureFormat const * formats;
size_t presentModeCount;
WGPUPresentMode const * presentModes;
size_t alphaModeCount;
WGPUCompositeAlphaMode const * alphaModes;
} WGPUSurfaceCapabilities WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSurfaceConfiguration {
WGPUChainedStruct const * nextInChain;
WGPUDevice device;
WGPUTextureFormat format;
WGPUTextureUsageFlags usage;
size_t viewFormatCount;
WGPUTextureFormat const * viewFormats;
WGPUCompositeAlphaMode alphaMode;
uint32_t width;
uint32_t height;
WGPUPresentMode presentMode;
} WGPUSurfaceConfiguration WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSurfaceDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
} WGPUSurfaceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPUSurfaceDescriptor
typedef struct WGPUSurfaceDescriptorFromCanvasHTMLSelector {
WGPUChainedStruct chain;
char const * selector;
} WGPUSurfaceDescriptorFromCanvasHTMLSelector WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSurfaceTexture {
WGPUTexture texture;
WGPUBool suboptimal;
WGPUSurfaceGetCurrentTextureStatus status;
} WGPUSurfaceTexture WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSwapChainDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUTextureUsageFlags usage;
WGPUTextureFormat format;
uint32_t width;
uint32_t height;
WGPUPresentMode presentMode;
} WGPUSwapChainDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUTextureBindingLayout {
WGPUChainedStruct const * nextInChain;
WGPUTextureSampleType sampleType;
WGPUTextureViewDimension viewDimension;
WGPUBool multisampled;
} WGPUTextureBindingLayout WGPU_STRUCTURE_ATTRIBUTE;
// Can be chained in WGPUTextureDescriptor
typedef struct WGPUTextureBindingViewDimensionDescriptor {
WGPUChainedStruct chain;
WGPUTextureViewDimension textureBindingViewDimension;
} WGPUTextureBindingViewDimensionDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUTextureDataLayout {
WGPUChainedStruct const * nextInChain;
uint64_t offset;
uint32_t bytesPerRow;
uint32_t rowsPerImage;
} WGPUTextureDataLayout WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUTextureViewDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUTextureFormat format;
WGPUTextureViewDimension dimension;
uint32_t baseMipLevel;
uint32_t mipLevelCount;
uint32_t baseArrayLayer;
uint32_t arrayLayerCount;
WGPUTextureAspect aspect;
} WGPUTextureViewDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUVertexAttribute {
WGPUVertexFormat format;
uint64_t offset;
uint32_t shaderLocation;
} WGPUVertexAttribute WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBindGroupDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUBindGroupLayout layout;
size_t entryCount;
WGPUBindGroupEntry const * entries;
} WGPUBindGroupDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBindGroupLayoutEntry {
WGPUChainedStruct const * nextInChain;
uint32_t binding;
WGPUShaderStageFlags visibility;
WGPUBufferBindingLayout buffer;
WGPUSamplerBindingLayout sampler;
WGPUTextureBindingLayout texture;
WGPUStorageTextureBindingLayout storageTexture;
} WGPUBindGroupLayoutEntry WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBlendState {
WGPUBlendComponent color;
WGPUBlendComponent alpha;
} WGPUBlendState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUCompilationInfo {
WGPUChainedStruct const * nextInChain;
size_t messageCount;
WGPUCompilationMessage const * messages;
} WGPUCompilationInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUComputePassDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPU_NULLABLE WGPUComputePassTimestampWrites const * timestampWrites;
} WGPUComputePassDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUDepthStencilState {
WGPUChainedStruct const * nextInChain;
WGPUTextureFormat format;
WGPUBool depthWriteEnabled;
WGPUCompareFunction depthCompare;
WGPUStencilFaceState stencilFront;
WGPUStencilFaceState stencilBack;
uint32_t stencilReadMask;
uint32_t stencilWriteMask;
int32_t depthBias;
float depthBiasSlopeScale;
float depthBiasClamp;
} WGPUDepthStencilState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUFutureWaitInfo {
WGPUFuture future;
WGPUBool completed;
} WGPUFutureWaitInfo WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUImageCopyBuffer {
WGPUChainedStruct const * nextInChain;
WGPUTextureDataLayout layout;
WGPUBuffer buffer;
} WGPUImageCopyBuffer WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUImageCopyTexture {
WGPUChainedStruct const * nextInChain;
WGPUTexture texture;
uint32_t mipLevel;
WGPUOrigin3D origin;
WGPUTextureAspect aspect;
} WGPUImageCopyTexture WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUInstanceDescriptor {
WGPUChainedStruct const * nextInChain;
WGPUInstanceFeatures features;
} WGPUInstanceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUProgrammableStageDescriptor {
WGPUChainedStruct const * nextInChain;
WGPUShaderModule module;
WGPU_NULLABLE char const * entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
} WGPUProgrammableStageDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderPassColorAttachment {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE WGPUTextureView view;
uint32_t depthSlice;
WGPU_NULLABLE WGPUTextureView resolveTarget;
WGPULoadOp loadOp;
WGPUStoreOp storeOp;
WGPUColor clearValue;
} WGPURenderPassColorAttachment WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURequiredLimits {
WGPUChainedStruct const * nextInChain;
WGPULimits limits;
} WGPURequiredLimits WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUSupportedLimits {
WGPUChainedStructOut * nextInChain;
WGPULimits limits;
} WGPUSupportedLimits WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUTextureDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPUTextureUsageFlags usage;
WGPUTextureDimension dimension;
WGPUExtent3D size;
WGPUTextureFormat format;
uint32_t mipLevelCount;
uint32_t sampleCount;
size_t viewFormatCount;
WGPUTextureFormat const * viewFormats;
} WGPUTextureDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUVertexBufferLayout {
uint64_t arrayStride;
WGPUVertexStepMode stepMode;
size_t attributeCount;
WGPUVertexAttribute const * attributes;
} WGPUVertexBufferLayout WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUBindGroupLayoutDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
size_t entryCount;
WGPUBindGroupLayoutEntry const * entries;
} WGPUBindGroupLayoutDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUColorTargetState {
WGPUChainedStruct const * nextInChain;
WGPUTextureFormat format;
WGPU_NULLABLE WGPUBlendState const * blend;
WGPUColorWriteMaskFlags writeMask;
} WGPUColorTargetState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUComputePipelineDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPU_NULLABLE WGPUPipelineLayout layout;
WGPUProgrammableStageDescriptor compute;
} WGPUComputePipelineDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUDeviceDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
size_t requiredFeatureCount;
WGPUFeatureName const * requiredFeatures;
WGPU_NULLABLE WGPURequiredLimits const * requiredLimits;
WGPUQueueDescriptor defaultQueue;
WGPUDeviceLostCallback deviceLostCallback;
void * deviceLostUserdata;
} WGPUDeviceDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderPassDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
size_t colorAttachmentCount;
WGPURenderPassColorAttachment const * colorAttachments;
WGPU_NULLABLE WGPURenderPassDepthStencilAttachment const * depthStencilAttachment;
WGPU_NULLABLE WGPUQuerySet occlusionQuerySet;
WGPU_NULLABLE WGPURenderPassTimestampWrites const * timestampWrites;
} WGPURenderPassDescriptor WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUVertexState {
WGPUChainedStruct const * nextInChain;
WGPUShaderModule module;
WGPU_NULLABLE char const * entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
size_t bufferCount;
WGPUVertexBufferLayout const * buffers;
} WGPUVertexState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPUFragmentState {
WGPUChainedStruct const * nextInChain;
WGPUShaderModule module;
WGPU_NULLABLE char const * entryPoint;
size_t constantCount;
WGPUConstantEntry const * constants;
size_t targetCount;
WGPUColorTargetState const * targets;
} WGPUFragmentState WGPU_STRUCTURE_ATTRIBUTE;
typedef struct WGPURenderPipelineDescriptor {
WGPUChainedStruct const * nextInChain;
WGPU_NULLABLE char const * label;
WGPU_NULLABLE WGPUPipelineLayout layout;
WGPUVertexState vertex;
WGPUPrimitiveState primitive;
WGPU_NULLABLE WGPUDepthStencilState const * depthStencil;
WGPUMultisampleState multisample;
WGPU_NULLABLE WGPUFragmentState const * fragment;
} WGPURenderPipelineDescriptor WGPU_STRUCTURE_ATTRIBUTE;
#ifdef __cplusplus
extern "C" {
#endif
#if !defined(WGPU_SKIP_PROCS)
typedef void (*WGPUProcAdapterInfoFreeMembers)(WGPUAdapterInfo value) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterPropertiesFreeMembers)(WGPUAdapterProperties value) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUInstance (*WGPUProcCreateInstance)(WGPUInstanceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcGetInstanceFeatures)(WGPUInstanceFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUProc (*WGPUProcGetProcAddress)(WGPUDevice device, char const * procName) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceCapabilitiesFreeMembers)(WGPUSurfaceCapabilities value) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Adapter
typedef size_t (*WGPUProcAdapterEnumerateFeatures)(WGPUAdapter adapter, WGPUFeatureName * features) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterGetInfo)(WGPUAdapter adapter, WGPUAdapterInfo * info) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcAdapterGetLimits)(WGPUAdapter adapter, WGPUSupportedLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterGetProperties)(WGPUAdapter adapter, WGPUAdapterProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcAdapterHasFeature)(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterRequestDevice)(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterReference)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcAdapterRelease)(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
// Procs of BindGroup
typedef void (*WGPUProcBindGroupSetLabel)(WGPUBindGroup bindGroup, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupReference)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupRelease)(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
// Procs of BindGroupLayout
typedef void (*WGPUProcBindGroupLayoutSetLabel)(WGPUBindGroupLayout bindGroupLayout, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupLayoutReference)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBindGroupLayoutRelease)(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Buffer
typedef void (*WGPUProcBufferDestroy)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void const * (*WGPUProcBufferGetConstMappedRange)(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBufferMapState (*WGPUProcBufferGetMapState)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void * (*WGPUProcBufferGetMappedRange)(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef uint64_t (*WGPUProcBufferGetSize)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBufferUsageFlags (*WGPUProcBufferGetUsage)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferMapAsync)(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferSetLabel)(WGPUBuffer buffer, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferUnmap)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferReference)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcBufferRelease)(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
// Procs of CommandBuffer
typedef void (*WGPUProcCommandBufferSetLabel)(WGPUCommandBuffer commandBuffer, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandBufferReference)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandBufferRelease)(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
// Procs of CommandEncoder
typedef WGPUComputePassEncoder (*WGPUProcCommandEncoderBeginComputePass)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderPassEncoder (*WGPUProcCommandEncoderBeginRenderPass)(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderClearBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyBufferToBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyBufferToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyTextureToBuffer)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderCopyTextureToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUCommandBuffer (*WGPUProcCommandEncoderFinish)(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderInsertDebugMarker)(WGPUCommandEncoder commandEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderPopDebugGroup)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderPushDebugGroup)(WGPUCommandEncoder commandEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderResolveQuerySet)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderSetLabel)(WGPUCommandEncoder commandEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderWriteTimestamp)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderReference)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcCommandEncoderRelease)(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ComputePassEncoder
typedef void (*WGPUProcComputePassEncoderDispatchWorkgroups)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderDispatchWorkgroupsIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderEnd)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderInsertDebugMarker)(WGPUComputePassEncoder computePassEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderPopDebugGroup)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderPushDebugGroup)(WGPUComputePassEncoder computePassEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetBindGroup)(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetLabel)(WGPUComputePassEncoder computePassEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderSetPipeline)(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderWriteTimestamp)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderReference)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePassEncoderRelease)(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ComputePipeline
typedef WGPUBindGroupLayout (*WGPUProcComputePipelineGetBindGroupLayout)(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineSetLabel)(WGPUComputePipeline computePipeline, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineReference)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcComputePipelineRelease)(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Device
typedef WGPUBindGroup (*WGPUProcDeviceCreateBindGroup)(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBindGroupLayout (*WGPUProcDeviceCreateBindGroupLayout)(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBuffer (*WGPUProcDeviceCreateBuffer)(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUCommandEncoder (*WGPUProcDeviceCreateCommandEncoder)(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUComputePipeline (*WGPUProcDeviceCreateComputePipeline)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceCreateComputePipelineAsync)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUPipelineLayout (*WGPUProcDeviceCreatePipelineLayout)(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQuerySet (*WGPUProcDeviceCreateQuerySet)(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderBundleEncoder (*WGPUProcDeviceCreateRenderBundleEncoder)(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderPipeline (*WGPUProcDeviceCreateRenderPipeline)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceCreateRenderPipelineAsync)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSampler (*WGPUProcDeviceCreateSampler)(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUShaderModule (*WGPUProcDeviceCreateShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUSwapChain (*WGPUProcDeviceCreateSwapChain)(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTexture (*WGPUProcDeviceCreateTexture)(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceDestroy)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef size_t (*WGPUProcDeviceEnumerateFeatures)(WGPUDevice device, WGPUFeatureName * features) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcDeviceGetLimits)(WGPUDevice device, WGPUSupportedLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQueue (*WGPUProcDeviceGetQueue)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcDeviceHasFeature)(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDevicePopErrorScope)(WGPUDevice device, WGPUErrorCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDevicePushErrorScope)(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceSetLabel)(WGPUDevice device, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceSetUncapturedErrorCallback)(WGPUDevice device, WGPUErrorCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceReference)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcDeviceRelease)(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Instance
typedef WGPUSurface (*WGPUProcInstanceCreateSurface)(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUBool (*WGPUProcInstanceHasWGSLLanguageFeature)(WGPUInstance instance, WGPUWGSLFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceProcessEvents)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceRequestAdapter)(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUWaitStatus (*WGPUProcInstanceWaitAny)(WGPUInstance instance, size_t futureCount, WGPUFutureWaitInfo * futures, uint64_t timeoutNS) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceReference)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcInstanceRelease)(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
// Procs of PipelineLayout
typedef void (*WGPUProcPipelineLayoutSetLabel)(WGPUPipelineLayout pipelineLayout, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcPipelineLayoutReference)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcPipelineLayoutRelease)(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
// Procs of QuerySet
typedef void (*WGPUProcQuerySetDestroy)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcQuerySetGetCount)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUQueryType (*WGPUProcQuerySetGetType)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetSetLabel)(WGPUQuerySet querySet, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetReference)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQuerySetRelease)(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Queue
typedef void (*WGPUProcQueueOnSubmittedWorkDone)(WGPUQueue queue, WGPUQueueWorkDoneCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueSetLabel)(WGPUQueue queue, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueSubmit)(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const * commands) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueWriteBuffer)(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueWriteTexture)(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueReference)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcQueueRelease)(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderBundle
typedef void (*WGPUProcRenderBundleSetLabel)(WGPURenderBundle renderBundle, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleReference)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleRelease)(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderBundleEncoder
typedef void (*WGPUProcRenderBundleEncoderDraw)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndexed)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndexedIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderDrawIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPURenderBundle (*WGPUProcRenderBundleEncoderFinish)(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderInsertDebugMarker)(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderPopDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderPushDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetBindGroup)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetIndexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetLabel)(WGPURenderBundleEncoder renderBundleEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetPipeline)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderSetVertexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderReference)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderBundleEncoderRelease)(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderPassEncoder
typedef void (*WGPUProcRenderPassEncoderBeginOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDraw)(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndexed)(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderEnd)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderEndOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderExecuteBundles)(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const * bundles) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderInsertDebugMarker)(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderPopDebugGroup)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderPushDebugGroup)(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetBindGroup)(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetBlendConstant)(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetIndexBuffer)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetLabel)(WGPURenderPassEncoder renderPassEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetPipeline)(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetScissorRect)(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetStencilReference)(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetVertexBuffer)(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderSetViewport)(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderWriteTimestamp)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderReference)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPassEncoderRelease)(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Procs of RenderPipeline
typedef WGPUBindGroupLayout (*WGPUProcRenderPipelineGetBindGroupLayout)(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineSetLabel)(WGPURenderPipeline renderPipeline, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineReference)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcRenderPipelineRelease)(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Sampler
typedef void (*WGPUProcSamplerSetLabel)(WGPUSampler sampler, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSamplerReference)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSamplerRelease)(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
// Procs of ShaderModule
typedef void (*WGPUProcShaderModuleGetCompilationInfo)(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleSetLabel)(WGPUShaderModule shaderModule, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleReference)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcShaderModuleRelease)(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Surface
typedef void (*WGPUProcSurfaceConfigure)(WGPUSurface surface, WGPUSurfaceConfiguration const * config) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceGetCapabilities)(WGPUSurface surface, WGPUAdapter adapter, WGPUSurfaceCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceGetCurrentTexture)(WGPUSurface surface, WGPUSurfaceTexture * surfaceTexture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureFormat (*WGPUProcSurfaceGetPreferredFormat)(WGPUSurface surface, WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfacePresent)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceUnconfigure)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceReference)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSurfaceRelease)(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
// Procs of SwapChain
typedef WGPUTexture (*WGPUProcSwapChainGetCurrentTexture)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureView (*WGPUProcSwapChainGetCurrentTextureView)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSwapChainPresent)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSwapChainReference)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcSwapChainRelease)(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
// Procs of Texture
typedef WGPUTextureView (*WGPUProcTextureCreateView)(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureDestroy)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetDepthOrArrayLayers)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureDimension (*WGPUProcTextureGetDimension)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureFormat (*WGPUProcTextureGetFormat)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetHeight)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetMipLevelCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetSampleCount)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef WGPUTextureUsageFlags (*WGPUProcTextureGetUsage)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef uint32_t (*WGPUProcTextureGetWidth)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureSetLabel)(WGPUTexture texture, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureReference)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureRelease)(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
// Procs of TextureView
typedef void (*WGPUProcTextureViewSetLabel)(WGPUTextureView textureView, char const * label) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureViewReference)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
typedef void (*WGPUProcTextureViewRelease)(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
#endif // !defined(WGPU_SKIP_PROCS)
#if !defined(WGPU_SKIP_DECLARATIONS)
WGPU_EXPORT void wgpuAdapterInfoFreeMembers(WGPUAdapterInfo value) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterPropertiesFreeMembers(WGPUAdapterProperties value) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUInstance wgpuCreateInstance(WGPU_NULLABLE WGPUInstanceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuGetInstanceFeatures(WGPUInstanceFeatures * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUProc wgpuGetProcAddress(WGPU_NULLABLE WGPUDevice device, char const * procName) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceCapabilitiesFreeMembers(WGPUSurfaceCapabilities value) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Adapter
WGPU_EXPORT size_t wgpuAdapterEnumerateFeatures(WGPUAdapter adapter, WGPUFeatureName * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterGetInfo(WGPUAdapter adapter, WGPUAdapterInfo * info) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuAdapterGetLimits(WGPUAdapter adapter, WGPUSupportedLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterGetProperties(WGPUAdapter adapter, WGPUAdapterProperties * properties) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuAdapterHasFeature(WGPUAdapter adapter, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPU_NULLABLE WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterReference(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
// Methods of BindGroup
WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupReference(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup) WGPU_FUNCTION_ATTRIBUTE;
// Methods of BindGroupLayout
WGPU_EXPORT void wgpuBindGroupLayoutSetLabel(WGPUBindGroupLayout bindGroupLayout, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupLayoutReference(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBindGroupLayoutRelease(WGPUBindGroupLayout bindGroupLayout) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Buffer
WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBufferMapState wgpuBufferGetMapState(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint64_t wgpuBufferGetSize(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBufferUsageFlags wgpuBufferGetUsage(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferReference(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuBufferRelease(WGPUBuffer buffer) WGPU_FUNCTION_ATTRIBUTE;
// Methods of CommandBuffer
WGPU_EXPORT void wgpuCommandBufferSetLabel(WGPUCommandBuffer commandBuffer, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandBufferReference(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandBufferRelease(WGPUCommandBuffer commandBuffer) WGPU_FUNCTION_ATTRIBUTE;
// Methods of CommandEncoder
WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUComputePassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToBuffer(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUCommandBuffer wgpuCommandEncoderFinish(WGPUCommandEncoder commandEncoder, WGPU_NULLABLE WGPUCommandBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderInsertDebugMarker(WGPUCommandEncoder commandEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderSetLabel(WGPUCommandEncoder commandEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderReference(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuCommandEncoderRelease(WGPUCommandEncoder commandEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ComputePassEncoder
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroups(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderDispatchWorkgroupsIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetLabel(WGPUComputePassEncoder computePassEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePassEncoderRelease(WGPUComputePassEncoder computePassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ComputePipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuComputePipelineGetBindGroupLayout(WGPUComputePipeline computePipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineSetLabel(WGPUComputePipeline computePipeline, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineReference(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuComputePipelineRelease(WGPUComputePipeline computePipeline) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Device
WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPU_NULLABLE WGPUCommandEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQuerySet wgpuDeviceCreateQuerySet(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderPipeline wgpuDeviceCreateRenderPipeline(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPU_NULLABLE WGPUSamplerDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUSwapChain wgpuDeviceCreateSwapChain(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeatureName * features) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits * limits) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuDeviceHasFeature(WGPUDevice device, WGPUFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDevicePopErrorScope(WGPUDevice device, WGPUErrorCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDevicePushErrorScope(WGPUDevice device, WGPUErrorFilter filter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceSetLabel(WGPUDevice device, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceReference(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuDeviceRelease(WGPUDevice device) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Instance
WGPU_EXPORT WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUBool wgpuInstanceHasWGSLLanguageFeature(WGPUInstance instance, WGPUWGSLFeatureName feature) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceProcessEvents(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPU_NULLABLE WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance) WGPU_FUNCTION_ATTRIBUTE;
// Methods of PipelineLayout
WGPU_EXPORT void wgpuPipelineLayoutSetLabel(WGPUPipelineLayout pipelineLayout, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuPipelineLayoutReference(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout) WGPU_FUNCTION_ATTRIBUTE;
// Methods of QuerySet
WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuQuerySetGetCount(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUQueryType wgpuQuerySetGetType(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetSetLabel(WGPUQuerySet querySet, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetReference(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQuerySetRelease(WGPUQuerySet querySet) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Queue
WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, WGPUQueueWorkDoneCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueSetLabel(WGPUQueue queue, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, size_t commandCount, WGPUCommandBuffer const * commands) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueReference(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuQueueRelease(WGPUQueue queue) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderBundle
WGPU_EXPORT void wgpuRenderBundleSetLabel(WGPURenderBundle renderBundle, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleReference(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleRelease(WGPURenderBundle renderBundle) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderBundleEncoder
WGPU_EXPORT void wgpuRenderBundleEncoderDraw(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPU_NULLABLE WGPURenderBundleDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetIndexBuffer(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetLabel(WGPURenderBundleEncoder renderBundleEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetPipeline(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderSetVertexBuffer(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderReference(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderBundleEncoderRelease(WGPURenderBundleEncoder renderBundleEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderPassEncoder
WGPU_EXPORT void wgpuRenderPassEncoderBeginOcclusionQuery(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDraw(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexed(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderEnd(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderEndOcclusionQuery(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderExecuteBundles(WGPURenderPassEncoder renderPassEncoder, size_t bundleCount, WGPURenderBundle const * bundles) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderInsertDebugMarker(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderPopDebugGroup(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderPushDebugGroup(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPU_NULLABLE WGPUBindGroup group, size_t dynamicOffsetCount, uint32_t const * dynamicOffsets) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetLabel(WGPURenderPassEncoder renderPassEncoder, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetPipeline(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetVertexBuffer(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPU_NULLABLE WGPUBuffer buffer, uint64_t offset, uint64_t size) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderSetViewport(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderWriteTimestamp(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderReference(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPassEncoderRelease(WGPURenderPassEncoder renderPassEncoder) WGPU_FUNCTION_ATTRIBUTE;
// Methods of RenderPipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuRenderPipelineGetBindGroupLayout(WGPURenderPipeline renderPipeline, uint32_t groupIndex) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineSetLabel(WGPURenderPipeline renderPipeline, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineReference(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuRenderPipelineRelease(WGPURenderPipeline renderPipeline) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Sampler
WGPU_EXPORT void wgpuSamplerSetLabel(WGPUSampler sampler, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSamplerReference(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler) WGPU_FUNCTION_ATTRIBUTE;
// Methods of ShaderModule
WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleReference(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Surface
WGPU_EXPORT void wgpuSurfaceConfigure(WGPUSurface surface, WGPUSurfaceConfiguration const * config) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceGetCapabilities(WGPUSurface surface, WGPUAdapter adapter, WGPUSurfaceCapabilities * capabilities) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceGetCurrentTexture(WGPUSurface surface, WGPUSurfaceTexture * surfaceTexture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureFormat wgpuSurfaceGetPreferredFormat(WGPUSurface surface, WGPUAdapter adapter) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfacePresent(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceUnconfigure(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceReference(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSurfaceRelease(WGPUSurface surface) WGPU_FUNCTION_ATTRIBUTE;
// Methods of SwapChain
WGPU_EXPORT WGPUTexture wgpuSwapChainGetCurrentTexture(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSwapChainPresent(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSwapChainReference(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuSwapChainRelease(WGPUSwapChain swapChain) WGPU_FUNCTION_ATTRIBUTE;
// Methods of Texture
WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPU_NULLABLE WGPUTextureViewDescriptor const * descriptor) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetDepthOrArrayLayers(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureDimension wgpuTextureGetDimension(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureFormat wgpuTextureGetFormat(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetHeight(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetMipLevelCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetSampleCount(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT WGPUTextureUsageFlags wgpuTextureGetUsage(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT uint32_t wgpuTextureGetWidth(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureSetLabel(WGPUTexture texture, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureReference(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureRelease(WGPUTexture texture) WGPU_FUNCTION_ATTRIBUTE;
// Methods of TextureView
WGPU_EXPORT void wgpuTextureViewSetLabel(WGPUTextureView textureView, char const * label) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureViewReference(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
WGPU_EXPORT void wgpuTextureViewRelease(WGPUTextureView textureView) WGPU_FUNCTION_ATTRIBUTE;
#endif // !defined(WGPU_SKIP_DECLARATIONS)
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBGPU_H_