blob: f001c1de8538e70d472d84c079da364929140f5c [file] [edit]
Tests that the WebGL 1 and WebGL 2 queries involving the default framebuffer of a canvas element and of an OffscreenCanvas give the same answers in every state of the context and for every alpha, premultipliedAlpha, antialias and preserveDrawingBuffer value: fresh, drawn, presented, after internal reads, resized, restored and with a zero size canvas. Part 2 of 4.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: true, premultipliedAlpha: false, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: true, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: true, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 24
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 24
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is gl.getParameter(gl.DEPTH_BITS)
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: true
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 8
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: false, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 0
PASS gl.getParameter(gl.SAMPLES) is 0
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: false, depth: false, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
WebGL 2, alpha: false, premultipliedAlpha: true, antialias: true, preserveDrawingBuffer: true, depth: false, stencil: false
fresh:
IMPLEMENTATION_COLOR_READ_FORMAT: RGBA
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS getError was expected value: INVALID_ENUM : after evaluating: queryResult = gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
PASS queryResult is null
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
PASS sameAnswersAsOtherAntialiasAndPreserveDrawingBufferValues is true
DRAW_BUFFER0 and READ_BUFFER set to NONE and back:
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.NONE])
PASS gl.getParameter(drawBuffer0()) is gl.NONE
PASS getError was expected value: NO_ERROR : after evaluating: gl.drawBuffers([gl.BACK])
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.NONE)
PASS gl.getParameter(gl.READ_BUFFER) is gl.NONE
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)
PASS queryResult is null
PASS getError was expected value: INVALID_OPERATION : after evaluating: queryResult = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE)
PASS queryResult is null
PASS getError was expected value: NO_ERROR : after evaluating: gl.readBuffer(gl.BACK)
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
user framebuffer for drawing, default framebuffer for reading:
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 8
PASS gl.getParameter(gl.SAMPLES) is 0
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
default framebuffer for drawing, user framebuffer for reading:
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT) is gl.RGBA
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
a pending error is kept across the queries:
PASS getError was expected value: INVALID_ENUM : the pending error
PASS getError was expected value: NO_ERROR : after the pending error
drawn:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
presented:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
after internal reads:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 2
PASS gl.drawingBufferHeight is 2
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
resized:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS Array.from(gl.getParameter(gl.VIEWPORT)) is [0, 0, 2, 2]
PASS Array.from(gl.getParameter(gl.SCISSOR_BOX)) is [0, 0, 2, 2]
restored:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 3
PASS gl.drawingBufferHeight is 3
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
zero size canvas:
PASS gl.getParameter(gl.RED_BITS) is 8
PASS gl.getParameter(gl.GREEN_BITS) is 8
PASS gl.getParameter(gl.BLUE_BITS) is 8
PASS gl.getParameter(gl.ALPHA_BITS) is 0
PASS gl.getParameter(gl.DEPTH_BITS) is 0
PASS gl.getParameter(gl.STENCIL_BITS) is 0
PASS gl.getParameter(gl.SAMPLE_BUFFERS) is 1
PASS gl.getParameter(gl.SAMPLES) is > 0
PASS Array.from(gl.getInternalformatParameter(gl.RENDERBUFFER, gl.RGBA8, gl.SAMPLES)).includes(gl.getParameter(gl.SAMPLES)) is true
PASS [gl.RGB, gl.RGBA].includes(gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT)) is true
PASS gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE) is gl.UNSIGNED_BYTE
PASS getError was expected value: NO_ERROR : after evaluating: gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, pixel)
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: DRAW_FRAMEBUFFER
PASS checkFramebufferStatus was FRAMEBUFFER_COMPLETE: READ_FRAMEBUFFER
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.DRAW_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.FRAMEBUFFER_DEFAULT
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_RED_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_GREEN_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_BLUE_SIZE) is 8
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE) is 0
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE) is gl.UNSIGNED_NORMALIZED
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.BACK, gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING) is gl.LINEAR
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.DEPTH, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getFramebufferAttachmentParameter(gl.READ_FRAMEBUFFER, gl.STENCIL, gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE) is gl.NONE
PASS gl.getParameter(drawBuffer0()) is gl.BACK
PASS drawBuffersAfterTheFirstAreNone() is true
PASS gl.getParameter(gl.READ_BUFFER) is gl.BACK
PASS gl.getParameter(gl.FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.DRAW_FRAMEBUFFER_BINDING) is null
PASS gl.getParameter(gl.READ_FRAMEBUFFER_BINDING) is null
PASS gl.drawingBufferWidth is 1
PASS gl.drawingBufferHeight is 1
PASS JSON.stringify(gl.getContextAttributes()) is JSON.stringify(attributes)
PASS getError was expected value: NO_ERROR : after the queries
PASS gl.isContextLost() is false
PASS contextLostEventCount is 0
PASS collectStateIndependentQueries() is stateIndependentQueries
PASS successfullyParsed is true
TEST COMPLETE