blob: 701b10b7fb38df31da1c2873edf041dfc4144f13 [file] [edit]
<!DOCTYPE html>
<html>
<head>
<script>
async function doLoad() {
if (window.testRunner) {
testRunner.waitUntilDone();
if (testRunner.dontForceRepaint)
testRunner.dontForceRepaint();
}
var canvas = document.createElement('canvas');
document.body.appendChild(canvas);
var ctx = canvas.getContext('2d');
canvas.width = 200;
canvas.height = 200;
ctx.lineWidth = 29.04;
ctx.lineCap = "round";
ctx.clearRect(0, 0, 200, 200);
// Paint the whole cleared canvas.
await new Promise(requestAnimationFrame);
await new Promise(requestAnimationFrame);
// After this, repaints should be restricted to the new stroke bounds.
ctx.strokeStyle = "#f00";
ctx.beginPath();
ctx.moveTo(50, 50);
ctx.lineTo(100, 150);
ctx.stroke();
ctx.strokeStyle = "#0f0";
ctx.beginPath();
ctx.moveTo(100, 150);
ctx.bezierCurveTo(150, 100, 150, 100, 150, 50);
ctx.stroke();
await new Promise(requestAnimationFrame);
await new Promise(requestAnimationFrame);
if (window.testRunner) {
testRunner.notifyDone();
}
}
</script>
</head>
<body onload="doLoad()">
</body>
</html>