| // Copyright 2013 The Emscripten Authors. All rights reserved. |
| // Emscripten is available under two separate licenses, the MIT license and the |
| // University of Illinois/NCSA Open Source License. Both these licenses can be |
| // found in the LICENSE file. |
| |
| #include <stdio.h> |
| #include "emscripten.h" |
| |
| #ifndef REPORT_RESULT |
| // To be able to run this test outside the browser harness in node.js/spidermonkey: |
| #define REPORT_RESULT(result) |
| #endif |
| |
| int result = 0; |
| |
| const double good_enough = 5.0; // good as we can do, given spectre... |
| |
| int main() { |
| // This code tests three things: |
| // a) Calling emscripten_get_now(), time actually proceeds. |
| // b) Values returned by emscripten_get_now() are strictly nondecreasing. |
| // c) emscripten_get_now() is able to return sub-millisecond precision timer values. |
| double smallest_delta = 1000.f; |
| double start = emscripten_get_now(); |
| while (1) { // Have several attempts to find a good small delta, i.e. give time to JS engine to warm up the code and so on. |
| double t = emscripten_get_now(); |
| if (t - start >= 5000) { |
| printf("We waited long enough, %f ms\n", t - start); |
| break; |
| } |
| double t2 = t; |
| while (t2 == t) { |
| t2 = emscripten_get_now(); |
| } |
| double delta = t2 - t; |
| if (delta < 0.) { // Timer must be monotonous. |
| printf("Timer is not monotonous!\n"); |
| REPORT_RESULT(0); |
| return 1; |
| } |
| if (delta < smallest_delta) { |
| smallest_delta = delta; |
| if (delta <= good_enough) { |
| break; |
| } |
| } |
| } |
| |
| if (smallest_delta <= 0.) { |
| printf("Smallest delta is invalid %f\n", smallest_delta); |
| REPORT_RESULT(0); |
| } |
| |
| printf("Timer resolution (smallest delta): %.20f msecs\n", smallest_delta); |
| |
| if (smallest_delta <= good_enough) { |
| printf("Timer resolution is good (or as good as spectre allows...).\n"); |
| result = 1; |
| } else { |
| printf("Error: Bad timer precision, too large\n"); |
| result = 0; |
| } |
| REPORT_RESULT(result); |
| return 0; |
| } |