| // Copyright 2020-2025 Buf Technologies, Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package slogapp |
| |
| import ( |
| "bytes" |
| "context" |
| "fmt" |
| "io" |
| "log/slog" |
| "os" |
| "sync" |
| |
| "github.com/mattn/go-colorable" |
| ) |
| |
| const ( |
| // color codes for ANSI escape sequences. |
| colorBlack color = iota + 30 |
| colorRed |
| colorGreen |
| colorYellow |
| colorBlue |
| colorMagenta |
| colorCyan |
| colorWhite |
| |
| // consoleSeparator is the separator used in console output. |
| consoleSeparator = "\t" |
| ) |
| |
| // color represents an ANSI color code. |
| type color uint8 |
| |
| type consoleHandlerOption func(*consoleHandlerOptions) |
| |
| // withConsoleColor enables or disables color output for the console handler. |
| // |
| // If set to true, the console handler will use colors for log levels. |
| // If the environment variable NO_COLOR is set, colors will be disabled regardless of this setting. |
| func withConsoleColor(enable bool) consoleHandlerOption { |
| return func(options *consoleHandlerOptions) { |
| options.enableColor = enable |
| } |
| } |
| |
| type consoleHandlerOptions struct { |
| enableColor bool |
| } |
| |
| func newConsoleHandlerOptions() *consoleHandlerOptions { |
| return &consoleHandlerOptions{} |
| } |
| |
| // consoleHandler is a custom slog.Handler that formats log messages for the console. |
| type consoleHandler struct { |
| enableColor bool |
| out io.Writer |
| lock *sync.Mutex // Lock protects access to the buffer. |
| buffer *bytes.Buffer // Buffer output for the delegate's writer. |
| delegate slog.Handler // Delegate writes to buffer. |
| } |
| |
| // newConsoleHandler creates a new consoleHandler with the specified output writer and log level. |
| // |
| // It pretty prints the level (optionally with color) and message with JSON encoded attributes. |
| // It wraps the output writer with colorable if it's os.Stdout or os.Stderr to support color output on Windows. |
| // It logs attributes formatted using the slog.JSONHandler as a delegate. |
| // It uses a mutex to synchronize access to the output. Not suitable for high-throughput logging. |
| func newConsoleHandler(out io.Writer, logLevel slog.Level, options ...consoleHandlerOption) *consoleHandler { |
| consoleHandlerOptions := newConsoleHandlerOptions() |
| for _, option := range options { |
| option(consoleHandlerOptions) |
| } |
| // Disable color if the environment variable NO_COLOR is set. |
| enableColor := consoleHandlerOptions.enableColor |
| if e := os.Getenv("NO_COLOR"); e != "" { |
| enableColor = false |
| } |
| // Wrap the output writer with colorable if it's os.Stdout or os.Stderr |
| // to support color output on Windows. |
| if enableColor && (out == os.Stderr || out == os.Stdout) { |
| file, _ := out.(*os.File) |
| out = colorable.NewColorable(file) |
| } |
| // A delegate handler is used to format the log attributes. |
| // It uses a buffer to accumulate the log attributes before writing them to the output. |
| // The buffer is protected by the lock. |
| var ( |
| lock sync.Mutex |
| buffer bytes.Buffer |
| ) |
| delegateHandler := slog.NewJSONHandler(&buffer, &slog.HandlerOptions{ |
| Level: logLevel, |
| ReplaceAttr: consoleReplaceAttr, |
| }) |
| return &consoleHandler{ |
| enableColor: enableColor, |
| out: out, |
| lock: &lock, |
| buffer: &buffer, |
| delegate: delegateHandler, |
| } |
| } |
| |
| // Enabled implements the slog.Handler interface. |
| func (c *consoleHandler) Enabled(ctx context.Context, level slog.Level) bool { |
| return c.delegate.Enabled(ctx, level) |
| } |
| |
| // Handle implements the slog.Handler interface. |
| func (c *consoleHandler) Handle(ctx context.Context, r slog.Record) error { |
| c.lock.Lock() |
| defer c.lock.Unlock() |
| c.buffer.Reset() |
| if c.enableColor { |
| c.buffer.WriteString(colorize(r.Level.String(), getColor(r.Level))) |
| } else { |
| c.buffer.WriteString(r.Level.String()) |
| } |
| c.buffer.WriteString(consoleSeparator) |
| c.buffer.WriteString(r.Message) |
| bufN := c.buffer.Len() |
| c.buffer.WriteString(consoleSeparator) |
| // Delegate must always be called, as it may have attributes to write. |
| if err := c.delegate.Handle(ctx, r); err != nil { |
| return err |
| } |
| if c.buffer.Len() == bufN+len(consoleSeparator+"{}\n") { |
| // No attributes to write, trim the buffer to remove the empty JSON object. |
| c.buffer.Truncate(bufN) |
| c.buffer.WriteByte('\n') |
| } |
| _, err := c.buffer.WriteTo(c.out) |
| return err |
| } |
| |
| // WithAttrs implements the slog.Handler interface. |
| func (c *consoleHandler) WithAttrs(attrs []slog.Attr) slog.Handler { |
| return c.cloneWithDelegate(c.delegate.WithAttrs(attrs)) |
| } |
| |
| // WithGroup implements the slog.Handler interface. |
| func (c *consoleHandler) WithGroup(name string) slog.Handler { |
| return c.cloneWithDelegate(c.delegate.WithGroup(name)) |
| } |
| |
| // cloneWithDelegate creates a new consoleHandler with a new delegate handler. |
| func (c *consoleHandler) cloneWithDelegate(delegate slog.Handler) *consoleHandler { |
| return &consoleHandler{ |
| enableColor: c.enableColor, |
| delegate: delegate, |
| out: c.out, |
| lock: c.lock, |
| buffer: c.buffer, |
| } |
| } |
| |
| // getColor returns the color code for the specified log level. |
| func getColor(level slog.Level) color { |
| switch { |
| case level >= slog.LevelError: |
| return colorRed |
| case level >= slog.LevelWarn: |
| return colorYellow |
| case level >= slog.LevelInfo: |
| return colorBlue |
| case level >= slog.LevelDebug: |
| return colorMagenta |
| default: |
| return 0 |
| } |
| } |
| |
| // colorize formats the string with the specified color. |
| func colorize(s string, color color) string { |
| if color == 0 { |
| return s |
| } |
| return fmt.Sprintf("\x1b[%dm%s\x1b[0m", color, s) |
| } |
| |
| // consoleReplaceAttr is a custom ReplaceAttr function for consoleHandler. |
| // It silences the time, level, and message attributes to avoid duplication. |
| func consoleReplaceAttr(groups []string, a slog.Attr) slog.Attr { |
| switch a.Key { |
| case slog.TimeKey, slog.LevelKey, slog.MessageKey: |
| return slog.Attr{} |
| default: |
| return defaultReplaceAttr(groups, a) |
| } |
| } |