blob: a633d28368f8a3aec6b79b8f7da787b0f3e1bddb [file] [edit]
<body>
<p>Test CanvasRenderingContext2D.createPattern() can create a CanvasPattern from an SVGImageElement.</p>
<canvas id="canvas"></canvas>
<svg style="position: absolute; top: -999999px">
<image id="source" href="resources/background.png" height="32" width="32" />
</svg>
<script>
const image = document.getElementById("source");
image.addEventListener("load", (e) => {
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
const pattern = ctx.createPattern(image, "repeat");
ctx.fillStyle = pattern;
ctx.fillRect(0, 0, canvas.width, canvas.height);
});
</script>
</body>