| /* |
| * Copyright (c) 2023 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "CallGraph.h" |
| |
| #include "AST.h" |
| #include "ASTVisitor.h" |
| #include "WGSLShaderModule.h" |
| |
| namespace WGSL { |
| |
| CallGraph::CallGraph(ShaderModule& shaderModule) |
| : m_ast(shaderModule) |
| { |
| } |
| |
| class CallGraphBuilder : public AST::Visitor { |
| public: |
| CallGraphBuilder(ShaderModule& shaderModule) |
| : m_callGraph(shaderModule) |
| { |
| } |
| |
| CallGraph build(); |
| |
| // FIXME: we also need to visit function calls when we add support for them |
| void visit(AST::Function&) override; |
| |
| private: |
| void initializeMappings(); |
| |
| CallGraph m_callGraph; |
| AST::Function* m_currentFunction; |
| }; |
| |
| CallGraph CallGraphBuilder::build() |
| { |
| initializeMappings(); |
| return m_callGraph; |
| } |
| |
| void CallGraphBuilder::initializeMappings() |
| { |
| for (auto& functionDecl : m_callGraph.m_ast.functions()) { |
| const auto& name = functionDecl.name(); |
| { |
| auto result = m_callGraph.m_functionsByName.add(name, &functionDecl); |
| ASSERT_UNUSED(result, result.isNewEntry); |
| } |
| |
| { |
| auto result = m_callGraph.m_callees.add(&functionDecl, Vector<CallGraph::Callee>()); |
| ASSERT_UNUSED(result, result.isNewEntry); |
| } |
| |
| for (auto& attribute : functionDecl.attributes()) { |
| if (is<AST::StageAttribute>(attribute)) { |
| auto stage = downcast<AST::StageAttribute>(attribute).stage(); |
| m_callGraph.m_entrypoints.append({ functionDecl, stage }); |
| break; |
| } |
| } |
| } |
| } |
| |
| void CallGraphBuilder::visit(AST::Function& functionDecl) |
| { |
| m_currentFunction = &functionDecl; |
| checkErrorAndVisit(functionDecl.body()); |
| m_currentFunction = nullptr; |
| } |
| |
| CallGraph buildCallGraph(ShaderModule& shaderModule) |
| { |
| return CallGraphBuilder(shaderModule).build(); |
| } |
| |
| } // namespace WGSL |