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/*
* Copyright (c) 2023 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "CallGraph.h"
#include "AST.h"
#include "ASTVisitor.h"
#include "WGSLShaderModule.h"
namespace WGSL {
CallGraph::CallGraph(ShaderModule& shaderModule)
: m_ast(shaderModule)
{
}
class CallGraphBuilder : public AST::Visitor {
public:
CallGraphBuilder(ShaderModule& shaderModule)
: m_callGraph(shaderModule)
{
}
CallGraph build();
// FIXME: we also need to visit function calls when we add support for them
void visit(AST::Function&) override;
private:
void initializeMappings();
CallGraph m_callGraph;
AST::Function* m_currentFunction;
};
CallGraph CallGraphBuilder::build()
{
initializeMappings();
return m_callGraph;
}
void CallGraphBuilder::initializeMappings()
{
for (auto& functionDecl : m_callGraph.m_ast.functions()) {
const auto& name = functionDecl.name();
{
auto result = m_callGraph.m_functionsByName.add(name, &functionDecl);
ASSERT_UNUSED(result, result.isNewEntry);
}
{
auto result = m_callGraph.m_callees.add(&functionDecl, Vector<CallGraph::Callee>());
ASSERT_UNUSED(result, result.isNewEntry);
}
for (auto& attribute : functionDecl.attributes()) {
if (is<AST::StageAttribute>(attribute)) {
auto stage = downcast<AST::StageAttribute>(attribute).stage();
m_callGraph.m_entrypoints.append({ functionDecl, stage });
break;
}
}
}
}
void CallGraphBuilder::visit(AST::Function& functionDecl)
{
m_currentFunction = &functionDecl;
checkErrorAndVisit(functionDecl.body());
m_currentFunction = nullptr;
}
CallGraph buildCallGraph(ShaderModule& shaderModule)
{
return CallGraphBuilder(shaderModule).build();
}
} // namespace WGSL