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/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
/// A rule invocation record for parsing.
///
/// Contains all of the information about the current rule not stored in the
/// RuleContext. It handles parse tree children list, Any ATN state
/// tracing, and the default values available for rule invocations:
/// start, stop, rule index, current alt number.
///
/// Subclasses made for each rule and grammar track the parameters,
/// return values, locals, and labels specific to that rule. These
/// are the objects that are returned from rules.
///
/// Note text is not an actual field of a rule return value; it is computed
/// from start and stop using the input stream's toString() method. I
/// could add a ctor to this so that we can pass in and store the input
/// stream, but I'm not sure we want to do that. It would seem to be undefined
/// to get the .text property anyway if the rule matches tokens from multiple
/// input streams.
///
/// I do not use getters for fields of objects that are used simply to
/// group values such as this aggregate. The getters/setters are there to
/// satisfy the superclass interface.
///
open class ParserRuleContext: RuleContext {
public static let EMPTY = ParserRuleContext()
public var visited = false
/// If we are debugging or building a parse tree for a visitor,
/// we need to track all of the tokens and rule invocations associated
/// with this rule's context. This is empty for parsing w/o tree constr.
/// operation because we don't the need to track the details about
/// how we parse this rule.
///
public var children: [ParseTree]?
/// For debugging/tracing purposes, we want to track all of the nodes in
/// the ATN traversed by the parser for a particular rule.
/// This list indicates the sequence of ATN nodes used to match
/// the elements of the children list. This list does not include
/// ATN nodes and other rules used to match rule invocations. It
/// traces the rule invocation node itself but nothing inside that
/// other rule's ATN submachine.
///
/// There is NOT a one-to-one correspondence between the children and
/// states list. There are typically many nodes in the ATN traversed
/// for each element in the children list. For example, for a rule
/// invocation there is the invoking state and the following state.
///
/// The parser setState() method updates field s and adds it to this list
/// if we are debugging/tracing.
///
/// This does not trace states visited during prediction.
///
public var start: Token?, stop: Token?
///
/// The exception that forced this rule to return. If the rule successfully
/// completed, this is `null`.
///
public var exception: RecognitionException?
public override init() {
super.init()
}
public init(_ parent: ParserRuleContext?, _ invokingStateNumber: Int) {
super.init(parent, invokingStateNumber)
}
/// COPY a ctx (I'm deliberately not using copy constructor) to avoid
/// confusion with creating node with parent. Does not copy children.
///
/// This is used in the generated parser code to flip a generic XContext
/// node for rule X to a YContext for alt label Y. In that sense, it is
/// not really a generic copy function.
///
/// If we do an error sync() at start of a rule, we might add error nodes
/// to the generic XContext so this function must copy those nodes to
/// the YContext as well else they are lost!
///
open func copyFrom(_ ctx: ParserRuleContext) {
self.parent = ctx.parent
self.invokingState = ctx.invokingState
self.start = ctx.start
self.stop = ctx.stop
// copy any error nodes to alt label node
if let ctxChildren = ctx.children {
self.children = [ParseTree]()
// reset parent pointer for any error nodes
for child in ctxChildren {
if let errNode = child as? ErrorNode {
addChild(errNode)
}
}
}
}
// Double dispatch methods for listeners
open func enterRule(_ listener: ParseTreeListener) {
}
open func exitRule(_ listener: ParseTreeListener) {
}
/// Add a parse tree node to this as a child. Works for
/// internal and leaf nodes. Does not set parent link;
/// other add methods must do that. Other addChild methods
/// call this.
///
/// We cannot set the parent pointer of the incoming node
/// because the existing interfaces do not have a setParent()
/// method and I don't want to break backward compatibility for this.
///
/// - Since: 4.7
///
open func addAnyChild(_ t: ParseTree) {
if children == nil {
children = [ParseTree]()
}
children!.append(t)
}
open func addChild(_ ruleInvocation: RuleContext) {
addAnyChild(ruleInvocation)
}
/// Add a token leaf node child and force its parent to be this node.
open func addChild(_ t: TerminalNode) {
t.setParent(self)
addAnyChild(t)
}
/// Add an error node child and force its parent to be this node.
open func addErrorNode(_ errorNode: ErrorNode) {
errorNode.setParent(self)
addAnyChild(errorNode)
}
/// Used by enterOuterAlt to toss out a RuleContext previously added as
/// we entered a rule. If we have # label, we will need to remove
/// generic ruleContext object.
///
open func removeLastChild() {
children?.removeLast()
}
override
open func getChild(_ i: Int) -> Tree? {
guard let children = children, i >= 0 && i < children.count else {
return nil
}
return children[i]
}
open func getChild<T: ParseTree>(_ ctxType: T.Type, i: Int) -> T? {
guard let children = children, i >= 0 && i < children.count else {
return nil
}
var j = -1 // what element have we found with ctxType?
for o in children {
if let o = o as? T {
j += 1
if j == i {
return o
}
}
}
return nil
}
open func getToken(_ ttype: Int, _ i: Int) -> TerminalNode? {
guard let children = children, i >= 0 && i < children.count else {
return nil
}
var j = -1 // what token with ttype have we found?
for o in children {
if let tnode = o as? TerminalNode {
let symbol = tnode.getSymbol()!
if symbol.getType() == ttype {
j += 1
if j == i {
return tnode
}
}
}
}
return nil
}
open func getTokens(_ ttype: Int) -> [TerminalNode] {
guard let children = children else {
return [TerminalNode]()
}
return children.compactMap {
if let tnode = $0 as? TerminalNode, let symbol = tnode.getSymbol(), symbol.getType() == ttype {
return tnode
}
else {
return nil
}
}
}
open func getRuleContext<T: ParserRuleContext>(_ ctxType: T.Type, _ i: Int) -> T? {
return getChild(ctxType, i: i)
}
open func getRuleContexts<T: ParserRuleContext>(_ ctxType: T.Type) -> [T] {
guard let children = children else {
return [T]()
}
return children.compactMap { $0 as? T }
}
override
open func getChildCount() -> Int {
return children?.count ?? 0
}
override
open subscript(index: Int) -> ParseTree {
return children![index]
}
override
open func getSourceInterval() -> Interval {
guard let start = start, let stop = stop else {
return Interval.INVALID
}
return Interval.of(start.getTokenIndex(), stop.getTokenIndex())
}
///
/// Get the initial token in this context.
/// Note that the range from start to stop is inclusive, so for rules that do not consume anything
/// (for example, zero length or error productions) this token may exceed stop.
///
open func getStart() -> Token? {
return start
}
///
/// Get the final token in this context.
/// Note that the range from start to stop is inclusive, so for rules that do not consume anything
/// (for example, zero length or error productions) this token may precede start.
///
open func getStop() -> Token? {
return stop
}
/// Used for rule context info debugging during parse-time, not so much for ATN debugging
open func toInfoString(_ recognizer: Parser) -> String {
let rules = Array(recognizer.getRuleInvocationStack(self).reversed())
let startStr = start?.description ?? "<unknown>"
let stopStr = stop?.description ?? "<unknown>"
return "ParserRuleContext\(rules){start=\(startStr)), stop=\(stopStr)}"
}
}