| /* |
| * Copyright (C) 2023 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/WTFProcess.h> |
| |
| #include <stdlib.h> |
| |
| #if OS(UNIX) |
| #include <unistd.h> |
| #endif |
| |
| #if OS(WINDOWS) |
| #include <windows.h> |
| #endif |
| |
| namespace WTF { |
| |
| void exitProcess(int status) |
| { |
| #if OS(WINDOWS) |
| // Windows do not have "main thread" concept. So, shutdown of the main thread does not mean immediate process shutdown. |
| // As a result, if there is running thread, it sometimes cause deadlock. |
| // |
| // > If one of the terminated threads in the process holds a lock and the DLL detach code in one of the loaded DLLs |
| // > attempts to acquire the same lock, then calling ExitProcess results in a deadlock. In contrast, if a process |
| // > terminates by calling TerminateProcess, the DLLs that the process is attached to are not notified of the process |
| // > termination. Therefore, if you do not know the state of all threads in your process, it is better to call TerminateProcess |
| // > than ExitProcess. Note that returning from the main function of an application results in a call to ExitProcess. |
| // https://learn.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-exitprocess |
| // |
| // Always use TerminateProcess since framework does not know the status of the other threads. |
| TerminateProcess(GetCurrentProcess(), status); |
| |
| // The code can reach here only when very buggy anti-virus software hooks are integrated into the system. To make it safe, in that case, |
| // let the process crash explicitly. |
| CRASH(); |
| #else |
| exit(status); |
| #endif |
| } |
| |
| void terminateProcess(int status) |
| { |
| #if OS(WINDOWS) |
| // On Windows, exitProcess and terminateProcess do the same thing due to its more complicated main thread handling. |
| // See comment in exitProcess. |
| exitProcess(status); |
| #else |
| _exit(status); |
| #endif |
| } |
| |
| } |