| /* |
| * Copyright (C) 2008-2024 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/Threading.h> |
| |
| #include <bmalloc/BPlatform.h> |
| #include <cstring> |
| #include <wtf/DateMath.h> |
| #include <wtf/FastMalloc.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/PrintStream.h> |
| #include <wtf/RunLoop.h> |
| #include <wtf/ThreadGroup.h> |
| #include <wtf/ThreadingPrimitives.h> |
| #include <wtf/WTFConfig.h> |
| #include <wtf/text/AtomString.h> |
| #include <wtf/threads/Signals.h> |
| |
| #if OS(LINUX) |
| #include <wtf/linux/RealTimeThreads.h> |
| #endif |
| |
| #if PLATFORM(COCOA) |
| #include <wtf/cocoa/Entitlements.h> |
| #include <wtf/darwin/LibraryPathDiagnostics.h> |
| #endif |
| |
| #if BENABLE(LIBPAS) |
| #define USE_LIBPAS_THREAD_SUSPEND_LOCK 1 |
| #include <bmalloc/pas_thread_suspend_lock.h> |
| #endif |
| #if USE(TZONE_MALLOC) |
| #if BUSE(TZONE) |
| #include <bmalloc/TZoneHeapManager.h> |
| #else |
| #error USE(TZONE_MALLOC) requires BUSE(TZONE) |
| #endif |
| #endif // USE(TZONE_MALLOC) |
| |
| namespace WTF { |
| |
| // During suspend, suspend or resume should not be executed from the other threads. |
| // We use global lock instead of per thread lock. |
| // Consider the following case, there are threads A and B. |
| // And A attempt to suspend B and B attempt to suspend A. |
| // A and B send signals. And later, signals are delivered to A and B. |
| // In that case, both will be suspended. |
| // |
| // And it is important to use a global lock to suspend and resume. Let's consider using per-thread lock. |
| // Your issuing thread (A) attempts to suspend the target thread (B). Then, you will suspend the thread (C) additionally. |
| // This case frequently happens if you stop threads to perform stack scanning. But thread (B) may hold the lock of thread (C). |
| // In that case, dead lock happens. Using global lock here avoids this dead lock. |
| #if USE(LIBPAS_THREAD_SUSPEND_LOCK) |
| ThreadSuspendLocker::ThreadSuspendLocker() |
| { |
| pas_thread_suspend_lock_lock(); |
| } |
| |
| ThreadSuspendLocker::~ThreadSuspendLocker() |
| { |
| pas_thread_suspend_lock_unlock(); |
| } |
| #else |
| static Lock globalSuspendLock; |
| |
| ThreadSuspendLocker::ThreadSuspendLocker() |
| { |
| globalSuspendLock.lock(); |
| } |
| |
| ThreadSuspendLocker::~ThreadSuspendLocker() |
| { |
| globalSuspendLock.unlock(); |
| } |
| #endif |
| |
| static std::optional<size_t> NODELETE stackSize(ThreadType threadType) |
| { |
| // Return the stack size for the created thread based on its type. |
| // If the stack size is not specified, then use the system default. Platforms can tune the values here. |
| // Enable STACK_STATS in StackStats.h to create a build that will track the information for tuning. |
| #if PLATFORM(PLAYSTATION) |
| if (threadType == ThreadType::JavaScript) |
| return 512 * KB; |
| #elif OS(DARWIN) && (ASAN_ENABLED || ASSERT_ENABLED) |
| if (threadType == ThreadType::Compiler) |
| return 1 * MB; // ASan / Debug build needs more stack space. |
| #elif OS(WINDOWS) |
| // WebGL conformance tests need more stack space <https://webkit.org/b/261297> |
| if (threadType == ThreadType::Graphics) |
| #if defined(NDEBUG) |
| return 2 * MB; |
| #else |
| return 4 * MB; |
| #endif |
| #else |
| UNUSED_PARAM(threadType); |
| #endif |
| |
| #if defined(DEFAULT_THREAD_STACK_SIZE_IN_KB) && DEFAULT_THREAD_STACK_SIZE_IN_KB > 0 |
| return DEFAULT_THREAD_STACK_SIZE_IN_KB * 1024; |
| #elif OS(LINUX) && !defined(__BIONIC__) && !defined(__GLIBC__) |
| // on libcs other than glibc and bionic (e.g. musl) we are either unsure how big |
| // the default thread stack is, or we know it's too small - pick a robust default |
| return 1 * MB; |
| #else |
| // Use the platform's default stack size |
| return std::nullopt; |
| #endif |
| } |
| |
| #if PLATFORM(COCOA) || OS(LINUX) |
| // uid 1 is reserved for the main thread, assigned in Thread::initializeCurrentTLS |
| // when current thread is detected as main thread. ++s_uid yields >= 2 for every non-main thread. |
| std::atomic<uint32_t> ThreadLike::s_uid { 1 }; |
| #else |
| // On platforms without a way to detect the main thread before initializeMainThread() |
| // has run, ++s_uid yields uids starting at 1 — the first Thread to be lazily |
| // constructed gets uid 1 which currently is the main thread. |
| std::atomic<uint32_t> ThreadLike::s_uid { 0 }; |
| #endif |
| |
| uint32_t ThreadLike::currentSequence() |
| { |
| #if PLATFORM(COCOA) |
| if (uint32_t uid = static_cast<uint32_t>(reinterpret_cast<uintptr_t>(dispatch_get_specific(&s_uid)))) |
| return uid; |
| #endif |
| return Thread::currentSingleton().uid(); |
| } |
| |
| struct Thread::NewThreadContext : public ThreadSafeRefCounted<NewThreadContext> { |
| public: |
| NewThreadContext(ASCIILiteral name, Function<void()>&& entryPoint, Ref<Thread>&& thread) |
| : name(name) |
| , entryPoint(WTF::move(entryPoint)) |
| , thread(WTF::move(thread)) |
| { |
| } |
| |
| enum class Stage { Start, EstablishedHandle, Initialized }; |
| Stage stage { Stage::Start }; |
| ASCIILiteral name; |
| Function<void()> entryPoint; |
| Ref<Thread> thread; |
| Mutex mutex; |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| ThreadCondition condition; |
| #endif |
| }; |
| |
| ThreadSafeWeakHashSet<Thread>& Thread::allThreads() |
| { |
| static NeverDestroyed<ThreadSafeWeakHashSet<Thread>> allThreads; |
| return allThreads; |
| } |
| |
| const char* Thread::normalizeThreadName(const char* threadName) |
| { |
| #if HAVE(PTHREAD_SETNAME_NP) |
| return threadName; |
| #else |
| // This name can be com.apple.WebKit.ProcessLauncher or com.apple.CoreIPC.ReceiveQueue. |
| // We are using those names for the thread name, but both are longer than the limit of |
| // the platform thread name length, 32 for Windows and 16 for Linux. |
| auto result = StringView::fromLatin1(threadName); |
| size_t size = result.reverseFind('.'); |
| if (size != notFound) |
| result = result.substring(size + 1); |
| |
| #if OS(WINDOWS) |
| constexpr const size_t kVisualStudioThreadNameLimit = 32 - 1; |
| if (result.length() > kVisualStudioThreadNameLimit) |
| result = result.right(kVisualStudioThreadNameLimit); |
| #elif OS(LINUX) |
| constexpr const size_t kLinuxThreadNameLimit = 16 - 1; |
| if (result.length() > kLinuxThreadNameLimit) |
| result = result.right(kLinuxThreadNameLimit); |
| #endif |
| auto characters = result.span8(); |
| return byteCast<char>(characters.data()); |
| #endif |
| } |
| |
| void Thread::initializeInThread() |
| { |
| if (m_stack.isEmpty()) |
| m_stack = StackBounds::currentThreadStackBounds(); |
| m_savedLastStackTop = stack().origin(); |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| if (!isMainThread()) |
| allThreads().add(*this); // Must have stack bounds before adding to allThreads() |
| #endif |
| |
| m_currentAtomStringTable = &m_defaultAtomStringTable; |
| #if USE(WEB_THREAD) |
| // On iOS, one AtomStringTable is shared between the main UI thread and the WebThread. |
| if (isWebThread() || isUIThread()) { |
| static NeverDestroyed<AtomStringTable> sharedStringTable; |
| m_currentAtomStringTable = &sharedStringTable.get(); |
| } |
| #endif |
| |
| #if OS(LINUX) |
| m_id = currentID(); |
| #endif |
| } |
| |
| void Thread::entryPoint(NewThreadContext* newThreadContext) |
| { |
| Function<void()> function; |
| { |
| // Ref is already incremented by Thread::create. |
| Ref context = adoptRef(*newThreadContext); |
| // Block until our creating thread has completed any extra setup work, including establishing ThreadIdentifier. |
| MutexLocker locker(context->mutex); |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| RELEASE_ASSERT(context->stage == NewThreadContext::Stage::EstablishedHandle); |
| #endif |
| |
| Thread::initializeCurrentThreadInternal(context->name); |
| function = WTF::move(context->entryPoint); |
| |
| Ref thread = WTF::move(context->thread); |
| thread->initializeInThread(); |
| |
| Thread::initializeTLS(WTF::move(thread)); |
| |
| #if !HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| // Ack completion of initialization to the creating thread. |
| context->stage = NewThreadContext::Stage::Initialized; |
| context->condition.signal(); |
| #endif |
| } |
| |
| ASSERT(!Thread::currentSingleton().stack().isEmpty()); |
| function(); |
| } |
| |
| Ref<Thread> Thread::create(ASCIILiteral name, Function<void()>&& entryPoint, ThreadType threadType, QOS qos, SchedulingPolicy schedulingPolicy, StackAllocationSpecification stackSpec) |
| { |
| WTF::initialize(); |
| |
| Ref thread = adoptRef(*new Thread(schedulingPolicy, Thread::IsMain::No)); |
| |
| Ref context = adoptRef(*new NewThreadContext { name, WTF::move(entryPoint), thread.get() }); |
| { |
| MutexLocker locker(context->mutex); |
| context->ref(); // Adopted by Thread::entryPoint |
| if (stackSpec.kind() == StackAllocationSpecification::Kind::Default) { |
| auto maybeSize = stackSize(threadType); |
| if (maybeSize) |
| stackSpec = StackAllocationSpecification::RequestSize(maybeSize.value()); |
| } |
| bool success = thread->establishHandle(context.get(), stackSpec, qos, schedulingPolicy); |
| RELEASE_ASSERT(success); |
| |
| #if HAVE(STACK_BOUNDS_FOR_NEW_THREAD) |
| thread->m_stack = StackBounds::newThreadStackBounds(thread->m_handle); |
| thread->m_savedLastStackTop = thread->stack().origin(); |
| allThreads().add(thread.get()); // Must have stack bounds before adding to allThreads() |
| #else |
| // In platforms which do not support StackBounds::newThreadStackBounds(), we do not have a way to get stack |
| // bounds outside the target thread itself. Thus, we need to initialize thread information in the target thread |
| // and wait for completion of initialization in the caller side. |
| context->stage = NewThreadContext::Stage::EstablishedHandle; |
| while (context->stage != NewThreadContext::Stage::Initialized) |
| context->condition.wait(context->mutex); |
| |
| // Thread::entryPoint initializes thread->m_stack and thread->m_savedLastStackTop and adds to allThreads(). |
| #endif |
| } |
| |
| return thread; |
| } |
| |
| #if !OS(WINDOWS) |
| bool processIsShuttingDown() |
| { |
| return false; |
| } |
| #endif |
| |
| void Thread::didExit() |
| { |
| if (processIsShuttingDown()) |
| return; |
| |
| allThreads().remove(*this); |
| |
| { |
| { |
| Vector<Ref<ThreadGroup>> threadGroups; |
| { |
| Locker locker { m_mutex }; |
| threadGroups = m_threadGroups.values(); |
| m_isShuttingDown = true; |
| } |
| for (auto& threadGroup : threadGroups) { |
| Locker threadGroupLocker { threadGroup->getLock() }; |
| Locker locker { m_mutex }; |
| threadGroup->m_threads.remove(*this); |
| } |
| } |
| |
| // We would like to say "thread is exited" after unregistering threads from thread groups. |
| // So we need to separate m_isShuttingDown from m_didExit. |
| Locker locker { m_mutex }; |
| m_didExit = true; |
| } |
| } |
| |
| ThreadGroupAddResult Thread::addToThreadGroup(const AbstractLocker& threadGroupLocker, ThreadGroup& threadGroup) |
| { |
| UNUSED_PARAM(threadGroupLocker); |
| Locker locker { m_mutex }; |
| if (m_isShuttingDown) |
| return ThreadGroupAddResult::NotAdded; |
| if (threadGroup.m_threads.add(*this).isNewEntry) { |
| m_threadGroups.add(threadGroup); |
| return ThreadGroupAddResult::NewlyAdded; |
| } |
| return ThreadGroupAddResult::AlreadyAdded; |
| } |
| |
| unsigned Thread::numberOfThreadGroups() |
| { |
| Locker locker { m_mutex }; |
| return m_threadGroups.values().size(); |
| } |
| |
| bool Thread::exchangeIsCompilationThread(bool newValue) |
| { |
| auto& thread = Thread::currentSingleton(); |
| bool oldValue = thread.m_isCompilationThread; |
| thread.m_isCompilationThread = newValue; |
| return oldValue; |
| } |
| |
| void Thread::registerGCThread(GCThreadType gcThreadType) |
| { |
| Thread::currentSingleton().m_gcThreadType = static_cast<unsigned>(gcThreadType); |
| } |
| |
| bool Thread::mayBeGCThread() |
| { |
| // TODO: FIX THIS |
| return Thread::currentSingleton().gcThreadType() != GCThreadType::None || Thread::currentSingleton().m_isCompilationThread; |
| } |
| |
| void Thread::registerJSThread(Thread& thread) |
| { |
| ASSERT(&thread == &Thread::currentSingleton()); |
| thread.m_isJSThread = true; |
| } |
| |
| void Thread::setCurrentThreadIsUserInteractive(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INTERACTIVE), relativePriority); |
| #elif OS(LINUX) |
| // We don't allow to make the main thread real time. This is used by secondary processes to match the |
| // UI process, but in linux the UI process is not real time. |
| if (!isMainThread()) |
| RealTimeThreads::singleton().registerThread(currentSingleton()); |
| UNUSED_PARAM(relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| void Thread::setCurrentThreadIsUserInitiated(int relativePriority) |
| { |
| #if HAVE(QOS_CLASSES) |
| ASSERT(relativePriority <= 0); |
| ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); |
| pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INITIATED), relativePriority); |
| #else |
| UNUSED_PARAM(relativePriority); |
| #endif |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static Thread::QOS NODELETE toQOS(qos_class_t qosClass) |
| { |
| switch (qosClass) { |
| case QOS_CLASS_USER_INTERACTIVE: |
| return Thread::QOS::UserInteractive; |
| case QOS_CLASS_USER_INITIATED: |
| return Thread::QOS::UserInitiated; |
| case QOS_CLASS_UTILITY: |
| return Thread::QOS::Utility; |
| case QOS_CLASS_BACKGROUND: |
| return Thread::QOS::Background; |
| case QOS_CLASS_UNSPECIFIED: |
| case QOS_CLASS_DEFAULT: |
| default: |
| return Thread::QOS::Default; |
| } |
| } |
| #endif |
| |
| auto Thread::currentThreadQOS() -> QOS |
| { |
| #if HAVE(QOS_CLASSES) |
| qos_class_t qos = QOS_CLASS_DEFAULT; |
| int relativePriority; |
| pthread_get_qos_class_np(pthread_self(), &qos, &relativePriority); |
| return toQOS(qos); |
| #else |
| return QOS::Default; |
| #endif |
| } |
| |
| bool Thread::currentThreadIsRealtime() |
| { |
| return Thread::currentSingleton().m_isRealtime; |
| } |
| |
| #if HAVE(QOS_CLASSES) |
| static qos_class_t globalMaxQOSclass { QOS_CLASS_UNSPECIFIED }; |
| |
| void Thread::setGlobalMaxQOSClass(qos_class_t maxClass) |
| { |
| fastSetScavengerThreadQOSClass(maxClass); |
| globalMaxQOSclass = maxClass; |
| } |
| |
| qos_class_t Thread::adjustedQOSClass(qos_class_t originalClass) |
| { |
| if (globalMaxQOSclass != QOS_CLASS_UNSPECIFIED) |
| return std::min(originalClass, globalMaxQOSclass); |
| return originalClass; |
| } |
| #endif |
| |
| void Thread::dump(PrintStream& out) const |
| { |
| out.print("Thread:", RawPointer(this)); |
| } |
| |
| #if !HAVE(FAST_TLS) && !OS(WINDOWS) |
| ThreadSpecificKey Thread::s_key = InvalidThreadSpecificKey; |
| #endif |
| |
| void initialize() |
| { |
| static std::once_flag onceKey; |
| std::call_once(onceKey, [] { |
| #if ENABLE(CONJECTURE_ASSERT) |
| wtfConjectureAssertIsEnabled = !!getenv("ENABLE_WEBKIT_CONJECTURE_ASSERT"); |
| #endif |
| setPermissionsOfConfigPage(); |
| Config::initialize(); |
| #if USE(TZONE_MALLOC) |
| bmalloc::api::TZoneHeapManager::ensureSingleton(); // Force initialization. |
| #endif |
| Gigacage::ensureGigacage(); |
| Config::AssertNotFrozenScope assertScope; |
| #if !HAVE(FAST_TLS) && !OS(WINDOWS) |
| Thread::initializeTLSKey(); |
| #endif |
| initializeDates(); |
| Thread::initializePlatformThreading(); |
| #if PLATFORM(COCOA) |
| initializeLibraryPathDiagnostics(); |
| #endif |
| #if USE(WINDOWS_EVENT_LOOP) |
| RunLoop::registerRunLoopMessageWindowClass(); |
| #endif |
| }); |
| } |
| |
| } // namespace WTF |