blob: 08b41286a3b0960fe736588c5c97e9e4fa587564 [file] [log] [blame]
/*
* Copyright (C) 2007 Alexey Proskuryakov <[email protected]>
* Copyright (C) 2012-2025 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "XPathNodeSet.h"
#include "Attr.h"
#include "Attribute.h"
#include "Document.h"
#include "ElementInlines.h"
#include "NodeTraversal.h"
namespace WebCore::XPath {
// When a node set is large, sorting it by traversing the whole document is better (we can
// assume that we aren't dealing with documents that we cannot even traverse in reasonable time).
const unsigned traversalSortCutoff = 10000;
static inline Node* parentWithDepth(unsigned depth, const Vector<Ref<Node>>& parents)
{
ASSERT(parents.size() >= depth + 1);
return parents[parents.size() - 1 - depth].ptr();
}
static void sortBlock(unsigned from, unsigned to, Vector<Vector<Ref<Node>>>& parentMatrix, bool mayContainAttributeNodes)
{
ASSERT(from + 1 < to); // Should not call this function with less that two nodes to sort.
unsigned minDepth = UINT_MAX;
for (unsigned i = from; i < to; ++i) {
unsigned depth = parentMatrix[i].size() - 1;
if (minDepth > depth)
minDepth = depth;
}
// Find the common ancestor.
unsigned commonAncestorDepth = minDepth;
RefPtr<Node> commonAncestor;
while (true) {
commonAncestor = parentWithDepth(commonAncestorDepth, parentMatrix[from]);
if (commonAncestorDepth == 0)
break;
bool allEqual = true;
for (unsigned i = from + 1; i < to; ++i) {
if (commonAncestor != parentWithDepth(commonAncestorDepth, parentMatrix[i])) {
allEqual = false;
break;
}
}
if (allEqual)
break;
--commonAncestorDepth;
}
if (commonAncestorDepth == minDepth) {
// One of the nodes is the common ancestor => it is the first in document order.
// Find it and move it to the beginning.
for (unsigned i = from; i < to; ++i)
if (commonAncestor.get() == parentMatrix[i][0].ptr()) {
parentMatrix[i].swap(parentMatrix[from]);
if (from + 2 < to)
sortBlock(from + 1, to, parentMatrix, mayContainAttributeNodes);
return;
}
}
if (mayContainAttributeNodes && commonAncestor->isElementNode()) {
// The attribute nodes and namespace nodes of an element occur before the children of the element.
// The namespace nodes are defined to occur before the attribute nodes.
// The relative order of namespace nodes is implementation-dependent.
// The relative order of attribute nodes is implementation-dependent.
unsigned sortedEnd = from;
// FIXME: namespace nodes are not implemented.
for (unsigned i = sortedEnd; i < to; ++i) {
if (RefPtr attr = dynamicDowncast<Attr>(parentMatrix[i][0].get()); attr && attr->ownerElement() == commonAncestor)
parentMatrix[i].swap(parentMatrix[sortedEnd++]);
}
if (sortedEnd != from) {
if (to - sortedEnd > 1)
sortBlock(sortedEnd, to, parentMatrix, mayContainAttributeNodes);
return;
}
}
// Children nodes of the common ancestor induce a subdivision of our node-set.
// Sort it according to this subdivision, and recursively sort each group.
HashSet<Ref<Node>> parentNodes;
for (unsigned i = from; i < to; ++i)
parentNodes.add(*parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]));
unsigned previousGroupEnd = from;
unsigned groupEnd = from;
for (RefPtr node = commonAncestor->firstChild(); node; node = node->nextSibling()) {
// If parentNodes contains the node, perform a linear search to move its children in the node-set to the beginning.
if (parentNodes.contains(*node)) {
for (unsigned i = groupEnd; i < to; ++i)
if (parentWithDepth(commonAncestorDepth + 1, parentMatrix[i]) == node)
parentMatrix[i].swap(parentMatrix[groupEnd++]);
if (groupEnd - previousGroupEnd > 1)
sortBlock(previousGroupEnd, groupEnd, parentMatrix, mayContainAttributeNodes);
ASSERT(previousGroupEnd != groupEnd);
previousGroupEnd = groupEnd;
#if ASSERT_ENABLED
parentNodes.remove(*node);
#endif
}
}
ASSERT(parentNodes.isEmpty());
}
void NodeSet::sort() const
{
if (m_isSorted)
return;
unsigned nodeCount = m_nodes.size();
if (nodeCount < 2) {
m_isSorted = true;
return;
}
if (nodeCount > traversalSortCutoff) {
traversalSort();
return;
}
bool containsAttributeNodes = false;
Vector<Vector<Ref<Node>>> parentMatrix(nodeCount);
for (unsigned i = 0; i < nodeCount; ++i) {
auto& parentsVector = parentMatrix[i];
RefPtr node = m_nodes[i].ptr();
parentsVector.append(*node);
if (RefPtr attr = dynamicDowncast<Attr>(*node)) {
ASSERT(attr->ownerElement());
if ((node = attr->ownerElement())) {
parentsVector.append(*node);
containsAttributeNodes = true;
}
}
while ((node = node->parentNode()))
parentsVector.append(*node);
}
sortBlock(0, nodeCount, parentMatrix, containsAttributeNodes);
// It is not possible to just assign the result to m_nodes, because some nodes may get dereferenced and destroyed.
Vector<Ref<Node>> sortedNodes;
sortedNodes.reserveInitialCapacity(nodeCount);
for (unsigned i = 0; i < nodeCount; ++i)
sortedNodes.append(WTF::move(parentMatrix[i][0]));
m_nodes = WTF::move(sortedNodes);
m_isSorted = true;
}
static inline RefPtr<Node> findRootNode(Node* node)
{
RefPtr<Node> current = node;
if (RefPtr attr = dynamicDowncast<Attr>(*current))
current = attr->ownerElement();
if (current->isConnected())
return current->protectedDocument();
for (RefPtr parent = current->parentNode(); parent; parent = current->parentNode())
current = WTF::move(parent);
return current;
}
void NodeSet::traversalSort() const
{
HashSet<Ref<Node>> nodes;
bool containsAttributeNodes = false;
unsigned nodeCount = m_nodes.size();
ASSERT(nodeCount > 1);
for (auto& node : m_nodes) {
nodes.add(node.copyRef());
if (is<Attr>(node.get()))
containsAttributeNodes = true;
}
Vector<Ref<Node>> sortedNodes;
sortedNodes.reserveInitialCapacity(nodeCount);
for (RefPtr node = findRootNode(m_nodes.first().ptr()); node; node = NodeTraversal::next(*node)) {
if (nodes.contains(*node))
sortedNodes.append(*node);
if (!containsAttributeNodes)
continue;
RefPtr element = dynamicDowncast<Element>(*node);
if (!element || !element->hasAttributes())
continue;
for (auto& attribute : element->attributes()) {
RefPtr attr = element->attrIfExists(attribute.name());
if (attr && nodes.contains(*attr))
sortedNodes.append(*attr);
}
}
ASSERT(sortedNodes.size() == nodeCount);
m_nodes = WTF::move(sortedNodes);
m_isSorted = true;
}
Node* NodeSet::firstNode() const
{
if (isEmpty())
return nullptr;
sort(); // FIXME: fully sorting the node-set just to find its first node is wasteful.
return m_nodes.at(0).ptr();
}
Node* NodeSet::anyNode() const
{
if (isEmpty())
return nullptr;
return m_nodes.at(0).ptr();
}
} // namespace WebCore::XPath