blob: 333e338d35ad1ea12891ca54945925a91caf2a88 [file] [edit]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <tuple>
#include <utility>
#include <wtf/Function.h>
#include <wtf/MainThread.h>
#include <wtf/ThreadAssertions.h>
namespace WTF {
template<typename> class CompletionHandler;
class CompletionHandlerCallThread {
public:
static inline constexpr auto ConstructionThread = currentThreadLike;
static inline constexpr auto MainThread = mainThreadLike;
static inline constexpr auto AnyThread = anyThreadLike;
};
// Wraps a Function to make sure it is always called once and only once.
template <typename Out, typename... In>
class CompletionHandler<Out(In...)> {
WTF_DEPRECATED_MAKE_FAST_ALLOCATED(CompletionHandler);
public:
using OutType = Out;
using InTypes = std::tuple<In...>;
using Impl = typename Function<Out(In...)>::Impl;
CompletionHandler() = default;
template<typename CallableType>
requires (std::is_rvalue_reference_v<CallableType&&>)
CompletionHandler(CallableType&& callable, ThreadLikeAssertion callThread = CompletionHandlerCallThread::ConstructionThread)
: m_function(std::forward<CallableType>(callable))
, m_callThread(WTF::move(callThread))
{
}
#if defined(__APPLE__)
// Always use C++ lambdas to create a WTF::CompletionHandler in Objective-C++.
// Always use Swift closures (implicitly as Objective-C blocks) to create a WTF::CompletionHandler in Swift.
#ifndef __swift__
CompletionHandler(Out (^block)(In... args), ThreadLikeAssertion = CompletionHandlerCallThread::ConstructionThread) = delete;
#else
CompletionHandler(Out (^block)(In... args), ThreadLikeAssertion callThread = CompletionHandlerCallThread::ConstructionThread)
: m_function(block)
, m_callThread(WTF::move(callThread))
{
}
#endif
#endif // defined(__APPLE__)
CompletionHandler(CompletionHandler&&) = default;
CompletionHandler& operator=(CompletionHandler&&) = default;
~CompletionHandler()
{
ASSERT_WITH_MESSAGE(!m_function, "Completion handler should always be called");
m_callThread = anyThreadLike;
}
explicit operator bool() const { return !!m_function; }
[[nodiscard]] Impl* leak() { return m_function.leak(); }
Out operator()(In... in)
{
assertIsCurrent(m_callThread);
ASSERT_WITH_MESSAGE(m_function, "Completion handler should not be called more than once");
return std::exchange(m_function, nullptr)(std::forward<In>(in)...);
}
private:
Function<Out(In...)> m_function;
NO_UNIQUE_ADDRESS ThreadLikeAssertion m_callThread;
};
// Wraps a Function to make sure it is called at most once.
// If the CompletionHandlerWithFinalizer is destroyed and the function hasn't yet been called,
// the finalizer is invoked with the function as its argument.
template<typename> class CompletionHandlerWithFinalizer;
template <typename Out, typename... In>
class CompletionHandlerWithFinalizer<Out(In...)> {
WTF_DEPRECATED_MAKE_FAST_ALLOCATED(CompletionHandlerWithFinalizer);
public:
using OutType = Out;
using InTypes = std::tuple<In...>;
template<typename CallableType>
requires (std::is_rvalue_reference_v<CallableType&&>)
CompletionHandlerWithFinalizer(CallableType&& callable, Function<void(Function<Out(In...)>&)>&& finalizer, ThreadLikeAssertion callThread = CompletionHandlerCallThread::ConstructionThread)
: m_function(std::forward<CallableType>(callable))
, m_finalizer(WTF::move(finalizer))
, m_callThread(callThread)
{
}
CompletionHandlerWithFinalizer(CompletionHandlerWithFinalizer&&) = default;
CompletionHandlerWithFinalizer& operator=(CompletionHandlerWithFinalizer&&) = default;
~CompletionHandlerWithFinalizer()
{
if (!m_function)
return;
assertIsCurrent(m_callThread);
m_finalizer(m_function);
}
explicit operator bool() const { return !!m_function; }
Out operator()(In... in)
{
assertIsCurrent(m_callThread);
ASSERT_WITH_MESSAGE(m_function, "Completion handler should not be called more than once");
return std::exchange(m_function, nullptr)(std::forward<In>(in)...);
}
private:
Function<Out(In...)> m_function;
Function<void(Function<Out(In...)>&)> m_finalizer;
NO_UNIQUE_ADDRESS ThreadLikeAssertion m_callThread;
};
namespace Detail {
template<typename Out, typename... In>
class CallableWrapper<CompletionHandler<Out(In...)>, Out, In...> : public CallableWrapperBase<Out, In...> {
WTF_DEPRECATED_MAKE_FAST_ALLOCATED(CallableWrapper);
public:
explicit CallableWrapper(CompletionHandler<Out(In...)>&& completionHandler)
: m_completionHandler(WTF::move(completionHandler))
{
RELEASE_ASSERT(m_completionHandler);
}
Out call(In... in) final { return m_completionHandler(std::forward<In>(in)...); }
private:
CompletionHandler<Out(In...)> m_completionHandler;
};
} // namespace Detail
class CompletionHandlerCallingScope final {
WTF_DEPRECATED_MAKE_FAST_ALLOCATED(CompletionHandlerCallingScope);
public:
CompletionHandlerCallingScope() = default;
CompletionHandlerCallingScope(CompletionHandler<void()>&& completionHandler)
: m_completionHandler(WTF::move(completionHandler))
{ }
~CompletionHandlerCallingScope()
{
if (m_completionHandler)
m_completionHandler();
}
CompletionHandlerCallingScope(CompletionHandlerCallingScope&&) = default;
CompletionHandlerCallingScope& operator=(CompletionHandlerCallingScope&&) = default;
CompletionHandler<void()> release() { return WTF::move(m_completionHandler); }
private:
CompletionHandler<void()> m_completionHandler;
};
template<typename Out, typename... In> CompletionHandler<Out(In...)> adopt(typename CompletionHandler<Out(In...)>::Impl* impl)
{
return Function<Out(In...)>(impl, Function<Out(In...)>::Adopt);
}
} // namespace WTF
using WTF::CompletionHandler;
using WTF::CompletionHandlerCallThread;
using WTF::CompletionHandlerCallingScope;
using WTF::CompletionHandlerWithFinalizer;